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Bar.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
Bar.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
DeadBody.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
DeadBody.prefab.meta
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use prefab to spawn dead body
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2021-01-05 18:21:57 +01:00 |
Enex.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
Enex.prefab.meta
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create enex objects from prefab
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2020-05-31 19:09:50 +02:00 |
Explosion.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
Explosion.prefab.meta
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add explosion VFX and explosion physics force
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2020-06-21 14:15:20 +02:00 |
Flame.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
Flame.prefab.meta
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flame VFX done
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2020-06-21 01:24:19 +02:00 |
GameManager.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
GameManager.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
LightSource.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
LightSource.prefab.meta
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implement world lights
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2021-06-25 14:37:24 +02:00 |
MainMenuButton.prefab
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change highlighted and pressed color for main menu button
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2020-05-31 19:09:56 +02:00 |
MainMenuButton.prefab.meta
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main menu buttons almost done
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2020-05-31 19:09:53 +02:00 |
MapObjectActivator.prefab
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
MapObjectActivator.prefab.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
NetPlayer.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
NetPlayer.prefab.meta
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Create NetPlayer.prefab
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2020-05-31 19:09:37 +02:00 |
Networking.prefab
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Networking.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
NetworkManager.prefab
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fix network discovery ; use git submodule
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2022-04-03 02:19:39 +02:00 |
NetworkManager.prefab.meta
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Create NetworkManager prefab
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2020-05-31 19:09:37 +02:00 |
OnScreenMessage.prefab
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change default text to empty
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2020-06-06 20:03:43 +02:00 |
OnScreenMessage.prefab.meta
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converting on-screen messages to uGUI
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2020-06-06 18:09:26 +02:00 |
PauseMenuButton.prefab
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change transparency and highlighted/pressed color for main menu buttons, pause menu buttons, chat input
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2020-05-31 19:09:56 +02:00 |
PauseMenuButton.prefab.meta
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first working version of new pause menu
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2020-05-31 19:09:54 +02:00 |
Ped.prefab
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also assign NetworkTransform.sendInterval when changing ped sync rate
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2022-04-23 00:07:31 +02:00 |
Ped.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
PedMouthAudioSource.prefab
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play sound while panicing
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2022-01-04 18:52:27 +01:00 |
PedMouthAudioSource.prefab.meta
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play sound while panicing
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2022-01-04 18:52:27 +01:00 |
Projectile.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
Projectile.prefab.meta
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implement base projectile system
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2020-12-20 21:51:59 +01:00 |
RocketExplosion.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
RocketExplosion.prefab.meta
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use separate prefab for rocket explosion
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2020-12-21 22:56:41 +01:00 |
Settings.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
Settings.prefab.meta
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extract "Settings" game object to a prefab
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2020-05-31 19:09:54 +02:00 |
Smoke.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
Smoke.prefab.meta
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smoke VFX done
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2020-06-21 00:33:55 +02:00 |
StaticGeometry.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
StaticGeometry.prefab.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
Stats.prefab
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display player name in stats
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2021-07-24 00:28:39 +02:00 |
Stats.prefab.meta
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Create prefab for stats
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2020-05-31 19:09:41 +02:00 |
SyncedServerData.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
SyncedServerData.prefab.meta
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add SyncedServerData
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2021-02-20 02:20:19 +01:00 |
UI.prefab
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re-save UI.prefab
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2022-01-30 23:13:47 +01:00 |
UI.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Vehicle.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
Vehicle.prefab.meta
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Create vehicle prefab
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2020-05-31 19:09:39 +02:00 |
VehicleExplosionLeftoverPart.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
VehicleExplosionLeftoverPart.prefab.meta
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detached vehicle parts should be synced
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2020-07-01 23:36:01 +02:00 |
VehicleManager.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
VehicleManager.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
WaterCollision.prefab
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generate box colliders for water mesh
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2022-02-27 00:44:14 +01:00 |
WaterCollision.prefab.meta
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create collision parts for water
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2022-02-22 04:38:01 +01:00 |
Weapon.prefab
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re-save prefabs
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2022-04-16 23:24:45 +02:00 |
Weapon.prefab.meta
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create weapon prefab
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2020-05-31 19:09:44 +02:00 |
World.prefab
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re-save prefabs
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2022-04-16 23:35:07 +02:00 |
World.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |