SanAndreasUnity/Assets/Prefabs
2022-04-23 00:07:31 +02:00
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Bar.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
Bar.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00
DeadBody.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
DeadBody.prefab.meta use prefab to spawn dead body 2021-01-05 18:21:57 +01:00
Enex.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
Enex.prefab.meta create enex objects from prefab 2020-05-31 19:09:50 +02:00
Explosion.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
Explosion.prefab.meta add explosion VFX and explosion physics force 2020-06-21 14:15:20 +02:00
Flame.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
Flame.prefab.meta flame VFX done 2020-06-21 01:24:19 +02:00
GameManager.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
GameManager.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00
LightSource.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
LightSource.prefab.meta implement world lights 2021-06-25 14:37:24 +02:00
MainMenuButton.prefab change highlighted and pressed color for main menu button 2020-05-31 19:09:56 +02:00
MainMenuButton.prefab.meta main menu buttons almost done 2020-05-31 19:09:53 +02:00
MapObjectActivator.prefab new world loading system (#110) 2021-07-18 06:03:43 +02:00
MapObjectActivator.prefab.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00
NetPlayer.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
NetPlayer.prefab.meta Create NetPlayer.prefab 2020-05-31 19:09:37 +02:00
Networking.prefab Initial commit 2020-05-31 19:07:22 +02:00
Networking.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00
NetworkManager.prefab fix network discovery ; use git submodule 2022-04-03 02:19:39 +02:00
NetworkManager.prefab.meta Create NetworkManager prefab 2020-05-31 19:09:37 +02:00
OnScreenMessage.prefab change default text to empty 2020-06-06 20:03:43 +02:00
OnScreenMessage.prefab.meta converting on-screen messages to uGUI 2020-06-06 18:09:26 +02:00
PauseMenuButton.prefab change transparency and highlighted/pressed color for main menu buttons, pause menu buttons, chat input 2020-05-31 19:09:56 +02:00
PauseMenuButton.prefab.meta first working version of new pause menu 2020-05-31 19:09:54 +02:00
Ped.prefab also assign NetworkTransform.sendInterval when changing ped sync rate 2022-04-23 00:07:31 +02:00
Ped.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00
PedMouthAudioSource.prefab play sound while panicing 2022-01-04 18:52:27 +01:00
PedMouthAudioSource.prefab.meta play sound while panicing 2022-01-04 18:52:27 +01:00
Projectile.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
Projectile.prefab.meta implement base projectile system 2020-12-20 21:51:59 +01:00
RocketExplosion.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
RocketExplosion.prefab.meta use separate prefab for rocket explosion 2020-12-21 22:56:41 +01:00
Settings.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
Settings.prefab.meta extract "Settings" game object to a prefab 2020-05-31 19:09:54 +02:00
Smoke.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
Smoke.prefab.meta smoke VFX done 2020-06-21 00:33:55 +02:00
StaticGeometry.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
StaticGeometry.prefab.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00
Stats.prefab display player name in stats 2021-07-24 00:28:39 +02:00
Stats.prefab.meta Create prefab for stats 2020-05-31 19:09:41 +02:00
SyncedServerData.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
SyncedServerData.prefab.meta add SyncedServerData 2021-02-20 02:20:19 +01:00
UI.prefab re-save UI.prefab 2022-01-30 23:13:47 +01:00
UI.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicle.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
Vehicle.prefab.meta Create vehicle prefab 2020-05-31 19:09:39 +02:00
VehicleExplosionLeftoverPart.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
VehicleExplosionLeftoverPart.prefab.meta detached vehicle parts should be synced 2020-07-01 23:36:01 +02:00
VehicleManager.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
VehicleManager.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00
WaterCollision.prefab generate box colliders for water mesh 2022-02-27 00:44:14 +01:00
WaterCollision.prefab.meta create collision parts for water 2022-02-22 04:38:01 +01:00
Weapon.prefab re-save prefabs 2022-04-16 23:24:45 +02:00
Weapon.prefab.meta create weapon prefab 2020-05-31 19:09:44 +02:00
World.prefab re-save prefabs 2022-04-16 23:35:07 +02:00
World.prefab.meta Initial commit 2020-05-31 19:07:22 +02:00