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Networkable
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Bar.prefab
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Bar.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Enex.prefab
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improve enex look ; enex can be animated
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2020-05-31 19:09:50 +02:00 |
Enex.prefab.meta
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create enex objects from prefab
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2020-05-31 19:09:50 +02:00 |
Explosion.prefab
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explosion is synced
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2020-07-04 18:52:23 +02:00 |
Explosion.prefab.meta
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add explosion VFX and explosion physics force
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2020-06-21 14:15:20 +02:00 |
Flame.prefab
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flame VFX done
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2020-06-21 01:24:19 +02:00 |
Flame.prefab.meta
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flame VFX done
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2020-06-21 01:24:19 +02:00 |
GameManager.prefab
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implement reloading time - all weapons have it set to 0, except rockets
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2020-12-20 22:27:29 +01:00 |
GameManager.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
MainMenuButton.prefab
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change highlighted and pressed color for main menu button
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2020-05-31 19:09:56 +02:00 |
MainMenuButton.prefab.meta
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main menu buttons almost done
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2020-05-31 19:09:53 +02:00 |
NetPlayer.prefab
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attach scripts to prefabs
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2020-05-31 19:09:51 +02:00 |
NetPlayer.prefab.meta
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Create NetPlayer.prefab
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2020-05-31 19:09:37 +02:00 |
Networkable.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Networking.prefab
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Networking.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
NetworkManager.prefab
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explosion is synced
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2020-07-04 18:52:23 +02:00 |
NetworkManager.prefab.meta
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Create NetworkManager prefab
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2020-05-31 19:09:37 +02:00 |
OnScreenMessage.prefab
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change default text to empty
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2020-06-06 20:03:43 +02:00 |
OnScreenMessage.prefab.meta
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converting on-screen messages to uGUI
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2020-06-06 18:09:26 +02:00 |
PauseMenuButton.prefab
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change transparency and highlighted/pressed color for main menu buttons, pause menu buttons, chat input
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2020-05-31 19:09:56 +02:00 |
PauseMenuButton.prefab.meta
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first working version of new pause menu
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2020-05-31 19:09:54 +02:00 |
Ped.prefab
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change camera aim offset
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2020-06-02 23:50:30 +02:00 |
Ped.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Projectile.prefab
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rotate projectile while moving
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2020-12-21 23:27:00 +01:00 |
Projectile.prefab.meta
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implement base projectile system
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2020-12-20 21:51:59 +01:00 |
RocketExplosion.prefab
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use separate prefab for rocket explosion
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2020-12-21 22:56:41 +01:00 |
RocketExplosion.prefab.meta
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use separate prefab for rocket explosion
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2020-12-21 22:56:41 +01:00 |
Settings.prefab
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extract "Settings" game object to a prefab
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2020-05-31 19:09:54 +02:00 |
Settings.prefab.meta
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extract "Settings" game object to a prefab
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2020-05-31 19:09:54 +02:00 |
Smoke.prefab
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smoke VFX done
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2020-06-21 00:33:55 +02:00 |
Smoke.prefab.meta
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smoke VFX done
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2020-06-21 00:33:55 +02:00 |
Stats.prefab
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add weapon column to player stats
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2020-05-31 19:09:44 +02:00 |
Stats.prefab.meta
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Create prefab for stats
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2020-05-31 19:09:41 +02:00 |
UI.prefab
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display rocket crosshair
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2020-12-21 01:00:05 +01:00 |
UI.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Vehicle.prefab
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radio (#69)
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2020-05-31 19:09:51 +02:00 |
Vehicle.prefab.meta
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Create vehicle prefab
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2020-05-31 19:09:39 +02:00 |
VehicleExplosionLeftoverPart.prefab
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detached vehicle parts should be synced
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2020-07-01 23:36:01 +02:00 |
VehicleExplosionLeftoverPart.prefab.meta
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detached vehicle parts should be synced
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2020-07-01 23:36:01 +02:00 |
VehicleManager.prefab
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detached vehicle parts should be synced
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2020-07-01 23:36:01 +02:00 |
VehicleManager.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Weapon.prefab
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create weapon prefab
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2020-05-31 19:09:44 +02:00 |
Weapon.prefab.meta
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create weapon prefab
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2020-05-31 19:09:44 +02:00 |
World.prefab
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create enex objects from prefab
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2020-05-31 19:09:50 +02:00 |
World.prefab.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |