in0finite
|
fc19910b3e
|
small improvements
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
c1840327d0
|
Loader: display error in text area ; display exit button below error
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
891ab1c719
|
improve Options
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
920d4e00b4
|
apply min button width and height in main menu
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
c17559b80b
|
draw main menu entries with respect to font size
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
78718a3a16
|
make sliders wider
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
b481c9dbcb
|
make ped movement button larger
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
adaa4e7776
|
use default keystore
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
eb124927e5
|
fix cursor locking while touch input is enabled
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
f70680aeb7
|
better behaviour for some windows with dynamic font size
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
a01ce7b94f
|
Unity changed graphics settings
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
d74a809d95
|
lock cursor
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
ee64560d4b
|
use pointer position from last event
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
aa160093c3
|
weapon switching done
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
60c733e1cc
|
create vehicle touch input
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
64c7e28b63
|
disable mouse move input while movement button is pressed
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
e6ecbc01e4
|
remove HUD related code from state class
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
1117d03c63
|
remove spamming logs
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
8abab27068
|
change SEO of HUD and FPSDisplay
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
6622ecd5a1
|
action buttons are working
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
1ad26f11ed
|
implement movement button with arrows
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
5b33399623
|
add action buttons
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
0afbaa9d4e
|
aim button works
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
4045311d59
|
preserve input for some buttons
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
da20c52e05
|
load arrow textures
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
2f8d697935
|
working on touch input
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
dd544fef9a
|
add 1 more predefined path for android
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
38e3a15e52
|
add some predefined paths in file browser, when on android
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
1d8677654a
|
use different value for default max fps on mobile
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
827aec1c9e
|
config file is loaded from resources
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
814cb38cc9
|
anim group can be loaded from stream reader
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
31ba43228c
|
move Data folder to resources
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
de0cb01239
|
state can draw it's own hud
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
c49ff01e90
|
📝 update docs
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
041b6d015b
|
update download link to point to 3.0 release
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
5fe0a8fe46
|
destroy player's vehicles when he disconnects
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
626567e289
|
some improvements for roll state
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
8cde278b13
|
try to fix skeleton while running with weapon
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
bec4139a68
|
try to fix position of passenger
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
9b73165fa4
|
game can work without loading textures
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
09daa45721
|
display vehicles on minimap
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
62d6925020
|
store vehicle parent offset
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
59ca8f3d77
|
adjust root frame position in crouch state
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
aba5c41ffd
|
extract method
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7983812074
|
send fire direction to server
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
a1601341e6
|
fixing fire direction on clients
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
94b7404e4f
|
client checks if vehicle is spawned every frame
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
b467859ce5
|
extract method
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
57bb127345
|
now sending net id of current vehicle
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
f92115510f
|
rename var
|
2020-05-31 19:09:45 +02:00 |
|