Commit graph

114 commits

Author SHA1 Message Date
in0finite
97e09134bd add error check 2021-02-20 22:54:25 +01:00
in0finite
11c0680c09 add some basic commands 2021-02-20 21:55:05 +01:00
in0finite
485ba93c8d fix sync bug 2021-02-20 17:59:25 +01:00
in0finite
8a8ed71751 use short name because it will be a part of json 2021-02-20 16:15:19 +01:00
in0finite
2c4d09b8c2 use struct so that it doesn't allocate memory 2021-02-20 16:13:41 +01:00
in0finite
b5e308c135 add SyncedServerData 2021-02-20 02:20:19 +01:00
in0finite
0b4794bb72 extract function 2021-02-19 23:04:45 +01:00
in0finite
b365759ce9 impl SyncedBag 2021-02-19 21:45:54 +01:00
in0finite
38e23851c6 fix for wrong position of detached vehicle parts 2021-02-14 15:13:39 +01:00
in0finite
eac9bce0c7 fix setting colors on client 2021-02-13 23:04:47 +01:00
in0finite
f0460bbd3e improve sync of vehicle leftover parts 2021-02-05 23:21:39 +01:00
in0finite
845c0c98fa add checkbox for registering at master server 2021-01-31 23:38:01 +01:00
in0finite
e4a2f09fda add info for master server: version, map 2021-01-31 23:07:10 +01:00
in0finite
d821dc35f0 set timeout to 7 2021-01-27 02:08:16 +01:00
in0finite
e3dc420d93 set register interval to 20 2021-01-27 01:25:43 +01:00
in0finite
6a6326fd45 set timeout 2021-01-27 01:20:36 +01:00
in0finite
a9a6bac1f8 add master server url 2021-01-27 01:19:28 +01:00
in0finite
0bf16747b6 assign SEO 2021-01-26 23:29:17 +01:00
in0finite
df730095f3 use ConfigManager to load config 2021-01-26 23:29:01 +01:00
in0finite
406af30d90 move script to another folder 2021-01-12 23:17:27 +01:00
in0finite
cfab2fec73 improve master server's client 2021-01-12 23:11:10 +01:00
in0finite
206c67bc8d "request suicide" button will kill ped 2021-01-08 04:44:56 +01:00
in0finite
309c00b72d add event for when server changes status 2020-12-28 01:05:54 +01:00
in0finite
8eea97c33d assign SEO to new scripts 2020-07-11 15:08:12 +02:00
in0finite
5816570fd2 sync color of detached parts 2020-07-05 22:33:34 +02:00
in0finite
f926bb7c24 send color of detached part 2020-07-05 21:39:59 +02:00
in0finite
d5a51d595e newly connected clients can see already existing detached parts 2020-07-05 18:37:56 +02:00
in0finite
d31a39b6b4 display num of spawned network objects in Net stats 2020-07-05 13:50:22 +02:00
in0finite
e649d483d2 safety check 2020-07-04 20:34:17 +02:00
in0finite
e47d8d0adf explosion is synced 2020-07-04 18:52:23 +02:00
in0finite
24e1e7c27b remove unused code 2020-07-02 01:02:43 +02:00
in0finite
f82315f3ad rigid body sync works 2020-07-02 00:59:17 +02:00
in0finite
a7fe0c7ef6 add safety check 2020-07-01 23:36:34 +02:00
in0finite
41e5223fc7 detached vehicle parts should be synced 2020-07-01 23:36:01 +02:00
in0finite
fbd23c0cce create NetworkRigidBody script 2020-07-01 23:32:40 +02:00
in0finite
b9852975af CmdRequestToDestroyMyVehicles() now explodes vehicles 2020-06-20 16:19:46 +02:00
in0finite
2fec510ce3 display inflicted damage as on-screen message 2020-05-31 19:09:58 +02:00
in0finite
ecc17aef6d add button pressed event which uses button name 2020-05-31 19:09:52 +02:00
in0finite
186ba140ed change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
in0finite
5fe0a8fe46 destroy player's vehicles when he disconnects 2020-05-31 19:09:46 +02:00
in0finite
0127b0d392 send fire position to server 2020-05-31 19:09:45 +02:00
in0finite
7983812074 send fire direction to server 2020-05-31 19:09:45 +02:00
in0finite
94b7404e4f client checks if vehicle is spawned every frame 2020-05-31 19:09:45 +02:00
in0finite
57bb127345 now sending net id of current vehicle 2020-05-31 19:09:45 +02:00
in0finite
aeab96e4b5 display msgbox when client disconnects 2020-05-31 19:09:44 +02:00
in0finite
2baa846b68 notify when client status changes 2020-05-31 19:09:44 +02:00
in0finite
da999023e9 log when player (dis)connects on client too 2020-05-31 19:09:44 +02:00
in0finite
2aabefe38c log 2020-05-31 19:09:44 +02:00
in0finite
00443679c9 ... 2020-05-31 19:09:44 +02:00
in0finite
5d2363d7fa detect dead connections 2020-05-31 19:09:44 +02:00