SanAndreasUnity/Assets/Scripts/Networking
2021-02-20 16:13:41 +01:00
..
CustomNetworkManager.cs prevent tick rate override by Mirror 2020-05-31 19:09:44 +02:00
CustomNetworkManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MasterServerClient.cs add checkbox for registering at master server 2021-01-31 23:38:01 +01:00
MasterServerClient.cs.meta assign SEO 2021-01-26 23:29:17 +01:00
MirrorUtils.cs Create some files 2020-05-31 19:09:41 +02:00
MirrorUtils.cs.meta Create some files 2020-05-31 19:09:41 +02:00
NetCmdLineHandler.cs rename class to match file name 2020-05-31 19:09:43 +02:00
NetCmdLineHandler.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
NetManager.cs extract function 2021-02-19 23:04:45 +01:00
NetManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
NetStatus.cs client checks if vehicle is spawned every frame 2020-05-31 19:09:45 +02:00
NetStatus.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
NetworkedExplosion.cs explosion is synced 2020-07-04 18:52:23 +02:00
NetworkedExplosion.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
NetworkedVehicleDetachedPart.cs fix for wrong position of detached vehicle parts 2021-02-14 15:13:39 +01:00
NetworkedVehicleDetachedPart.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
NetworkRigidBody.cs fix for wrong position of detached vehicle parts 2021-02-14 15:13:39 +01:00
NetworkRigidBody.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
PedSync.cs display inflicted damage as on-screen message 2020-05-31 19:09:58 +02:00
PedSync.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Player.cs impl SyncedBag 2021-02-19 21:45:54 +01:00
Player.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PlayerRequests.cs "request suicide" button will kill ped 2021-01-08 04:44:56 +01:00
PlayerRequests.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
SyncedBag.cs use struct so that it doesn't allocate memory 2021-02-20 16:13:41 +01:00
SyncedBag.cs.meta impl SyncedBag 2021-02-19 21:45:54 +01:00
SyncedServerData.cs add SyncedServerData 2021-02-20 02:20:19 +01:00
SyncedServerData.cs.meta add SyncedServerData 2021-02-20 02:20:19 +01:00
SyncedServerDataObjectSpawner.cs add SyncedServerData 2021-02-20 02:20:19 +01:00
SyncedServerDataObjectSpawner.cs.meta add SyncedServerData 2021-02-20 02:20:19 +01:00
VehicleSync.cs Create some sync scripts 2020-05-31 19:09:38 +02:00
VehicleSync.cs.meta Create some sync scripts 2020-05-31 19:09:38 +02:00
WeaponSync.cs Create some sync scripts 2020-05-31 19:09:38 +02:00
WeaponSync.cs.meta Create some sync scripts 2020-05-31 19:09:38 +02:00