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CustomNetworkManager.cs
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prevent tick rate override by Mirror
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2020-05-31 19:09:44 +02:00 |
CustomNetworkManager.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
MirrorUtils.cs
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Create some files
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2020-05-31 19:09:41 +02:00 |
MirrorUtils.cs.meta
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Create some files
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2020-05-31 19:09:41 +02:00 |
NetCmdLineHandler.cs
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rename class to match file name
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2020-05-31 19:09:43 +02:00 |
NetCmdLineHandler.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
NetManager.cs
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add safety check
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2020-07-01 23:36:34 +02:00 |
NetManager.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
NetStatus.cs
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client checks if vehicle is spawned every frame
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2020-05-31 19:09:45 +02:00 |
NetStatus.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
NetworkedExplosion.cs
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explosion is synced
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2020-07-04 18:52:23 +02:00 |
NetworkedExplosion.cs.meta
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explosion is synced
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2020-07-04 18:52:23 +02:00 |
NetworkedVehicleDetachedPart.cs
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safety check
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2020-07-04 20:34:17 +02:00 |
NetworkedVehicleDetachedPart.cs.meta
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detached vehicle parts should be synced
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2020-07-01 23:36:01 +02:00 |
NetworkRigidBody.cs
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remove unused code
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2020-07-02 01:02:43 +02:00 |
NetworkRigidBody.cs.meta
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create NetworkRigidBody script
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2020-07-01 23:32:40 +02:00 |
PedSync.cs
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display inflicted damage as on-screen message
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2020-05-31 19:09:58 +02:00 |
PedSync.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Player.cs
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log when player (dis)connects on client too
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2020-05-31 19:09:44 +02:00 |
Player.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
PlayerRequests.cs
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CmdRequestToDestroyMyVehicles() now explodes vehicles
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2020-06-20 16:19:46 +02:00 |
PlayerRequests.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
VehicleSync.cs
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Create some sync scripts
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2020-05-31 19:09:38 +02:00 |
VehicleSync.cs.meta
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Create some sync scripts
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2020-05-31 19:09:38 +02:00 |
WeaponSync.cs
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Create some sync scripts
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2020-05-31 19:09:38 +02:00 |
WeaponSync.cs.meta
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Create some sync scripts
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2020-05-31 19:09:38 +02:00 |