in0finite
|
f8e8f4aeb8
|
smooth out switching between crouch states and stand state
|
2021-12-19 22:13:34 +01:00 |
|
in0finite
|
b9a57dd79e
|
extract function
|
2021-12-19 21:17:31 +01:00 |
|
in0finite
|
a206f27242
|
introduce ICrouchState
|
2021-12-19 20:22:39 +01:00 |
|
in0finite
|
3aa4175f09
|
fix for crouching states aswell
|
2021-12-19 20:16:03 +01:00 |
|
in0finite
|
d9acfbb431
|
smooth out switching between movement states
|
2021-12-19 02:01:13 +01:00 |
|
in0finite
|
75619c21a1
|
...
|
2021-12-19 01:17:00 +01:00 |
|
in0finite
|
f4d1674744
|
fix crouch state aswell
|
2021-12-18 17:46:58 +01:00 |
|
in0finite
|
0214244ee3
|
smooth out switching from aim to non-aim states
|
2021-12-18 17:16:40 +01:00 |
|
in0finite
|
d62eb43c78
|
save prefab
|
2021-12-18 16:16:25 +01:00 |
|
in0finite
|
bef07417b3
|
add logic for waiting before switching to aim states
|
2021-12-18 16:00:02 +01:00 |
|
in0finite
|
fda6997579
|
fix error
|
2021-12-18 15:57:27 +01:00 |
|
in0finite
|
944ef746bf
|
cache aim states for ped
|
2021-12-18 15:56:48 +01:00 |
|
in0finite
|
8d240d7dc6
|
fix warning
|
2021-11-21 22:11:23 +01:00 |
|
in0finite
|
3df1a48a41
|
fix warning
|
2021-11-21 21:54:34 +01:00 |
|
in0finite
|
864dd6239c
|
remove unused variables
|
2021-11-21 21:52:11 +01:00 |
|
in0finite
|
c35847b782
|
remove commented code
|
2021-11-21 21:50:48 +01:00 |
|
in0finite
|
6b15794732
|
fix warning
|
2021-11-21 21:48:14 +01:00 |
|
in0finite
|
6c13d5a7a2
|
fix some warnings
|
2021-11-21 21:39:55 +01:00 |
|
in0finite
|
59edc1b3c0
|
store LastTimeWhenActivated and LastTimeWhenDeactivated for each state
|
2021-11-21 21:36:55 +01:00 |
|
in0finite
|
ec5f61172a
|
disable labels: current ped state & velocity
|
2021-11-20 19:21:55 +01:00 |
|
in0finite
|
4413050d2e
|
assign LastTimeWhenDamaged on clients
|
2021-11-20 19:08:02 +01:00 |
|
in0finite
|
6f9900d301
|
fix NRE in misc stats
|
2021-11-20 18:51:50 +01:00 |
|
in0finite
|
6f98b639c9
|
detect when colors are changed on clients
|
2021-11-17 19:25:31 +01:00 |
|
in0finite
|
6adfbcd69c
|
add onColorsChanged event to Vehicle
|
2021-11-17 19:05:34 +01:00 |
|
in0finite
|
a5d3c657fc
|
add synced bag to VehicleController
|
2021-11-17 18:54:11 +01:00 |
|
in0finite
|
204f0be4f5
|
add ability to change paintjob from UI
|
2021-11-15 01:56:46 +01:00 |
|
in0finite
|
3c2ff6569a
|
fix color parsing
|
2021-11-15 00:04:18 +01:00 |
|
in0finite
|
6a17618ce6
|
add "paintjob" command
|
2021-11-14 23:54:31 +01:00 |
|
in0finite
|
6d1b0f0a78
|
change vehicle's color system to use Color32 instead of indices
|
2021-11-14 23:53:23 +01:00 |
|
in0finite
|
a3e7f7ebe7
|
destroy player's vehicles when he disconnects
|
2021-11-14 21:56:11 +01:00 |
|
in0finite
|
763cdd1317
|
assign SEO
|
2021-10-21 12:22:38 +02:00 |
|
in0finite
|
e3c0cbc81c
|
remove "anim_group_files" config setting - this fixes a bug with IL2CPP where json library tried to use Reflection.Emit functions
|
2021-10-21 11:16:05 +02:00 |
|
in0finite
|
2046a0fd55
|
remove unused variables
|
2021-10-21 11:01:39 +02:00 |
|
in0finite
|
0b7492d6f8
|
...
|
2021-10-21 10:53:57 +02:00 |
|
in0finite
|
3f37b3913e
|
improve Config API
|
2021-10-21 10:50:23 +02:00 |
|
in0finite
|
905cf8a085
|
in gizmos, draw spawnable ped nodes around player
|
2021-10-20 23:27:55 +02:00 |
|
in0finite
|
638bb31ccb
|
fix for:
- peds spawning on emergency nodes
- peds not spawning in Angel Pine
|
2021-10-20 22:59:26 +02:00 |
|
in0finite
|
10585eca18
|
properly read and display path node flags
|
2021-10-20 22:40:01 +02:00 |
|
in0finite
|
8be1ba5717
|
remove unused variables
|
2021-10-20 15:20:58 +02:00 |
|
in0finite
|
aadb7c3d10
|
remove "Display health bar above peds" setting
|
2021-10-19 23:46:55 +02:00 |
|
in0finite
|
5bc12124ac
|
healthbar above peds is only shown for some time interval after ped is damaged
|
2021-10-19 23:45:07 +02:00 |
|
in0finite
|
dc589146dc
|
remove unused variable
|
2021-10-19 23:33:35 +02:00 |
|
in0finite
|
5856b66ecd
|
add random offset to aim target position
|
2021-10-19 23:15:54 +02:00 |
|
in0finite
|
8bdfdadea7
|
aim at chest
|
2021-10-19 22:03:50 +02:00 |
|
in0finite
|
489e405b2d
|
...
|
2021-10-19 21:19:40 +02:00 |
|
in0finite
|
6c3aa511d0
|
dont smooth out, just use alternative dir when target is close
|
2021-10-18 00:59:17 +02:00 |
|
in0finite
|
29891e9018
|
attempt to smooth out aim dir
|
2021-10-18 00:57:55 +02:00 |
|
in0finite
|
552792a25e
|
remove the current target if our leader is in vehicle and we are not
|
2021-10-17 21:32:26 +02:00 |
|
in0finite
|
277d8f47c8
|
smooth out drive-by anim changing
|
2021-10-17 21:00:35 +02:00 |
|
in0finite
|
beaf2d5484
|
fix
|
2021-10-17 20:53:34 +02:00 |
|