SanAndreasUnity/Assets
2021-12-19 02:01:13 +01:00
..
Materials ... 2021-05-03 01:53:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins ignore JetBrains plugins 2020-12-28 00:14:24 +01:00
Prefabs fix crouch state aswell 2021-12-18 17:46:58 +01:00
RCONdotnet@b5e93d94fd RCON Support (#96) 2020-11-01 23:51:03 +01:00
Resources remove "anim_group_files" config setting - this fixes a bug with IL2CPP where json library tried to use Reflection.Emit functions 2021-10-21 11:16:05 +02:00
Scenes revert scene changes from PR 2021-09-07 01:12:40 +02:00
Scripts smooth out switching between movement states 2021-12-19 02:01:13 +01:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Sprites implement world lights 2021-06-25 14:37:24 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets@d6c768522d update submodule 2020-12-28 01:12:13 +01:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
RagdollBuilder.cs remove additionally added colliders from ragdoll (jaw, neck box) 2021-01-04 22:08:51 +01:00
RagdollBuilder.cs.meta add script 2020-05-31 19:09:57 +02:00
RCONdotnet.meta RCON Support (#96) 2020-11-01 23:51:03 +01:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Sprites.meta implement world lights 2021-06-25 14:37:24 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets.meta add meta file for new folder 2020-06-20 21:59:10 +02:00