Commit graph

1574 commits

Author SHA1 Message Date
in0finite
a873cc7e21 smooth out switching to Jump state 2021-12-19 22:41:07 +01:00
in0finite
f8e8f4aeb8 smooth out switching between crouch states and stand state 2021-12-19 22:13:34 +01:00
in0finite
b9a57dd79e extract function 2021-12-19 21:17:31 +01:00
in0finite
a206f27242 introduce ICrouchState 2021-12-19 20:22:39 +01:00
in0finite
3aa4175f09 fix for crouching states aswell 2021-12-19 20:16:03 +01:00
in0finite
d9acfbb431 smooth out switching between movement states 2021-12-19 02:01:13 +01:00
in0finite
75619c21a1 ... 2021-12-19 01:17:00 +01:00
in0finite
f4d1674744 fix crouch state aswell 2021-12-18 17:46:58 +01:00
in0finite
0214244ee3 smooth out switching from aim to non-aim states 2021-12-18 17:16:40 +01:00
in0finite
d62eb43c78 save prefab 2021-12-18 16:16:25 +01:00
in0finite
bef07417b3 add logic for waiting before switching to aim states 2021-12-18 16:00:02 +01:00
in0finite
fda6997579 fix error 2021-12-18 15:57:27 +01:00
in0finite
944ef746bf cache aim states for ped 2021-12-18 15:56:48 +01:00
in0finite
8d240d7dc6 fix warning 2021-11-21 22:11:23 +01:00
in0finite
3df1a48a41 fix warning 2021-11-21 21:54:34 +01:00
in0finite
864dd6239c remove unused variables 2021-11-21 21:52:11 +01:00
in0finite
c35847b782 remove commented code 2021-11-21 21:50:48 +01:00
in0finite
6b15794732 fix warning 2021-11-21 21:48:14 +01:00
in0finite
6c13d5a7a2 fix some warnings 2021-11-21 21:39:55 +01:00
in0finite
59edc1b3c0 store LastTimeWhenActivated and LastTimeWhenDeactivated for each state 2021-11-21 21:36:55 +01:00
in0finite
ec5f61172a disable labels: current ped state & velocity 2021-11-20 19:21:55 +01:00
in0finite
4413050d2e assign LastTimeWhenDamaged on clients 2021-11-20 19:08:02 +01:00
in0finite
6f9900d301 fix NRE in misc stats 2021-11-20 18:51:50 +01:00
in0finite
6f98b639c9 detect when colors are changed on clients 2021-11-17 19:25:31 +01:00
in0finite
6adfbcd69c add onColorsChanged event to Vehicle 2021-11-17 19:05:34 +01:00
in0finite
a5d3c657fc add synced bag to VehicleController 2021-11-17 18:54:11 +01:00
in0finite
204f0be4f5 add ability to change paintjob from UI 2021-11-15 01:56:46 +01:00
in0finite
3c2ff6569a fix color parsing 2021-11-15 00:04:18 +01:00
in0finite
6a17618ce6 add "paintjob" command 2021-11-14 23:54:31 +01:00
in0finite
6d1b0f0a78 change vehicle's color system to use Color32 instead of indices 2021-11-14 23:53:23 +01:00
in0finite
a3e7f7ebe7 destroy player's vehicles when he disconnects 2021-11-14 21:56:11 +01:00
in0finite
763cdd1317 assign SEO 2021-10-21 12:22:38 +02:00
in0finite
e3c0cbc81c remove "anim_group_files" config setting - this fixes a bug with IL2CPP where json library tried to use Reflection.Emit functions 2021-10-21 11:16:05 +02:00
in0finite
2046a0fd55 remove unused variables 2021-10-21 11:01:39 +02:00
in0finite
0b7492d6f8 ... 2021-10-21 10:53:57 +02:00
in0finite
3f37b3913e improve Config API 2021-10-21 10:50:23 +02:00
in0finite
905cf8a085 in gizmos, draw spawnable ped nodes around player 2021-10-20 23:27:55 +02:00
in0finite
638bb31ccb fix for:
- peds spawning on emergency nodes
- peds not spawning in Angel Pine
2021-10-20 22:59:26 +02:00
in0finite
10585eca18 properly read and display path node flags 2021-10-20 22:40:01 +02:00
in0finite
8be1ba5717 remove unused variables 2021-10-20 15:20:58 +02:00
in0finite
aadb7c3d10 remove "Display health bar above peds" setting 2021-10-19 23:46:55 +02:00
in0finite
5bc12124ac healthbar above peds is only shown for some time interval after ped is damaged 2021-10-19 23:45:07 +02:00
in0finite
dc589146dc remove unused variable 2021-10-19 23:33:35 +02:00
in0finite
5856b66ecd add random offset to aim target position 2021-10-19 23:15:54 +02:00
in0finite
8bdfdadea7 aim at chest 2021-10-19 22:03:50 +02:00
in0finite
489e405b2d ... 2021-10-19 21:19:40 +02:00
in0finite
6c3aa511d0 dont smooth out, just use alternative dir when target is close 2021-10-18 00:59:17 +02:00
in0finite
29891e9018 attempt to smooth out aim dir 2021-10-18 00:57:55 +02:00
in0finite
552792a25e remove the current target if our leader is in vehicle and we are not 2021-10-17 21:32:26 +02:00
in0finite
277d8f47c8 smooth out drive-by anim changing 2021-10-17 21:00:35 +02:00