in0finite
|
78c5263c72
|
don't disable weapons when hiding them, only disable their renderers
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
4d2cf172da
|
remove unused method
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
44c4012645
|
aim direction is synced
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8eaf0c956d
|
ped owner syncvar is assigned before spawning weapon
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
99ee94229b
|
rename method
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
0979fec9de
|
add weapon to ped when it is created on client
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2bbbd922be
|
AddWeapon() implemented
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
33c78a75cf
|
SwitchWeapon(int) works on client too
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
c40794005a
|
style changes
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
3a3d757dbc
|
throw if not on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2c30229ed7
|
sync current weapon slot
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2b0f955352
|
current weapon is determined based on current slot
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
42f8dedf2a
|
default weapon slot is 0
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
22e2c64682
|
...
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8c0d258176
|
show weapons that ped owns
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
cca9268777
|
add ped's weapon to player stats
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
968f51bab4
|
add stats about current weapon
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8fa8092e8d
|
improvement
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ee25411026
|
states can detect when current weapon changes
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
9f5679de5f
|
rename method
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
199dc0c442
|
assign gun flash on client
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
af2f573a7a
|
remove commented code
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
cb2ce01463
|
ped owner is fully synced ?
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
989793e4ca
|
ped owner is partially synced
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2b8bfdb6e2
|
ammo is synced
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8075e21449
|
weapon creation done ?
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
986e05d2ae
|
update doc
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
4b94a75efe
|
don't automatically start server in headless mode
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
109536ff41
|
add scripts to prefabs
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ba149d06aa
|
rename class to match file name
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ffffdf2360
|
rename script file
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2fd8f1dd15
|
fix error
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
056e4bf284
|
run safe
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8f477c0353
|
add it to namespace
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
3834b41517
|
add it to namespace
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
dbbc5cddb8
|
pressing P makes a request
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
dec6950a48
|
pressing V makes a request
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8f4f319d12
|
utilities window makes requests
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
25d5ec17dd
|
client can teleport from map window
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
01b103c34d
|
client can use teleport window
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2e9c3ca3e0
|
working on player requests 2
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
6803d56cbc
|
working on player requests
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
c19f7b9066
|
cmd line args parsing finished ?
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
3b3383fbe5
|
working on CmdLineUtils
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
49369e63f3
|
create some scripts
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8a38f81df7
|
show teleport locations only on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
a7dd283fd4
|
show utilities only on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
518517a9c6
|
load ped model as soon as he gets spawned
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
c51798bf75
|
trying to fix bug when player's sync var was not updated before Ped.Start() executed
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
1f095d54a0
|
display num focus points
|
2020-05-31 19:09:43 +02:00 |
|