in0finite
24328020c2
Fix height of some obstacles
2020-05-31 19:09:42 +02:00
in0finite
52f6590c36
Add more obstacles
2020-05-31 19:09:42 +02:00
in0finite
df0ef85dc7
Add some obstacles to demo scene
2020-05-31 19:09:42 +02:00
in0finite
83615206d5
Change scene name in StartGame window
2020-05-31 19:09:42 +02:00
in0finite
df643f0b86
Rename scene
2020-05-31 19:09:42 +02:00
in0finite
552b27e049
Adjust column widths and preserve stats game object across scenes
2020-05-31 19:09:42 +02:00
in0finite
cf3fc109f8
Update status of rigid body every frame
2020-05-31 19:09:41 +02:00
in0finite
8c2aefe161
Change default ped sync rate to 20
2020-05-31 19:09:41 +02:00
in0finite
e9d4374af8
Don't use scroll view for stats window
2020-05-31 19:09:41 +02:00
in0finite
f1254e10e6
Uses it's own scroll view for stats
2020-05-31 19:09:41 +02:00
in0finite
e7ac6074d1
Use index
2020-05-31 19:09:41 +02:00
in0finite
8429b2c36b
Remove ping from player stats
2020-05-31 19:09:41 +02:00
in0finite
422dc1d8c4
Add ped state to player stats
2020-05-31 19:09:41 +02:00
in0finite
efd831f504
Change format of a setting - now rigid body can be disabled on local player
2020-05-31 19:09:41 +02:00
in0finite
b54948dd55
Create some files
2020-05-31 19:09:41 +02:00
in0finite
700aa0aac9
Update MirrorLite
2020-05-31 19:09:41 +02:00
in0finite
f9c8a5d31f
Destroy OutOfRangeDestroyer script on peds which are controlled by players
2020-05-31 19:09:41 +02:00
in0finite
3869ff0a09
Destroy OutOfRangeDestroyer script on clients
2020-05-31 19:09:41 +02:00
in0finite
33c3700291
Disable vehicle damage
2020-05-31 19:09:41 +02:00
in0finite
ed7ce1429f
Improvements
2020-05-31 19:09:41 +02:00
in0finite
266c90deac
Improvements
2020-05-31 19:09:41 +02:00
in0finite
e117c2cd81
Fixed several bugs:
...
- vehicle states are activated on clients at the end of frame, because at the moment of ped creation, vehicle may not be created yet
- ped doesn't switch to stand state in Start(), on clients
- state is now synced using string, not struct, because struct failed to sync after first modification
2020-05-31 19:09:41 +02:00
in0finite
aeb0c8fc1e
Apply "Disable vehicle's rigid body on clients" setting immediately
2020-05-31 19:09:41 +02:00
in0finite
d91cd759e3
Attempt to fix state sync
2020-05-31 19:09:41 +02:00
in0finite
1fce7d1a5e
Add stats prefab into startup scene
2020-05-31 19:09:41 +02:00
in0finite
bd2aeea20f
Create prefab for stats
2020-05-31 19:09:41 +02:00
in0finite
027319df86
Attempt to fix state sync
2020-05-31 19:09:41 +02:00
in0finite
0893fd0ca1
Add stats window to prefab
2020-05-31 19:09:41 +02:00
in0finite
5ca4ce46df
Working on player stats
2020-05-31 19:09:41 +02:00
in0finite
b987948bf9
Working on net stats
2020-05-31 19:09:41 +02:00
in0finite
e9ef2e583d
Working on misc stats
2020-05-31 19:09:41 +02:00
in0finite
eedc0f1e62
Working on stats
2020-05-31 19:09:41 +02:00
in0finite
54c44a89a7
Create some files
2020-05-31 19:09:41 +02:00
in0finite
ec4435e181
Converting vehicle states to new API 3
2020-05-31 19:09:41 +02:00
in0finite
b474d7df85
Converting vehicle states to new API 2
2020-05-31 19:09:41 +02:00
in0finite
4faa53bb1d
Converting vehicle states to new API
2020-05-31 19:09:41 +02:00
in0finite
7fb6256b3a
States can provide additional data for clients when being switched
2020-05-31 19:09:41 +02:00
in0finite
f3bacefadb
Change vehicle setting
2020-05-31 19:09:40 +02:00
in0finite
8da6e641b2
Apply sync rate to NetworkTransform too
2020-05-31 19:09:40 +02:00
in0finite
a4329fedea
When entering/exiting vehicle, don't change sync interval, but instead disable/enable NetworkTransform
2020-05-31 19:09:40 +02:00
in0finite
927044d517
Add setting
2020-05-31 19:09:40 +02:00
in0finite
23ed98633a
Remove DefaultTransformSyncInterval variable
2020-05-31 19:09:40 +02:00
in0finite
548f0ee57c
Add configurable ped sync rate
2020-05-31 19:09:40 +02:00
in0finite
2c60eef867
Add setting
2020-05-31 19:09:40 +02:00
in0finite
6cca13e705
Add option to toggle control of vehicle input on local player
2020-05-31 19:09:40 +02:00
in0finite
15ccf99e47
Add setting
2020-05-31 19:09:40 +02:00
in0finite
50b7d7630c
Added option to toggle control of wheels on local player
2020-05-31 19:09:40 +02:00
in0finite
c44ba4146b
OutOfRangeDestroyer: don't increase out-of-range time if target object doesn't exist
2020-05-31 19:09:40 +02:00
in0finite
c49b1cf2a5
Add anti roll force only on server
2020-05-31 19:09:40 +02:00
in0finite
0e6f471db6
Apply sync rate on start
2020-05-31 19:09:40 +02:00