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Kurt d946ea4d88 Remove gen6/7 full dex language flag quirk
Was for cyber gadget save editor, restoring a segment that was all FF's causing it to corrupt.
Pretty sure they fixed the underlying error since it was originally found in 2014, but Cyber Gadget ceased operation of their save editor services back over a year ago, so this is no longer needed.

14/08/31 - New Update: (3900)
 - Added: Cyber screwup notification upon saving.
 - - If a 0x200 byte chunk is all 0xFF, your save will be corrupt when you write it back (not PKHeX's fault).
2021-08-05 18:20:50 -07:00
.github readme-es: fix typos (#3236) 2021-08-03 22:33:32 -05:00
PKHeX.Core Merge branch 'master' of https://github.com/kwsch/PKHeX 2021-08-05 17:16:15 -07:00
PKHeX.Drawing Show trainer sprites gen6 2021-08-05 13:11:50 -07:00
PKHeX.WinForms Remove gen6/7 full dex language flag quirk 2021-08-05 18:20:50 -07:00
Tests/PKHeX.Core.Tests Move min level check for gen1/2 closer to move adder 2021-07-22 21:25:15 -07:00
.gitattributes Minor changes to git config files 2015-07-21 00:23:50 +02:00
.gitignore Fix save resigning for USUM, add resources for new pokemon 2017-11-08 11:31:09 -08:00
LICENSE.md Add license. 2015-07-20 20:54:07 -07:00
PKHeX.sln Remove explicit mono build, update readme 2019-10-16 20:52:09 -07:00
README.md Updated German translation (#3223) 2021-06-22 20:12:15 -07:00

PKHeX

English / Español / Français / Deutsch

License

Pokémon core series save editor, programmed in C#.

Supports the following files:

  • Save files ("main", *.sav, *.dsv, *.dat, *.gci, *.bin)
  • GameCube Memory Card files (*.raw, *.bin) containing GC Pokémon savegames.
  • Individual Pokémon entity files (.pk*, *.ck3, *.xk3, *.pb7, *.sk2, *.bk4)
  • Mystery Gift files (*.pgt, *.pcd, *.pgf, .wc*) including conversion to .pk*
  • Importing GO Park entities (*.gp1) including conversion to .pb7
  • Importing teams from Decrypted 3DS Battle Videos
  • Transferring from one generation to another, converting formats along the way.

Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported.

Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing.

PKHeX expects save files that are not encrypted with console-specific keys. Use a savedata manager to import and export savedata from the console (Checkpoint, save_manager, JKSM, or SaveDataFiler).

We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use.

Screenshots

Main Window

Building

PKHeX is a Windows Forms application which requires .NET Framework v4.6, with experimental support for .NET 5.0.

The executable can be built with any compiler that supports C# 8.

Build Configurations

Use the Debug or Release build configurations when building. There isn't any platform specific code to worry about!

Dependencies

PKHeX's QR code generation code is taken from QRCoder, which is licensed under the MIT license.

PKHeX's shiny sprite collection is taken from pokesprite, which is licensed under the MIT license.

IDE

PKHeX can be opened with IDEs such as Visual Studio by opening the .sln or .csproj file.

GNU/Linux

GNU/Linux is not the main Operating System of developers of this program so there may be bugs; some may come from non GNU/Linux specific code of Mono/Wine, so other users may not be able to reproduce the error you are experiencing.