Move min level check for gen1/2 closer to move adder

Check per-evolution min level rather than basing it on the original encounter data.

Correctly parses stuff like a captured level 23 Nidorina that immediately evolves into Nidoqueen, then learns Body Slam.

Passing zero is better than passing 1, as 0 requires no value pushing.

tidy up method signatures in MoveLevelUp so that species is followed by form, and the lookups are textually aligned. Clarify "maxLevel" instead of max/lvl, same as min.
This commit is contained in:
Kurt 2021-07-22 21:25:15 -07:00
parent e961694bdb
commit 7bd844d5c5
7 changed files with 166 additions and 222 deletions

View file

@ -17,17 +17,17 @@ namespace PKHeX.Core
private const int EmptyCount = PKX.Generation + 1; // one for each generation index (and 0th)
private static readonly IReadOnlyList<int>[] Empty = Enumerable.Repeat((IReadOnlyList<int>)new List<int>(), EmptyCount).ToArray();
public ValidEncounterMoves(PKM pkm, LevelUpRestriction restrict, IEncounterTemplate encounter)
public ValidEncounterMoves(PKM pkm, IEncounterTemplate encounter, IReadOnlyList<EvoCriteria>[] chains)
{
var level = MoveList.GetValidMovesAllGens(pkm, restrict.EvolutionChains, minLvLG1: restrict.MinimumLevelGen1, minLvLG2: restrict.MinimumLevelGen2, types: MoveSourceType.Encounter, RemoveTransferHM: false);
var level = MoveList.GetValidMovesAllGens(pkm, chains, types: MoveSourceType.Encounter, RemoveTransferHM: false);
int gen = encounter.Generation;
if ((uint)gen < level.Length && level[gen] is List<int> x)
AddEdgeCaseMoves(x, encounter, pkm);
LevelUpMoves = level;
TMHMMoves = MoveList.GetValidMovesAllGens(pkm, restrict.EvolutionChains, types: MoveSourceType.AllMachines);
TutorMoves = MoveList.GetValidMovesAllGens(pkm, restrict.EvolutionChains, types: MoveSourceType.AllTutors);
TMHMMoves = MoveList.GetValidMovesAllGens(pkm, chains, types: MoveSourceType.AllMachines);
TutorMoves = MoveList.GetValidMovesAllGens(pkm, chains, types: MoveSourceType.AllTutors);
}
private static void AddEdgeCaseMoves(List<int> moves, IEncounterTemplate encounter, PKM pkm)
@ -38,7 +38,7 @@ namespace PKHeX.Core
switch (encounter)
{
case EncounterStatic8N r when r.IsDownLeveled(pkm): // Downleveled Raid can happen for shared raids and self-hosted raids.
moves.AddRange(MoveLevelUp.GetMovesLevelUp(pkm, r.Species, -1, -1, r.LevelMax, r.Form, GameVersion.SW, false, 8));
moves.AddRange(MoveLevelUp.GetMovesLevelUp(pkm, r.Species, r.Form, r.LevelMax, 0, 0, GameVersion.SW, false, 8));
break;
case EncounterSlot8GO g:
moves.AddRange(MoveLevelUp.GetEncounterMoves(g.Species, g.Form, pkm.Met_Level, g.OriginGroup));
@ -53,18 +53,4 @@ namespace PKHeX.Core
public ValidEncounterMoves() : this(Empty) { }
}
public sealed class LevelUpRestriction
{
public readonly IReadOnlyList<EvoCriteria>[] EvolutionChains;
public readonly int MinimumLevelGen1;
public readonly int MinimumLevelGen2;
public LevelUpRestriction(PKM pkm, LegalInfo info)
{
MinimumLevelGen1 = info.Generation <= 2 ? info.EncounterMatch.LevelMin + 1 : 0;
MinimumLevelGen2 = ParseSettings.AllowGen2MoveReminder(pkm) ? 1 : info.EncounterMatch.LevelMin + 1;
EvolutionChains = info.EvoChainsAllGens;
}
}
}

View file

@ -40,28 +40,8 @@ namespace PKHeX.Core
return ParseMovesForSmeargle(pkm, currentMoves, info); // Smeargle can have any moves except a few
// gather valid moves for encounter species
var restrict = new LevelUpRestriction(pkm, info);
info.EncounterMoves = new ValidEncounterMoves(pkm, restrict, info.EncounterMatch);
IReadOnlyList<int> defaultG1LevelMoves = Array.Empty<int>();
IReadOnlyList<int> defaultG2LevelMoves = Array.Empty<int>();
info.EncounterMoves = new ValidEncounterMoves(pkm, info.EncounterMatch, info.EvoChainsAllGens);
var defaultTradeback = pkm.TradebackStatus;
bool gb = false;
int gen = info.EncounterMatch.Generation;
if (gen <= 2)
{
gb = true;
defaultG1LevelMoves = info.EncounterMoves.LevelUpMoves[1];
if (pkm.InhabitedGeneration(2))
defaultG2LevelMoves = info.EncounterMoves.LevelUpMoves[2];
// Generation 1 can have different minimum level in different encounter of the same species; update valid level moves
UpdateGen1LevelUpMoves(pkm, info.EncounterMoves, restrict.MinimumLevelGen1, gen, info);
// The same for Generation 2; if move reminder from Stadium 2 is not allowed
if (!AllowGen2MoveReminder(pkm) && pkm.InhabitedGeneration(2))
UpdateGen2LevelUpMoves(pkm, info.EncounterMoves, restrict.MinimumLevelGen2, gen, info);
}
var res = info.Generation < 6
? ParseMovesPre3DS(pkm, currentMoves, info)
@ -70,13 +50,6 @@ namespace PKHeX.Core
if (res.All(x => x.Valid))
return res;
// not valid
if (gb) // restore generation 1 and 2 moves
{
info.EncounterMoves.LevelUpMoves[1] = defaultG1LevelMoves;
if (pkm.InhabitedGeneration(2))
info.EncounterMoves.LevelUpMoves[2] = defaultG2LevelMoves;
}
pkm.TradebackStatus = defaultTradeback;
return res;
}
@ -748,25 +721,5 @@ namespace PKHeX.Core
res[i] = new CheckMoveResult(res[i], Invalid, LMoveSourceEmpty);
}
}
private static void UpdateGen1LevelUpMoves(PKM pkm, ValidEncounterMoves EncounterMoves, int defaultLvlG1, int generation, LegalInfo info)
{
if (generation >= 3)
return;
var lvlG1 = info.EncounterMatch.LevelMin + 1;
if (lvlG1 == defaultLvlG1)
return;
EncounterMoves.LevelUpMoves[1] = MoveList.GetValidMoves(pkm, info.EvoChainsAllGens[1], generation: 1, minLvLG1: lvlG1, types: MoveSourceType.LevelUp).ToList();
}
private static void UpdateGen2LevelUpMoves(PKM pkm, ValidEncounterMoves EncounterMoves, int defaultLvlG2, int generation, LegalInfo info)
{
if (generation >= 3)
return;
var lvlG2 = info.EncounterMatch.LevelMin + 1;
if (lvlG2 == defaultLvlG2)
return;
EncounterMoves.LevelUpMoves[2] = MoveList.GetValidMoves(pkm, info.EvoChainsAllGens[2], generation: 2, minLvLG2: defaultLvlG2, types: MoveSourceType.LevelUp).ToList();
}
}
}

View file

@ -145,7 +145,7 @@ namespace PKHeX.Core
return Array.Empty<int>();
}
internal static IReadOnlyList<int>[] GetValidMovesAllGens(PKM pkm, IReadOnlyList<EvoCriteria>[] evoChains, int minLvLG1 = 1, int minLvLG2 = 1, MoveSourceType types = MoveSourceType.ExternalSources, bool RemoveTransferHM = true)
internal static IReadOnlyList<int>[] GetValidMovesAllGens(PKM pkm, IReadOnlyList<EvoCriteria>[] evoChains, MoveSourceType types = MoveSourceType.ExternalSources, bool RemoveTransferHM = true)
{
var result = new IReadOnlyList<int>[evoChains.Length];
for (int i = 0; i < result.Length; i++)
@ -157,17 +157,17 @@ namespace PKHeX.Core
if (evoChains[i].Count == 0)
continue;
result[i] = GetValidMoves(pkm, evoChains[i], i, minLvLG1, minLvLG2, types, RemoveTransferHM).ToList();
result[i] = GetValidMoves(pkm, evoChains[i], i, types, RemoveTransferHM).ToList();
}
return result;
}
internal static IEnumerable<int> GetValidMoves(PKM pkm, IReadOnlyList<EvoCriteria> evoChain, int generation, int minLvLG1 = 1, int minLvLG2 = 1, MoveSourceType types = MoveSourceType.ExternalSources, bool RemoveTransferHM = true)
internal static IEnumerable<int> GetValidMoves(PKM pkm, IReadOnlyList<EvoCriteria> evoChain, int generation, MoveSourceType types = MoveSourceType.ExternalSources, bool RemoveTransferHM = true)
{
GameVersion version = (GameVersion)pkm.Version;
if (!pkm.IsUntraded)
version = Any;
return GetValidMoves(pkm, version, evoChain, generation, minLvLG1: minLvLG1, minLvLG2: minLvLG2, types: types, RemoveTransferHM: RemoveTransferHM);
return GetValidMoves(pkm, version, evoChain, generation, types: types, RemoveTransferHM: RemoveTransferHM);
}
internal static IEnumerable<int> GetValidRelearn(PKM pkm, int species, int form, GameVersion version = Any)
@ -175,6 +175,9 @@ namespace PKHeX.Core
return GetValidRelearn(pkm, species, form, Breeding.GetCanInheritMoves(species), version);
}
/// <summary>
/// ONLY CALL FOR GEN2 EGGS
/// </summary>
internal static IEnumerable<int> GetExclusivePreEvolutionMoves(PKM pkm, int Species, IReadOnlyList<EvoCriteria> evoChain, int generation, GameVersion Version)
{
var preevomoves = new List<int>();
@ -182,15 +185,25 @@ namespace PKHeX.Core
var index = EvolutionChain.GetEvoChainSpeciesIndex(evoChain, Species);
for (int i = 0; i < evoChain.Count; i++)
{
int minLvLG2;
var evo = evoChain[i];
var moves = GetMoves(pkm, evo.Species, 1, 1, evo.Level, evo.Form, Version: Version, types: MoveSourceType.ExternalSources, RemoveTransferHM: false, generation: generation);
if (ParseSettings.AllowGen2MoveReminder(pkm))
minLvLG2 = 0;
else if (i == evoChain.Count - 1) // minimum level, otherwise next learnable level
minLvLG2 = 5;
else if (evo.RequiresLvlUp)
minLvLG2 = evo.Level + 1;
else
minLvLG2 = evo.Level;
var moves = GetMoves(pkm, evo.Species, evo.Form, evo.Level, 0, minLvLG2, Version: Version, types: MoveSourceType.ExternalSources, RemoveTransferHM: false, generation: generation);
var list = i >= index ? preevomoves : evomoves;
list.AddRange(moves);
}
return preevomoves.Except(evomoves).Distinct();
}
internal static IEnumerable<int> GetValidMoves(PKM pkm, GameVersion version, IReadOnlyList<EvoCriteria> chain, int generation, int minLvLG1 = 1, int minLvLG2 = 1, MoveSourceType types = MoveSourceType.Reminder, bool RemoveTransferHM = true)
internal static IEnumerable<int> GetValidMoves(PKM pkm, GameVersion version, IReadOnlyList<EvoCriteria> chain, int generation, MoveSourceType types = MoveSourceType.Reminder, bool RemoveTransferHM = true)
{
var r = new List<int> { 0 };
int species = pkm.Species;
@ -207,15 +220,32 @@ namespace PKHeX.Core
formCount = pkm.PersonalInfo.FormCount;
for (int form = 0; form < formCount; form++)
r.AddRange(GetMoves(pkm, species, minLvLG1, minLvLG2, chain[0].Level, form, version, types, RemoveTransferHM, generation));
r.AddRange(GetMoves(pkm, species, form, chain[0].Level, 0, 0, version, types, RemoveTransferHM, generation));
if (types.HasFlagFast(MoveSourceType.RelearnMoves))
r.AddRange(pkm.RelearnMoves);
return r.Distinct();
}
// Generation 1 & 2 do not always have move relearning capability, so the bottom bound for learnable indexes needs to be determined.
var minLvLG1 = 0;
var minLvLG2 = 0;
for (var i = 0; i < chain.Count; i++)
{
var evo = chain[i];
if (generation <= 2)
{
bool encounteredEvo = i == chain.Count - 1;
if (encounteredEvo) // minimum level, otherwise next learnable level
minLvLG1 = pkm.HasOriginalMetLocation ? pkm.Met_Level : evo.MinLevel;
else if (evo.RequiresLvlUp)
minLvLG1 = evo.Level + 1;
else
minLvLG1 = evo.Level;
if (!ParseSettings.AllowGen2MoveReminder(pkm))
minLvLG2 = minLvLG1;
}
var moves = GetEvoMoves(pkm, version, types, chain, generation, minLvLG1, minLvLG2, RemoveTransferHM, i, evo);
r.AddRange(moves);
}
@ -234,42 +264,17 @@ namespace PKHeX.Core
private static IEnumerable<int> GetEvoMoves(PKM pkm, GameVersion Version, MoveSourceType types, IReadOnlyList<EvoCriteria> chain, int generation, int minLvLG1, int minLvLG2, bool RemoveTransferHM, int i, EvoCriteria evo)
{
int minlvlevo1 = GetEvoMoveMinLevel1(pkm, generation, minLvLG1, evo);
int minlvlevo2 = GetEvoMoveMinLevel2(pkm, generation, minLvLG2, evo);
var maxLevel = evo.Level;
if (i != 0 && chain[i - 1].RequiresLvlUp) // evolution
++maxLevel; // allow lvlmoves from the level it evolved to the next species
return GetMoves(pkm, evo.Species, minlvlevo1, minlvlevo2, maxLevel, evo.Form, Version, types, RemoveTransferHM, generation);
return GetMoves(pkm, evo.Species, evo.Form, maxLevel, minLvLG1, minLvLG2, Version, types, RemoveTransferHM, generation);
}
/// <summary>
/// Returns the minimum level the move can be learned at based on the species encounter level.
/// </summary>
private static int GetEvoMoveMinLevel1(PKM pkm, int generation, int minLvLG1, EvoCriteria evo)
{
if (generation != 1)
return 1;
// For evolutions, return the lower of the two; current level should legally be >=
if (evo.MinLevel > 1)
return Math.Min(pkm.CurrentLevel, evo.MinLevel);
return minLvLG1;
}
private static int GetEvoMoveMinLevel2(PKM pkm, int generation, int minLvLG2, EvoCriteria evo)
{
if (generation != 2 || ParseSettings.AllowGen2MoveReminder(pkm))
return 1;
// For evolutions, return the lower of the two; current level should legally be >=
if (evo.MinLevel > 1)
return Math.Min(pkm.CurrentLevel, evo.MinLevel);
return minLvLG2;
}
private static IEnumerable<int> GetMoves(PKM pkm, int species, int minlvlG1, int minlvlG2, int lvl, int form, GameVersion Version, MoveSourceType types, bool RemoveTransferHM, int generation)
private static IEnumerable<int> GetMoves(PKM pkm, int species, int form, int maxLevel, int minlvlG1, int minlvlG2, GameVersion Version, MoveSourceType types, bool RemoveTransferHM, int generation)
{
var r = new List<int>();
if (types.HasFlagFast(MoveSourceType.LevelUp))
r.AddRange(MoveLevelUp.GetMovesLevelUp(pkm, species, minlvlG1, minlvlG2, lvl, form, Version, types.HasFlagFast(MoveSourceType.Reminder), generation));
r.AddRange(MoveLevelUp.GetMovesLevelUp(pkm, species, form, maxLevel, minlvlG1, minlvlG2, Version, types.HasFlagFast(MoveSourceType.Reminder), generation));
if (types.HasFlagFast(MoveSourceType.Machine))
r.AddRange(MoveTechnicalMachine.GetTMHM(pkm, species, form, generation, Version, RemoveTransferHM));
if (types.HasFlagFast(MoveSourceType.TechnicalRecord))

View file

@ -35,10 +35,10 @@ namespace PKHeX.Core
GameVersion version = (GameVersion)pkm.Version;
if (!pkm.IsUntraded)
version = GameVersion.Any;
return GetValidMoves(pkm, version, evoChains, minLvLG1: 1, minLvLG2: 1, types: types, RemoveTransferHM: RemoveTransferHM);
return GetValidMoves(pkm, version, evoChains, types: types, RemoveTransferHM: RemoveTransferHM);
}
private static IEnumerable<int> GetValidMoves(PKM pkm, GameVersion version, IReadOnlyList<IReadOnlyList<EvoCriteria>> evoChains, int minLvLG1 = 1, int minLvLG2 = 1, MoveSourceType types = MoveSourceType.Reminder, bool RemoveTransferHM = true)
private static IEnumerable<int> GetValidMoves(PKM pkm, GameVersion version, IReadOnlyList<IReadOnlyList<EvoCriteria>> evoChains, MoveSourceType types = MoveSourceType.Reminder, bool RemoveTransferHM = true)
{
var r = new List<int> { 0 };
if (types.HasFlagFast(MoveSourceType.RelearnMoves) && pkm.Format >= 6)
@ -55,7 +55,7 @@ namespace PKHeX.Core
var chain = evoChains[generation];
if (chain.Count == 0)
continue;
r.AddRange(MoveList.GetValidMoves(pkm, version, chain, generation, minLvLG1: minLvLG1, minLvLG2: minLvLG2, types: types, RemoveTransferHM: RemoveTransferHM));
r.AddRange(MoveList.GetValidMoves(pkm, version, chain, generation, types: types, RemoveTransferHM: RemoveTransferHM));
}
return r.Distinct();

View file

@ -10,44 +10,44 @@ namespace PKHeX.Core
{
private static readonly LearnLookup
LearnSWSH = new(PersonalTable.SWSH, LevelUpSWSH, SWSH),
LearnSM = new(PersonalTable.SM, LevelUpSM, SM),
LearnSM = new(PersonalTable.SM, LevelUpSM, SM),
LearnUSUM = new(PersonalTable.USUM, LevelUpUSUM, USUM),
LearnGG = new(PersonalTable.GG, LevelUpGG, Gen7b),
LearnXY = new(PersonalTable.XY, LevelUpXY, XY),
LearnAO = new(PersonalTable.AO, LevelUpAO, ORAS),
LearnBW = new(PersonalTable.BW, LevelUpBW, BW),
LearnGG = new(PersonalTable.GG, LevelUpGG, Gen7b),
LearnXY = new(PersonalTable.XY, LevelUpXY, XY),
LearnAO = new(PersonalTable.AO, LevelUpAO, ORAS),
LearnBW = new(PersonalTable.BW, LevelUpBW, BW),
LearnB2W2 = new(PersonalTable.B2W2, LevelUpB2W2, B2W2),
LearnDP = new(PersonalTable.DP, LevelUpDP, DP),
LearnPt = new(PersonalTable.Pt, LevelUpPt, Pt),
LearnDP = new(PersonalTable.DP, LevelUpDP, DP),
LearnPt = new(PersonalTable.Pt, LevelUpPt, Pt),
LearnHGSS = new(PersonalTable.HGSS, LevelUpHGSS, HGSS),
LearnRSE = new(PersonalTable.RS, LevelUpRS, RSE),
LearnFRLG = new(PersonalTable.LG, LevelUpLG, FRLG),
LearnGS = new(PersonalTable.GS, LevelUpGS, GS),
LearnC = new(PersonalTable.C, LevelUpC, C),
LearnRB = new(PersonalTable.RB, LevelUpRB, RB),
LearnY = new(PersonalTable.Y, LevelUpY, YW);
LearnRSE = new(PersonalTable.RS, LevelUpRS, RSE),
LearnFRLG = new(PersonalTable.LG, LevelUpLG, FRLG),
LearnGS = new(PersonalTable.GS, LevelUpGS, GS),
LearnC = new(PersonalTable.C, LevelUpC, C),
LearnRB = new(PersonalTable.RB, LevelUpRB, RB),
LearnY = new(PersonalTable.Y, LevelUpY, YW);
public static LearnVersion GetIsLevelUpMove(PKM pkm, int species, int form, int lvl, int generation, int move, int minlvlG1, int minlvlG2, GameVersion version = Any)
public static LearnVersion GetIsLevelUpMove(PKM pkm, int species, int form, int maxLevel, int generation, int move, int minlvlG1, int minlvlG2, GameVersion version = Any)
{
if (pkm.IsMovesetRestricted(generation))
version = (GameVersion)pkm.Version;
return generation switch
{
1 => GetIsLevelUp1(species, move, lvl, form, minlvlG1, version),
1 => GetIsLevelUp1(species, form, move, maxLevel, minlvlG1, version),
2 when move > MaxMoveID_1 && pkm.LearnMovesNew2Disallowed() => LearnNONE,
2 => GetIsLevelUp2(species, move, lvl, form, minlvlG2, pkm.Korean, version),
3 => GetIsLevelUp3(species, move, lvl, form, version),
4 => GetIsLevelUp4(species, move, lvl, form, version),
5 => GetIsLevelUp5(species, move, lvl, form, version),
6 => GetIsLevelUp6(species, move, lvl, form, version),
7 => GetIsLevelUp7(species, move, form, version), // move reminder can give any move 1-100
8 => GetIsLevelUp8(species, move, lvl, form, version),
2 => GetIsLevelUp2(species, form, move, maxLevel, minlvlG2, version, pkm.Korean),
3 => GetIsLevelUp3(species, form, move, maxLevel, version),
4 => GetIsLevelUp4(species, form, move, maxLevel, version),
5 => GetIsLevelUp5(species, form, move, maxLevel, version),
6 => GetIsLevelUp6(species, form, move, maxLevel, version),
7 => GetIsLevelUp7(species, form, move, version), // move reminder can give any move 1-100
8 => GetIsLevelUp8(species, form, move, maxLevel, version),
_ => LearnNONE
};
}
internal static LearnVersion GetIsLevelUp1(int species, int move, int max, int form, int min, GameVersion ver = Any)
internal static LearnVersion GetIsLevelUp1(int species, int form, int move, int maxLevel, int minLevel, GameVersion ver = Any)
{
if (move > MaxMoveID_1)
return LearnNONE;
@ -55,8 +55,8 @@ namespace PKHeX.Core
switch (ver)
{
case Any: case RBY:
var first = LearnRB.GetIsLevelUpG1(species, form, move, max, min);
var second = LearnY.GetIsLevelUpG1(species, form, move, max, min);
var first = LearnRB.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
var second = LearnY.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
if (!first.IsLevelUp)
return second;
if (!second.IsLevelUp)
@ -64,116 +64,116 @@ namespace PKHeX.Core
return first.Level > second.Level ? second : first;
case RD or BU or GN or RB:
return LearnRB.GetIsLevelUpG1(species, form, move, max, min);
return LearnRB.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
case YW:
return LearnY.GetIsLevelUpG1(species, form, move, max, min);
return LearnY.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
}
return LearnNONE;
}
private static LearnVersion GetIsLevelUp2(int species, int move, int max, int form, int min, bool korean, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp2(int species, int form, int move, int maxLevel, int minLevel, GameVersion ver = Any, bool korean = false)
{
// No Korean Crystal
switch (ver)
{
case Any: case GSC:
var first = LearnGS.GetIsLevelUpMin(species, move, max, min, form);
var first = LearnGS.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
if (first.IsLevelUp || korean)
return first;
return LearnC.GetIsLevelUpMin(species, move, max, min, form);
return LearnC.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
case GD or SV or GS:
return LearnGS.GetIsLevelUpMin(species, move, max, min, form);
return LearnGS.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
case C when !korean:
return LearnC.GetIsLevelUpMin(species, move, max, min, form);
return LearnC.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
}
return LearnNONE;
}
private static LearnVersion GetIsLevelUp3(int species, int move, int lvl, int form, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp3(int species, int form, int move, int lvlLevel, GameVersion ver = Any)
{
if (species == (int)Species.Deoxys)
return GetIsLevelUp3Deoxys(form, move, lvl);
return GetIsLevelUp3Deoxys(form, move, lvlLevel);
// Emerald level up tables are equal to R/S level up tables
switch (ver)
{
case Any:
var first = LearnRSE.GetIsLevelUp(species, form, move, lvl);
var first = LearnRSE.GetIsLevelUp(species, form, move, lvlLevel);
if (first.IsLevelUp)
return first;
return LearnFRLG.GetIsLevelUp(species, form, move, lvl);
return LearnFRLG.GetIsLevelUp(species, form, move, lvlLevel);
case R or S or E or RS or RSE:
return LearnRSE.GetIsLevelUp(species, form, move, lvl);
return LearnRSE.GetIsLevelUp(species, form, move, lvlLevel);
case FR or LG or FRLG:
return LearnFRLG.GetIsLevelUp(species, form, move, lvl);
return LearnFRLG.GetIsLevelUp(species, form, move, lvlLevel);
}
return LearnNONE;
}
private static LearnVersion GetIsLevelUp4(int species, int move, int lvl, int form, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp4(int species, int form, int move, int maxLevel, GameVersion ver = Any)
{
switch (ver)
{
case Any: case DPPt:
var first = LearnDP.GetIsLevelUp(species, form, move, lvl);
var first = LearnDP.GetIsLevelUp(species, form, move, maxLevel);
if (first.IsLevelUp)
return first;
var second = LearnPt.GetIsLevelUp(species, form, move, lvl);
var second = LearnPt.GetIsLevelUp(species, form, move, maxLevel);
if (second.IsLevelUp)
return second;
if (ver == DPPt) // stop here
return LearnNONE;
return LearnHGSS.GetIsLevelUp(species, form, move, lvl);
return LearnHGSS.GetIsLevelUp(species, form, move, maxLevel);
case D or P or DP:
return LearnDP.GetIsLevelUp(species, form, move, lvl);
return LearnDP.GetIsLevelUp(species, form, move, maxLevel);
case Pt:
return LearnPt.GetIsLevelUp(species, form, move, lvl);
return LearnPt.GetIsLevelUp(species, form, move, maxLevel);
case HG or SS or HGSS:
return LearnHGSS.GetIsLevelUp(species, form, move, lvl);
return LearnHGSS.GetIsLevelUp(species, form, move, maxLevel);
}
return LearnNONE;
}
private static LearnVersion GetIsLevelUp5(int species, int move, int lvl, int form, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp5(int species, int form, int move, int maxLevel, GameVersion ver = Any)
{
switch (ver)
{
case Any:
var first = LearnBW.GetIsLevelUp(species, form, move, lvl);
var first = LearnBW.GetIsLevelUp(species, form, move, maxLevel);
if (first.IsLevelUp && species != 646) // Kyurem moves are same for both versions, but forme movepool not present.
return first;
return LearnB2W2.GetIsLevelUp(species, form, move, lvl);
return LearnB2W2.GetIsLevelUp(species, form, move, maxLevel);
case B or W or BW:
return LearnBW.GetIsLevelUp(species, form, move, lvl);
return LearnBW.GetIsLevelUp(species, form, move, maxLevel);
case B2 or W2 or B2W2:
return LearnB2W2.GetIsLevelUp(species, form, move, lvl);
return LearnB2W2.GetIsLevelUp(species, form, move, maxLevel);
}
return LearnNONE;
}
private static LearnVersion GetIsLevelUp6(int species, int move, int lvl, int form, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp6(int species, int form, int move, int maxLevel, GameVersion ver = Any)
{
switch (ver)
{
case Any:
var first = LearnXY.GetIsLevelUp(species, form, move, lvl);
var first = LearnXY.GetIsLevelUp(species, form, move, maxLevel);
if (first.IsLevelUp)
return first;
return LearnAO.GetIsLevelUp(species, form, move, lvl);
return LearnAO.GetIsLevelUp(species, form, move, maxLevel);
case X or Y or XY:
return LearnXY.GetIsLevelUp(species, form, move, lvl);
return LearnXY.GetIsLevelUp(species, form, move, maxLevel);
case OR or AS or ORAS:
return LearnAO.GetIsLevelUp(species, form, move, lvl);
return LearnAO.GetIsLevelUp(species, form, move, maxLevel);
}
return LearnNONE;
}
private static LearnVersion GetIsLevelUp7(int species, int move, int form, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp7(int species, int form, int move, GameVersion ver = Any)
{
switch (ver)
{
@ -203,7 +203,7 @@ namespace PKHeX.Core
return LearnNONE;
}
private static LearnVersion GetIsLevelUp8(int species, int move, int lvl, int form, GameVersion ver = Any)
private static LearnVersion GetIsLevelUp8(int species, int form, int move, int maxLevel, GameVersion ver = Any)
{
switch (ver)
{
@ -212,7 +212,7 @@ namespace PKHeX.Core
case SW or SH or SWSH:
if (species > MaxSpeciesID_8)
return LearnNONE;
return LearnSWSH.GetIsLevelUp(species, form, move, lvl);
return LearnSWSH.GetIsLevelUp(species, form, move, maxLevel);
}
return LearnNONE;
}
@ -258,67 +258,67 @@ namespace PKHeX.Core
return GameData.GetLearnsets(ver)[index];
}
public static IEnumerable<int> GetMovesLevelUp(PKM pkm, int species, int minlvlG1, int minlvlG2, int lvl, int form, GameVersion version, bool MoveReminder, int generation)
public static IEnumerable<int> GetMovesLevelUp(PKM pkm, int species, int form, int maxLevel, int minlvlG1, int minlvlG2, GameVersion version, bool MoveReminder, int generation)
{
if (pkm.IsMovesetRestricted(generation))
version = (GameVersion)pkm.Version;
return generation switch
{
1 => GetMovesLevelUp1(species, form, lvl, minlvlG1, version),
2 => GetMovesLevelUp2(species, form, lvl, minlvlG2, pkm.Korean, pkm.LearnMovesNew2Disallowed(), version),
3 => GetMovesLevelUp3(species, form, lvl, version),
4 => GetMovesLevelUp4(species, form, lvl, version),
5 => GetMovesLevelUp5(species, form, lvl, version),
6 => GetMovesLevelUp6(species, form, lvl, version),
7 => GetMovesLevelUp7(species, form, lvl, MoveReminder, version),
8 => GetMovesLevelUp8(species, form, lvl, version),
1 => GetMovesLevelUp1(species, form, maxLevel, minlvlG1, version),
2 => GetMovesLevelUp2(species, form, maxLevel, minlvlG2, pkm.Korean, pkm.LearnMovesNew2Disallowed(), version),
3 => GetMovesLevelUp3(species, form, maxLevel, version),
4 => GetMovesLevelUp4(species, form, maxLevel, version),
5 => GetMovesLevelUp5(species, form, maxLevel, version),
6 => GetMovesLevelUp6(species, form, maxLevel, version),
7 => GetMovesLevelUp7(species, form, maxLevel, MoveReminder, version),
8 => GetMovesLevelUp8(species, form, maxLevel, version),
_ => Array.Empty<int>()
};
}
private static bool LearnMovesNew2Disallowed(this PKM pkm) => pkm.Format == 1 || (pkm.Format >= 7 && pkm.VC1);
internal static List<int> GetMovesLevelUp1(int species, int form, int max, int min, GameVersion ver = Any)
internal static List<int> GetMovesLevelUp1(int species, int form, int maxLevel, int minLevel, GameVersion ver = Any)
{
return AddMovesLevelUp1(new List<int>(), ver, species, form, max, min);
return AddMovesLevelUp1(new List<int>(), ver, species, form, maxLevel, minLevel);
}
private static List<int> GetMovesLevelUp2(int species, int form, int max, int min, bool korean, bool removeNewGSCMoves, GameVersion ver = Any)
private static List<int> GetMovesLevelUp2(int species, int form, int maxLevel, int minLevel, bool korean, bool removeNewGSCMoves, GameVersion ver = Any)
{
var moves = AddMovesLevelUp2(new List<int>(), ver, species, form, max, min, korean);
var moves = AddMovesLevelUp2(new List<int>(), ver, species, form, maxLevel, minLevel, korean);
if (removeNewGSCMoves)
moves.RemoveAll(m => m > MaxMoveID_1);
return moves;
}
private static List<int> GetMovesLevelUp3(int species, int form, int max, GameVersion ver = Any)
private static List<int> GetMovesLevelUp3(int species, int form, int maxLevel, GameVersion ver = Any)
{
return AddMovesLevelUp3(new List<int>(), ver, species, max, form);
return AddMovesLevelUp3(new List<int>(), ver, species, form, maxLevel);
}
private static List<int> GetMovesLevelUp4(int species, int form, int max, GameVersion ver = Any)
private static List<int> GetMovesLevelUp4(int species, int form, int maxLevel, GameVersion ver = Any)
{
return AddMovesLevelUp4(new List<int>(), ver, species, max, form);
return AddMovesLevelUp4(new List<int>(), ver, species, form, maxLevel);
}
private static List<int> GetMovesLevelUp5(int species, int form, int max, GameVersion ver = Any)
private static List<int> GetMovesLevelUp5(int species, int form, int maxLevel, GameVersion ver = Any)
{
return AddMovesLevelUp5(new List<int>(), ver, species, max, form);
return AddMovesLevelUp5(new List<int>(), ver, species, form, maxLevel);
}
private static List<int> GetMovesLevelUp6(int species, int form, int max, GameVersion ver = Any)
private static List<int> GetMovesLevelUp6(int species, int form, int maxLevel, GameVersion ver = Any)
{
return AddMovesLevelUp6(new List<int>(), ver, species, max, form);
return AddMovesLevelUp6(new List<int>(), ver, species, form, maxLevel);
}
private static List<int> GetMovesLevelUp7(int species, int form, int max, bool MoveReminder, GameVersion ver = Any)
private static List<int> GetMovesLevelUp7(int species, int form, int maxLevel, bool MoveReminder, GameVersion ver = Any)
{
return AddMovesLevelUp7(new List<int>(), ver, species, max, form, MoveReminder);
return AddMovesLevelUp7(new List<int>(), ver, species, form, maxLevel, MoveReminder);
}
private static List<int> GetMovesLevelUp8(int species, int form, int max, GameVersion ver = Any)
private static List<int> GetMovesLevelUp8(int species, int form, int maxLevel, GameVersion ver = Any)
{
return AddMovesLevelUp8(new List<int>(), ver, species, max, form);
return AddMovesLevelUp8(new List<int>(), ver, species, form, maxLevel);
}
private static List<int> AddMovesLevelUp1(List<int> moves, GameVersion ver, int species, int form, int max, int min)
@ -355,13 +355,13 @@ namespace PKHeX.Core
return moves;
}
private static List<int> AddMovesLevelUp3(List<int> moves, GameVersion ver, int species, int max, int form)
private static List<int> AddMovesLevelUp3(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
{
if (species == (int)Species.Deoxys)
{
var learn = GetDeoxysLearn3(form, ver);
if (learn != null)
moves.AddRange(learn.GetMoves(max));
moves.AddRange(learn.GetMoves(maxLevel));
return moves;
}
@ -369,103 +369,103 @@ namespace PKHeX.Core
switch (ver)
{
case Any:
LearnRSE.AddMoves(moves, species, form, max);
return LearnFRLG.AddMoves(moves, species, form, max);
LearnRSE.AddMoves(moves, species, form, maxLevel);
return LearnFRLG.AddMoves(moves, species, form, maxLevel);
case R or S or E or RS or RSE:
return LearnRSE.AddMoves(moves, species, form, max);
return LearnRSE.AddMoves(moves, species, form, maxLevel);
case FR or LG or FRLG:
return LearnFRLG.AddMoves(moves, species, form, max);
return LearnFRLG.AddMoves(moves, species, form, maxLevel);
}
return moves;
}
private static List<int> AddMovesLevelUp4(List<int> moves, GameVersion ver, int species, int max, int form)
private static List<int> AddMovesLevelUp4(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
{
switch (ver)
{
case Any: case DPPt:
LearnDP.AddMoves(moves, species, form, max);
LearnPt.AddMoves(moves, species, form, max);
LearnDP.AddMoves(moves, species, form, maxLevel);
LearnPt.AddMoves(moves, species, form, maxLevel);
if (ver == DPPt) // stop here
return moves;
return LearnHGSS.AddMoves(moves, species, form, max);
return LearnHGSS.AddMoves(moves, species, form, maxLevel);
case D or P or DP:
return LearnDP.AddMoves(moves, species, form, max);
return LearnDP.AddMoves(moves, species, form, maxLevel);
case Pt:
return LearnPt.AddMoves(moves, species, form, max);
return LearnPt.AddMoves(moves, species, form, maxLevel);
case HG or SS or HGSS:
return LearnHGSS.AddMoves(moves, species, form, max);
return LearnHGSS.AddMoves(moves, species, form, maxLevel);
}
return moves;
}
private static List<int> AddMovesLevelUp5(List<int> moves, GameVersion ver, int species, int max, int form)
private static List<int> AddMovesLevelUp5(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
{
switch (ver)
{
case Any:
if (species != 646) // Kyurem moves are same for both versions, but forme movepool not present.
LearnBW.AddMoves(moves, species, form, max);
return LearnB2W2.AddMoves(moves, species, form, max);
LearnBW.AddMoves(moves, species, form, maxLevel);
return LearnB2W2.AddMoves(moves, species, form, maxLevel);
case B or W or BW:
return LearnBW.AddMoves(moves, species, form, max);
return LearnBW.AddMoves(moves, species, form, maxLevel);
case B2 or W2 or B2W2:
return LearnB2W2.AddMoves(moves, species, form, max);
return LearnB2W2.AddMoves(moves, species, form, maxLevel);
}
return moves;
}
private static List<int> AddMovesLevelUp6(List<int> moves, GameVersion ver, int species, int max, int form)
private static List<int> AddMovesLevelUp6(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
{
switch (ver)
{
case Any:
LearnXY.AddMoves(moves, species, form, max);
return LearnAO.AddMoves(moves, species, form, max);
LearnXY.AddMoves(moves, species, form, maxLevel);
return LearnAO.AddMoves(moves, species, form, maxLevel);
case X or Y or XY:
return LearnXY.AddMoves(moves, species, form, max);
return LearnXY.AddMoves(moves, species, form, maxLevel);
case AS or OR or ORAS:
return LearnAO.AddMoves(moves, species, form, max);
return LearnAO.AddMoves(moves, species, form, maxLevel);
}
return moves;
}
private static List<int> AddMovesLevelUp7(List<int> moves, GameVersion ver, int species, int max, int form, bool MoveReminder)
private static List<int> AddMovesLevelUp7(List<int> moves, GameVersion ver, int species, int form, int maxLevel, bool reminder)
{
if (MoveReminder)
max = 100; // Move reminder can teach any level in movepool now!
if (reminder)
maxLevel = 100; // Move reminder can teach any level in movepool now!
switch (ver)
{
case GP or GE or GG or GO:
return LearnGG.AddMoves(moves, species, form, max);
return LearnGG.AddMoves(moves, species, form, maxLevel);
case Any:
if (species > MaxSpeciesID_7_USUM)
return moves;
LearnUSUM.AddMoves(moves, species, form, max);
LearnUSUM.AddMoves(moves, species, form, maxLevel);
if (species > MaxSpeciesID_7)
return moves;
return LearnSM.AddMoves(moves, species, form, max);
return LearnSM.AddMoves(moves, species, form, maxLevel);
case SN or MN or SM:
if (species > MaxSpeciesID_7)
return moves;
return LearnSM.AddMoves(moves, species, form, max);
return LearnSM.AddMoves(moves, species, form, maxLevel);
case US or UM or USUM:
if (species > MaxSpeciesID_7_USUM)
return moves;
LearnUSUM.AddMoves(moves, species, form, max);
LearnUSUM.AddMoves(moves, species, form, maxLevel);
break;
}
return moves;
}
private static List<int> AddMovesLevelUp8(List<int> moves, GameVersion ver, int species, int max, int form)
private static List<int> AddMovesLevelUp8(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
{
// Move reminder can NOT teach any level like Gen7
switch (ver)
@ -475,7 +475,7 @@ namespace PKHeX.Core
case SW or SH or SWSH:
if (species > MaxSpeciesID_8)
return moves;
return LearnSWSH.AddMoves(moves, species, form, max);
return LearnSWSH.AddMoves(moves, species, form, maxLevel);
}
return moves;
}

View file

@ -119,7 +119,7 @@ namespace PKHeX.Core
{
var result = new int[moves.Count];
for (int i = 0; i < result.Length; i++)
result[i] = MoveLevelUp.GetIsLevelUp1(species, moves[i], 100, 0, 0).Level;
result[i] = MoveLevelUp.GetIsLevelUp1(species, 0, moves[i], 100, 0).Level;
return result;
}