mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
2e88da9d3c
Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes separately for frame generating. Fixes any memory access exceptions (unlock->unlock due to program lag). Do more preprocessing of egg glow sprites for cleaner appearance (now glow inside sprite) extract glow method for easier reuse |
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PKM Editor | ||
SAV Editor |