Commit graph

9240 commits

Author SHA1 Message Date
Kurt
b6ac0de3f7 Fix changing sav language setter block set 2022-11-24 19:13:19 -08:00
Kurt
0ea152770a Fix IsNew/IsFavorite flag clear 2022-11-24 18:32:32 -08:00
Kurt
140196d9ab Fix formarg check for stantler/bisharp/primeape 2022-11-24 18:07:17 -08:00
Kurt
03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
sora10pls
313f32a0d0 Add last-ever SWSH distribution raid data
rip 2019-2022
2022-10-31 20:07:05 -04:00
Kurt
49d40d2e26 Enhance traded eggs version sharing check
No longer indicate traded eggs from gen3 as sharing OT details.
2022-10-28 16:18:06 -07:00
Uiharu
e1f2a90c6b
Correct Linguistic Errors in CHT Translation (#3616)
Correct a linguistic error in CHT translation based on feedback.
Correct abilities error in CHT translation
Add missing CHT translation text for Pokémon type.
2022-10-27 17:15:31 -07:00
Kurt
81bf264dad Revise reflection property copy for derived types
Closes #3619

Co-Authored-By: LostQuasar <11778108+LostQuasar@users.noreply.github.com>
2022-10-27 12:07:52 -07:00
Kurt
a88da9ee8d Update RibbonVerifierUnique4.cs
Closes #3618
2022-10-26 09:44:45 -07:00
Kurt
186b2f2396 Update dependencies 2022-10-25 13:24:37 -07:00
Kurt
4a75c4e338 Batch: update ability number if arg length is 2
https://github.com/kwsch/PKHeX/discussions/3586#discussioncomment-3961585
2022-10-25 13:05:12 -07:00
Kurt
bb681484d8 Remove unnecessary egg location double check
Closes #3614
2022-10-20 19:21:19 -07:00
Manu
aecaca7298
Corrected typo in ITA translation (#3613) 2022-10-20 19:06:59 -05:00
sora10pls
56d3daa189 Add latest distribution raid data 🐴
good job shiny locking them this time
2022-10-20 20:05:57 -04:00
Kurt
3ab3f6ad53 Sanity check requested gender
Shedinja template in gen3 is gender:2, while the template needs to be gender:0/1

Closes #3612 ty @Kermalis !
2022-10-20 00:14:03 -07:00
Kurt
e1cf36e2c4 Add method to write both save slots 2022-10-19 20:36:56 -07:00
Kurt
25b217c53d Skip first iteration check of stop condition
Can unroll the loop, but would look more ugly :)
JIT will probably do it for us.

Fix <= to < for IVs
Inline temp var (start is unused after assigning to low)
2022-10-16 20:10:32 -07:00
Kurt
2a190dd6b3 Improve LCRNG seed reversal speed ~50x
Big thanks to Parzival from the RNG discord community for chiseling the LCRNG search space down to the best performing implementation possible.

50x? Down from O(2^8) -> O(2^3) is 32x, but we no longer need to access two heap arrays (262KB no longer needed!). Everything can be calculated tightly with the stack.

f641f3eab2/RNG/LCG_Reversal.py (L31)

Rainbow tables is the only faster implementation. However, nobody is gonna hog many GB of RAM for O(1) reversals. This is ~O(2^3), down from O(2^8). Much better than the days of O(2^16)!
2022-10-16 18:52:43 -07:00
Kurt
d012134d23 Improve display precision of size floats
Use the Round-trip format when converting to string.
https://learn.microsoft.com/en-us/dotnet/standard/base-types/standard-numeric-format-strings#RFormatString

The default behavior in net4.~ ToString doesn't use "R", hence me assuming F6 would be sufficient, but it does not display as a round-trip value.

netcore3+ changed the default behavior and aligned it with standards ~ https://devblogs.microsoft.com/dotnet/floating-point-parsing-and-formatting-improvements-in-net-core-3-0/

now, both net461 and net6 builds display the same values. Doesn't resolve the mono issue where legality check flags calc != stored.
2022-10-16 18:36:33 -07:00
Kurt
ba53f4a7bc Extract common csproj properties 2022-10-15 17:09:54 -07:00
Kurt
ab04c343dd Move shared G8PKM class to shared folder 2022-10-15 17:07:11 -07:00
Kurt
d63dad63f8 Remove old comments (now correct) 2022-10-15 17:06:58 -07:00
Kurt
37285aa8dc Limit allocation in BallApplicator methods
No longer uses linq, and uses stackalloc for temp array creation.
Silly enums not implementing IEquatable<T>, so I have to implement the Contains myself.
2022-10-15 01:15:45 -07:00
Kurt
ae6d53af7e Minor tweaks
Reduce allocation in gen8 static encounter init, single class
2022-10-15 01:14:50 -07:00
Kurt
66f43291d3 Fix ball enumerating when setter guards value
Ty Atrius!
2022-10-14 17:14:58 -07:00
Kurt
8b0e93b42f Fix GetLowestLevel underflow condition
Check end before decrement

Closes #3605 thanks @InfoManiac742 !
2022-10-14 17:05:19 -07:00
BlackShark
b2f5bd5bd6
Added SIZE_G3EMU (#3603) 2022-10-14 07:29:52 -07:00
Uiharu
056704d26e
Add Some Scripts Translations in CHT (#3601)
* Update CHT translation of locations in Colosseum/XD
* Add CHT translation for BDSP flag
* Add CHT translation for BDSP script
2022-10-13 18:17:48 -07:00
Kurt
58f729122e Tweak party undo/redo logic 2022-10-09 16:15:50 -07:00
Kitcham
d9b4a0c771
Fix 3DS-Region Display Bug in CHT GUI (#3599)
Fix 3DS region display bug in zh-HK traditional Chinese. Corresponding  3DSLocale text was omitted in previous commits.
Improve some expressions in zh-HK README + traditional Chinese GUI.
2022-10-05 06:05:26 -07:00
Kitcham
6c86acf5d8
Sync zh_HK translation with the latest README (#3598)
Pokémon Ranch file (\*.rk4) is available now for PKHeX, so sync zh_HK translation with the latest information in README.
2022-10-02 20:25:39 -05:00
Kitcham
d70794668f
Add Traditional Chinese Support for PKHeX (#3597)
Add zh-HK README translation for README. It was wrote in Traditional Chinese Hong Kong style.

Add Traditional Chinese translation resource and make PKHeX support for tradition Chinese.
2022-10-02 13:15:58 -07:00
Zazsona
b804557627
Expand My Pokémon Ranch Support (#3595)
* Add RanchMii for SAV4Ranch

* Add RanchToy

* Add RanchTrainerMii

* Add RanchLevel

* Add RanchToy class; make existing RanchToy RanchToyType

* Add RanchToy and RanchLevel to SAV4Ranch

* Remove incorrect MaxPkmCount entry from RanchLevel

* Move code to remove PtHGSS data to a function in G$PKM

* Add RK4 for My Pokemon Ranch Pokemon

* Add RanchPkOwnershipType

* SAV4Ranch updates

* Fix PK4/RK4 conversion logic to stop breaking nicknames/OTs

* Fix EntityDetection.IsPresent() check tripping on the data end marker for SAV4Ranch

* Add .rk4 to README translations

* Minor tweaks

Fix RK4 TID/SID endianness/order, split Ownership enum into two enums
Condense mii classes to get/set properties
Make RanchLevel a static class for logic
Remove ClearFF for TrainerMii -- the FFFF is the string terminator char for gen4
Make Toy byte enum, with unused alignment bytes

Co-authored-by: Kurt <kaphotics@gmail.com>
2022-10-02 13:14:42 -07:00
Kurt
72410e1619 Fix genderless walker genders
Raw ROM data wasn't clean genders (0 for staryu, needed 2)
2022-09-30 19:27:29 -07:00
Kurt
0bc7eeb5f5 Improve RNG frame detection for gen4
stupid bruteforce for slot4->pk4
2022-09-30 19:26:59 -07:00
Kurt
65baf92608 Only add encounter moves if context matches
Viewing a PLA thundurus template into SWSH, then clicking current moves would green-tag
2022-09-28 21:51:22 -07:00
Kurt
baf2ac22d7 Update EncounterStatic4Pokewalker.cs 2022-09-28 00:09:10 -07:00
Kurt
583f96a598 Specify full movesets & course for Pokewalker encs
Didn't trust the existing manual transcribing, and both Bulbapedia and Serebii contain errors that don't match the original raw data. So, let's rip the raw data ourselves and use our own parse pickle (just raw bytes) instead of 162 manual entries.

For ripping logic, see: 203874da12

Partial match if language cannot access walker course
Re-do language override for EncounterStatic->pkm:
- Override gen1/2 event OT/language only if requested language is not possible
- Override walker OT/language if requested language is not possible (->japanese)

Closes #3594
2022-09-27 23:14:42 -07:00
Kurt
f42b8609c1 Emit bdsp&pla for swsh version range 2022-09-27 10:00:44 -07:00
Kurt
9bf303d79b Show sublocation for XY locations (routes)
have fun matt
2022-09-27 09:58:00 -07:00
Kurt
b6f5723d40 Make const location IDs ushort 2022-09-27 09:57:42 -07:00
Kurt
eabd8fad02 Reformat met location tables
More coherent alignment
Fix LGPE duplicate Met0 locations
Remove sublocations from XY hatch locations
2022-09-27 09:57:28 -07:00
sora10pls
4fd73d201f Remove unused GBLZero PogoType
This was implemented because Niantic messed up some GBL encounters in the past, but it was fixed quick enough for it to not matter for legality, so no encounters actually use this PogoType.

Also rename GBLDay => GBLD to match other PogoTypes for consistency across enum names.
2022-09-26 20:37:55 -04:00
Kurt
83d6402fd4 Add gen3 unown form-pid check 2022-09-26 07:27:51 -07:00
Kurt
05d43cef7c Set pk2 time of day for EncounterEgg ctor 2022-09-24 19:23:52 -07:00
Kurt
7cbde296f8 Make GameVersion a byte enum 2022-09-24 19:23:23 -07:00
Kurt
19d062480a Verify time of day for gen2 encounters 2022-09-24 18:07:58 -07:00
Kurt
9c133d4e39 Allow emitting Crystal eggs for location-less pk2's
Closes #3591
ty @randomdice101 !
2022-09-24 18:07:41 -07:00
Kurt
8c93fd1cbd Fix honeytree RNG frame matching
See EncounterSlotDumper for associated change (forgot to retain SlotType)
2022-09-23 13:36:44 -07:00
Kurt
0a9fbfc8c3 Size 7->8, make properties u8 instead of s32 2022-09-22 11:57:58 -07:00