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Fix changing sav language setter block set
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2 changed files with 2 additions and 2 deletions
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@ -949,7 +949,7 @@ public sealed class SaveBlockAccessor9SV : SCBlockAccessor, ISaveBlock9Main
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private const uint WSYS_GEM_CHANGE_POINT = 0xE1B947F5;
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private const uint WSYS_GEM_CHANGE_POINT_MAX = 0x6C1169C0;
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private const uint WSYS_GOZONJI_HINT_COUNT = 0x42579CF4;
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private const uint KGameLanguage = 0x25839373; // WSYS_LANGUAGE_SELECT
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public const uint KGameLanguage = 0x25839373; // WSYS_LANGUAGE_SELECT
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private const uint WSYS_LEAGUE_CARD_SELECT_CARD = 0xB5284E7C;
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private const uint WSYS_LEAGUE_CARD_SELECT_ICON = 0x45AEB78B;
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private const uint WSYS_NET_BATTLE_BGM_ID = 0x603562B5;
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@ -44,7 +44,7 @@ public sealed class MyStatus9 : SaveBlock<SAV9SV>
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// For runtime language, the game shifts all languages above Language 6 (unused) down one.
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if (value >= 6)
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value--;
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SAV.SetValue(SaveBlockAccessor8SWSH.KGameLanguage, (uint)value);
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SAV.SetValue(SaveBlockAccessor9SV.KGameLanguage, (uint)value);
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}
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}
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