Kaphotics
bd2a1af0f8
Add Gen3 dex set captured/seen
2016-07-03 22:21:45 -07:00
Kaphotics
1f1f3b8720
Add gender legality check
...
dirty cheaters
Tweaked ECPID to not bypass illegal flag checking if EC/PID were 0.
2016-07-03 18:36:04 -07:00
Kaphotics
1e2ef19d9a
Tweak detection of pk6 party file
2016-07-03 18:27:12 -07:00
Kaphotics
1779420af1
Add gen3 personal info, move object refs
...
All PersonalInfo arrays are referenced from PersonalInfo's class instead
of Legal
Fixed a few bugs in the process (species translation, gen switch)
2016-07-03 15:05:15 -07:00
Kaphotics
4568bdc576
Add gen3 personal struct
...
Gen4 is the same struct, move to earlier game's class.
Still need to unshuffle the personals by natdex ID for gen3 games.
Tutors/TMHM aren't referenced so they can be appended if (n)ever desired
2016-07-03 13:41:50 -07:00
Kaphotics
7bff9b781a
Fix out of range forme index request
...
Break up logic
2016-07-03 13:04:07 -07:00
Kaphotics
f1fa64ff11
Fix gen5 map position coords
...
Lazy c/p & edit from SAV6
2016-07-02 20:49:47 -07:00
Kaphotics
ce73469575
Gen5 bak name use specific version name
2016-07-02 20:38:13 -07:00
Kaphotics
7d767ee600
Re-add Clone-Delete
...
Thanks Wanderer1391!
2016-07-02 20:30:20 -07:00
Kaphotics
190382d5b6
Sync remaining
...
Missed the last bugfix
2016-07-02 20:25:47 -07:00
Kaphotics
54bc0b320d
Add PersonalInfo for gens4/5
...
Abstracted the PersonalInfo class to the multi-generation format.
Structure hasn't changed since BW sans a few additions.
2016-07-02 20:24:17 -07:00
Kaphotics
795e0e005b
Fix ability display
...
Thanks Odaxis!
2016-07-02 10:59:22 -07:00
Kaphotics
c129c0d663
Fix cast
...
should have been included in the previous commit
2016-07-01 21:21:15 -07:00
Kaphotics
418f1c772d
Fix gen3 pouch set
2016-07-01 17:06:45 -07:00
Kaphotics
67e7d3edaf
Simplify control finding for translation
...
Figured I'd rewrite this to remove the gotos
2016-06-30 22:36:54 -07:00
Kaphotics
537246d4b9
Add SAV3 inventory code
...
Still need to figure out how I want to handle the different-index item
numbers.
2016-06-30 21:53:24 -07:00
Kaphotics
08ccec7a07
Fix pk3 sprite helditem fetch
...
g3item is raw value (gen 3 index), HeldItem returns the equivalent gen4
item.
In the future the populatefields(PK3) method will use the gen3 index
(list needs to be init first) but the display is always the helditem.
2016-06-30 18:10:09 -07:00
Kaphotics
053657c3be
Error check on invalid legality
...
Check fails -> flag instead of error.
2016-06-29 22:59:20 -07:00
Kaphotics
8a8926bcca
Split up setforms
...
individual forms do it themselves, allows for main window to handle more
generations
2016-06-29 22:58:02 -07:00
Kaphotics
9e4fa6bec9
Save Language default -1 (none)
2016-06-29 22:57:26 -07:00
Kaphotics
fa9ca3ea59
Flag Legality of Battle Primals
...
Mark as illegal.
Thanks Asia81!
2016-06-29 17:42:00 -07:00
Kaphotics
d8ed96fd69
Fix drag&drop save file
...
Missed a 'return', the logic afterwards handles loading a PKM (which we
know the file is NOT).
Thanks @Favna
Previous two commits & this one resolve #127
2016-06-29 17:36:03 -07:00
Kaphotics
c14b87fcd9
Fix PCBin/BoxBin setters
...
Thanks @Favna
2016-06-29 17:31:52 -07:00
Kaphotics
a0bade7dc0
Fix Save Version get/set
...
Short circuited -> rewritten, removed sav5 getter for Version (handled
by abstract parent class)
Thanks @Favna
2016-06-29 17:21:59 -07:00
Kaphotics
9d36976860
Remove unused itempouch resources
...
Was never used, will never use.
2016-06-28 17:54:07 -07:00
Kaphotics
8e62803897
Tweak savefile enumeration
...
Use one enum to denote Version across all code, also identifies if data
is invalid
Move some SAV code to virtual members in abstract class
(BAK/Exportable/Footer)
Few minor bugfixes here and there (hiding Characteristic label, loading
pk6 to sav3, sav3 version detection via gamecode)
2016-06-27 23:03:57 -07:00
Kaphotics
744c5b927b
Isolate secret base ability code
...
Was referencing main form code; this is gen6 only so do it gen6 only.
Main form will change to handle all generations.
2016-06-27 22:27:53 -07:00
Kaphotics
92b357c660
Simplify hidden power calc
...
Calculate inline
2016-06-27 22:26:39 -07:00
Kaphotics
6ddaa036d4
Update database to load formats correctly
2016-06-27 22:20:31 -07:00
Kaphotics
44fd5ca07c
Update database viewer with Format filter
...
Filters reorganized into tablelayoutpanel for tight appearance.
2016-06-27 21:16:46 -07:00
Kaphotics
ae0759b27f
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# Saves/SaveUtil.cs
2016-06-26 14:28:46 -07:00
Kaphotics
e6e3caabb2
Sync basic gen3 support
...
Still many things not yet working (item/inventory editing needs new
string resources)
2016-06-26 14:23:41 -07:00
Kaphotics
5c79015091
Merge pull request #126 from evandixon/master
...
Enable Use as Class Library
2016-06-26 14:22:32 -07:00
Evan Dixon
37fb94c8c0
Fixed each save file's Footer not being initialized within the class
2016-06-26 14:39:53 -05:00
Evan Dixon
2cba9de40a
Fixed incomplete implementation
2016-06-26 13:54:02 -05:00
Evan Dixon
f538cb779c
Implementation fixes
2016-06-26 13:48:39 -05:00
Evan Dixon
86b2090ba1
Altered SaveUtil to be usable from external assemblies
2016-06-26 13:46:08 -05:00
Kaphotics
ca139cf7e4
Add gen4 current box
2016-06-23 21:55:18 -07:00
Kaphotics
d2342ba965
Fix pokecenter purchase ORAS
...
Ever Grande Pokémon League lobby has a vendor, and is considered a Pokécenter.
Thus, memory 5 is obtainable in OR/AS.
Resolves #125
2016-06-22 12:31:53 -07:00
Kaphotics
027518c330
Fix pkm info clearing on SAV load
...
returned PKM uses the same reference as the Main.pkm; clone to a new
object before returning => separate object reference.
2016-06-21 22:19:30 -07:00
Kaphotics
505d17c86a
Update readme
...
Reflect multiple generation support
2016-06-21 21:54:14 -07:00
Kaphotics
27bf0c1df1
Merge remote-tracking branch 'refs/remotes/origin/multigen'
2016-06-21 20:14:56 -07:00
Kaphotics
1a6cc17515
Remove SAV5
...
Trying to resolve conflicts.
2016-06-21 20:14:38 -07:00
Kaphotics
83cd043fff
Merge remote-tracking branch 'refs/remotes/origin/master' into multigen
...
# Conflicts:
# Misc/SAV5.cs
2016-06-21 20:10:33 -07:00
Kaphotics
93d27989a1
Add fallback check for g4 saves
...
Check for block identifiers if the general block checksum is invalid
(manually tampered).
BW/B2W2 detection is fine as is; the checksum block /won't/ be manually
modified.
2016-06-21 17:57:55 -07:00
Kaphotics
3351c7f9bb
Add simple trainer editor (past gen)
...
Fixed save invalidation as well. GameVersions were detected based on
checksum validity.
Gonna change that so an invalid save can still be recognized (based off
of other markers)
2016-06-21 17:35:12 -07:00
Kaphotics
ff1b084523
Switch to expression on click
...
one liner.
2016-06-21 17:33:03 -07:00
Kaphotics
68f144e040
Re-add PKM property verification
...
Item/move/species (didn't add Ball and Version) being imported from a
.pkm or forcefully input now requires the user to OK before it is set to
the save.
EX: Hyperspace Fury isn't in X/Y, drag from another instance of the
program with OR/AS loaded and a Hyperspace Fury move... the user will be
alerted of the incompatibility and will be allowed to continue (and fix,
if desired).
2016-06-20 23:02:26 -07:00
Kaphotics
cb0c5998cd
Change argument name, check maxspecies
...
pretty template for the future, I don't like the PKX.Personal reference.
If multidex bool setting is added that'd have to change.
2016-06-20 22:59:10 -07:00
Kaphotics
a1d9d25a01
Hide TSV/PSV on gen<6
2016-06-20 21:11:48 -07:00