Commit graph

391 commits

Author SHA1 Message Date
Kurt
11aab91eee Fix drag&drop exception
immediately after dropping the file, move the mouse outside of the box
slots
DoDragDrop re-performs the drop event at the same coordinate as the
mouse; if the mouse isn't outside of the box area it'll do nothing, thus
the need to create a new event to fire.

Closes #1178
2017-05-30 19:17:37 -07:00
Kurt
f60f36081a Fix relearnmove suggestion for set relearn moves 2017-05-30 18:28:06 -07:00
Kurt
2e30878e8b Update 170530
Update event binaries
unban gen3 mega evo stones
fix a lil bit of behaviors
2017-05-29 22:34:45 -07:00
Kurt
3eedf1a6d5 Run database search async
disable button while searching, prevents GUI locking up when searching a
large database.
2017-05-29 19:18:18 -07:00
Kurt
8b833c0c15 Add null check for invalid origin pkm
Closes #1173

info isn't set if the species is invalid or the origin generation is
invalid
lazy fix
2017-05-29 10:52:41 -07:00
Kurt
550153e3bc Improve gen3 sav detection
better detect RSE collisions
add auto-detection for japanese games
Closes #1172
2017-05-29 10:33:27 -07:00
Kurt
9a7dc9998c Misc fixes
Track gen1/2 origin game as well  as generation
fix pk2 gender setting (incorrect bitmask & wasn't set from tabs)
extend female gender check for gen2 to apply to GS encounters -- if met
location is missing, was traded to gen1 which clears gender.
2017-05-28 16:56:51 -07:00
Kurt
87e99bf183 Split reflection usage for winforms project
batch editor needs more powerful variant which can check the base
properties as well; just use the older code from before the .NET
standard commit.

Closes #1158
2017-05-28 14:49:36 -07:00
Kurt
8eed9f84ba Fix pk1 catch rate overwriting
CatchRateIsItem is always false, thus the catch rate was always
overwritten with the base species catch rate regardless of if the base
species was the encounter.
For species like Metapod who have different catch rates from their base
species, this would invalidate any Metapod capture. So all possible
catch rates are checked.

Instead of setting the catch rate to the base species catch rate, set it
to the current species. Allows user to set the exact catch rate by
toggling between a legendary and the target species...
2017-05-28 13:19:48 -07:00
Kurt
858aa50689 Refactor encounter matching
exercise in deferred execution/state machine, only calculate possible
matches until a sufficiently valid match is obtained. Previous setup
would try to calculate the 'best match' and had band-aid workarounds in
cases where a subsequent check may determine it to be a false match.

There's still more ways to improve speed:
- precalculate relationships for Encounter Slots rather than iterating
over every area
- yielding individual slots instead of an entire area
- group non-egg wondercards by ID in a dict/hashtable for faster
retrieval

reworked some internals:
- EncounterMatch is always an IEncounterable instead of an object, for
easy pattern matching.
- Splitbreed checking is done per encounter and is stored in the
EncounterEgg result
- Encounter validation uses Encounter/Move/RelearnMove/Evolution to
whittle to the final encounter.

As a part of the encounter matching, a lazy peek is used to check if an
invalid encounter should be retained instead of discarded; if another
encounter has not been checked, it'll stop the invalid checks and move
on. If it is the last encounter, no other valid encounters exist so it
will keep the parse for the invalid encounter.

If no encounters are yielded, then there is no encountermatch. An
EncounterInvalid is created to store basic details, and the parse is
carried out.

Breaks some legality checking features for flagging invalid moves in
more detail, but those can be re-added in a separate check (if
splitbreed & any move invalid -> check for other split moves).

Should now be easier to follow the flow & maintain 😄
2017-05-27 21:17:57 -07:00
Kurt
25bdeb8053 Merge branch 'master' of https://github.com/kwsch/PKHeX 2017-05-27 14:25:12 -07:00
Kurt
5ee918d62c Fix form being altered during load
Closes #1167
Thanks @Odaxis !
2017-05-27 14:25:07 -07:00
pokecal
32815d0c4b add BW2 KeySystem Unlock
I excepted first 8 keys(used for check selected value),
they are very easy to edit in game.
2017-05-27 19:32:19 +09:00
pokecal
0cae317770 add EventFlags resources BW
I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00
Kurt
be80a6b9da Fix HGSS wallpaper get/set & editing
the special wallpaper values are +0x10 (ie 0x20, 0x21... instead of
0x10, 0x11) from the contiguous sequence of regular box wallpaper IDs
(anti cheat probing?).

Xor tweak allows for single invert method; use this invert with the base
implementation's method.

Range check for setting the box wallpaper (just in case). The underlying
error was fixed; the 255 val was reading from the wrong offset (now
fixed).

Thanks Scarfy!

https://projectpokemon.org/forums/files/file/1-pkhex/?do=findComment&comment=344
2017-05-23 21:38:15 -07:00
Kurt
7e30d863b0 Revert dexlevel evotree fetch + re-implement fix
check requireslevelup during evolution validity check, not during tree
generation as movepool fetch treats the 'level' as the max possible
level it was at (not the level it was encountered).

fix dropping pkm from external source causing exception (final return
false caused it to proceed with regular dragdrop operation from source
slot).

#1163
2017-05-23 18:35:32 -07:00
Kurt
a98c904168 Tweak level/exp changing events
move from validated to textchanged as the user expects the values to
live update
only use the value-cap on validation if the input is not associated with
another control's value
this is now consistent with the IV/EV updating stats

#1163
2017-05-23 17:46:32 -07:00
Kurt
2e1c0b9c48 misc loading fix
gen1/2 games with new pkm editor no longer cause an exception on init
load
2017-05-23 08:28:53 -07:00
Kurt
11b2dc35d7 Refactor main form into smaller pieces
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.

improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.

pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
pokecal
ea33a2cb77 add EventFlags resources HGSS
Fix DP for consistency.
(now all DP&HGSS flag/const position number is same as in game used)
Checked with HG. SS not checked. (Groudon flag unknown)
2017-05-19 11:21:27 +09:00
Kurt
46c0f4f30c Add exporting pkm/mg from mgdb
Closes #1151 by extending functionality instead of limiting it :)

Users can now export Mystery Gifts from the database in either
MysteryGift files or converted PKM form regardless of current generation
2017-05-18 18:10:58 -07:00
Kurt
da3d8c99be Misc refactoring
move some open/save file dialog events out of the main form
update main form logic to reflect newly flagged pkm cases
2017-05-17 22:00:06 -07:00
Kurt
a415ca78df Fix folder location fetch & x/c/bk# extension fetch
Closes #1149
2017-05-17 20:39:10 -07:00
sora10pls
c6c76c3983 Folder List enhancements 2017-05-17 21:25:48 -04:00
Kurt
de3b89c409 Tweak path loading
no Nintendo 3DS => null => getPathRoot(null) => exception
provide a fake root if the folder does not exist (to ensure that the
buttons are created with an unavailable path).
Closes #1140
2017-05-16 21:44:02 -07:00
Kurt
7edc2eb14f Add report exporting to clipboard
Closes #1141
cleaner look maybe in the future (colorized)
2017-05-16 21:15:32 -07:00
Kurt
f674d45854 Misc changes
Properly handle egg hatch counters for generated mystery gifts, as well
as HT friendship for gen6+
fetch form specific (friendship doesn't change but abilities fetch
species specific data later, so just fetch once up front). Do not depend
on save file as SAV7 importing PGF may have different abilities
allocated
Pad buttons for folder popup
fix double Japanese/International error message for importing jpk1<->pk1
2017-05-16 20:34:24 -07:00
Evan Dixon
e254ec7c37 Activate illegal mode with commandline arg
Workaround for PKHaX being broken. Trimming each argument allows "hax", "-hax", and "--hax" to all work for activating illegal mode.
2017-05-16 20:55:24 -05:00
Kurt
1659405dc4 Add quick folder open menu item
Closes #1137
allows loading of tab separated value text file "savpaths.txt" which can
also be used to 'favorite' locations (ie, the program checks for
duplicate paths and only adds the first).
folder availability checked on form creation

shortcut: press ctrl-F on main window

Thanks @sora10pls !
2017-05-16 16:27:43 -07:00
Kurt
f3ca370087 Merge branch 'master' of https://github.com/kwsch/PKHeX 2017-05-16 08:56:16 -07:00
Kurt
2bfa98db09 Refactor dragdrop managing logic
Relocate class out of main form for reusability/less lines in main.cs
refactored to be a bit more oop
2017-05-16 08:56:13 -07:00
Delphox
a7d9566963 Missing hash from gen 6 qr injection url 2017-05-15 17:07:07 -03:00
Kurt
6f64c9be8e Fix update check url
version txt was in core project prior to refactor

Also restrict 3IV randomization to gen6+ (sub)legends.
Closes #1131
2017-05-15 08:27:19 -07:00
Kurt
404651774a Further simplifications
Gender color display was copypasted everywhere, now just call the gender
color method.
2017-05-13 12:51:33 -07:00
Kurt
5ec3521d48 More c#7 shorthand
outs & pattern matching, other simplifications
2017-05-13 10:20:25 -07:00
Kurt
bbdb21c626 Separate forms from clone check
Only really useful for unowns that have been RNG'd to have the same
PID...
2017-05-13 00:04:04 -07:00
Kurt
5461cdaa4b Fix language translation fetch by name
wrong method was called, specify file by exact name
Closes #1127
2017-05-12 20:44:12 -07:00
Kurt
a70a4d5e3f Switch to c# 7 get/set expressions
Add gen5 battle box locked flags
no functional change otherwise, just shorter
2017-05-12 20:32:43 -07:00
pokecal
d134abcd4a add EventFlags resources DP
This resources include some flags, not all,
that be changed when defeated/captured in game,
but sufficient to repop.
2017-05-13 10:15:13 +09:00
Evan Dixon
4139d42e02 Merge pull request #1124 from kwsch/f/dotnet-core
Add missing package for MemeCrypto in .Net Framework
2017-05-12 17:16:23 -05:00
Evan Dixon
23f2c9dcaa Add missing package for MemeCrypto in .Net Framework
Closes #1123
2017-05-12 12:16:11 -05:00
Kurt
aeb90d262c Cleanup 2017-05-12 09:33:12 -07:00
Evan Dixon
916c352fba Added packages required by .Net Standard 2017-05-11 23:41:18 -05:00
Evan Dixon
52c4fbbe97 Converted PKHeX.Core to .Net Standard
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00
Kurt
83962419db Simplify trash editing load
Gen5 allows editing of the final terminator; just use the raw length as
the amount of trash byte entries to show.
2017-05-10 22:52:14 -07:00
Kurt
1b7e0e630c Add template loading when sav loaded
Closes #1114
Loads a template file (if it exists) instead of applying default
template info when a new save is loaded. No formats are hardcoded, as
ck3!=xk3!=pk3!=bk4
2017-05-10 19:24:58 -07:00
Kurt
6d9cbaaec0 Add IOException type write protection check
per recent forum thread
2017-05-10 19:01:01 -07:00
Kurt
d05d6c44f4 Misc ec/pid tweaks
use the encryption constant (pk3-5 return PID on get), fix gen4 using
gen5 correlation
2017-05-03 23:14:34 -07:00
javierhimura
758adf2cff Encounter Type fix and detection of pokemon that should have evolve on trade (#1105)
* Detect encounter trades that evolve on trade and have not been evolved
Detect generation 1 pokemon with special catch rates : krabby trade and Pokemon Stadium
Detect generation 1 pokemon that evolve on trade and have been traded but not evolved
Detect pokemon with tradeback status any but with only encounters from the other GB generation, that means they are WasTradeback
Detect pokemon with moves from the other GB generation, change tradebackstatus to WasTradeback

* Fix dppt surfing and fishing encounter type, is is surfing because the battle background is the same as other surfingfishing encounters

Fix headbutt encounter type, the encounter type depends on the battle background used when battle a pokemon, for headbutt it changes with the player tile, is the player is in a city it will be building encounter, in a grass tile tall grass, in water it is surfingfishing and cave inside a cave. Some locations have more than one possible encounter type, for example routes with trees near the grass, near the water and near non-combat tiles.

Also added slot type headbutt special for the special trees, those trees are all in routes and are only adjacent to non-combat tiles

* Fix encounter type for missing areas with multiple grass encounters types: Mt Coronet, Mt Silver Cave and Stark Mountain (Issue # 1095)

* Fixes and typos

* Check for non-japanese e-reader pokemon, is unreleased
2017-05-01 08:07:20 -07:00
Kurt
803ff951db Add IVs to database clone search hash
simplify expression of clone searching
2017-04-27 09:15:16 -07:00
Kurt
6efdf64bab Cleanup
Update some comments, adjust performance/flow. No functional changes
2017-04-26 22:05:32 -07:00
javierhimura
b14ac67c1f Generation 1 and 2 legal Improvements (#1099)
* Refactor parseMovesForEncounter to gather valid moves for species encounter, some Pokemon can have valid encounters with different source species from the encounter, the valid moves change if the encounter species change because some preevolutions moves are illegal if pokemon caught already evolved.
Example, generation 1 Pikachu that can have a RBY Pikachu encounter and GSC Pichu encounter, the valid moves for the first encounters should not have any Pichu exclusive evolution moves

Also assign the encounter match from gb when parsing moves like the variable Encounter Match, to store the encounter that is valid for the pokemon moves instead the first encounter.

Store the species encounter, this will be needed to check if the evolution is valid for species that evolve leveling with a given learned move

* Add Tradeback Status to the pokemon, this variable for generations 1 and 2 use data like the catch rate to determine if trade between generations 1 and 2 was possible.
If analysis is for VC games tradeback have value NotTradeback for every gen 1 pokemon, but for cart saves some pokemon can be determine that have not been tradeback, if catch rate match species catch rate but do not match a valid generation 2 held item that means the pokemon habe been never traded to generation 2 games, that allow to discart encounters and moves from generation 2.

Also if is not tradeback catch rate is used to filter encounters, catch rate determine in what species was captured the pokemon discarting some preevolutions moves

Also add option for generation 1 cart save analysis to check legal status not allowing generation 2 games, like VC games but with Stadium allowed, like the generation 1 non tradeback rules from Smogon

Also change evolution chains to included generation 2 preevolutions for gen 1 pokemon if tradeback was possible, it is needed to avoid parsemoves to check illegal pokemon like Hitmonchan with Tyrogue level up moves

* Check legal values of generation 1 type and catch rate
Replace pokemon catch rate after changind pokemon species always if pokemon was not tradeback from generation 2, the catch rate will keep unchanged only if it can be a held item and do not match species catch rate (default item)
Also if catch rate is changed use base species catch rate to avoid legal errors if the catch rate of the evolution species if is not possible with the current moves

* Filter ingame trades and static encounters with catch rate for generation 1 non tradeback

* Fix min moves for generation 1 metapod encounter

* Clean up

* Fix encounter level for generation 1, valid moves are those with one level after the encounter level, pokemon can not learn a new move until level up
Clean up type validation
Fix generation 3 fatefull encounter eggs, the pokemon lost the fatefull mark when it hatch

* Clean-up

* Use new variable EncounterSpecies when it is needed to detect the species of the encounter, the old code wont work if the encounter is a wild slots array

* Fix generation 1 evolution chains and catch rate as default held item

* Fix Generation 1 Yellow Pikachu and Kadabra catch rates
2017-04-26 21:27:59 -07:00
Kurt
ece845cd17 Add item modify existing counts
Closes #1097
2017-04-25 21:18:14 -07:00
Kurt
7a508590a3 Update 170424
Updates wc7 event dbs
Fixes string raw copy for text editor
2017-04-23 21:44:12 -07:00
Kurt
dc911351fe Import pk2pk functionality
Exposes reflective conversion capability and sanity checking methods for
use in the class library.
2017-04-23 20:33:17 -07:00
Kurt
4bf567c7b3 Add berryfix macro to gen3 RTC editor
arbitrary date set
2017-04-23 14:02:52 -07:00
Kurt
a9ff3aceaa Fix Navel Rock clearing issue
Closes #1090
Saving of the Battle Frontier symbols is clearing the flag

block2 ofs 0x40C = Navel Rock
block2 ofs 0x408 = symbols

bitconverter getbytes was fed an Int64 due to bit shifting ints and
uints. Forcibly cast to uint to keep only 32 bits -> intended behavior.

sneak in RNG readonly
2017-04-23 12:07:45 -07:00
pokecal
748919bb71 fix G4 Miscs
for add DP stats
2017-04-23 23:55:29 +09:00
pokecal
c2f1fb4df6 add G4 BattleFrontier controls
Editable many values. It seems a batch button needs,
but little demand, I have not made it.
2017-04-22 21:40:02 +09:00
Kurt
5bf14642e5 Expand logging for invalid batch edits
Closes #1003
If the pkm has a bad checksum/sanity or is in a locked slot, it never
incremented the counter. Just increment the counter anyway and write the
msg to console.
2017-04-20 21:04:51 -07:00
Kurt
5c96066b13 Slightly speed up database scrolling
no linq operations
still sluggish due to generating the sprites multiple times (not cached)
#1071
2017-04-20 20:52:08 -07:00
Kurt
36515b8178 Prevent moving boxes if any team slot is in box
Closes #1079
2017-04-19 20:54:49 -07:00
Kurt
ef35055d4e Fix directory not found issue
Thanks ArcticLoveBunny!
2017-04-19 18:47:42 -07:00
Kurt
757cf11f52 Database improvements
Reduce linq usage (toarray) and just use the actual index
Implement GetHashCode for Mystery Gifts to only add unique data arrays
#1071
2017-04-19 03:15:54 -07:00
Kurt
5d9962d102 Mark SAV as unmodified upon load
Closes #1076
seems kinda lazy as I didn't bother tracking down the suspect that
modifies the save (presumably the hex seed values); those should load
correctly and not change any bytes.
2017-04-17 23:36:46 -07:00
Kurt
3fcf92c9ba Misc tweaks
add namespace using, reduce nesting slightly
no functional change
2017-04-17 23:34:02 -07:00
pokecal
0adbf85177 add Gen3(Em) BattleFrontiers
Controls for trainerCard icons, streaks.
2017-04-16 15:59:16 +09:00
pokecal
a4f43f2afd add Gen3 Badge
without RS
2017-04-16 15:58:07 +09:00
Kurt
abcd541266 Add party stat calc to report window 2017-04-15 14:38:43 -07:00
Kurt
6ea7293ff3 Fix party only battle form legality check
Only set box value if in box
Only check party-only if <= gen6
Closes #1060 , thanks @White-Canary !
2017-04-14 17:49:13 -07:00
wwwwwwzx
06f54bb3d0 Gen3/5 Ability Check Fixes (#1056)
* Fix gen3 abiltiy legality check

Seperate Ability (AbilityBit i.e top bit of IV32) and AbilityNumber
(PID)
Fix in-game trade Electrode's ability

* Fix function deal with "encountermatch is int"

Keep encountermatch as null after UpdateEncounterInfo

* Fix gen5-7 ability check

Consider ability capsule
gen5 personal table have HA, ability_count won't work
Some simplification and avoid duplicate invalid message

* Simplify ability check

Use bool? to mark 3 states
GameVersion CXD needs more info

* Temp fix gen3 in-game trade ability check

Lickitung have 2 regular ability at gen3, there is a AbilityBit and
AbilityNumber mismatch
Guess those ingame trade have static PID

* Change abilitybit to bool and revert change

revert change in UpdateEncounterChain.
let egg encounter / null encounter choose vs.Last().Species as before

* Update Chinese legality translation strings
2017-04-14 16:24:41 -07:00
Kurt
8a8b43948b Improve visual interactivity with storage slots
* Replace the background with a frosty partially transparent image to
snap user attention to the hovered slot
* change cursor to hand symbol when over a draggable box slot
* remove duplicated resource references
* remove unused line in rtc3
2017-04-13 23:05:19 -07:00
Kurt
bbc6915114 Add RTC Editor for Gen3
FRLG doesn't have an RTC, so only permit the editor on RS & E.
2017-04-13 19:11:01 -07:00
Kurt
2f59710eee Refactoring
use linq to simplify the operation of inserting the ticket key items to
the save file
set back the pouch to the temp sav when adding tickets instead of
waiting until the end
don't change control text (respect localization text)
2017-04-12 23:42:08 -07:00
Kurt
bb97c0ffef Update wurmple check
wurmple index was calculated incorrectly
update main form EC reroll; now that legality checking (and gen1->7) is
implemented the legality indicator will alert the user to their error
instead.
2017-04-12 21:38:53 -07:00
pokecal
a336849519 add gen3(Em) FerryTicket control
Button that issue tickets may not be necessary.
2017-04-13 06:02:34 +09:00
Kurt
dbae1fb932 Tweak gameselect parameters
Combo items are now localized automatically by specifying the game IDs
and using the gameinfo values. (odd style is to support eventual message
localization).
program title now indicates XD/C/Batrev instead of just SAV(generation)
2017-04-10 16:28:44 -07:00
javierhimura
5e87608079 E-reader Berry (#1050)
* E-Reader berry improvement
Load from the savegame the name of the e-reader berry and show in the item list that name instead of enigma berry if there is any e-reader berry data stored
Also check Legality of the berry, as enigma berry is unrelead in generation 3, but if there is e-berry data if check if the e-berry name is from one of the released cards

* Fix Shedinja moves check in generation 3 format

* Update comments, e-berry code is based in Suloku work for the gen 3 wc-tool

* Move e-reader comunication with Legality class to Main.cs
Remove curly braces in GameInfo

* Undo all changes in SaveUtil.cs
2017-04-10 15:59:16 -07:00
Kurt
5d4e36ca9e Visual tweaks for texttrash editor
Border around flowlayoutpanels
Grow size of flowlayoutpanel if it is the only one being shown
misc textbox length fixes
2017-04-09 21:53:57 -07:00
Kurt
ad46176fd2 Misc trash text fixes 2017-04-09 20:07:24 -07:00
Kurt
471a90ced6 Fix trash editor on gen3
now spawns the correct amount of numericupdowns
2017-04-09 19:50:53 -07:00
Kurt
0d8a58d3ab Cleanup
reduce nesting & complexity by splitting into smaller methods
fetch species list on boot instead of every gen1pkm
misc style fixes
2017-04-09 17:43:05 -07:00
Kurt
06f778ac92 Add event nicknamed fishy flag
Also updates lang translations for incorrect/missing strings

(ps: uncomment the line in main to copy the current localization strings
to clipboard for ez paste replace into notepad)
2017-04-09 16:38:29 -07:00
Kurt
a01e3694be Cleanup
Reduce nesting
while loop if / continue checks at the end didn't do anything
(did the manual merge cause the entire file to get fudged?)
2017-04-09 14:18:45 -07:00
Kurt
f443a7d35a Merge branch 'master' into pokecal-patch-2 2017-04-09 14:07:56 -07:00
Kurt
691493cafe String editing refactor
Move all sanitization operations from PK* and SAV* to PKX; add general
method for fetching a generation specific string
Changes the Text subform editor to show trash bytes when appropriate.
Special characters to be shown can be easily inserted in the future.
2017-04-09 14:06:50 -07:00
pokecal
7805d4a042 Poketch DotArtEdit
drag&drop will import file, click will edit directly.
2017-04-10 04:57:11 +09:00
pokecal
7d430387f8 add Gen4 MiscEditForm
there is now only a tab Poketch.
2017-04-08 18:20:16 +09:00
Kurt
d19ab6159f Refactor Honey Tree editing
Tucks the honey tree properties behind a class, brings the user closer
to raw data by allowing selection of any group/slot of the table.
2017-04-06 21:47:28 -07:00
suloku
1dc5831921 Added Honey Tree Editor for DP and Pt savegames. (#1029) 2017-04-06 17:39:36 -07:00
Kurt
b789478a25 Add friend safari cheat macro
Thanks @suloku !
#330
resx stop being goofy
2017-04-04 18:58:32 -07:00
wwwwwwzx
015bdc606b Misc gen4 legality checking fixes (#1025)
* Fix hgss safari zone encounters

* Add fishing slots at night (hgss)

* Fix Japanese Special Character (gen 4)

* Add gen4 ball with HA legality checking (gen7)

Males can pass the ball with HA females ONLY when they have the same
pokedex number

* Add safari ball with HA checking (gen7)

* Fix ball legality checking for shedninja

Poke Ball only

* Map Unicode Chinese characters to in-game chars

Chinese species names in sun/moon were remapped by GF.

* Add nickname legality check for east asia language

Can not give Chinese or Japanese kanji nickname to pkm.

* Remove hiding nickname textbox for chs/cht

Since remapping and legality checking are implemented, There will be no
strange character or misunderstanding.
2017-04-03 20:02:40 -07:00
Kurt
65fab7542e Cap coins/bp for gen3
Closes #1022
2017-04-02 14:08:11 -07:00
Kurt
3ae6256459 Refactoring
Adds game selection subform for RSEFRLG/Memcard game selection
Backs up entire memory card instead of just gci when loading from
memcard
Reduce string usage (easier dialog translation if that ever happens)

Does the memory card store date last saved? Could be used to autodetect
the last saved game and load directly instead of selecting.
2017-04-02 13:42:42 -07:00
Kurt
a8ce39d310 Fix button anchors for event flag editor
Form can't be widened anyway; maybe in the future.
2017-04-02 11:34:37 -07:00
javierhimura
ab67bf0d60 Split memory card files extension for bin and raw files.
Raw is the extension used by Dolphin and Bin is used by Wii Devolution, both have the exact internal format and size
2017-04-02 17:36:50 +02:00
javierhimura
699dadcccb The UI was checking wrong if a pokemon is shadow or purified
The internal data of GC games for purification for shadow pokemon does not have values from 0-non shadow to 100-total shadow, it have values sarting from the initial shadow hearth gauge to 0-non shadow.
2017-04-02 17:10:40 +02:00
javierhimura
a38e923e83 Load pokemon savegames directly from gamecube memory card files. This files can be saved again in the same memory card file or exported as a gci file with only the savegame.
Do not allow to resize memory cards nor create a new memory card from a gci files
If the MC contains multiple save files the program ask the user what game he want to edit
2017-04-02 16:53:46 +02:00
Kurt
5b204dfff6 Misc simplifications
only species outside of the NohatchFromEgg is manaphy; if it's a
recognized encounter it's okay. Safer to check generally than having to
update explicitly if there's a mew egg (lol)
remove HGSS check for BugContest, simpler to express as cant be
BugContest without HGSS anyway (implied)

pull out strings from trainer7 (localization cantidate), identify common
operations (getBits from ListBox), use |= instead of +=
2017-03-31 01:12:49 -07:00
pokecal
2f149a539d Add Gen7 Mega unlock
This checkbox just unlock the MegaButton in battle.
I have tested wildPokemon battle, not checked about InternetBattle.
2017-03-31 03:21:05 +09:00
Kurt
288aee8c3b performance tweak
only do the flicker hack if the combobox is actually visible
delay form appearing until initial files are loaded
2017-03-29 22:23:18 -07:00
Kurt
f2c072bc8a Fix gen2 slot set
Fixes #1007
Closes #1008 with a slightly different implementation of the validation
check; other fixes for legality incorporated. Thanks @javierhimura !

Note for the Electrode encounter: both PIDIVs should be method 1 (not
J/K) thus only one is kept in the array.
2017-03-29 17:43:17 -07:00
Kurt
7feb5a8451 Add Pickup item record
This only applies to Pickup/honey gather ability procs

179 is incremented if some value is >10000, which is immediately after
photos rated (119)
184 is incremented if GetSelectRankRoyal == 3 (after 159 and 137)

other pairs: 5,137

eh just check Savedata::IncRecord usages
2017-03-29 00:58:19 -07:00
pokecal
f69e4a0c81 Add G7BattleTree Supers Unlock
Not checked for legality(e.g.MaxStreaks)
2017-03-27 11:04:25 +09:00
Kurt
d17c92c2a8 Merge pull request #995 from pokecal/pokecal-patch-2
Add controls of G7Stamp,BallThrow
2017-03-26 14:12:02 -07:00
pokecal
dce4b839b1 Add controls of G7Stamp,BallThrow
Some function has already included in SAV7, but no controls?
Add function about BallThrow Flags.
2017-03-27 04:50:38 +09:00
javierhimura
aecd3f9738 Fix error loading save from gen 2 when pokeball does not have elements 2017-03-26 18:24:02 +02:00
Kurt
7d45b5c4fb Fix levelup egg pre-relearnmove check
Closes #991
2017-03-25 19:57:41 -07:00
Kurt
047d7a0ae5 Add more event recognition
Transferred events 4->5+ now recognized (met location checks for
transfer value)
Re-mapped gen3 AbilityNumber to gen6 style (1/2/4)
Add gen3 egg hatch location suggestion, gen3/4 met level
2017-03-24 22:41:45 -07:00
Evan Dixon
056318d108 Altered the order of operations in language changes
Fixes a bug where language changes would not apply in new implementation of legality string translation
2017-03-24 13:18:14 -05:00
Evan Dixon
a80a2489a4 Refactored implementation of #959 2017-03-24 12:59:45 -05:00
Kurt
e779498aae Cap gen6 boxes unlocked at 30
Closes #975
Doesn't hide the 31st box from the editor, only prevents
adding&selecting 31 from the dropdown for unlocked count.
2017-03-23 18:17:22 -07:00
Kurt
121a821180 Fix clickOT order of operations
Closes #976
subregion was set first, but changing the country caused it to reset the
subregion to 0/existing value.

thus, load country first then subregion (why not move 3DSReg first 👍
)
2017-03-23 18:10:14 -07:00
Tsunamical
0f3b316baa Fix Typo in NetUtil 2017-03-23 01:37:59 -04:00
Kurt
9104dd5f98 Cleanup
Add gen5 hidden ability check for pkm that shouldn't have hidden ability
(wonder if there's any pkm that can be encountered in wild / grotto)

time to extract more strings
2017-03-22 19:43:31 -07:00
Kurt
38bcfe30cc Add setting for unset changes notification
opt in setting
resx too goofy

Closes #970
2017-03-22 18:02:05 -07:00
Kurt
38ee35d3e4 Merge pull request #968 from pokecal/pokecal-patch-1
fix gen4dex forms
2017-03-22 08:48:48 -07:00
pokecal
5b85c4dfdc fix gen4dex forms
mismatch of formFlag and languageFlag also fixed.
full editing of DexUpgrade added.
DP,with SetToSavOption,some mons otherLangDexFlag will be edit.
2017-03-22 17:01:02 +09:00
Kurt
eb8b9602b2 Add pkm modified & unset alert
Same for save edited check on closing, this will alert the user if View
is called without the data being Set first.
2017-03-21 23:25:17 -07:00
Kurt
503a9b9d71 Finish legality string translation feature
Same " = " separator as the main form translation, uses the cache style
in GameStrings to only load once.

Closes #959, feel free to discuss there.
2017-03-21 21:40:33 -07:00
Kurt
68fe715774 Add party data editing for batch editor
functions properly for games without a party (RS BOX) by checking if a
party exists
if there's ever a game that doesn't have a box, it'll work for that too
:P
2017-03-21 19:27:45 -07:00
ReignOfComputer
6f7c8e73a0 Dump Single Box (#962)
* Dump Single Box

Probably can be better optimized or something. The code works, the thing
is I can't seem to edit the Menu Items to add this in as it causes the
view to go haywire. VS can be silly sometimes. For your consideration :)

Related:
https://projectpokemon.org/forums/forums/topic/40358-how-to-export-all-pokemon-in-boxes-as-pk7/

* Manual Design Edit of Main
2017-03-21 00:21:03 -07:00
Kurt
3027eadb8d Refactory legality strings
For future translation feature as per #959
3 helper methods provided to facilitate the localization (import /
export / update)

I decided to simplify some duplicate-function sections
2017-03-21 00:18:44 -07:00
pokecal
e3b501d2ee Upgrade with NationalDexMode (#960)
Just edit dex. Events unchanged.
2017-03-20 20:14:37 -07:00
Kurt
127d2c2aaa static analysis fixes
fixes the friend safari form checks (if else were chained incorrectly)
argumentorder of some unused sections (BV date, canlearnmachinemove)
2017-03-20 00:03:31 -07:00
Kurt
deac1724c7 Add gen4/5 event concatenated binaries
events now show up in the event browser too

pcd(4)/pgf(5) will be used for encounter matching by the legality check.
2017-03-19 16:19:59 -07:00
Kurt
ab88f5b4e2 Fix application path detection
Launching from args sets the Environment.CurrentDirectory to that of the
files that launched the program; instead we want the
Application.StartupPath (where the exe is, which is where our backup
files are).

Closes #948
2017-03-19 10:42:48 -07:00
Kurt
a099d18c9c Alpha 3-5 legality checking
Incorporates files from #190
Skeleton added for future implementations; currently missing gifts,
encounter info, and the fine tuning that follows.
Basically sets up areas for future implementation... feel free to submit
pull requests filling in the EncounterStatic/EncounterTrade blocks with
the basic info. I'll probably focus on gen5->4->3 in terms of priority.

Encounter slots need to be marked up for encounter slot legality (yay
32bit RNG), and will be used for PIDIV detection too.

XD/C is not in this round of implementation. Pretty much every pkm 3-5
will show up as invalid until this round of dev is finished.
2017-03-18 16:50:34 -07:00
Kurt
9106896909 Update 170318
Updates event binaries
Clear AllowGBCartEra if not gen2.

lookin at u 3-5, 4/7 over 50%! /cryptic
2017-03-17 22:27:59 -07:00
Kurt
7d77455b54 Don't set count MaxInputLength regardless of mode
Closes #941
2017-03-17 00:52:48 -07:00
Kurt
5423390863 Misc tweaks
Remove duplicated SAV pkm set method (byte[] instead of PKM, was unused.
All it did was getPKM(decryptPKM(data)).)

Tweak Seen/Caught count expression body to use the HasPokeDex bool, as
GB(A) games did not use the PokeDex int offset. Things were simpler back
then :)

Remove unnecessary toarrays

fix 3->4 items being deleted even if they were valid
be nice and allow held item to transfer 4->5 if it can still be held

invert purification values, heart gauge is [-100,0] not [0,100]
2017-03-16 21:20:16 -07:00
Kurt
9da79379f8 Pokédex refactoring
Add ability to get SeenCount & CaughtCount
switch gen1/2/3 get/set to use int species (since that's all they end up
using), removes the need to create a pk6 template for setting the flag
via the dex editor.
2017-03-14 22:41:15 -07:00
Kurt
b98954e20b Add stamp value fetching, fashion info
lowest 4 bits are used for something else; stamps are bits 4-18
exposes wardrobe (fashion item list) as a tuple (IsOwned, IsNew)
reduce nesting in tr7, add comment on fashion bitflag setup, inb4
someone sets it the array to 01 and crossdresses ;)
2017-03-14 00:45:14 -07:00
Kurt
e5c516e828 Properly hide joyful tab
Now populates for emerald saves
2017-03-13 09:10:50 -07:00
Kaphotics
a3e62f6344 Merge pull request #938 from pokecal/pokecal-patch-4
tip for stats,value about Refresh,small fix.
2017-03-13 09:01:20 -07:00
ReignOfComputer
b7a5a861bc Fix Dump Boxes Naming (#937)
Off-by-one error.
2017-03-13 09:00:41 -07:00
pokecal
e5f10fe65e new value about pokeRefresh 2017-03-13 17:22:27 +09:00
pokecal
1e4c4b8f53 add tooltip for stats
tip for stats name(show long name), stats value(seconds, show how long it means)
2017-03-13 17:21:08 +09:00
pokecal
5cf36df360 Fix inBox
include 0
2017-03-13 17:20:48 +09:00
Kurt
cc5b065a39 Force validation when exporting data
Apply same logic to PKM exporting; the existing setup was manually
triggering validation by changing focus; now just call the
ValidateChildren method on the form.

Closes #936
Thanks @Storm-Eagle20 !
2017-03-12 17:01:48 -07:00
Kurt
fe66a65464 Misc updates
Closes #860 by adding in prompt for Gen1 saves to determine if the save
originated from VC. Will disable Gen2 legality sources when checking pk1
files.

--

Fixes froslass/gallade evolution tree pruning movesets. For whatever
reason, the level argument of the Evolution is not 0 when using the
item; I manually edited the evos_sm.pkl binary to set the 2 evolutions
from [XX] -> 00.

Fixes gen1 ingame trades slipping through the getEncounter12 preference.
Gen2 has set TIDs, so check if TID is set.

Loosens checks for Gen7 trades (including prior transfers) as trading
between games clears the memory.

Add 3 more g7 trainer stat records too.

Thanks Holla!

--

Add getMoves(100) optimization as gen7 learnsets can grab 1->100, better
than looping over the range every time it's checked.
2017-03-12 16:36:23 -07:00
Kurt
ff2dc1356b Add more g7 trainer stats
A little bit of clarification provided for some
Thanks tastymeatball!
2017-03-11 10:40:55 -08:00
Kurt
bcbebf73ff Refactor qr server fetch & add notification 2017-03-10 20:35:18 -08:00
Kurt
08a7f818f2 Add 8 more g7 trainer stat records
Thanks tastymeatball & Holla!
2017-03-10 17:50:57 -08:00
Kurt
0715f133d2 Add misc info editor for gen3
Closes #193
If there's more offsets found, this would be the place to edit oddball
stats.

Also threw in BP/Coin (& Rival Name FRLG only) editing.
2017-03-09 19:38:57 -08:00
ReignOfComputer
ad8f661863 Add PanelScroll Value Check (#931)
Prevents ArgumentOutOfRangeException.
2017-03-08 23:32:52 -08:00
ReignOfComputer
13aa01ff99 Check for Null Event Constant Difference before Clipboard Export (#930)
Prevents ArgumentNullException.
2017-03-08 23:31:22 -08:00
Kurt
e9ea53ef8c Move wallpaper red check to BoxWallpaper
Add gen3-5 wallpaper checks
Rearrange and simplify general sprite layering logic to reduce some
comparisons
2017-03-08 21:50:34 -08:00
pokecal
6da4b3d41c Fix, stop using alt-ShinyIcon outside the box (#929)
with no filter for slot value, the alt-icon will be used for PKM-QR icon, team, and others.
2017-03-08 14:59:07 -08:00
pokecal
57c9b78108 replace RareIcon when wallpaper is red (#928)
* use alt-redstar when wall is red

* add rare_icon_alt

* add rare_icon_alt

* Add files via upload
2017-03-08 08:46:25 -08:00