Switch to c# 7 get/set expressions

Add gen5 battle box locked flags
no functional change otherwise, just shorter
This commit is contained in:
Kurt 2017-05-12 20:32:36 -07:00
parent a1e49f1d84
commit a70a4d5e3f
43 changed files with 2873 additions and 3456 deletions

View file

@ -95,7 +95,7 @@ namespace PKHeX.Core
public string Name => $"Event Gift ({Type})";
// Properties
public virtual int Species { get { return -1; } set { } }
public virtual int Species { get => -1; set { } }
public abstract bool GiftUsed { get; set; }
public abstract string CardTitle { get; set; }
public abstract int CardID { get; set; }
@ -104,14 +104,14 @@ namespace PKHeX.Core
public abstract int Item { get; set; }
public abstract bool IsPokémon { get; set; }
public virtual int Quantity { get { return 1; } set { } }
public virtual int Quantity { get => 1; set { } }
public bool Empty => Data.SequenceEqual(new byte[Data.Length]);
public virtual bool IsBP { get { return false; } set { } }
public virtual int BP { get { return 0; } set { } }
public virtual bool IsBean { get { return false; } set { } }
public virtual int Bean { get { return 0; } set { } }
public virtual int BeanCount { get { return 0; } set { } }
public virtual bool IsBP { get => false; set { } }
public virtual int BP { get => 0; set { } }
public virtual bool IsBean { get => false; set { } }
public virtual int Bean { get => 0; set { } }
public virtual int BeanCount { get => 0; set { } }
public string getCardHeader() => (CardID > 0 ? $"Card #: {CardID:0000}" : "N/A") + $" - {CardTitle.Replace('\u3000',' ').Trim()}";
@ -124,11 +124,11 @@ namespace PKHeX.Core
}
// Search Properties
public virtual int[] Moves { get { return new int[4]; } set { } }
public virtual int[] RelearnMoves { get { return new int[4]; } set { } }
public virtual int[] Moves { get => new int[4]; set { } }
public virtual int[] RelearnMoves { get => new int[4]; set { } }
public virtual bool IsShiny => false;
public virtual bool IsEgg { get { return false; } set { } }
public virtual int HeldItem { get { return -1; } set { } }
public virtual bool IsEgg { get => false; set { } }
public virtual int HeldItem { get => -1; set { } }
public virtual object Content => this;
public abstract int Level { get; set; }

View file

@ -15,84 +15,84 @@ namespace PKHeX.Core
else Data = (byte[])data.Clone();
}
public ushort TID { get { return BitConverter.ToUInt16(Data, 0x00); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); } }
public ushort SID { get { return BitConverter.ToUInt16(Data, 0x02); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x02); } }
public int OriginGame { get { return Data[0x04]; } set { Data[0x04] = (byte)value; } }
public ushort TID { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
public ushort SID { get => BitConverter.ToUInt16(Data, 0x02); set => BitConverter.GetBytes(value).CopyTo(Data, 0x02); }
public int OriginGame { get => Data[0x04]; set => Data[0x04] = (byte)value; }
// Unused 0x05 0x06, 0x07
public uint PID { get { return BitConverter.ToUInt32(Data, 0x08); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x08); } }
public uint PID { get => BitConverter.ToUInt32(Data, 0x08); set => BitConverter.GetBytes(value).CopyTo(Data, 0x08); }
private byte RIB0 { get { return Data[0x0C]; } set { Data[0x0C] = value; } }
public bool RibbonCountry { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Country Ribbon
public bool RibbonNational { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // National Ribbon
public bool RibbonEarth { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Earth Ribbon
public bool RibbonWorld { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // World Ribbon
public bool RibbonClassic { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Classic Ribbon
public bool RibbonPremier { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Premier Ribbon
public bool RibbonEvent { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Event Ribbon
public bool RibbonBirthday { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Birthday Ribbon
private byte RIB1 { get { return Data[0x0D]; } set { Data[0x0D] = value; } }
public bool RibbonSpecial { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Special Ribbon
public bool RibbonSouvenir { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Souvenir Ribbon
public bool RibbonWishing { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Wishing Ribbon
public bool RibbonChampionBattle { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Battle Champ Ribbon
public bool RibbonChampionRegional { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Regional Champ Ribbon
public bool RibbonChampionNational { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // National Champ Ribbon
public bool RibbonChampionWorld { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // World Champ Ribbon
public bool RIB1_7 { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Empty
private byte RIB0 { get => Data[0x0C]; set => Data[0x0C] = value; }
public bool RibbonCountry { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Country Ribbon
public bool RibbonNational { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // National Ribbon
public bool RibbonEarth { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Earth Ribbon
public bool RibbonWorld { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // World Ribbon
public bool RibbonClassic { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Classic Ribbon
public bool RibbonPremier { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Premier Ribbon
public bool RibbonEvent { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Event Ribbon
public bool RibbonBirthday { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Birthday Ribbon
private byte RIB1 { get => Data[0x0D]; set => Data[0x0D] = value; }
public bool RibbonSpecial { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Special Ribbon
public bool RibbonSouvenir { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Souvenir Ribbon
public bool RibbonWishing { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Wishing Ribbon
public bool RibbonChampionBattle { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Battle Champ Ribbon
public bool RibbonChampionRegional { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Regional Champ Ribbon
public bool RibbonChampionNational { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // National Champ Ribbon
public bool RibbonChampionWorld { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Champ Ribbon
public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
public override int Ball { get { return Data[0x0E]; } set { Data[0x0E] = (byte)value; } }
public override int HeldItem { get { return BitConverter.ToUInt16(Data, 0x10); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x10); } }
public int Move1 { get { return BitConverter.ToUInt16(Data, 0x12); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); } }
public int Move2 { get { return BitConverter.ToUInt16(Data, 0x14); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x14); } }
public int Move3 { get { return BitConverter.ToUInt16(Data, 0x16); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); } }
public int Move4 { get { return BitConverter.ToUInt16(Data, 0x18); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x18); } }
public override int Species { get { return BitConverter.ToUInt16(Data, 0x1A); } set { BitConverter.GetBytes((ushort) value).CopyTo(Data, 0x1A); } }
public int Form { get { return Data[0x1C]; } set { Data[0x1C] = (byte)value; } }
public int Language { get { return Data[0x1D]; } set { Data[0x1D] = (byte)value; } }
public override int Ball { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
public override int HeldItem { get => BitConverter.ToUInt16(Data, 0x10); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x10); }
public int Move1 { get => BitConverter.ToUInt16(Data, 0x12); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); }
public int Move2 { get => BitConverter.ToUInt16(Data, 0x14); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x14); }
public int Move3 { get => BitConverter.ToUInt16(Data, 0x16); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); }
public int Move4 { get => BitConverter.ToUInt16(Data, 0x18); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x18); }
public override int Species { get => BitConverter.ToUInt16(Data, 0x1A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1A); }
public int Form { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public int Language { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public string Nickname
{
get { return PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x1E, 0x16)); }
set { Encoding.Unicode.GetBytes(value.PadRight(0xB, (char)0xFFFF)).CopyTo(Data, 0x1E); }
get => PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x1E, 0x16));
set => Encoding.Unicode.GetBytes(value.PadRight(0xB, (char)0xFFFF)).CopyTo(Data, 0x1E);
}
public int Nature { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
public int Gender { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public int AbilityType { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public int PIDType { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
public ushort EggLocation { get { return BitConverter.ToUInt16(Data, 0x38); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x38); } }
public ushort MetLocation { get { return BitConverter.ToUInt16(Data, 0x3A); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x3A); } }
public int MetLevel { get { return Data[0x3C]; } set { Data[0x3C] = (byte)value; } }
public int CNT_Cool { get { return Data[0x3D]; } set { Data[0x3D] = (byte)value; } }
public int CNT_Beauty { get { return Data[0x3E]; } set { Data[0x3E] = (byte)value; } }
public int CNT_Cute { get { return Data[0x3F]; } set { Data[0x3F] = (byte)value; } }
public int CNT_Smart { get { return Data[0x40]; } set { Data[0x40] = (byte)value; } }
public int CNT_Tough { get { return Data[0x41]; } set { Data[0x41] = (byte)value; } }
public int CNT_Sheen { get { return Data[0x42]; } set { Data[0x42] = (byte)value; } }
public int IV_HP { get { return Data[0x43]; } set { Data[0x43] = (byte)value; } }
public int IV_ATK { get { return Data[0x44]; } set { Data[0x44] = (byte)value; } }
public int IV_DEF { get { return Data[0x45]; } set { Data[0x45] = (byte)value; } }
public int IV_SPE { get { return Data[0x46]; } set { Data[0x46] = (byte)value; } }
public int IV_SPA { get { return Data[0x47]; } set { Data[0x47] = (byte)value; } }
public int IV_SPD { get { return Data[0x48]; } set { Data[0x48] = (byte)value; } }
public int Nature { get => Data[0x34]; set => Data[0x34] = (byte)value; }
public int Gender { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public int AbilityType { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public int PIDType { get => Data[0x37]; set => Data[0x37] = (byte)value; }
public ushort EggLocation { get => BitConverter.ToUInt16(Data, 0x38); set => BitConverter.GetBytes(value).CopyTo(Data, 0x38); }
public ushort MetLocation { get => BitConverter.ToUInt16(Data, 0x3A); set => BitConverter.GetBytes(value).CopyTo(Data, 0x3A); }
public int MetLevel { get => Data[0x3C]; set => Data[0x3C] = (byte)value; }
public int CNT_Cool { get => Data[0x3D]; set => Data[0x3D] = (byte)value; }
public int CNT_Beauty { get => Data[0x3E]; set => Data[0x3E] = (byte)value; }
public int CNT_Cute { get => Data[0x3F]; set => Data[0x3F] = (byte)value; }
public int CNT_Smart { get => Data[0x40]; set => Data[0x40] = (byte)value; }
public int CNT_Tough { get => Data[0x41]; set => Data[0x41] = (byte)value; }
public int CNT_Sheen { get => Data[0x42]; set => Data[0x42] = (byte)value; }
public int IV_HP { get => Data[0x43]; set => Data[0x43] = (byte)value; }
public int IV_ATK { get => Data[0x44]; set => Data[0x44] = (byte)value; }
public int IV_DEF { get => Data[0x45]; set => Data[0x45] = (byte)value; }
public int IV_SPE { get => Data[0x46]; set => Data[0x46] = (byte)value; }
public int IV_SPA { get => Data[0x47]; set => Data[0x47] = (byte)value; }
public int IV_SPD { get => Data[0x48]; set => Data[0x48] = (byte)value; }
// Unused 0x49
public string OT {
get { return PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x4A, 0x10)); }
set { Encoding.Unicode.GetBytes(value.PadRight(0x08, (char)0xFFFF)).CopyTo(Data, 0x4A); } }
public int OTGender { get { return Data[0x5A]; } set { Data[0x5A] = (byte)value; } }
public override int Level { get { return Data[0x5B]; } set { Data[0x5C] = (byte)value; } }
public override bool IsEgg { get { return Data[0x5C] == 1; } set { Data[0x5C] = (byte)(value ? 1 : 0); } }
get => PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x4A, 0x10));
set => Encoding.Unicode.GetBytes(value.PadRight(0x08, (char)0xFFFF)).CopyTo(Data, 0x4A); }
public int OTGender { get => Data[0x5A]; set => Data[0x5A] = (byte)value; }
public override int Level { get => Data[0x5B]; set => Data[0x5C] = (byte)value; }
public override bool IsEgg { get => Data[0x5C] == 1; set => Data[0x5C] = (byte)(value ? 1 : 0); }
// Unused 0x5D 0x5E 0x5F
public override string CardTitle
{
get { return PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x60, 0x4A)); }
set { Encoding.Unicode.GetBytes((value + '\uFFFF').PadRight(0x4A/2, '\0')).CopyTo(Data, 0x60); }
get => PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x60, 0x4A));
set => Encoding.Unicode.GetBytes((value + '\uFFFF').PadRight(0x4A / 2, '\0')).CopyTo(Data, 0x60);
}
// Card Attributes
public override int Item { get { return BitConverter.ToUInt16(Data, 0x00); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); } }
public override int Item { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); }
private ushort Year { get { return BitConverter.ToUInt16(Data, 0xAE); } set { BitConverter.GetBytes(value).CopyTo(Data, 0xAE); } }
private byte Month { get { return Data[0xAD]; } set { Data[0xAD] = value; } }
private byte Day { get { return Data[0xAC]; } set { Data[0xAC] = value; } }
private ushort Year { get => BitConverter.ToUInt16(Data, 0xAE); set => BitConverter.GetBytes(value).CopyTo(Data, 0xAE); }
private byte Month { get => Data[0xAD]; set => Data[0xAD] = value; }
private byte Day { get => Data[0xAC]; set => Data[0xAC] = value; }
/// <summary>
/// Gets or sets the date of the card.
@ -130,22 +130,22 @@ namespace PKHeX.Core
public override int CardID
{
get { return BitConverter.ToUInt16(Data, 0xB0); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xB0); }
get => BitConverter.ToUInt16(Data, 0xB0);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xB0);
}
public int CardLocation { get { return Data[0xB2]; } set { Data[0xB2] = (byte)value; } }
public int CardType { get { return Data[0xB3]; } set { Data[0xB3] = (byte)value; } }
public override bool GiftUsed { get { return Data[0xB4] >> 1 > 0; } set { Data[0xB4] = (byte)(Data[0xB4] & ~2 | (value ? 2 : 0)); } }
public bool MultiObtain { get { return Data[0xB4] == 1; } set { Data[0xB4] = (byte)(value ? 1 : 0); } }
public int CardLocation { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public int CardType { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public override bool GiftUsed { get => Data[0xB4] >> 1 > 0; set => Data[0xB4] = (byte)(Data[0xB4] & ~2 | (value ? 2 : 0)); }
public bool MultiObtain { get => Data[0xB4] == 1; set => Data[0xB4] = (byte)(value ? 1 : 0); }
// Meta Accessible Properties
public int[] IVs => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
public bool IsNicknamed => Nickname.Length > 0;
public override int[] Moves => new[] { Move1, Move2, Move3, Move4 };
public override bool IsPokémon { get { return CardType == 1; } set { if (value) CardType = 1; } }
public override bool IsItem { get { return CardType == 2; } set { if (value) CardType = 2; } }
public bool IsPower { get { return CardType == 3; } set { if (value) CardType = 3; } }
public override bool IsPokémon { get => CardType == 1; set { if (value) CardType = 1; } }
public override bool IsItem { get => CardType == 2; set { if (value) CardType = 2; } }
public bool IsPower { get => CardType == 3; set { if (value) CardType = 3; } }
public override PKM convertToPKM(SaveFile SAV)
{

View file

@ -14,13 +14,13 @@ namespace PKHeX.Core
public override int Format => 4;
public override int Level
{
get { return Gift.Level; }
set { Gift.Level = value; }
get => Gift.Level;
set => Gift.Level = value;
}
public override int Ball
{
get { return Gift.Ball; }
set { Gift.Ball = value; }
get => Gift.Ball;
set => Gift.Ball = value;
}
public PCD(byte[] data = null)
@ -36,7 +36,7 @@ namespace PKHeX.Core
Array.Copy(Data, 0, giftData, 0, PGT.Size);
return new PGT(giftData);
}
set { value?.Data.CopyTo(Data, 0); }
set => value?.Data.CopyTo(Data, 0);
}
public byte[] Information
{
@ -46,21 +46,21 @@ namespace PKHeX.Core
Array.Copy(Data, PGT.Size, data, 0, data.Length);
return data;
}
set { value?.CopyTo(Data, Data.Length - PGT.Size); }
set => value?.CopyTo(Data, Data.Length - PGT.Size);
}
public override object Content => Gift.PK;
public override bool GiftUsed { get { return Gift.GiftUsed; } set { Gift.GiftUsed = value; } }
public override bool IsPokémon { get { return Gift.IsPokémon; } set { Gift.IsPokémon = value; } }
public override bool IsItem { get { return Gift.IsItem; } set { Gift.IsItem = value; } }
public override int Item { get { return Gift.Item; } set { Gift.Item = value; } }
public override bool GiftUsed { get => Gift.GiftUsed; set => Gift.GiftUsed = value; }
public override bool IsPokémon { get => Gift.IsPokémon; set => Gift.IsPokémon = value; }
public override bool IsItem { get => Gift.IsItem; set => Gift.IsItem = value; }
public override int Item { get => Gift.Item; set => Gift.Item = value; }
public override int CardID
{
get { return BitConverter.ToUInt16(Data, 0x150); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x150); }
get => BitConverter.ToUInt16(Data, 0x150);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x150);
}
public override string CardTitle
{
get { return PKX.getString4(Data, 0x104, 0x48); }
get => PKX.getString4(Data, 0x104, 0x48);
set
{
byte[] data = PKX.setString4(value, 0x48/2-1, 0x48/2, 0xFFFF);
@ -72,11 +72,11 @@ namespace PKHeX.Core
}
}
public override int Species { get { return Gift.IsManaphyEgg ? 490 : Gift.Species; } set { Gift.Species = value; } }
public override int[] Moves { get { return Gift.Moves; } set { Gift.Moves = value; } }
public override int HeldItem { get { return Gift.HeldItem; } set { Gift.HeldItem = value; } }
public override int Species { get => Gift.IsManaphyEgg ? 490 : Gift.Species; set => Gift.Species = value; }
public override int[] Moves { get => Gift.Moves; set => Gift.Moves = value; }
public override int HeldItem { get => Gift.HeldItem; set => Gift.HeldItem = value; }
public override bool IsShiny => Gift.IsShiny;
public override bool IsEgg { get { return Gift.IsEgg; } set { Gift.IsEgg = value; } }
public override bool IsEgg { get => Gift.IsEgg; set => Gift.IsEgg = value; }
public bool GiftEquals(PGT pgt)
{
@ -106,12 +106,12 @@ namespace PKHeX.Core
public override int Format => 4;
public override int Level
{
get { return IsPokémon ? PK.Met_Level : 0; }
get => IsPokémon ? PK.Met_Level : 0;
set { if (IsPokémon) PK.Met_Level = value; }
}
public override int Ball
{
get { return IsPokémon ? PK.Ball : 0; }
get => IsPokémon ? PK.Ball : 0;
set { if (IsPokémon) PK.Ball = value; }
}
@ -132,9 +132,9 @@ namespace PKHeX.Core
PokéWalkerArea = 14
}
public override string CardTitle { get { return "Raw Gift (PGT)"; } set { } }
public override int CardID { get { return -1; } set { } }
public override bool GiftUsed { get { return false; } set { } }
public override string CardTitle { get => "Raw Gift (PGT)"; set { } }
public override int CardID { get => -1; set { } }
public override bool GiftUsed { get => false; set { } }
public override object Content => PK;
public PGT(byte[] data = null)
@ -142,11 +142,11 @@ namespace PKHeX.Core
Data = (byte[])(data?.Clone() ?? new byte[Size]);
}
public byte CardType { get { return Data[0]; } set { Data[0] = value; } }
public byte CardType { get => Data[0]; set => Data[0] = value; }
// Unused 0x01
public byte Slot { get { return Data[2]; } set { Data[2] = value; } }
public byte Detail { get { return Data[3]; } set { Data[3] = value; } }
public override int Item { get { return BitConverter.ToUInt16(Data, 0x4); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4); } }
public byte Slot { get => Data[2]; set => Data[2] = value; }
public byte Detail { get => Data[3]; set => Data[3] = value; }
public override int Item { get => BitConverter.ToUInt16(Data, 0x4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4); }
public PK4 PK
{
@ -185,17 +185,17 @@ namespace PKHeX.Core
}
}
private GiftType PGTGiftType { get { return (GiftType)Data[0]; } set {Data[0] = (byte)value; } }
private GiftType PGTGiftType { get => (GiftType)Data[0]; set => Data[0] = (byte)value; }
public bool IsHatched => PGTGiftType == GiftType.Pokémon;
public override bool IsEgg { get { return PGTGiftType == GiftType.PokémonEgg; } set { if (value) { PGTGiftType = GiftType.PokémonEgg; PK.IsEgg = true; } } }
public bool IsManaphyEgg { get { return PGTGiftType == GiftType.ManaphyEgg; } set { if (value) PGTGiftType = GiftType.ManaphyEgg; } }
public override bool IsEgg { get => PGTGiftType == GiftType.PokémonEgg; set { if (value) { PGTGiftType = GiftType.PokémonEgg; PK.IsEgg = true; } } }
public bool IsManaphyEgg { get => PGTGiftType == GiftType.ManaphyEgg; set { if (value) PGTGiftType = GiftType.ManaphyEgg; } }
public override bool EggEncounter => IsEgg || IsManaphyEgg;
public override bool IsItem { get { return PGTGiftType == GiftType.Item; } set { if (value) PGTGiftType = GiftType.Item; } }
public override bool IsPokémon { get { return PGTGiftType == GiftType.Pokémon || PGTGiftType == GiftType.PokémonEgg || PGTGiftType == GiftType.ManaphyEgg; } set { } }
public override bool IsItem { get => PGTGiftType == GiftType.Item; set { if (value) PGTGiftType = GiftType.Item; } }
public override bool IsPokémon { get => PGTGiftType == GiftType.Pokémon || PGTGiftType == GiftType.PokémonEgg || PGTGiftType == GiftType.ManaphyEgg; set { } }
public override int Species { get { return IsManaphyEgg ? 490 : PK.Species; } set { PK.Species = value; } }
public override int[] Moves { get { return PK.Moves; } set { PK.Moves = value; } }
public override int HeldItem { get { return PK.HeldItem; } set { PK.HeldItem = value; } }
public override int Species { get => IsManaphyEgg ? 490 : PK.Species; set => PK.Species = value; }
public override int[] Moves { get => PK.Moves; set => PK.Moves = value; }
public override int HeldItem { get => PK.HeldItem; set => PK.HeldItem = value; }
public override bool IsShiny => PK.IsShiny;
public override PKM convertToPKM(SaveFile SAV)

View file

@ -16,39 +16,39 @@ namespace PKHeX.Core
}
// Pokémon Link Flag
public byte PL_Flag {
get { return Data[0x00]; }
set { Data[0x00] = value; } }
public bool PL_enabled { get { return PL_Flag != 0; } set { PL_Flag = (byte)(value ? 1 << 7 : 0); } }
get => Data[0x00]; set => Data[0x00] = value;
}
public bool PL_enabled { get => PL_Flag != 0; set => PL_Flag = (byte)(value ? 1 << 7 : 0); }
//Name of data source
public string Origin_app {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x01, 0x6E)); }
set { Encoding.Unicode.GetBytes(value.PadRight(54 + 1, '\0')).CopyTo(Data, 0x01); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x01, 0x6E));
set => Encoding.Unicode.GetBytes(value.PadRight(54 + 1, '\0')).CopyTo(Data, 0x01);
}
//Pokemon transfer flags?
public uint PKM1_flags {
get { return BitConverter.ToUInt32(Data, 0x99); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x99); } }
get => BitConverter.ToUInt32(Data, 0x99);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x99); }
public uint PKM2_flags {
get { return BitConverter.ToUInt32(Data, 0x141); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x141); } }
get => BitConverter.ToUInt32(Data, 0x141);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x141); }
public uint PKM3_flags {
get { return BitConverter.ToUInt32(Data, 0x1E9); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x1E9); } }
get => BitConverter.ToUInt32(Data, 0x1E9);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x1E9); }
public uint PKM4_flags {
get { return BitConverter.ToUInt32(Data, 0x291); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x291); } }
get => BitConverter.ToUInt32(Data, 0x291);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x291); }
public uint PKM5_flags {
get { return BitConverter.ToUInt32(Data, 0x339); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x339); } }
get => BitConverter.ToUInt32(Data, 0x339);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x339); }
public uint PKM6_flags {
get { return BitConverter.ToUInt32(Data, 0x3E1); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x3E1); } }
get => BitConverter.ToUInt32(Data, 0x3E1);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x3E1); }
public uint[] Flags
{
get { return new[] {PKM1_flags, PKM2_flags, PKM3_flags, PKM4_flags, PKM5_flags, PKM6_flags}; }
set
get => new[] { PKM1_flags, PKM2_flags, PKM3_flags, PKM4_flags, PKM5_flags, PKM6_flags }; set
{
if (value.Length > 0) PKM1_flags = value[0];
if (value.Length > 1) PKM2_flags = value[1];
@ -62,27 +62,27 @@ namespace PKHeX.Core
//Pokémon
public PL6_PKM poke1 {
get { return new PL6_PKM(Data.Skip(0x9D).Take(PL6_PKM.Size).ToArray()); }
set { value.Data.CopyTo(Data, 0x9D); } }
get => new PL6_PKM(Data.Skip(0x9D).Take(PL6_PKM.Size).ToArray());
set => value.Data.CopyTo(Data, 0x9D); }
public PL6_PKM poke2 {
get { return new PL6_PKM(Data.Skip(0x145).Take(PL6_PKM.Size).ToArray()); }
set { value.Data.CopyTo(Data, 0x145); } }
get => new PL6_PKM(Data.Skip(0x145).Take(PL6_PKM.Size).ToArray());
set => value.Data.CopyTo(Data, 0x145); }
public PL6_PKM poke3 {
get { return new PL6_PKM(Data.Skip(0x1ED).Take(PL6_PKM.Size).ToArray()); }
set { value.Data.CopyTo(Data, 0x1ED); } }
get => new PL6_PKM(Data.Skip(0x1ED).Take(PL6_PKM.Size).ToArray());
set => value.Data.CopyTo(Data, 0x1ED); }
public PL6_PKM poke4 {
get { return new PL6_PKM(Data.Skip(0x295).Take(PL6_PKM.Size).ToArray()); }
set { value.Data.CopyTo(Data, 0x295); } }
get => new PL6_PKM(Data.Skip(0x295).Take(PL6_PKM.Size).ToArray());
set => value.Data.CopyTo(Data, 0x295); }
public PL6_PKM poke5 {
get { return new PL6_PKM(Data.Skip(0x33D).Take(PL6_PKM.Size).ToArray()); }
set { value.Data.CopyTo(Data, 0x33D); } }
get => new PL6_PKM(Data.Skip(0x33D).Take(PL6_PKM.Size).ToArray());
set => value.Data.CopyTo(Data, 0x33D); }
public PL6_PKM poke6 {
get { return new PL6_PKM(Data.Skip(0x3E5).Take(PL6_PKM.Size).ToArray()); }
set { value.Data.CopyTo(Data, 0x3E5); } }
get => new PL6_PKM(Data.Skip(0x3E5).Take(PL6_PKM.Size).ToArray());
set => value.Data.CopyTo(Data, 0x3E5); }
public PL6_PKM[] Pokes
{
get { return new[] {poke1, poke2, poke3, poke4, poke5, poke6}; }
get => new[] { poke1, poke2, poke3, poke4, poke5, poke6 };
set
{
if (value.Length > 0) poke1 = value[0];
@ -96,45 +96,45 @@ namespace PKHeX.Core
// Item Properties
public int Item_1 {
get { return BitConverter.ToUInt16(Data, 0x489); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x489); } }
get => BitConverter.ToUInt16(Data, 0x489);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x489); }
public int Quantity_1 {
get { return BitConverter.ToUInt16(Data, 0x48B); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48B); } }
get => BitConverter.ToUInt16(Data, 0x48B);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48B); }
public int Item_2 {
get { return BitConverter.ToUInt16(Data, 0x48D); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48D); } }
get => BitConverter.ToUInt16(Data, 0x48D);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48D); }
public int Quantity_2 {
get { return BitConverter.ToUInt16(Data, 0x48F); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48F); } }
get => BitConverter.ToUInt16(Data, 0x48F);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48F); }
public int Item_3 {
get { return BitConverter.ToUInt16(Data, 0x491); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x491); } }
get => BitConverter.ToUInt16(Data, 0x491);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x491); }
public int Quantity_3 {
get { return BitConverter.ToUInt16(Data, 0x493); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x493); } }
get => BitConverter.ToUInt16(Data, 0x493);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x493); }
public int Item_4 {
get { return BitConverter.ToUInt16(Data, 0x495); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x495); } }
get => BitConverter.ToUInt16(Data, 0x495);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x495); }
public int Quantity_4 {
get { return BitConverter.ToUInt16(Data, 0x497); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x497); } }
get => BitConverter.ToUInt16(Data, 0x497);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x497); }
public int Item_5 {
get { return BitConverter.ToUInt16(Data, 0x499); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x499); } }
get => BitConverter.ToUInt16(Data, 0x499);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x499); }
public int Quantity_5 {
get { return BitConverter.ToUInt16(Data, 0x49B); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49B); } }
get => BitConverter.ToUInt16(Data, 0x49B);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49B); }
public int Item_6 {
get { return BitConverter.ToUInt16(Data, 0x49D); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49D); } }
get => BitConverter.ToUInt16(Data, 0x49D);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49D); }
public int Quantity_6 {
get { return BitConverter.ToUInt16(Data, 0x49F); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49F); } }
get => BitConverter.ToUInt16(Data, 0x49F);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49F); }
public int[] Items
{
get { return new[] {Item_1, Item_2, Item_3, Item_4, Item_5, Item_6}; }
get => new[] { Item_1, Item_2, Item_3, Item_4, Item_5, Item_6 };
set
{
if (value.Length > 0) Item_1 = value[0];
@ -148,7 +148,7 @@ namespace PKHeX.Core
public int[] Quantities
{
get { return new[] {Quantity_1, Quantity_2, Quantity_3, Quantity_4, Quantity_5, Quantity_6}; }
get => new[] { Quantity_1, Quantity_2, Quantity_3, Quantity_4, Quantity_5, Quantity_6 };
set
{
if (value.Length > 0) Quantity_1 = value[0];
@ -163,12 +163,12 @@ namespace PKHeX.Core
//Battle Points
public int BattlePoints {
get { return BitConverter.ToUInt16(Data, 0x4A1); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4A1); } }
get => BitConverter.ToUInt16(Data, 0x4A1);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4A1); }
//PokéMiles
public int Pokemiles {
get { return BitConverter.ToUInt16(Data, 0x4A3); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4A3); } }
get => BitConverter.ToUInt16(Data, 0x4A3);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4A3); }
}
public class PL6_PKM : IEncounterable
@ -182,134 +182,134 @@ namespace PKHeX.Core
Data = (byte[])(data?.Clone() ?? new byte[Size]);
}
public int TID {
get { return BitConverter.ToUInt16(Data, 0x00); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); } }
public int SID {
get { return BitConverter.ToUInt16(Data, 0x02); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x02); } }
public int TID {
get => BitConverter.ToUInt16(Data, 0x00);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); }
public int SID {
get => BitConverter.ToUInt16(Data, 0x02);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x02); }
public int OriginGame {
get { return Data[0x04]; }
set { Data[0x04] = (byte)value; } }
get => Data[0x04];
set => Data[0x04] = (byte)value; }
public uint EncryptionConstant {
get { return BitConverter.ToUInt32(Data, 0x08); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x08); } }
get => BitConverter.ToUInt32(Data, 0x08);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x08); }
public int Pokéball {
get { return Data[0xE]; }
set { Data[0xE] = (byte)value; } }
get => Data[0xE];
set => Data[0xE] = (byte)value; }
public int HeldItem {
get { return BitConverter.ToUInt16(Data, 0x10); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x10); } }
get => BitConverter.ToUInt16(Data, 0x10);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x10); }
public int Move1 {
get { return BitConverter.ToUInt16(Data, 0x12); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); } }
get => BitConverter.ToUInt16(Data, 0x12);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); }
public int Move2 {
get { return BitConverter.ToUInt16(Data, 0x14); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x14); } }
get => BitConverter.ToUInt16(Data, 0x14);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x14); }
public int Move3 {
get { return BitConverter.ToUInt16(Data, 0x16); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); } }
get => BitConverter.ToUInt16(Data, 0x16);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); }
public int Move4 {
get { return BitConverter.ToUInt16(Data, 0x18); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x18); } }
get => BitConverter.ToUInt16(Data, 0x18);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x18); }
public int Species {
get { return BitConverter.ToUInt16(Data, 0x1A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1A); } }
get => BitConverter.ToUInt16(Data, 0x1A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1A); }
public int Form {
get { return Data[0x1C]; }
set { Data[0x1C] = (byte)value; } }
get => Data[0x1C];
set => Data[0x1C] = (byte)value; }
public int Language {
get { return Data[0x1D]; }
set { Data[0x1D] = (byte)value; } }
get => Data[0x1D];
set => Data[0x1D] = (byte)value; }
public string Nickname {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x1E, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x1E); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x1E, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x1E); }
public int Nature {
get { return Data[0x38]; }
set { Data[0x38] = (byte)value; } }
get => Data[0x38];
set => Data[0x38] = (byte)value; }
public int Gender {
get { return Data[0x39]; }
set { Data[0x39] = (byte)value; } }
get => Data[0x39];
set => Data[0x39] = (byte)value; }
public int AbilityType {
get { return Data[0x3A]; }
set { Data[0x3A] = (byte)value; } }
get => Data[0x3A];
set => Data[0x3A] = (byte)value; }
public int PIDType {
get { return Data[0x3B]; }
set { Data[0x3B] = (byte)value; } }
get => Data[0x3B];
set => Data[0x3B] = (byte)value; }
public int EggLocation {
get { return BitConverter.ToUInt16(Data, 0x3C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x3C); } }
get => BitConverter.ToUInt16(Data, 0x3C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x3C); }
public int MetLocation {
get { return BitConverter.ToUInt16(Data, 0x3E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x3F); } }
get => BitConverter.ToUInt16(Data, 0x3E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x3F); }
public int MetLevel {
get { return Data[0x40]; }
set { Data[0x40] = (byte)value; } }
public int LevelMin { get { return MetLevel; } }
public int LevelMax { get { return MetLevel; } }
get => Data[0x40];
set => Data[0x40] = (byte)value; }
public int LevelMin => MetLevel;
public int LevelMax => MetLevel;
public int CNT_Cool { get { return Data[0x41]; } set { Data[0x41] = (byte)value; } }
public int CNT_Beauty { get { return Data[0x42]; } set { Data[0x42] = (byte)value; } }
public int CNT_Cute { get { return Data[0x43]; } set { Data[0x43] = (byte)value; } }
public int CNT_Smart { get { return Data[0x44]; } set { Data[0x44] = (byte)value; } }
public int CNT_Tough { get { return Data[0x45]; } set { Data[0x45] = (byte)value; } }
public int CNT_Sheen { get { return Data[0x46]; } set { Data[0x46] = (byte)value; } }
public int CNT_Cool { get => Data[0x41]; set => Data[0x41] = (byte)value; }
public int CNT_Beauty { get => Data[0x42]; set => Data[0x42] = (byte)value; }
public int CNT_Cute { get => Data[0x43]; set => Data[0x43] = (byte)value; }
public int CNT_Smart { get => Data[0x44]; set => Data[0x44] = (byte)value; }
public int CNT_Tough { get => Data[0x45]; set => Data[0x45] = (byte)value; }
public int CNT_Sheen { get => Data[0x46]; set => Data[0x46] = (byte)value; }
public int IV_HP { get { return Data[0x47]; } set { Data[0x47] = (byte)value; } }
public int IV_ATK { get { return Data[0x48]; } set { Data[0x48] = (byte)value; } }
public int IV_DEF { get { return Data[0x49]; } set { Data[0x49] = (byte)value; } }
public int IV_SPE { get { return Data[0x4A]; } set { Data[0x4A] = (byte)value; } }
public int IV_SPA { get { return Data[0x4B]; } set { Data[0x4B] = (byte)value; } }
public int IV_SPD { get { return Data[0x4C]; } set { Data[0x4C] = (byte)value; } }
public int IV_HP { get => Data[0x47]; set => Data[0x47] = (byte)value; }
public int IV_ATK { get => Data[0x48]; set => Data[0x48] = (byte)value; }
public int IV_DEF { get => Data[0x49]; set => Data[0x49] = (byte)value; }
public int IV_SPE { get => Data[0x4A]; set => Data[0x4A] = (byte)value; }
public int IV_SPA { get => Data[0x4B]; set => Data[0x4B] = (byte)value; }
public int IV_SPD { get => Data[0x4C]; set => Data[0x4C] = (byte)value; }
public int OTGender { get { return Data[0x4D]; } set { Data[0x4D] = (byte)value; } }
public int OTGender { get => Data[0x4D]; set => Data[0x4D] = (byte)value; }
public string OT {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x4E, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0x4E); } }
public int Level { get { return Data[0x68]; } set { Data[0x68] = (byte)value; } }
public bool IsEgg { get { return Data[0x69] == 1; } set { Data[0x69] = (byte)(value ? 1 : 0); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x4E, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0x4E); }
public int Level { get => Data[0x68]; set => Data[0x68] = (byte)value; }
public bool IsEgg { get => Data[0x69] == 1; set => Data[0x69] = (byte)(value ? 1 : 0); }
public uint PID {
get { return BitConverter.ToUInt32(Data, 0x6C); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x6C); } }
get => BitConverter.ToUInt32(Data, 0x6C);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x6C); }
public int RelearnMove1 {
get { return BitConverter.ToUInt16(Data, 0x70); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); } }
get => BitConverter.ToUInt16(Data, 0x70);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); }
public int RelearnMove2 {
get { return BitConverter.ToUInt16(Data, 0x72); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x72); } }
get => BitConverter.ToUInt16(Data, 0x72);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x72); }
public int RelearnMove3 {
get { return BitConverter.ToUInt16(Data, 0x74); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x74); } }
get => BitConverter.ToUInt16(Data, 0x74);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x74); }
public int RelearnMove4 {
get { return BitConverter.ToUInt16(Data, 0x76); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x76); } }
public int OT_Intensity { get { return Data[0x78]; } set { Data[0x78] = (byte)value; } }
public int OT_Memory { get { return Data[0x79]; } set { Data[0x79] = (byte)value; } }
public int OT_TextVar { get { return BitConverter.ToUInt16(Data, 0x7A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); } }
public int OT_Feeling { get { return Data[0x7C]; } set { Data[0x7C] = (byte)value; } }
get => BitConverter.ToUInt16(Data, 0x76);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x76); }
public int OT_Intensity { get => Data[0x78]; set => Data[0x78] = (byte)value; }
public int OT_Memory { get => Data[0x79]; set => Data[0x79] = (byte)value; }
public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0x7A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); }
public int OT_Feeling { get => Data[0x7C]; set => Data[0x7C] = (byte)value; }
private byte RIB0 { get { return Data[0x0C]; } set { Data[0x0C] = value; } }
public bool RIB0_0 { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Battle Champ Ribbon
public bool RIB0_1 { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Regional Champ Ribbon
public bool RIB0_2 { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // National Champ Ribbon
public bool RIB0_3 { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Country Ribbon
public bool RIB0_4 { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // National Ribbon
public bool RIB0_5 { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Earth Ribbon
public bool RIB0_6 { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // World Ribbon
public bool RIB0_7 { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Event Ribbon
private byte RIB1 { get { return Data[0x0D]; } set { Data[0x0D] = value; } }
public bool RIB1_0 { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // World Champ Ribbon
public bool RIB1_1 { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Birthday Ribbon
public bool RIB1_2 { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Special Ribbon
public bool RIB1_3 { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Souvenir Ribbon
public bool RIB1_4 { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Wishing Ribbon
public bool RIB1_5 { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Classic Ribbon
public bool RIB1_6 { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Premier Ribbon
public bool RIB1_7 { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Empty
private byte RIB0 { get => Data[0x0C]; set => Data[0x0C] = value; }
public bool RIB0_0 { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Battle Champ Ribbon
public bool RIB0_1 { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Regional Champ Ribbon
public bool RIB0_2 { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // National Champ Ribbon
public bool RIB0_3 { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Country Ribbon
public bool RIB0_4 { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // National Ribbon
public bool RIB0_5 { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Earth Ribbon
public bool RIB0_6 { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Ribbon
public bool RIB0_7 { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Event Ribbon
private byte RIB1 { get => Data[0x0D]; set => Data[0x0D] = value; }
public bool RIB1_0 { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // World Champ Ribbon
public bool RIB1_1 { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Birthday Ribbon
public bool RIB1_2 { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Special Ribbon
public bool RIB1_3 { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Souvenir Ribbon
public bool RIB1_4 { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Wishing Ribbon
public bool RIB1_5 { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Classic Ribbon
public bool RIB1_6 { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Premier Ribbon
public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
public int[] Moves
{
get { return new[] {Move1, Move2, Move3, Move4}; }
get => new[] { Move1, Move2, Move3, Move4 };
set
{
if (value.Length > 0) Move1 = value[0];
@ -320,7 +320,7 @@ namespace PKHeX.Core
}
public int[] RelearnMoves
{
get { return new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; }
get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
set
{
if (value.Length > 0) RelearnMove1 = value[0];

View file

@ -30,23 +30,23 @@ namespace PKHeX.Core
// General Card Properties
public override int CardID {
get { return BitConverter.ToUInt16(Data, 0); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); } }
get => BitConverter.ToUInt16(Data, 0);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); }
public override string CardTitle { // Max len 36 char, followed by null terminator
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72)); }
set { Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); } }
private uint RawDate {
get { return BitConverter.ToUInt32(Data, 0x4C); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x4C); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72));
set => Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); }
private uint RawDate {
get => BitConverter.ToUInt32(Data, 0x4C);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x4C); }
private uint Year {
get { return RawDate/10000; }
set { RawDate = value*10000 + RawDate%10000; } }
get => RawDate / 10000;
set => RawDate = value * 10000 + RawDate % 10000; }
private uint Month {
get { return RawDate%10000/100; }
set { RawDate = Year*10000 + value*100 + RawDate%100; } }
get => RawDate % 10000 / 100;
set => RawDate = Year * 10000 + value * 100 + RawDate % 100; }
private uint Day {
get { return RawDate%100; }
set { RawDate = Year*10000 + Month*100 + value; } }
get => RawDate % 100;
set => RawDate = Year * 10000 + Month * 100 + value; }
/// <summary>
/// Gets or sets the date of the card.
@ -81,155 +81,155 @@ namespace PKHeX.Core
}
}
public int CardLocation { get { return Data[0x50]; } set { Data[0x50] = (byte)value; } }
public int CardLocation { get => Data[0x50]; set => Data[0x50] = (byte)value; }
public int CardType { get { return Data[0x51]; } set { Data[0x51] = (byte)value; } }
public override bool GiftUsed { get { return Data[0x52] >> 1 > 0; } set { Data[0x52] = (byte)(Data[0x52] & ~2 | (value ? 2 : 0)); } }
public bool MultiObtain { get { return Data[0x53] == 1; } set { Data[0x53] = (byte)(value ? 1 : 0); } }
public int CardType { get => Data[0x51]; set => Data[0x51] = (byte)value; }
public override bool GiftUsed { get => Data[0x52] >> 1 > 0; set => Data[0x52] = (byte)(Data[0x52] & ~2 | (value ? 2 : 0)); }
public bool MultiObtain { get => Data[0x53] == 1; set => Data[0x53] = (byte)(value ? 1 : 0); }
// Item Properties
public override bool IsItem { get { return CardType == 1; } set { if (value) CardType = 1; } }
public override bool IsItem { get => CardType == 1; set { if (value) CardType = 1; } }
public override int Item {
get { return BitConverter.ToUInt16(Data, 0x68); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); } }
get => BitConverter.ToUInt16(Data, 0x68);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
public override int Quantity {
get { return BitConverter.ToUInt16(Data, 0x70); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); } }
get => BitConverter.ToUInt16(Data, 0x70);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); }
// Pokémon Properties
public override bool IsPokémon { get { return CardType == 0; } set { if (value) CardType = 0; } }
public override bool IsPokémon { get => CardType == 0; set { if (value) CardType = 0; } }
public override bool IsShiny => PIDType == 2;
public int TID {
get { return BitConverter.ToUInt16(Data, 0x68); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); } }
public int SID {
get { return BitConverter.ToUInt16(Data, 0x6A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); } }
public int TID {
get => BitConverter.ToUInt16(Data, 0x68);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
public int SID {
get => BitConverter.ToUInt16(Data, 0x6A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
public int OriginGame {
get { return Data[0x6C]; }
set { Data[0x6C] = (byte)value; } }
get => Data[0x6C];
set => Data[0x6C] = (byte)value; }
public uint EncryptionConstant {
get { return BitConverter.ToUInt32(Data, 0x70); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x70); } }
get => BitConverter.ToUInt32(Data, 0x70);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x70); }
public override int Ball {
get { return Data[0x76]; }
set { Data[0x76] = (byte)value; } }
get => Data[0x76];
set => Data[0x76] = (byte)value; }
public override int HeldItem {
get { return BitConverter.ToUInt16(Data, 0x78); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); } }
get => BitConverter.ToUInt16(Data, 0x78);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); }
public int Move1 {
get { return BitConverter.ToUInt16(Data, 0x7A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); } }
get => BitConverter.ToUInt16(Data, 0x7A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); }
public int Move2 {
get { return BitConverter.ToUInt16(Data, 0x7C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); } }
get => BitConverter.ToUInt16(Data, 0x7C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); }
public int Move3 {
get { return BitConverter.ToUInt16(Data, 0x7E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); } }
get => BitConverter.ToUInt16(Data, 0x7E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); }
public int Move4 {
get { return BitConverter.ToUInt16(Data, 0x80); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); } }
get => BitConverter.ToUInt16(Data, 0x80);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); }
public override int Species {
get { return BitConverter.ToUInt16(Data, 0x82); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); } }
get => BitConverter.ToUInt16(Data, 0x82);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); }
public int Form {
get { return Data[0x84]; }
set { Data[0x84] = (byte)value; } }
get => Data[0x84];
set => Data[0x84] = (byte)value; }
public int Language {
get { return Data[0x85]; }
set { Data[0x85] = (byte)value; } }
get => Data[0x85];
set => Data[0x85] = (byte)value; }
public string Nickname {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); }
public int Nature {
get { return Data[0xA0]; }
set { Data[0xA0] = (byte)value; } }
get => Data[0xA0];
set => Data[0xA0] = (byte)value; }
public int Gender {
get { return Data[0xA1]; }
set { Data[0xA1] = (byte)value; } }
get => Data[0xA1];
set => Data[0xA1] = (byte)value; }
public int AbilityType {
get { return Data[0xA2]; }
set { Data[0xA2] = (byte)value; } }
get => Data[0xA2];
set => Data[0xA2] = (byte)value; }
public int PIDType {
get { return Data[0xA3]; }
set { Data[0xA3] = (byte)value; } }
get => Data[0xA3];
set => Data[0xA3] = (byte)value; }
public int EggLocation {
get { return BitConverter.ToUInt16(Data, 0xA4); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); } }
get => BitConverter.ToUInt16(Data, 0xA4);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); }
public int MetLocation {
get { return BitConverter.ToUInt16(Data, 0xA6); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); } }
get => BitConverter.ToUInt16(Data, 0xA6);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); }
public int CNT_Cool { get { return Data[0xA9]; } set { Data[0xA9] = (byte)value; } }
public int CNT_Beauty { get { return Data[0xAA]; } set { Data[0xAA] = (byte)value; } }
public int CNT_Cute { get { return Data[0xAB]; } set { Data[0xAB] = (byte)value; } }
public int CNT_Smart { get { return Data[0xAC]; } set { Data[0xAC] = (byte)value; } }
public int CNT_Tough { get { return Data[0xAD]; } set { Data[0xAD] = (byte)value; } }
public int CNT_Sheen { get { return Data[0xAE]; } set { Data[0xAE] = (byte)value; } }
public int CNT_Cool { get => Data[0xA9]; set => Data[0xA9] = (byte)value; }
public int CNT_Beauty { get => Data[0xAA]; set => Data[0xAA] = (byte)value; }
public int CNT_Cute { get => Data[0xAB]; set => Data[0xAB] = (byte)value; }
public int CNT_Smart { get => Data[0xAC]; set => Data[0xAC] = (byte)value; }
public int CNT_Tough { get => Data[0xAD]; set => Data[0xAD] = (byte)value; }
public int CNT_Sheen { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
public int IV_HP { get { return Data[0xAF]; } set { Data[0xAF] = (byte)value; } }
public int IV_ATK { get { return Data[0xB0]; } set { Data[0xB0] = (byte)value; } }
public int IV_DEF { get { return Data[0xB1]; } set { Data[0xB1] = (byte)value; } }
public int IV_SPE { get { return Data[0xB2]; } set { Data[0xB2] = (byte)value; } }
public int IV_SPA { get { return Data[0xB3]; } set { Data[0xB3] = (byte)value; } }
public int IV_SPD { get { return Data[0xB4]; } set { Data[0xB4] = (byte)value; } }
public int IV_HP { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
public int IV_ATK { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
public int IV_DEF { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
public int IV_SPE { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public int IV_SPA { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public int IV_SPD { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
public int OTGender { get { return Data[0xB5]; } set { Data[0xB5] = (byte)value; } }
public int OTGender { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
public string OT {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6); } }
public override int Level { get { return Data[0xD0]; } set { Data[0xD0] = (byte)value; } }
public override bool IsEgg { get { return Data[0xD1] == 1; } set { Data[0xD1] = (byte)(value ? 1 : 0); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6);
}
public override int Level { get => Data[0xD0]; set => Data[0xD0] = (byte)value; }
public override bool IsEgg { get => Data[0xD1] == 1; set => Data[0xD1] = (byte)(value ? 1 : 0); }
public uint PID {
get { return BitConverter.ToUInt32(Data, 0xD4); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0xD4); } }
get => BitConverter.ToUInt32(Data, 0xD4); set => BitConverter.GetBytes(value).CopyTo(Data, 0xD4);
}
public int RelearnMove1 {
get { return BitConverter.ToUInt16(Data, 0xD8); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); } }
get => BitConverter.ToUInt16(Data, 0xD8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8);
}
public int RelearnMove2 {
get { return BitConverter.ToUInt16(Data, 0xDA); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); } }
get => BitConverter.ToUInt16(Data, 0xDA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA);
}
public int RelearnMove3 {
get { return BitConverter.ToUInt16(Data, 0xDC); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC); } }
get => BitConverter.ToUInt16(Data, 0xDC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC);
}
public int RelearnMove4 {
get { return BitConverter.ToUInt16(Data, 0xDE); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE); } }
public int OT_Intensity { get { return Data[0xE0]; } set { Data[0xE0] = (byte)value; } }
public int OT_Memory { get { return Data[0xE1]; } set { Data[0xE1] = (byte)value; } }
public int OT_TextVar { get { return BitConverter.ToUInt16(Data, 0xE2); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); } }
public int OT_Feeling { get { return Data[0xE4]; } set { Data[0xE4] = (byte)value; } }
get => BitConverter.ToUInt16(Data, 0xDE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE);
}
public int OT_Intensity { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
public int OT_Memory { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xE2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); }
public int OT_Feeling { get => Data[0xE4]; set => Data[0xE4] = (byte)value; }
public int EV_HP { get { return Data[0xE5]; } set { Data[0xE5] = (byte)value; } }
public int EV_ATK { get { return Data[0xE6]; } set { Data[0xE6] = (byte)value; } }
public int EV_DEF { get { return Data[0xE7]; } set { Data[0xE7] = (byte)value; } }
public int EV_SPE { get { return Data[0xE8]; } set { Data[0xE8] = (byte)value; } }
public int EV_SPA { get { return Data[0xE9]; } set { Data[0xE9] = (byte)value; } }
public int EV_SPD { get { return Data[0xEA]; } set { Data[0xEA] = (byte)value; } }
public int EV_HP { get => Data[0xE5]; set => Data[0xE5] = (byte)value; }
public int EV_ATK { get => Data[0xE6]; set => Data[0xE6] = (byte)value; }
public int EV_DEF { get => Data[0xE7]; set => Data[0xE7] = (byte)value; }
public int EV_SPE { get => Data[0xE8]; set => Data[0xE8] = (byte)value; }
public int EV_SPA { get => Data[0xE9]; set => Data[0xE9] = (byte)value; }
public int EV_SPD { get => Data[0xEA]; set => Data[0xEA] = (byte)value; }
private byte RIB0 { get { return Data[0x74]; } set { Data[0x74] = value; } }
public bool RibbonChampionBattle { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Battle Champ Ribbon
public bool RibbonChampionRegional { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Regional Champ Ribbon
public bool RibbonChampionNational { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // National Champ Ribbon
public bool RibbonCountry { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Country Ribbon
public bool RibbonNational { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // National Ribbon
public bool RibbonEarth { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Earth Ribbon
public bool RibbonWorld { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // World Ribbon
public bool RibbonEvent { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Event Ribbon
private byte RIB1 { get { return Data[0x75]; } set { Data[0x75] = value; } }
public bool RibbonChampionWorld { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // World Champ Ribbon
public bool RibbonBirthday { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Birthday Ribbon
public bool RibbonSpecial { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Special Ribbon
public bool RibbonSouvenir { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Souvenir Ribbon
public bool RibbonWishing { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Wishing Ribbon
public bool RibbonClassic { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Classic Ribbon
public bool RibbonPremier { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Premier Ribbon
public bool RIB1_7 { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Empty
private byte RIB0 { get => Data[0x74]; set => Data[0x74] = value; }
public bool RibbonChampionBattle { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Battle Champ Ribbon
public bool RibbonChampionRegional { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Regional Champ Ribbon
public bool RibbonChampionNational { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // National Champ Ribbon
public bool RibbonCountry { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Country Ribbon
public bool RibbonNational { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // National Ribbon
public bool RibbonEarth { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Earth Ribbon
public bool RibbonWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Ribbon
public bool RibbonEvent { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Event Ribbon
private byte RIB1 { get => Data[0x75]; set => Data[0x75] = value; }
public bool RibbonChampionWorld { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // World Champ Ribbon
public bool RibbonBirthday { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Birthday Ribbon
public bool RibbonSpecial { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Special Ribbon
public bool RibbonSouvenir { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Souvenir Ribbon
public bool RibbonWishing { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Wishing Ribbon
public bool RibbonClassic { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Classic Ribbon
public bool RibbonPremier { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Premier Ribbon
public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
// Meta Accessible Properties
public int[] IVs
{
get { return new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; }
get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
set
{
if (value?.Length != 6) return;
@ -239,7 +239,7 @@ namespace PKHeX.Core
}
public int[] EVs
{
get { return new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD }; }
get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
set
{
if (value?.Length != 6) return;
@ -251,7 +251,7 @@ namespace PKHeX.Core
public override int[] Moves
{
get { return new[] { Move1, Move2, Move3, Move4 }; }
get => new[] { Move1, Move2, Move3, Move4 };
set
{
if (value.Length > 0) Move1 = value[0];
@ -262,7 +262,7 @@ namespace PKHeX.Core
}
public override int[] RelearnMoves
{
get { return new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; }
get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
set
{
if (value.Length > 0) RelearnMove1 = value[0];

View file

@ -25,23 +25,23 @@ namespace PKHeX.Core
// General Card Properties
public override int CardID {
get { return BitConverter.ToUInt16(Data, 0); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); } }
get => BitConverter.ToUInt16(Data, 0);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); }
public override string CardTitle { // Max len 36 char, followed by null terminator
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72)); }
set { Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); } }
private uint RawDate {
get { return BitConverter.ToUInt32(Data, 0x4C); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x4C); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72));
set => Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); }
private uint RawDate {
get => BitConverter.ToUInt32(Data, 0x4C);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x4C); }
private uint Year {
get { return RawDate/10000 + 2000; }
set { RawDate = (value-2000)*10000 + RawDate%10000; } }
get => RawDate / 10000 + 2000;
set => RawDate = (value - 2000) * 10000 + RawDate % 10000; }
private uint Month {
get { return RawDate%10000/100; }
set { RawDate = (Year-2000)*10000 + value*100 + RawDate%100; } }
get => RawDate % 10000 / 100;
set => RawDate = (Year - 2000) * 10000 + value * 100 + RawDate % 100; }
private uint Day {
get { return RawDate%100; }
set { RawDate = (Year-2000)*10000 + Month*100 + value; } }
get => RawDate % 100;
set => RawDate = (Year - 2000) * 10000 + Month * 100 + value; }
/// <summary>
/// Gets or sets the date of the card.
@ -76,200 +76,184 @@ namespace PKHeX.Core
}
}
public int CardLocation { get { return Data[0x50]; } set { Data[0x50] = (byte)value; } }
public int CardLocation { get => Data[0x50]; set => Data[0x50] = (byte)value; }
public int CardType { get { return Data[0x51]; } set { Data[0x51] = (byte)value; } }
public byte CardFlags { get { return Data[0x52]; } set { Data[0x52] = value; } }
public int CardType { get => Data[0x51]; set => Data[0x51] = (byte)value; }
public byte CardFlags { get => Data[0x52]; set => Data[0x52] = value; }
public bool GiftRepeatable { get { return (CardFlags & 1) == 0; } set { CardFlags = (byte)(CardFlags & ~1 | (value ? 0 : 1)); } }
public override bool GiftUsed { get { return (CardFlags & 2) == 2; } set { CardFlags = (byte)(CardFlags & ~2 | (value ? 2 : 0)); } }
public bool GiftOncePerDay { get { return (CardFlags & 4) == 4; } set { CardFlags = (byte)(CardFlags & ~4 | (value ? 4 : 0)); } }
public bool GiftRepeatable { get => (CardFlags & 1) == 0; set => CardFlags = (byte)(CardFlags & ~1 | (value ? 0 : 1)); }
public override bool GiftUsed { get => (CardFlags & 2) == 2; set => CardFlags = (byte)(CardFlags & ~2 | (value ? 2 : 0)); }
public bool GiftOncePerDay { get => (CardFlags & 4) == 4; set => CardFlags = (byte)(CardFlags & ~4 | (value ? 4 : 0)); }
public bool MultiObtain { get { return Data[0x53] == 1; } set { Data[0x53] = (byte)(value ? 1 : 0); } }
public bool MultiObtain { get => Data[0x53] == 1; set => Data[0x53] = (byte)(value ? 1 : 0); }
// BP Properties
public override bool IsBP { get { return CardType == 3; } set { if (value) CardType = 3; } }
public override bool IsBP { get => CardType == 3; set { if (value) CardType = 3; } }
public override int BP
{
get { return Item; }
set { Item = value; }
get => Item;
set => Item = value;
}
// Bean (Mame) Properties
public override bool IsBean { get { return CardType == 2; } set { if (value) CardType = 2; } }
public override bool IsBean { get => CardType == 2; set { if (value) CardType = 2; } }
public override int Bean
{
get { return Item; }
set { Item = value; }
get => Item;
set => Item = value;
}
// Item Properties
public override bool IsItem { get { return CardType == 1; } set { if (value) CardType = 1; } }
public override bool IsItem { get => CardType == 1; set { if (value) CardType = 1; } }
public override int Item {
get { return BitConverter.ToUInt16(Data, 0x68); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); } }
get => BitConverter.ToUInt16(Data, 0x68);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
public int GetItem(int index)
{
return BitConverter.ToUInt16(Data, 0x68 + 0x4*index);
}
public void SetItem(int index, ushort item)
{
BitConverter.GetBytes(item).CopyTo(Data, 0x68 + 4*index);
}
public int GetItem(int index) => BitConverter.ToUInt16(Data, 0x68 + 0x4*index);
public void SetItem(int index, ushort item) => BitConverter.GetBytes(item).CopyTo(Data, 0x68 + 4*index);
public int GetQuantity(int index) => BitConverter.ToUInt16(Data, 0x6A + 0x4 * index);
public void SetQuantity(int index, ushort quantity) => BitConverter.GetBytes(quantity).CopyTo(Data, 0x6A + 4 * index);
public override int Quantity {
get { return BitConverter.ToUInt16(Data, 0x6A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); } }
public int GetQuantity(int index)
{
return BitConverter.ToUInt16(Data, 0x6A + 0x4 * index);
}
public void SetQuantity(int index, ushort quantity)
{
BitConverter.GetBytes(quantity).CopyTo(Data, 0x6A + 4 * index);
}
get => BitConverter.ToUInt16(Data, 0x6A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
// Pokémon Properties
public override bool IsPokémon { get { return CardType == 0; } set { if (value) CardType = 0; } }
public override bool IsPokémon { get => CardType == 0; set { if (value) CardType = 0; } }
public override bool IsShiny => PIDType == 2;
public int TID {
get { return BitConverter.ToUInt16(Data, 0x68); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); } }
public int SID {
get { return BitConverter.ToUInt16(Data, 0x6A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); } }
public int TID {
get => BitConverter.ToUInt16(Data, 0x68);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
public int SID {
get => BitConverter.ToUInt16(Data, 0x6A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
public int OriginGame {
get { return Data[0x6C]; }
set { Data[0x6C] = (byte)value; } }
get => Data[0x6C];
set => Data[0x6C] = (byte)value; }
public uint EncryptionConstant {
get { return BitConverter.ToUInt32(Data, 0x70); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x70); } }
get => BitConverter.ToUInt32(Data, 0x70);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x70); }
public override int Ball {
get { return Data[0x76]; }
set { Data[0x76] = (byte)value; } }
get => Data[0x76];
set => Data[0x76] = (byte)value; }
public override int HeldItem {
get { return BitConverter.ToUInt16(Data, 0x78); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); } }
get => BitConverter.ToUInt16(Data, 0x78);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); }
public int Move1 {
get { return BitConverter.ToUInt16(Data, 0x7A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); } }
get => BitConverter.ToUInt16(Data, 0x7A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); }
public int Move2 {
get { return BitConverter.ToUInt16(Data, 0x7C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); } }
get => BitConverter.ToUInt16(Data, 0x7C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); }
public int Move3 {
get { return BitConverter.ToUInt16(Data, 0x7E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); } }
get => BitConverter.ToUInt16(Data, 0x7E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); }
public int Move4 {
get { return BitConverter.ToUInt16(Data, 0x80); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); } }
get => BitConverter.ToUInt16(Data, 0x80);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); }
public override int Species {
get { return BitConverter.ToUInt16(Data, 0x82); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); } }
get => BitConverter.ToUInt16(Data, 0x82);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); }
public int Form {
get { return Data[0x84]; }
set { Data[0x84] = (byte)value; } }
get => Data[0x84];
set => Data[0x84] = (byte)value; }
public int Language {
get { return Data[0x85]; }
set { Data[0x85] = (byte)value; } }
get => Data[0x85];
set => Data[0x85] = (byte)value; }
public string Nickname {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); }
public int Nature {
get { return Data[0xA0]; }
set { Data[0xA0] = (byte)value; } }
get => Data[0xA0];
set => Data[0xA0] = (byte)value; }
public int Gender {
get { return Data[0xA1]; }
set { Data[0xA1] = (byte)value; } }
get => Data[0xA1];
set => Data[0xA1] = (byte)value; }
public int AbilityType {
get { return Data[0xA2]; }
set { Data[0xA2] = (byte)value; } }
get => Data[0xA2];
set => Data[0xA2] = (byte)value; }
public int PIDType {
get { return Data[0xA3]; }
set { Data[0xA3] = (byte)value; } }
get => Data[0xA3];
set => Data[0xA3] = (byte)value; }
public int EggLocation {
get { return BitConverter.ToUInt16(Data, 0xA4); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); } }
get => BitConverter.ToUInt16(Data, 0xA4);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); }
public int MetLocation {
get { return BitConverter.ToUInt16(Data, 0xA6); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); } }
public int MetLevel { get { return Data[0xA8]; } set { Data[0xA8] = (byte)value; } }
get => BitConverter.ToUInt16(Data, 0xA6);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); }
public int MetLevel { get => Data[0xA8]; set => Data[0xA8] = (byte)value; }
public int CNT_Cool { get { return Data[0xA9]; } set { Data[0xA9] = (byte)value; } }
public int CNT_Beauty { get { return Data[0xAA]; } set { Data[0xAA] = (byte)value; } }
public int CNT_Cute { get { return Data[0xAB]; } set { Data[0xAB] = (byte)value; } }
public int CNT_Smart { get { return Data[0xAC]; } set { Data[0xAC] = (byte)value; } }
public int CNT_Tough { get { return Data[0xAD]; } set { Data[0xAD] = (byte)value; } }
public int CNT_Sheen { get { return Data[0xAE]; } set { Data[0xAE] = (byte)value; } }
public int CNT_Cool { get => Data[0xA9]; set => Data[0xA9] = (byte)value; }
public int CNT_Beauty { get => Data[0xAA]; set => Data[0xAA] = (byte)value; }
public int CNT_Cute { get => Data[0xAB]; set => Data[0xAB] = (byte)value; }
public int CNT_Smart { get => Data[0xAC]; set => Data[0xAC] = (byte)value; }
public int CNT_Tough { get => Data[0xAD]; set => Data[0xAD] = (byte)value; }
public int CNT_Sheen { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
public int IV_HP { get { return Data[0xAF]; } set { Data[0xAF] = (byte)value; } }
public int IV_ATK { get { return Data[0xB0]; } set { Data[0xB0] = (byte)value; } }
public int IV_DEF { get { return Data[0xB1]; } set { Data[0xB1] = (byte)value; } }
public int IV_SPE { get { return Data[0xB2]; } set { Data[0xB2] = (byte)value; } }
public int IV_SPA { get { return Data[0xB3]; } set { Data[0xB3] = (byte)value; } }
public int IV_SPD { get { return Data[0xB4]; } set { Data[0xB4] = (byte)value; } }
public int IV_HP { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
public int IV_ATK { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
public int IV_DEF { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
public int IV_SPE { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public int IV_SPA { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public int IV_SPD { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
public int OTGender { get { return Data[0xB5]; } set { Data[0xB5] = (byte)value; } }
public int OTGender { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
public string OT {
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6); } }
public override int Level { get { return Data[0xD0]; } set { Data[0xD0] = (byte)value; } }
public override bool IsEgg { get { return Data[0xD1] == 1; } set { Data[0xD1] = (byte)(value ? 1 : 0); } }
public ushort AdditionalItem { get { return BitConverter.ToUInt16(Data, 0xD2); } set { BitConverter.GetBytes(value).CopyTo(Data, 0xD2); } }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6); }
public override int Level { get => Data[0xD0]; set => Data[0xD0] = (byte)value; }
public override bool IsEgg { get => Data[0xD1] == 1; set => Data[0xD1] = (byte)(value ? 1 : 0); }
public ushort AdditionalItem { get => BitConverter.ToUInt16(Data, 0xD2); set => BitConverter.GetBytes(value).CopyTo(Data, 0xD2); }
public uint PID {
get { return BitConverter.ToUInt32(Data, 0xD4); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0xD4); } }
get => BitConverter.ToUInt32(Data, 0xD4);
set => BitConverter.GetBytes(value).CopyTo(Data, 0xD4); }
public int RelearnMove1 {
get { return BitConverter.ToUInt16(Data, 0xD8); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); } }
get => BitConverter.ToUInt16(Data, 0xD8);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); }
public int RelearnMove2 {
get { return BitConverter.ToUInt16(Data, 0xDA); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); } }
get => BitConverter.ToUInt16(Data, 0xDA);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); }
public int RelearnMove3 {
get { return BitConverter.ToUInt16(Data, 0xDC); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC); } }
get => BitConverter.ToUInt16(Data, 0xDC);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC); }
public int RelearnMove4 {
get { return BitConverter.ToUInt16(Data, 0xDE); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE); } }
public int OT_Intensity { get { return Data[0xE0]; } set { Data[0xE0] = (byte)value; } }
public int OT_Memory { get { return Data[0xE1]; } set { Data[0xE1] = (byte)value; } }
public int OT_TextVar { get { return BitConverter.ToUInt16(Data, 0xE2); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); } }
public int OT_Feeling { get { return Data[0xE4]; } set { Data[0xE4] = (byte)value; } }
get => BitConverter.ToUInt16(Data, 0xDE);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE); }
public int OT_Intensity { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
public int OT_Memory { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xE2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); }
public int OT_Feeling { get => Data[0xE4]; set => Data[0xE4] = (byte)value; }
public int EV_HP { get { return Data[0xE5]; } set { Data[0xE5] = (byte)value; } }
public int EV_ATK { get { return Data[0xE6]; } set { Data[0xE6] = (byte)value; } }
public int EV_DEF { get { return Data[0xE7]; } set { Data[0xE7] = (byte)value; } }
public int EV_SPE { get { return Data[0xE8]; } set { Data[0xE8] = (byte)value; } }
public int EV_SPA { get { return Data[0xE9]; } set { Data[0xE9] = (byte)value; } }
public int EV_SPD { get { return Data[0xEA]; } set { Data[0xEA] = (byte)value; } }
public int EV_HP { get => Data[0xE5]; set => Data[0xE5] = (byte)value; }
public int EV_ATK { get => Data[0xE6]; set => Data[0xE6] = (byte)value; }
public int EV_DEF { get => Data[0xE7]; set => Data[0xE7] = (byte)value; }
public int EV_SPE { get => Data[0xE8]; set => Data[0xE8] = (byte)value; }
public int EV_SPA { get => Data[0xE9]; set => Data[0xE9] = (byte)value; }
public int EV_SPD { get => Data[0xEA]; set => Data[0xEA] = (byte)value; }
private byte RIB0 { get { return Data[0x74]; } set { Data[0x74] = value; } }
public bool RibbonChampionBattle { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Battle Champ Ribbon
public bool RibbonChampionRegional { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Regional Champ Ribbon
public bool RibbonChampionNational { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // National Champ Ribbon
public bool RibbonCountry { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Country Ribbon
public bool RibbonNational { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // National Ribbon
public bool RibbonEarth { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Earth Ribbon
public bool RibbonWorld { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // World Ribbon
public bool RibbonEvent { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Event Ribbon
private byte RIB1 { get { return Data[0x75]; } set { Data[0x75] = value; } }
public bool RibbonChampionWorld { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // World Champ Ribbon
public bool RibbonBirthday { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Birthday Ribbon
public bool RibbonSpecial { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Special Ribbon
public bool RibbonSouvenir { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Souvenir Ribbon
public bool RibbonWishing { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Wishing Ribbon
public bool RibbonClassic { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Classic Ribbon
public bool RibbonPremier { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Premier Ribbon
public bool RIB1_7 { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Empty
private byte RIB0 { get => Data[0x74]; set => Data[0x74] = value; }
public bool RibbonChampionBattle { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Battle Champ Ribbon
public bool RibbonChampionRegional { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Regional Champ Ribbon
public bool RibbonChampionNational { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // National Champ Ribbon
public bool RibbonCountry { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Country Ribbon
public bool RibbonNational { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // National Ribbon
public bool RibbonEarth { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Earth Ribbon
public bool RibbonWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Ribbon
public bool RibbonEvent { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Event Ribbon
private byte RIB1 { get => Data[0x75]; set => Data[0x75] = value; }
public bool RibbonChampionWorld { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // World Champ Ribbon
public bool RibbonBirthday { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Birthday Ribbon
public bool RibbonSpecial { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Special Ribbon
public bool RibbonSouvenir { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Souvenir Ribbon
public bool RibbonWishing { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Wishing Ribbon
public bool RibbonClassic { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Classic Ribbon
public bool RibbonPremier { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Premier Ribbon
public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
// Meta Accessible Properties
public int[] IVs
{
get { return new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; }
get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
set
{
if (value?.Length != 6) return;
@ -279,7 +263,7 @@ namespace PKHeX.Core
}
public int[] EVs
{
get { return new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD }; }
get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
set
{
if (value?.Length != 6) return;
@ -291,7 +275,7 @@ namespace PKHeX.Core
public override int[] Moves
{
get { return new[] { Move1, Move2, Move3, Move4 }; }
get => new[] { Move1, Move2, Move3, Move4 };
set
{
if (value.Length > 0) Move1 = value[0];
@ -302,7 +286,7 @@ namespace PKHeX.Core
}
public override int[] RelearnMoves
{
get { return new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; }
get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
set
{
if (value.Length > 0) RelearnMove1 = value[0];

View file

@ -39,202 +39,202 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setBEString4(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x48, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0x48); } }
public override byte[] OT_Trash { get { return getData(0x68, 16); } set { if (value?.Length == 16) value.CopyTo(Data, 0x68); } }
public override byte[] Nickname_Trash { get => getData(0x48, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0x48); } }
public override byte[] OT_Trash { get => getData(0x68, 16); set { if (value?.Length == 16) value.CopyTo(Data, 0x68); } }
// Future Attributes
public override uint EncryptionConstant { get { return PID; } set { } }
public override int Nature { get { return (int)(PID%25); } set { } }
public override int CurrentFriendship { get { return OT_Friendship; } set { OT_Friendship = value; } }
public override int CurrentHandler { get { return 0; } set { } }
public override uint EncryptionConstant { get => PID; set { } }
public override int Nature { get => (int)(PID % 25); set { } }
public override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
public override int CurrentHandler { get => 0; set { } }
// Structure
public override uint PID { get { return BigEndian.ToUInt32(Data, 0x00); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x00); } }
public override ushort Sanity { get { return BigEndian.ToUInt16(Data, 0x04); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x04); } }
public override ushort Checksum { get { return BigEndian.ToUInt16(Data, 0x06); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x06); } }
public override uint PID { get => BigEndian.ToUInt32(Data, 0x00); set => BigEndian.GetBytes(value).CopyTo(Data, 0x00); }
public override ushort Sanity { get => BigEndian.ToUInt16(Data, 0x04); set => BigEndian.GetBytes(value).CopyTo(Data, 0x04); }
public override ushort Checksum { get => BigEndian.ToUInt16(Data, 0x06); set => BigEndian.GetBytes(value).CopyTo(Data, 0x06); }
#region Block A
public override int Species { get { return BigEndian.ToUInt16(Data, 0x08); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); } }
public override int HeldItem { get { return BigEndian.ToUInt16(Data, 0x0A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0A); } }
public override int SID { get { return BigEndian.ToUInt16(Data, 0x0C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0C); } }
public override int TID { get { return BigEndian.ToUInt16(Data, 0x0E); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0E); } }
public override int Species { get => BigEndian.ToUInt16(Data, 0x08); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); }
public override int HeldItem { get => BigEndian.ToUInt16(Data, 0x0A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override int SID { get => BigEndian.ToUInt16(Data, 0x0C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
public override int TID { get => BigEndian.ToUInt16(Data, 0x0E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
public override uint EXP
{
get { return BigEndian.ToUInt32(Data, 0x10); }
set { BigEndian.GetBytes(value).CopyTo(Data, 0x10); }
get => BigEndian.ToUInt32(Data, 0x10);
set => BigEndian.GetBytes(value).CopyTo(Data, 0x10);
}
public override int OT_Friendship { get { return Data[0x14]; } set { Data[0x14] = (byte)value; } }
public override int Ability { get { return Data[0x15]; } set { Data[0x15] = (byte)value; } }
public override int MarkValue { get { return Data[0x16]; } protected set { Data[0x16] = (byte)value; } }
public override int Language { get { return Data[0x17]; } set { Data[0x17] = (byte)value; } }
public override int EV_HP { get { return Data[0x18]; } set { Data[0x18] = (byte)value; } }
public override int EV_ATK { get { return Data[0x19]; } set { Data[0x19] = (byte)value; } }
public override int EV_DEF { get { return Data[0x1A]; } set { Data[0x1A] = (byte)value; } }
public override int EV_SPE { get { return Data[0x1B]; } set { Data[0x1B] = (byte)value; } }
public override int EV_SPA { get { return Data[0x1C]; } set { Data[0x1C] = (byte)value; } }
public override int EV_SPD { get { return Data[0x1D]; } set { Data[0x1D] = (byte)value; } }
public override int CNT_Cool { get { return Data[0x1E]; } set { Data[0x1E] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0x1F]; } set { Data[0x1F] = (byte)value; } }
public override int CNT_Cute { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public override int CNT_Smart { get { return Data[0x21]; } set { Data[0x21] = (byte)value; } }
public override int CNT_Tough { get { return Data[0x22]; } set { Data[0x22] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x23]; } set { Data[0x23] = (byte)value; } }
public override int OT_Friendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int Ability { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public override int MarkValue { get => Data[0x16]; protected set => Data[0x16] = (byte)value; }
public override int Language { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public override int EV_HP { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public override int EV_ATK { get => Data[0x19]; set => Data[0x19] = (byte)value; }
public override int EV_DEF { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
public override int EV_SPE { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
public override int EV_SPA { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public override int EV_SPD { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public override int CNT_Cool { get => Data[0x1E]; set => Data[0x1E] = (byte)value; }
public override int CNT_Beauty { get => Data[0x1F]; set => Data[0x1F] = (byte)value; }
public override int CNT_Cute { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int CNT_Smart { get => Data[0x21]; set => Data[0x21] = (byte)value; }
public override int CNT_Tough { get => Data[0x22]; set => Data[0x22] = (byte)value; }
public override int CNT_Sheen { get => Data[0x23]; set => Data[0x23] = (byte)value; }
private byte RIB0 { get { return Data[0x24]; } set { Data[0x24] = value; } } // Sinnoh 1
private byte RIB1 { get { return Data[0x25]; } set { Data[0x25] = value; } } // Sinnoh 2
private byte RIB2 { get { return Data[0x26]; } set { Data[0x26] = value; } } // Unova 1
private byte RIB3 { get { return Data[0x27]; } set { Data[0x27] = value; } } // Unova 2
public bool RibbonChampionSinnoh { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonAbility { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonAbilityGreat { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonAbilityDouble { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonAbilityMulti { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonAbilityPair { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonAbilityWorld { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonAlert { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonShock { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonDowncast { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonCareless { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonRelax { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonSnooze { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonSmile { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonGorgeous { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonRoyal { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonGorgeousRoyal { get { return (RIB2 & (1 << 0)) == 1 << 0; } set { RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonFootprint { get { return (RIB2 & (1 << 1)) == 1 << 1; } set { RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonRecord { get { return (RIB2 & (1 << 2)) == 1 << 2; } set { RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonEvent { get { return (RIB2 & (1 << 3)) == 1 << 3; } set { RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonLegend { get { return (RIB2 & (1 << 4)) == 1 << 4; } set { RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonChampionWorld { get { return (RIB2 & (1 << 5)) == 1 << 5; } set { RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonBirthday { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonSpecial { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonSouvenir { get { return (RIB3 & (1 << 0)) == 1 << 0; } set { RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonWishing { get { return (RIB3 & (1 << 1)) == 1 << 1; } set { RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonClassic { get { return (RIB3 & (1 << 2)) == 1 << 2; } set { RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonPremier { get { return (RIB3 & (1 << 3)) == 1 << 3; } set { RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RIB3_4 { get { return (RIB3 & (1 << 4)) == 1 << 4; } set { RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIB3_5 { get { return (RIB3 & (1 << 5)) == 1 << 5; } set { RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIB3_6 { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIB3_7 { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
private byte RIB0 { get => Data[0x24]; set => Data[0x24] = value; } // Sinnoh 1
private byte RIB1 { get => Data[0x25]; set => Data[0x25] = value; } // Sinnoh 2
private byte RIB2 { get => Data[0x26]; set => Data[0x26] = value; } // Unova 1
private byte RIB3 { get => Data[0x27]; set => Data[0x27] = value; } // Unova 2
public bool RibbonChampionSinnoh { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonAbility { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonAbilityGreat { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonAbilityDouble { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonAbilityMulti { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonAbilityPair { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonAbilityWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonAlert { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonShock { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonDowncast { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonCareless { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonRelax { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonSnooze { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonSmile { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonGorgeous { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonRoyal { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonGorgeousRoyal { get => (RIB2 & (1 << 0)) == 1 << 0; set => RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonFootprint { get => (RIB2 & (1 << 1)) == 1 << 1; set => RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonRecord { get => (RIB2 & (1 << 2)) == 1 << 2; set => RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonEvent { get => (RIB2 & (1 << 3)) == 1 << 3; set => RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonLegend { get => (RIB2 & (1 << 4)) == 1 << 4; set => RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonChampionWorld { get => (RIB2 & (1 << 5)) == 1 << 5; set => RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonBirthday { get => (RIB2 & (1 << 6)) == 1 << 6; set => RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonSpecial { get => (RIB2 & (1 << 7)) == 1 << 7; set => RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonSouvenir { get => (RIB3 & (1 << 0)) == 1 << 0; set => RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonWishing { get => (RIB3 & (1 << 1)) == 1 << 1; set => RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonClassic { get => (RIB3 & (1 << 2)) == 1 << 2; set => RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonPremier { get => (RIB3 & (1 << 3)) == 1 << 3; set => RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RIB3_4 { get => (RIB3 & (1 << 4)) == 1 << 4; set => RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIB3_5 { get => (RIB3 & (1 << 5)) == 1 << 5; set => RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIB3_6 { get => (RIB3 & (1 << 6)) == 1 << 6; set => RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIB3_7 { get => (RIB3 & (1 << 7)) == 1 << 7; set => RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
#endregion
#region Block B
public override int Move1 { get { return BigEndian.ToUInt16(Data, 0x28); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); } }
public override int Move2 { get { return BigEndian.ToUInt16(Data, 0x2A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); } }
public override int Move3 { get { return BigEndian.ToUInt16(Data, 0x2C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
public override int Move4 { get { return BigEndian.ToUInt16(Data, 0x2E); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
public override int Move1_PP { get { return Data[0x30]; } set { Data[0x30] = (byte)value; } }
public override int Move2_PP { get { return Data[0x31]; } set { Data[0x31] = (byte)value; } }
public override int Move3_PP { get { return Data[0x32]; } set { Data[0x32] = (byte)value; } }
public override int Move4_PP { get { return Data[0x33]; } set { Data[0x33] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
public uint IV32 { get { return BigEndian.ToUInt32(Data, 0x38); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x38); } }
public override int IV_HP { get { return (int)(IV32 >> 02) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 02)) | (uint)((value > 31 ? 31 : value) << 02)); } }
public override int IV_ATK { get { return (int)(IV32 >> 07) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 07)) | (uint)((value > 31 ? 31 : value) << 07)); } }
public override int IV_DEF { get { return (int)(IV32 >> 12) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 12)) | (uint)((value > 31 ? 31 : value) << 12)); } }
public override int IV_SPE { get { return (int)(IV32 >> 17) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 17)) | (uint)((value > 31 ? 31 : value) << 17)); } }
public override int IV_SPA { get { return (int)(IV32 >> 22) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 22)) | (uint)((value > 31 ? 31 : value) << 22)); } }
public override int IV_SPD { get { return (int)(IV32 >> 27) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 27)) | (uint)((value > 31 ? 31 : value) << 27)); } }
public override bool IsNicknamed { get { return ((IV32 >> 0) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x00000001) | (uint)(value ? 0x00000001 : 0)); } }
public override bool IsEgg { get { return ((IV32 >> 1) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x00000002) | (uint)(value ? 0x00000002 : 0)); } }
public override int Move1 { get => BigEndian.ToUInt16(Data, 0x28); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); }
public override int Move2 { get => BigEndian.ToUInt16(Data, 0x2A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
public override int Move3 { get => BigEndian.ToUInt16(Data, 0x2C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2C); }
public override int Move4 { get => BigEndian.ToUInt16(Data, 0x2E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2E); }
public override int Move1_PP { get => Data[0x30]; set => Data[0x30] = (byte)value; }
public override int Move2_PP { get => Data[0x31]; set => Data[0x31] = (byte)value; }
public override int Move3_PP { get => Data[0x32]; set => Data[0x32] = (byte)value; }
public override int Move4_PP { get => Data[0x33]; set => Data[0x33] = (byte)value; }
public override int Move1_PPUps { get => Data[0x34]; set => Data[0x34] = (byte)value; }
public override int Move2_PPUps { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public override int Move3_PPUps { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public override int Move4_PPUps { get => Data[0x37]; set => Data[0x37] = (byte)value; }
public uint IV32 { get => BigEndian.ToUInt32(Data, 0x38); set => BigEndian.GetBytes(value).CopyTo(Data, 0x38); }
public override int IV_HP { get => (int)(IV32 >> 02) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 02)) | (uint)((value > 31 ? 31 : value) << 02)); }
public override int IV_ATK { get => (int)(IV32 >> 07) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 07)) | (uint)((value > 31 ? 31 : value) << 07)); }
public override int IV_DEF { get => (int)(IV32 >> 12) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 12)) | (uint)((value > 31 ? 31 : value) << 12)); }
public override int IV_SPE { get => (int)(IV32 >> 17) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 17)) | (uint)((value > 31 ? 31 : value) << 17)); }
public override int IV_SPA { get => (int)(IV32 >> 22) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 22)) | (uint)((value > 31 ? 31 : value) << 22)); }
public override int IV_SPD { get => (int)(IV32 >> 27) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 27)) | (uint)((value > 31 ? 31 : value) << 27)); }
public override bool IsNicknamed { get => ((IV32 >> 0) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x00000001) | (uint)(value ? 0x00000001 : 0)); }
public override bool IsEgg { get => ((IV32 >> 1) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x00000002) | (uint)(value ? 0x00000002 : 0)); }
private byte RIB4 { get { return Data[0x3C]; } set { Data[0x3C] = value; } } // Hoenn 1a
private byte RIB5 { get { return Data[0x3D]; } set { Data[0x3D] = value; } } // Hoenn 1b
private byte RIB6 { get { return Data[0x3E]; } set { Data[0x3E] = value; } } // Hoenn 2a
private byte RIB7 { get { return Data[0x3F]; } set { Data[0x3F] = value; } } // Hoenn 2b
public bool RibbonG3Cool { get { return (RIB4 & (1 << 0)) == 1 << 0; } set { RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3CoolSuper { get { return (RIB4 & (1 << 1)) == 1 << 1; } set { RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3CoolHyper { get { return (RIB4 & (1 << 2)) == 1 << 2; } set { RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3CoolMaster { get { return (RIB4 & (1 << 3)) == 1 << 3; } set { RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG3Beauty { get { return (RIB4 & (1 << 4)) == 1 << 4; } set { RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG3BeautySuper { get { return (RIB4 & (1 << 5)) == 1 << 5; } set { RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG3BeautyHyper { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG3BeautyMaster { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG3Cute { get { return (RIB5 & (1 << 0)) == 1 << 0; } set { RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3CuteSuper { get { return (RIB5 & (1 << 1)) == 1 << 1; } set { RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3CuteHyper { get { return (RIB5 & (1 << 2)) == 1 << 2; } set { RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3CuteMaster { get { return (RIB5 & (1 << 3)) == 1 << 3; } set { RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG3Smart { get { return (RIB5 & (1 << 4)) == 1 << 4; } set { RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG3SmartSuper { get { return (RIB5 & (1 << 5)) == 1 << 5; } set { RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG3SmartHyper { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG3SmartMaster { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG3Tough { get { return (RIB6 & (1 << 0)) == 1 << 0; } set { RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3ToughSuper { get { return (RIB6 & (1 << 1)) == 1 << 1; } set { RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3ToughHyper { get { return (RIB6 & (1 << 2)) == 1 << 2; } set { RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3ToughMaster { get { return (RIB6 & (1 << 3)) == 1 << 3; } set { RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonChampionG3Hoenn { get { return (RIB6 & (1 << 4)) == 1 << 4; } set { RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonWinning { get { return (RIB6 & (1 << 5)) == 1 << 5; } set { RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonVictory { get { return (RIB6 & (1 << 6)) == 1 << 6; } set { RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonArtist { get { return (RIB6 & (1 << 7)) == 1 << 7; } set { RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonEffort { get { return (RIB7 & (1 << 0)) == 1 << 0; } set { RIB7 = (byte)(RIB7 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB7 & (1 << 1)) == 1 << 1; } set { RIB7 = (byte)(RIB7 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionRegional{ get { return (RIB7 & (1 << 2)) == 1 << 2; } set { RIB7 = (byte)(RIB7 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonChampionNational{ get { return (RIB7 & (1 << 3)) == 1 << 3; } set { RIB7 = (byte)(RIB7 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonCountry { get { return (RIB7 & (1 << 4)) == 1 << 4; } set { RIB7 = (byte)(RIB7 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonNational { get { return (RIB7 & (1 << 5)) == 1 << 5; } set { RIB7 = (byte)(RIB7 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonEarth { get { return (RIB7 & (1 << 6)) == 1 << 6; } set { RIB7 = (byte)(RIB7 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonWorld { get { return (RIB7 & (1 << 7)) == 1 << 7; } set { RIB7 = (byte)(RIB7 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte RIB4 { get => Data[0x3C]; set => Data[0x3C] = value; } // Hoenn 1a
private byte RIB5 { get => Data[0x3D]; set => Data[0x3D] = value; } // Hoenn 1b
private byte RIB6 { get => Data[0x3E]; set => Data[0x3E] = value; } // Hoenn 2a
private byte RIB7 { get => Data[0x3F]; set => Data[0x3F] = value; } // Hoenn 2b
public bool RibbonG3Cool { get => (RIB4 & (1 << 0)) == 1 << 0; set => RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3CoolSuper { get => (RIB4 & (1 << 1)) == 1 << 1; set => RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3CoolHyper { get => (RIB4 & (1 << 2)) == 1 << 2; set => RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3CoolMaster { get => (RIB4 & (1 << 3)) == 1 << 3; set => RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG3Beauty { get => (RIB4 & (1 << 4)) == 1 << 4; set => RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG3BeautySuper { get => (RIB4 & (1 << 5)) == 1 << 5; set => RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG3BeautyHyper { get => (RIB4 & (1 << 6)) == 1 << 6; set => RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG3BeautyMaster { get => (RIB4 & (1 << 7)) == 1 << 7; set => RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG3Cute { get => (RIB5 & (1 << 0)) == 1 << 0; set => RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3CuteSuper { get => (RIB5 & (1 << 1)) == 1 << 1; set => RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3CuteHyper { get => (RIB5 & (1 << 2)) == 1 << 2; set => RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3CuteMaster { get => (RIB5 & (1 << 3)) == 1 << 3; set => RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG3Smart { get => (RIB5 & (1 << 4)) == 1 << 4; set => RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG3SmartSuper { get => (RIB5 & (1 << 5)) == 1 << 5; set => RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG3SmartHyper { get => (RIB5 & (1 << 6)) == 1 << 6; set => RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG3SmartMaster { get => (RIB5 & (1 << 7)) == 1 << 7; set => RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG3Tough { get => (RIB6 & (1 << 0)) == 1 << 0; set => RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3ToughSuper { get => (RIB6 & (1 << 1)) == 1 << 1; set => RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3ToughHyper { get => (RIB6 & (1 << 2)) == 1 << 2; set => RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3ToughMaster { get => (RIB6 & (1 << 3)) == 1 << 3; set => RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonChampionG3Hoenn { get => (RIB6 & (1 << 4)) == 1 << 4; set => RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonWinning { get => (RIB6 & (1 << 5)) == 1 << 5; set => RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonVictory { get => (RIB6 & (1 << 6)) == 1 << 6; set => RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonArtist { get => (RIB6 & (1 << 7)) == 1 << 7; set => RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonEffort { get => (RIB7 & (1 << 0)) == 1 << 0; set => RIB7 = (byte)(RIB7 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionBattle { get => (RIB7 & (1 << 1)) == 1 << 1; set => RIB7 = (byte)(RIB7 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionRegional{ get => (RIB7 & (1 << 2)) == 1 << 2; set => RIB7 = (byte)(RIB7 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonChampionNational{ get => (RIB7 & (1 << 3)) == 1 << 3; set => RIB7 = (byte)(RIB7 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonCountry { get => (RIB7 & (1 << 4)) == 1 << 4; set => RIB7 = (byte)(RIB7 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonNational { get => (RIB7 & (1 << 5)) == 1 << 5; set => RIB7 = (byte)(RIB7 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonEarth { get => (RIB7 & (1 << 6)) == 1 << 6; set => RIB7 = (byte)(RIB7 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonWorld { get => (RIB7 & (1 << 7)) == 1 << 7; set => RIB7 = (byte)(RIB7 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public override bool FatefulEncounter { get { return (Data[0x40] & 0x80) == 0x80; } set { Data[0x40] = (byte)(Data[0x40] & ~0x80 | (value ? 0x80 : 0)); } }
public override int Gender { get { return (Data[0x40] >> 5) & 0x3; } set { Data[0x40] = (byte)(Data[0x40] & ~0x60 | ((value & 3) << 5)); } }
public override int AltForm { get { return Data[0x40] & 0x1F; } set { Data[0x40] = (byte)(Data[0x40] & ~0x1F | (value & 0x1F)); } }
public override bool FatefulEncounter { get => (Data[0x40] & 0x80) == 0x80; set => Data[0x40] = (byte)(Data[0x40] & ~0x80 | (value ? 0x80 : 0)); }
public override int Gender { get => (Data[0x40] >> 5) & 0x3; set => Data[0x40] = (byte)(Data[0x40] & ~0x60 | ((value & 3) << 5)); }
public override int AltForm { get => Data[0x40] & 0x1F; set => Data[0x40] = (byte)(Data[0x40] & ~0x1F | (value & 0x1F)); }
// 0x43-0x47 Unused
#endregion
#region Block C
public override string Nickname { get { return getString(0x48, 24); } set { setString(value, 11).CopyTo(Data, 0x48); } }
public override string Nickname { get => getString(0x48, 24); set => setString(value, 11).CopyTo(Data, 0x48); }
// 0x5E unused
public override int Version { get { return Data[0x5F]; } set { Data[0x5F] = (byte)value; } }
private byte RIB8 { get { return Data[0x60]; } set { Data[0x60] = value; } } // Sinnoh 3
private byte RIB9 { get { return Data[0x61]; } set { Data[0x61] = value; } } // Sinnoh 4
private byte RIBA { get { return Data[0x62]; } set { Data[0x62] = value; } } // Sinnoh 5
private byte RIBB { get { return Data[0x63]; } set { Data[0x63] = value; } } // Sinnoh 6
public bool RibbonG4Cool { get { return (RIB8 & (1 << 0)) == 1 << 0; } set { RIB8 = (byte)(RIB8 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4CoolGreat { get { return (RIB8 & (1 << 1)) == 1 << 1; } set { RIB8 = (byte)(RIB8 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4CoolUltra { get { return (RIB8 & (1 << 2)) == 1 << 2; } set { RIB8 = (byte)(RIB8 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4CoolMaster { get { return (RIB8 & (1 << 3)) == 1 << 3; } set { RIB8 = (byte)(RIB8 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG4Beauty { get { return (RIB8 & (1 << 4)) == 1 << 4; } set { RIB8 = (byte)(RIB8 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG4BeautyGreat { get { return (RIB8 & (1 << 5)) == 1 << 5; } set { RIB8 = (byte)(RIB8 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG4BeautyUltra { get { return (RIB8 & (1 << 6)) == 1 << 6; } set { RIB8 = (byte)(RIB8 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG4BeautyMaster { get { return (RIB8 & (1 << 7)) == 1 << 7; } set { RIB8 = (byte)(RIB8 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG4Cute { get { return (RIB9 & (1 << 0)) == 1 << 0; } set { RIB9 = (byte)(RIB9 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4CuteGreat { get { return (RIB9 & (1 << 1)) == 1 << 1; } set { RIB9 = (byte)(RIB9 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4CuteUltra { get { return (RIB9 & (1 << 2)) == 1 << 2; } set { RIB9 = (byte)(RIB9 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4CuteMaster { get { return (RIB9 & (1 << 3)) == 1 << 3; } set { RIB9 = (byte)(RIB9 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG4Smart { get { return (RIB9 & (1 << 4)) == 1 << 4; } set { RIB9 = (byte)(RIB9 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG4SmartGreat { get { return (RIB9 & (1 << 5)) == 1 << 5; } set { RIB9 = (byte)(RIB9 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG4SmartUltra { get { return (RIB9 & (1 << 6)) == 1 << 6; } set { RIB9 = (byte)(RIB9 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG4SmartMaster { get { return (RIB9 & (1 << 7)) == 1 << 7; } set { RIB9 = (byte)(RIB9 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG4Tough { get { return (RIBA & (1 << 0)) == 1 << 0; } set { RIBA = (byte)(RIBA & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4ToughGreat { get { return (RIBA & (1 << 1)) == 1 << 1; } set { RIBA = (byte)(RIBA & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4ToughUltra { get { return (RIBA & (1 << 2)) == 1 << 2; } set { RIBA = (byte)(RIBA & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4ToughMaster { get { return (RIBA & (1 << 3)) == 1 << 3; } set { RIBA = (byte)(RIBA & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RIBA_4 { get { return (RIBA & (1 << 4)) == 1 << 4; } set { RIBA = (byte)(RIBA & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIBA_5 { get { return (RIBA & (1 << 5)) == 1 << 5; } set { RIBA = (byte)(RIBA & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIBA_6 { get { return (RIBA & (1 << 6)) == 1 << 6; } set { RIBA = (byte)(RIBA & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIBA_7 { get { return (RIBA & (1 << 7)) == 1 << 7; } set { RIBA = (byte)(RIBA & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public bool RIBB_0 { get { return (RIBB & (1 << 0)) == 1 << 0; } set { RIBB = (byte)(RIBB & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Unused
public bool RIBB_1 { get { return (RIBB & (1 << 1)) == 1 << 1; } set { RIBB = (byte)(RIBB & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Unused
public bool RIBB_2 { get { return (RIBB & (1 << 2)) == 1 << 2; } set { RIBB = (byte)(RIBB & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Unused
public bool RIBB_3 { get { return (RIBB & (1 << 3)) == 1 << 3; } set { RIBB = (byte)(RIBB & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Unused
public bool RIBB_4 { get { return (RIBB & (1 << 4)) == 1 << 4; } set { RIBB = (byte)(RIBB & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIBB_5 { get { return (RIBB & (1 << 5)) == 1 << 5; } set { RIBB = (byte)(RIBB & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIBB_6 { get { return (RIBB & (1 << 6)) == 1 << 6; } set { RIBB = (byte)(RIBB & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIBB_7 { get { return (RIBB & (1 << 7)) == 1 << 7; } set { RIBB = (byte)(RIBB & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public override int Version { get => Data[0x5F]; set => Data[0x5F] = (byte)value; }
private byte RIB8 { get => Data[0x60]; set => Data[0x60] = value; } // Sinnoh 3
private byte RIB9 { get => Data[0x61]; set => Data[0x61] = value; } // Sinnoh 4
private byte RIBA { get => Data[0x62]; set => Data[0x62] = value; } // Sinnoh 5
private byte RIBB { get => Data[0x63]; set => Data[0x63] = value; } // Sinnoh 6
public bool RibbonG4Cool { get => (RIB8 & (1 << 0)) == 1 << 0; set => RIB8 = (byte)(RIB8 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4CoolGreat { get => (RIB8 & (1 << 1)) == 1 << 1; set => RIB8 = (byte)(RIB8 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4CoolUltra { get => (RIB8 & (1 << 2)) == 1 << 2; set => RIB8 = (byte)(RIB8 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4CoolMaster { get => (RIB8 & (1 << 3)) == 1 << 3; set => RIB8 = (byte)(RIB8 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG4Beauty { get => (RIB8 & (1 << 4)) == 1 << 4; set => RIB8 = (byte)(RIB8 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG4BeautyGreat { get => (RIB8 & (1 << 5)) == 1 << 5; set => RIB8 = (byte)(RIB8 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG4BeautyUltra { get => (RIB8 & (1 << 6)) == 1 << 6; set => RIB8 = (byte)(RIB8 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG4BeautyMaster { get => (RIB8 & (1 << 7)) == 1 << 7; set => RIB8 = (byte)(RIB8 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG4Cute { get => (RIB9 & (1 << 0)) == 1 << 0; set => RIB9 = (byte)(RIB9 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4CuteGreat { get => (RIB9 & (1 << 1)) == 1 << 1; set => RIB9 = (byte)(RIB9 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4CuteUltra { get => (RIB9 & (1 << 2)) == 1 << 2; set => RIB9 = (byte)(RIB9 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4CuteMaster { get => (RIB9 & (1 << 3)) == 1 << 3; set => RIB9 = (byte)(RIB9 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG4Smart { get => (RIB9 & (1 << 4)) == 1 << 4; set => RIB9 = (byte)(RIB9 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG4SmartGreat { get => (RIB9 & (1 << 5)) == 1 << 5; set => RIB9 = (byte)(RIB9 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG4SmartUltra { get => (RIB9 & (1 << 6)) == 1 << 6; set => RIB9 = (byte)(RIB9 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG4SmartMaster { get => (RIB9 & (1 << 7)) == 1 << 7; set => RIB9 = (byte)(RIB9 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG4Tough { get => (RIBA & (1 << 0)) == 1 << 0; set => RIBA = (byte)(RIBA & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4ToughGreat { get => (RIBA & (1 << 1)) == 1 << 1; set => RIBA = (byte)(RIBA & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4ToughUltra { get => (RIBA & (1 << 2)) == 1 << 2; set => RIBA = (byte)(RIBA & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4ToughMaster { get => (RIBA & (1 << 3)) == 1 << 3; set => RIBA = (byte)(RIBA & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RIBA_4 { get => (RIBA & (1 << 4)) == 1 << 4; set => RIBA = (byte)(RIBA & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIBA_5 { get => (RIBA & (1 << 5)) == 1 << 5; set => RIBA = (byte)(RIBA & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIBA_6 { get => (RIBA & (1 << 6)) == 1 << 6; set => RIBA = (byte)(RIBA & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIBA_7 { get => (RIBA & (1 << 7)) == 1 << 7; set => RIBA = (byte)(RIBA & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
public bool RIBB_0 { get => (RIBB & (1 << 0)) == 1 << 0; set => RIBB = (byte)(RIBB & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Unused
public bool RIBB_1 { get => (RIBB & (1 << 1)) == 1 << 1; set => RIBB = (byte)(RIBB & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Unused
public bool RIBB_2 { get => (RIBB & (1 << 2)) == 1 << 2; set => RIBB = (byte)(RIBB & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Unused
public bool RIBB_3 { get => (RIBB & (1 << 3)) == 1 << 3; set => RIBB = (byte)(RIBB & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Unused
public bool RIBB_4 { get => (RIBB & (1 << 4)) == 1 << 4; set => RIBB = (byte)(RIBB & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIBB_5 { get => (RIBB & (1 << 5)) == 1 << 5; set => RIBB = (byte)(RIBB & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIBB_6 { get => (RIBB & (1 << 6)) == 1 << 6; set => RIBB = (byte)(RIBB & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIBB_7 { get => (RIBB & (1 << 7)) == 1 << 7; set => RIBB = (byte)(RIBB & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
// 0x64-0x67 Unused
#endregion
#region Block D
public override string OT_Name { get { return getString(0x68, 16); } set { setString(value, 7).CopyTo(Data, 0x68); } }
public override int Egg_Year { get { return Data[0x78]; } set { Data[0x78] = (byte)value; } }
public override int Egg_Month { get { return Data[0x79]; } set { Data[0x79] = (byte)value; } }
public override int Egg_Day { get { return Data[0x7A]; } set { Data[0x7A] = (byte)value; } }
public override int Met_Year { get { return Data[0x7B]; } set { Data[0x7B] = (byte)value; } }
public override int Met_Month { get { return Data[0x7C]; } set { Data[0x7C] = (byte)value; } }
public override int Met_Day { get { return Data[0x7D]; } set { Data[0x7D] = (byte)value; } }
public override string OT_Name { get => getString(0x68, 16); set => setString(value, 7).CopyTo(Data, 0x68); }
public override int Egg_Year { get => Data[0x78]; set => Data[0x78] = (byte)value; }
public override int Egg_Month { get => Data[0x79]; set => Data[0x79] = (byte)value; }
public override int Egg_Day { get => Data[0x7A]; set => Data[0x7A] = (byte)value; }
public override int Met_Year { get => Data[0x7B]; set => Data[0x7B] = (byte)value; }
public override int Met_Month { get => Data[0x7C]; set => Data[0x7C] = (byte)value; }
public override int Met_Day { get => Data[0x7D]; set => Data[0x7D] = (byte)value; }
public override int Egg_Location
{
@ -304,21 +304,19 @@ namespace PKHeX.Core
}
}
}
private byte PKRS { get { return Data[0x82]; } set { Data[0x82] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | (value << 4)); } }
private byte PKRS { get => Data[0x82]; set => Data[0x82] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | (value << 4)); }
public override int Ball
{
get
{
// Pokemon obtained in HGSS have the HGSS ball set (@0x86)
// However, this info is not set when receiving a wondercard!
// The PGT contains a preformatted PK4 file, which is slightly modified.
// No HGSS balls were used, and no HGSS ball info is set.
get => Math.Max(Data[0x86], Data[0x83]);
// Pokemon obtained in HGSS have the HGSS ball set (@0x86)
// However, this info is not set when receiving a wondercard!
// The PGT contains a preformatted PK4 file, which is slightly modified.
// No HGSS balls were used, and no HGSS ball info is set.
// Sneaky way = return the higher of the two values.
// Sneaky way = return the higher of the two values.
return Math.Max(Data[0x86], Data[0x83]);
}
set
{
// Ball to display in DPPt
@ -331,20 +329,20 @@ namespace PKHeX.Core
Data[0x86] = 0; // Unused
}
}
public override int Met_Level { get { return Data[0x84] >> 1; } set { Data[0x84] = (byte)((Data[0x84] & 0x1) | value << 1); } }
public override int OT_Gender { get { return Data[0x84] & 1; } set { Data[0x84] = (byte)((Data[0x84] & ~0x1) | value & 1); } }
public override int EncounterType { get { return Data[0x85]; } set { Data[0x85] = (byte)value; } }
public override int Met_Level { get => Data[0x84] >> 1; set => Data[0x84] = (byte)((Data[0x84] & 0x1) | value << 1); }
public override int OT_Gender { get => Data[0x84] & 1; set => Data[0x84] = (byte)((Data[0x84] & ~0x1) | value & 1); }
public override int EncounterType { get => Data[0x85]; set => Data[0x85] = (byte)value; }
// Unused 0x87
#endregion
public override int Stat_Level { get { return Data[0x8C]; } set { Data[0x8C] = (byte)value; } }
public override int Stat_HPCurrent { get { return BigEndian.ToUInt16(Data, 0x8E); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8E); } }
public override int Stat_HPMax { get { return BigEndian.ToUInt16(Data, 0x90); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); } }
public override int Stat_ATK { get { return BigEndian.ToUInt16(Data, 0x92); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); } }
public override int Stat_DEF { get { return BigEndian.ToUInt16(Data, 0x94); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); } }
public override int Stat_SPE { get { return BigEndian.ToUInt16(Data, 0x96); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); } }
public override int Stat_SPA { get { return BigEndian.ToUInt16(Data, 0x98); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); } }
public override int Stat_SPD { get { return BigEndian.ToUInt16(Data, 0x9A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); } }
public override int Stat_Level { get => Data[0x8C]; set => Data[0x8C] = (byte)value; }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x8E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8E); }
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x90); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x92); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x94); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x96); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); }
public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x98); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); }
public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x9A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); }
public override int PSV => (int)((PID >> 16 ^ PID & 0xFFFF) >> 3);
public override int TSV => (TID ^ SID) >> 3;

View file

@ -31,160 +31,160 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setBEString3(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x2E, 20); } set { if (value?.Length == 20) value.CopyTo(Data, 0x2E); } }
public override byte[] OT_Trash { get { return getData(0x18, 20); } set { if (value?.Length == 20) value.CopyTo(Data, 0x18); } }
public override byte[] Nickname_Trash { get => getData(0x2E, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x2E); } }
public override byte[] OT_Trash { get => getData(0x18, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x18); } }
// Future Attributes
public override uint EncryptionConstant { get { return PID; } set { } }
public override int Nature { get { return (int)(PID % 25); } set { } }
public override int AltForm { get { return Species == 201 ? PKX.getUnownForm(PID) : 0; } set { } }
public override uint EncryptionConstant { get => PID; set { } }
public override int Nature { get => (int)(PID % 25); set { } }
public override int AltForm { get => Species == 201 ? PKX.getUnownForm(PID) : 0; set { } }
public override bool IsNicknamed { get { return PKX.getIsNicknamedAnyLanguage(Species, Nickname, Format); } set { } }
public override int Gender { get { return PKX.getGender(Species, PID); } set { } }
public override bool IsNicknamed { get => PKX.getIsNicknamedAnyLanguage(Species, Nickname, Format); set { } }
public override int Gender { get => PKX.getGender(Species, PID); set { } }
public override int Characteristic => -1;
public override int CurrentFriendship { get { return OT_Friendship; } set { OT_Friendship = value; } }
public override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
public override int Ability { get { int[] abils = PersonalTable.RS.getAbilities(Species, 0); return abils[abils[1] == 0 ? 0 : AbilityNumber >> 1]; } set { } }
public override int CurrentHandler { get { return 0; } set { } }
public override int Egg_Location { get { return 0; } set { } }
public override int CurrentHandler { get => 0; set { } }
public override int Egg_Location { get => 0; set { } }
// Silly Attributes
public override ushort Sanity { get { return 0; } set { } } // valid flag set in pkm structure.
public override ushort Checksum { get { return SaveUtil.ccitt16(Data); } set { } } // totally false, just a way to get a 'random' ident for the pkm.
public override ushort Sanity { get => 0; set { } } // valid flag set in pkm structure.
public override ushort Checksum { get => SaveUtil.ccitt16(Data); set { } } // totally false, just a way to get a 'random' ident for the pkm.
public override bool ChecksumValid => Valid;
public override int Species { get { return PKX.getG4Species(BigEndian.ToUInt16(Data, 0x00)); } set { BigEndian.GetBytes((ushort)PKX.getG3Species(value)).CopyTo(Data, 0x00); } }
public override int Species { get => PKX.getG4Species(BigEndian.ToUInt16(Data, 0x00)); set => BigEndian.GetBytes((ushort)PKX.getG3Species(value)).CopyTo(Data, 0x00); }
// 02-04 unused
public override uint PID { get { return BigEndian.ToUInt32(Data, 0x04); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x04); } }
public override int Version { get { return SaveUtil.getG3VersionID(Data[0x08]); } set { Data[0x08] = (byte)SaveUtil.getCXDVersionID(value); } }
public int CurrentRegion { get { return Data[0x09]; } set { Data[0x09] = (byte)value; } }
public int OriginalRegion { get { return Data[0x0A]; } set { Data[0x0A] = (byte)value; } }
public override int Language { get { return PKX.getMainLangIDfromGC(Data[0x0B]); } set { Data[0x0B] = PKX.getGCLangIDfromMain((byte)value); } }
public override int Met_Location { get { return BigEndian.ToUInt16(Data, 0x0C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0C);} }
public override int Met_Level { get { return Data[0x0E]; } set { Data[0x0E] = (byte)value; } }
public override int Ball { get { return Data[0x0F]; } set { Data[0x0F] = (byte)value; } }
public override int OT_Gender { get { return Data[0x10]; } set { Data[0x10] = (byte)value; } }
public override int SID { get { return BigEndian.ToUInt16(Data, 0x14); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x14); } }
public override int TID { get { return BigEndian.ToUInt16(Data, 0x16); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x16); } }
public override string OT_Name { get { return getString(0x18, 20); } set { setString(value, 10).CopyTo(Data, 0x18); } } // +2 terminator
public override string Nickname { get { return getString(0x2E, 20); } set { setString(value, 10).CopyTo(Data, 0x2E); Nickname2 = value; } } // +2 terminator
private string Nickname2 { get { return getString(0x44, 20); } set { setString(value, 10).CopyTo(Data, 0x44); } } // +2 terminator
public override uint EXP { get { return BigEndian.ToUInt32(Data, 0x5C); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x5C);} }
public override int Stat_Level { get { return Data[0x60]; } set { Data[0x60] = (byte)value; } }
public override uint PID { get => BigEndian.ToUInt32(Data, 0x04); set => BigEndian.GetBytes(value).CopyTo(Data, 0x04); }
public override int Version { get => SaveUtil.getG3VersionID(Data[0x08]); set => Data[0x08] = (byte)SaveUtil.getCXDVersionID(value); }
public int CurrentRegion { get => Data[0x09]; set => Data[0x09] = (byte)value; }
public int OriginalRegion { get => Data[0x0A]; set => Data[0x0A] = (byte)value; }
public override int Language { get => PKX.getMainLangIDfromGC(Data[0x0B]); set => Data[0x0B] = PKX.getGCLangIDfromMain((byte)value); }
public override int Met_Location { get => BigEndian.ToUInt16(Data, 0x0C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; }
public override int SID { get => BigEndian.ToUInt16(Data, 0x14); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x14); }
public override int TID { get => BigEndian.ToUInt16(Data, 0x16); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x16); }
public override string OT_Name { get => getString(0x18, 20); set => setString(value, 10).CopyTo(Data, 0x18); } // +2 terminator
public override string Nickname { get => getString(0x2E, 20); set { setString(value, 10).CopyTo(Data, 0x2E); Nickname2 = value; } } // +2 terminator
private string Nickname2 { get => getString(0x44, 20); set => setString(value, 10).CopyTo(Data, 0x44); } // +2 terminator
public override uint EXP { get => BigEndian.ToUInt32(Data, 0x5C); set => BigEndian.GetBytes(value).CopyTo(Data, 0x5C); }
public override int Stat_Level { get => Data[0x60]; set => Data[0x60] = (byte)value; }
// 0x64-0x77 are battle/status related
// Not that the program cares
// Moves
public override int Move1 { get { return BigEndian.ToUInt16(Data, 0x78); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x78); } }
public override int Move1_PP { get { return Data[0x7A]; } set { Data[0x7A] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x7B]; } set { Data[0x7B] = (byte)value; } }
public override int Move2 { get { return BigEndian.ToUInt16(Data, 0x7C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x7C); } }
public override int Move2_PP { get { return Data[0x7E]; } set { Data[0x7E] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x7F]; } set { Data[0x7F] = (byte)value; } }
public override int Move3 { get { return BigEndian.ToUInt16(Data, 0x80); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); } }
public override int Move3_PP { get { return Data[0x82]; } set { Data[0x82] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x83]; } set { Data[0x83] = (byte)value; } }
public override int Move4 { get { return BigEndian.ToUInt16(Data, 0x84); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); } }
public override int Move4_PP { get { return Data[0x86]; } set { Data[0x86] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x87]; } set { Data[0x87] = (byte)value; } }
public override int Move1 { get => BigEndian.ToUInt16(Data, 0x78); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x78); }
public override int Move1_PP { get => Data[0x7A]; set => Data[0x7A] = (byte)value; }
public override int Move1_PPUps { get => Data[0x7B]; set => Data[0x7B] = (byte)value; }
public override int Move2 { get => BigEndian.ToUInt16(Data, 0x7C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x7C); }
public override int Move2_PP { get => Data[0x7E]; set => Data[0x7E] = (byte)value; }
public override int Move2_PPUps { get => Data[0x7F]; set => Data[0x7F] = (byte)value; }
public override int Move3 { get => BigEndian.ToUInt16(Data, 0x80); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); }
public override int Move3_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; }
public override int Move3_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; }
public override int Move4 { get => BigEndian.ToUInt16(Data, 0x84); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); }
public override int Move4_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; }
public override int Move4_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; }
public override int SpriteItem => PKX.getG4Item((ushort)HeldItem);
public override int HeldItem { get { return BigEndian.ToUInt16(Data, 0x88); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); } }
public override int HeldItem { get => BigEndian.ToUInt16(Data, 0x88); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); }
// More party stats
public override int Stat_HPCurrent { get { return BigEndian.ToUInt16(Data, 0x8A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8A); } }
public override int Stat_HPMax { get { return BigEndian.ToUInt16(Data, 0x8C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); } }
public override int Stat_ATK { get { return BigEndian.ToUInt16(Data, 0x8E); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8E); } }
public override int Stat_DEF { get { return BigEndian.ToUInt16(Data, 0x90); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); } }
public override int Stat_SPA { get { return BigEndian.ToUInt16(Data, 0x92); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); } }
public override int Stat_SPD { get { return BigEndian.ToUInt16(Data, 0x94); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); } }
public override int Stat_SPE { get { return BigEndian.ToUInt16(Data, 0x96); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); } }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x8A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8A); }
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x8C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x8E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8E); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x90); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); }
public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x92); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); }
public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x94); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x96); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); }
// EVs
public override int EV_HP {
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x98)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x98); } }
public override int EV_HP {
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x98));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x98); }
public override int EV_ATK {
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9A)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9A); } }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9A));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9A); }
public override int EV_DEF {
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C); } }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C); }
public override int EV_SPA {
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E); } }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E); }
public override int EV_SPD {
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0); } }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0); }
public override int EV_SPE {
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2); } }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2); }
// IVs
public override int IV_HP {
get { return Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xA4)); }
set { BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xA4); } }
get => Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xA4));
set => BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xA4); }
public override int IV_ATK {
get { return Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xA6)); }
set { BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xA6); } }
get => Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xA6));
set => BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xA6); }
public override int IV_DEF {
get { return Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xA8)); }
set { BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xA8); } }
get => Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xA8));
set => BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xA8); }
public override int IV_SPA {
get { return Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xAA)); }
set { BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xAA); } }
get => Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xAA));
set => BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xAA); }
public override int IV_SPD {
get { return Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xAC)); }
set { BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xAC); } }
get => Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xAC));
set => BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xAC); }
public override int IV_SPE {
get { return Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xAE)); }
set { BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xAE); } }
get => Math.Min((ushort)31, BigEndian.ToUInt16(Data, 0xAE));
set => BigEndian.GetBytes((ushort)(value & 0x1F)).CopyTo(Data, 0xAE); }
public override int OT_Friendship { get { return Data[0xB0]; } set { Data[0xB0] = (byte)value; } }
public override int OT_Friendship { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
// Contest
public override int CNT_Cool { get { return Data[0xB2]; } set { Data[0xB2] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0xB3]; } set { Data[0xB3] = (byte)value; } }
public override int CNT_Cute { get { return Data[0xB4]; } set { Data[0xB4] = (byte)value; } }
public override int CNT_Smart { get { return Data[0xB5]; } set { Data[0xB5] = (byte)value; } }
public override int CNT_Tough { get { return Data[0xB6]; } set { Data[0xB6] = (byte)value; } }
public int RibbonCountG3Cool { get { return Data[0xB7]; } set { Data[0xB7] = (byte)value; } }
public int RibbonCountG3Beauty { get { return Data[0xB8]; } set { Data[0xB8] = (byte)value; } }
public int RibbonCountG3Cute { get { return Data[0xB9]; } set { Data[0xB9] = (byte)value; } }
public int RibbonCountG3Smart { get { return Data[0xBA]; } set { Data[0xBA] = (byte)value; } }
public int RibbonCountG3Tough { get { return Data[0xBB]; } set { Data[0xBB] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0xBC]; } set { Data[0xBC] = (byte)value; } }
public override int CNT_Cool { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public override int CNT_Beauty { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public override int CNT_Cute { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
public override int CNT_Smart { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
public override int CNT_Tough { get => Data[0xB6]; set => Data[0xB6] = (byte)value; }
public int RibbonCountG3Cool { get => Data[0xB7]; set => Data[0xB7] = (byte)value; }
public int RibbonCountG3Beauty { get => Data[0xB8]; set => Data[0xB8] = (byte)value; }
public int RibbonCountG3Cute { get => Data[0xB9]; set => Data[0xB9] = (byte)value; }
public int RibbonCountG3Smart { get => Data[0xBA]; set => Data[0xBA] = (byte)value; }
public int RibbonCountG3Tough { get => Data[0xBB]; set => Data[0xBB] = (byte)value; }
public override int CNT_Sheen { get => Data[0xBC]; set => Data[0xBC] = (byte)value; }
// Ribbons
public bool RibbonChampionG3Hoenn { get { return Data[0xBD] == 1; } set { Data[0xBD] = (byte)(value ? 1 : 0); } }
public bool RibbonWinning { get { return Data[0xBE] == 1; } set { Data[0xBE] = (byte)(value ? 1 : 0); } }
public bool RibbonVictory { get { return Data[0xBF] == 1; } set { Data[0xBF] = (byte)(value ? 1 : 0); } }
public bool RibbonArtist { get { return Data[0xC0] == 1; } set { Data[0xC0] = (byte)(value ? 1 : 0); } }
public bool RibbonEffort { get { return Data[0xC1] == 1; } set { Data[0xC1] = (byte)(value ? 1 : 0); } }
public bool RibbonChampionBattle { get { return Data[0xC2] == 1; } set { Data[0xC2] = (byte)(value ? 1 : 0); } }
public bool RibbonChampionRegional { get { return Data[0xC3] == 1; } set { Data[0xC3] = (byte)(value ? 1 : 0); } }
public bool RibbonChampionNational { get { return Data[0xC4] == 1; } set { Data[0xC4] = (byte)(value ? 1 : 0); } }
public bool RibbonCountry { get { return Data[0xC5] == 1; } set { Data[0xC5] = (byte)(value ? 1 : 0); } }
public bool RibbonNational { get { return Data[0xC6] == 1; } set { Data[0xC6] = (byte)(value ? 1 : 0); } }
public bool RibbonEarth { get { return Data[0xC7] == 1; } set { Data[0xC7] = (byte)(value ? 1 : 0); } }
public bool RibbonWorld { get { return Data[0xC8] == 1; } set { Data[0xC8] = (byte)(value ? 1 : 0); } }
public bool Unused1 { get { return ((Data[0xC9]>>0) & 1) == 1; } set { Data[0xC9] = (byte)(Data[0xC9] & ~1 | (value ? 1 : 0)); } }
public bool Unused2 { get { return ((Data[0xC9]>>1) & 1) == 1; } set { Data[0xC9] = (byte)(Data[0xC9] & ~2 | (value ? 2 : 0)); } }
public bool Unused3 { get { return ((Data[0xC9]>>2) & 1) == 1; } set { Data[0xC9] = (byte)(Data[0xC9] & ~4 | (value ? 4 : 0)); } }
public bool Unused4 { get { return ((Data[0xC9]>>3) & 1) == 1; } set { Data[0xC9] = (byte)(Data[0xC9] & ~8 | (value ? 8 : 0)); } }
public bool RibbonChampionG3Hoenn { get => Data[0xBD] == 1; set => Data[0xBD] = (byte)(value ? 1 : 0); }
public bool RibbonWinning { get => Data[0xBE] == 1; set => Data[0xBE] = (byte)(value ? 1 : 0); }
public bool RibbonVictory { get => Data[0xBF] == 1; set => Data[0xBF] = (byte)(value ? 1 : 0); }
public bool RibbonArtist { get => Data[0xC0] == 1; set => Data[0xC0] = (byte)(value ? 1 : 0); }
public bool RibbonEffort { get => Data[0xC1] == 1; set => Data[0xC1] = (byte)(value ? 1 : 0); }
public bool RibbonChampionBattle { get => Data[0xC2] == 1; set => Data[0xC2] = (byte)(value ? 1 : 0); }
public bool RibbonChampionRegional { get => Data[0xC3] == 1; set => Data[0xC3] = (byte)(value ? 1 : 0); }
public bool RibbonChampionNational { get => Data[0xC4] == 1; set => Data[0xC4] = (byte)(value ? 1 : 0); }
public bool RibbonCountry { get => Data[0xC5] == 1; set => Data[0xC5] = (byte)(value ? 1 : 0); }
public bool RibbonNational { get => Data[0xC6] == 1; set => Data[0xC6] = (byte)(value ? 1 : 0); }
public bool RibbonEarth { get => Data[0xC7] == 1; set => Data[0xC7] = (byte)(value ? 1 : 0); }
public bool RibbonWorld { get => Data[0xC8] == 1; set => Data[0xC8] = (byte)(value ? 1 : 0); }
public bool Unused1 { get => ((Data[0xC9] >> 0) & 1) == 1; set => Data[0xC9] = (byte)(Data[0xC9] & ~1 | (value ? 1 : 0)); }
public bool Unused2 { get => ((Data[0xC9] >> 1) & 1) == 1; set => Data[0xC9] = (byte)(Data[0xC9] & ~2 | (value ? 2 : 0)); }
public bool Unused3 { get => ((Data[0xC9] >> 2) & 1) == 1; set => Data[0xC9] = (byte)(Data[0xC9] & ~4 | (value ? 4 : 0)); }
public bool Unused4 { get => ((Data[0xC9] >> 3) & 1) == 1; set => Data[0xC9] = (byte)(Data[0xC9] & ~8 | (value ? 8 : 0)); }
public override int PKRS_Strain { get { return Data[0xCA] & 0xF; } set { Data[0xCA] = (byte)(value & 0xF); } }
public override bool IsEgg { get { return Data[0xCB] == 1; } set { Data[0xCB] = (byte)(value ? 1 : 0); } }
public override int AbilityNumber { get { return 1 << Data[0xCC]; } set { Data[0xCC] = (byte)((value >> 1) & 1); } }
public override bool Valid { get { return Data[0xCD] == 0; } set { if (value) Data[0xCD] = 0; } }
public override int PKRS_Strain { get => Data[0xCA] & 0xF; set => Data[0xCA] = (byte)(value & 0xF); }
public override bool IsEgg { get => Data[0xCB] == 1; set => Data[0xCB] = (byte)(value ? 1 : 0); }
public override int AbilityNumber { get => 1 << Data[0xCC]; set => Data[0xCC] = (byte)((value >> 1) & 1); }
public override bool Valid { get => Data[0xCD] == 0; set { if (value) Data[0xCD] = 0; } }
// 0xCE unknown
public override int MarkValue { get { return Data[0xCF]; } protected set { Data[0xCF] = (byte)value; } }
public override int PKRS_Days { get { return Math.Max((sbyte)Data[0xD0], (sbyte)0); } set { Data[0xD0] = (byte)(value == 0 ? 0xFF : value & 0xF); } }
public int ShadowID { get { return BigEndian.ToUInt16(Data, 0xD8); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xD8); } }
public int Purification { get { return BigEndian.ToInt32(Data, 0xDC); } set { BigEndian.GetBytes(value).CopyTo(Data, 0xDC); } }
public uint EXP_Shadow { get { return BigEndian.ToUInt32(Data, 0xC0); } set { BigEndian.GetBytes(value).CopyTo(Data, 0xC0); } }
public override bool FatefulEncounter { get { return Data[0x11C] == 1; } set { Data[0x11C] = (byte)(value ? 1 : 0); } }
public new int EncounterType { get { return Data[0xFB]; } set { Data[0xFB] = (byte)value; } }
public override int MarkValue { get => Data[0xCF]; protected set => Data[0xCF] = (byte)value; }
public override int PKRS_Days { get => Math.Max((sbyte)Data[0xD0], (sbyte)0); set => Data[0xD0] = (byte)(value == 0 ? 0xFF : value & 0xF); }
public int ShadowID { get => BigEndian.ToUInt16(Data, 0xD8); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xD8); }
public int Purification { get => BigEndian.ToInt32(Data, 0xDC); set => BigEndian.GetBytes(value).CopyTo(Data, 0xDC); }
public uint EXP_Shadow { get => BigEndian.ToUInt32(Data, 0xC0); set => BigEndian.GetBytes(value).CopyTo(Data, 0xC0); }
public override bool FatefulEncounter { get => Data[0x11C] == 1; set => Data[0x11C] = (byte)(value ? 1 : 0); }
public new int EncounterType { get => Data[0xFB]; set => Data[0xFB] = (byte)value; }
// Generated Attributes
public override int PSV => (int)((PID >> 16 ^ PID & 0xFFFF) >> 3);

View file

@ -24,8 +24,8 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString1(value, maxLength, Japanese);
// Trash Bytes
public override byte[] Nickname_Trash { get { return nick; } set { if (value?.Length == nick.Length) nick = value; } }
public override byte[] OT_Trash { get { return otname; } set { if (value?.Length == otname.Length) otname = value; } }
public override byte[] Nickname_Trash { get => nick; set { if (value?.Length == nick.Length) nick = value; } }
public override byte[] OT_Trash { get => otname; set { if (value?.Length == otname.Length) otname = value; } }
public override int Format => 1;
@ -53,7 +53,7 @@ namespace PKHeX.Core
}
public override string Nickname
{
get { return PKX.getString1(nick, 0, nick.Length, Japanese); }
get => PKX.getString1(nick, 0, nick.Length, Japanese);
set
{
byte[] strdata = setString(value, StringLength);
@ -71,7 +71,7 @@ namespace PKHeX.Core
public override string OT_Name
{
get { return PKX.getString1(otname, 0, otname.Length, Japanese); }
get => PKX.getString1(otname, 0, otname.Length, Japanese);
set
{
byte[] strdata = setString(value, StringLength);
@ -87,14 +87,7 @@ namespace PKHeX.Core
}
}
public override byte[] Encrypt()
{
// Oh god this is such total abuse of what this method is meant to do
// Please forgive me
return new PokemonList1(this).GetBytes();
}
// Please forgive me.
public override byte[] Encrypt() => new PokemonList1(this).GetBytes();
public override byte[] EncryptedPartyData => Encrypt().ToArray();
public override byte[] EncryptedBoxData => Encrypt().ToArray();
public override byte[] DecryptedBoxData => Encrypt().ToArray();
@ -138,7 +131,7 @@ namespace PKHeX.Core
#region Stored Attributes
public override int Species
{
get { return PKX.getG1Species(Data[0]); }
get => PKX.getG1Species(Data[0]);
set
{
Data[0] = (byte)PKX.setG1Species(value);
@ -151,60 +144,60 @@ namespace PKHeX.Core
}
}
public override int Stat_HPCurrent { get { return BigEndian.ToUInt16(Data, 0x1); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1); } }
public int Status_Condition { get { return Data[4]; } set { Data[4] = (byte)value; } }
public int Type_A { get { return Data[5]; } set { Data[5] = (byte)value; } }
public int Type_B { get { return Data[6]; } set { Data[6] = (byte)value; } }
public int Catch_Rate { get { return Data[7]; } set { Data[7] = (byte)value; } }
public override int Move1 { get { return Data[8]; } set { Data[8] = (byte) value; } }
public override int Move2 { get { return Data[9]; } set { Data[9] = (byte)value; } }
public override int Move3 { get { return Data[10]; } set { Data[10] = (byte)value; } }
public override int Move4 { get { return Data[11]; } set { Data[11] = (byte)value; } }
public override int TID { get { return BigEndian.ToUInt16(Data, 0xC); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xC); } }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x1); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1); }
public int Status_Condition { get => Data[4]; set => Data[4] = (byte)value; }
public int Type_A { get => Data[5]; set => Data[5] = (byte)value; }
public int Type_B { get => Data[6]; set => Data[6] = (byte)value; }
public int Catch_Rate { get => Data[7]; set => Data[7] = (byte)value; }
public override int Move1 { get => Data[8]; set => Data[8] = (byte)value; }
public override int Move2 { get => Data[9]; set => Data[9] = (byte)value; }
public override int Move3 { get => Data[10]; set => Data[10] = (byte)value; }
public override int Move4 { get => Data[11]; set => Data[11] = (byte)value; }
public override int TID { get => BigEndian.ToUInt16(Data, 0xC); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xC); }
public override uint EXP
{
get { return (BigEndian.ToUInt32(Data, 0xE) >> 8) & 0x00FFFFFF; }
set { Array.Copy(BigEndian.GetBytes((value << 8) & 0xFFFFFF00), 0, Data, 0xE, 3); }
get => (BigEndian.ToUInt32(Data, 0xE) >> 8) & 0x00FFFFFF;
set => Array.Copy(BigEndian.GetBytes((value << 8) & 0xFFFFFF00), 0, Data, 0xE, 3);
}
public override int EV_HP { get { return BigEndian.ToUInt16(Data, 0x11); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); } }
public override int EV_ATK { get { return BigEndian.ToUInt16(Data, 0x13); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); } }
public override int EV_DEF { get { return BigEndian.ToUInt16(Data, 0x15); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x15); } }
public override int EV_SPE { get { return BigEndian.ToUInt16(Data, 0x17); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x17); } }
public int EV_SPC { get { return BigEndian.ToUInt16(Data, 0x19); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x19); } }
public override int EV_SPA { get { return EV_SPC; } set { EV_SPC = value; } }
public override int EV_SPD { get { return EV_SPC; } set { } }
public ushort DV16 { get { return BigEndian.ToUInt16(Data, 0x1B); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x1B); } }
public override int IV_HP { get { return ((IV_ATK & 1) << 3) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 1) | ((IV_SPC & 1) << 0); } set { } }
public override int IV_ATK { get { return (DV16 >> 12) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 12)) | (ushort)((value > 0xF ? 0xF : value) << 12)); } }
public override int IV_DEF { get { return (DV16 >> 8) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 8)) | (ushort)((value > 0xF ? 0xF : value) << 8)); } }
public override int IV_SPE { get { return (DV16 >> 4) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 4)) | (ushort)((value > 0xF ? 0xF : value) << 4)); } }
public int IV_SPC { get { return (DV16 >> 0) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 0)) | (ushort)((value > 0xF ? 0xF : value) << 0)); } }
public override int IV_SPA { get { return IV_SPC; } set { IV_SPC = value; } }
public override int IV_SPD { get { return IV_SPC; } set { } }
public override int Move1_PP { get { return Data[0x1D] & 0x3F; } set { Data[0x1D] = (byte)((Data[0x1D] & 0xC0) | (value & 0x3F)); } }
public override int Move2_PP { get { return Data[0x1E] & 0x3F; } set { Data[0x1E] = (byte)((Data[0x1E] & 0xC0) | (value & 0x3F)); } }
public override int Move3_PP { get { return Data[0x1F] & 0x3F; } set { Data[0x1F] = (byte)((Data[0x1F] & 0xC0) | (value & 0x3F)); } }
public override int Move4_PP { get { return Data[0x20] & 0x3F; } set { Data[0x20] = (byte)((Data[0x20] & 0xC0) | (value & 0x3F)); } }
public override int Move1_PPUps { get { return (Data[0x1D] & 0xC0) >> 6; } set { Data[0x1D] = (byte)((Data[0x1D] & 0x3F) | ((value & 0x3) << 6)); } }
public override int Move2_PPUps { get { return (Data[0x1E] & 0xC0) >> 6; } set { Data[0x1E] = (byte)((Data[0x1E] & 0x3F) | ((value & 0x3) << 6)); } }
public override int Move3_PPUps { get { return (Data[0x1F] & 0xC0) >> 6; } set { Data[0x1F] = (byte)((Data[0x1F] & 0x3F) | ((value & 0x3) << 6)); } }
public override int Move4_PPUps { get { return (Data[0x20] & 0xC0) >> 6; } set { Data[0x20] = (byte)((Data[0x20] & 0x3F) | ((value & 0x3) << 6)); } }
public override int EV_HP { get => BigEndian.ToUInt16(Data, 0x11); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); }
public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0x13); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); }
public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0x15); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x15); }
public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x17); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x17); }
public int EV_SPC { get => BigEndian.ToUInt16(Data, 0x19); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x19); }
public override int EV_SPA { get => EV_SPC; set => EV_SPC = value; }
public override int EV_SPD { get => EV_SPC; set { } }
public ushort DV16 { get => BigEndian.ToUInt16(Data, 0x1B); set => BigEndian.GetBytes(value).CopyTo(Data, 0x1B); }
public override int IV_HP { get => ((IV_ATK & 1) << 3) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 1) | ((IV_SPC & 1) << 0); set { } }
public override int IV_ATK { get => (DV16 >> 12) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 12)) | (ushort)((value > 0xF ? 0xF : value) << 12)); }
public override int IV_DEF { get => (DV16 >> 8) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 8)) | (ushort)((value > 0xF ? 0xF : value) << 8)); }
public override int IV_SPE { get => (DV16 >> 4) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 4)) | (ushort)((value > 0xF ? 0xF : value) << 4)); }
public int IV_SPC { get => (DV16 >> 0) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 0)) | (ushort)((value > 0xF ? 0xF : value) << 0)); }
public override int IV_SPA { get => IV_SPC; set => IV_SPC = value; }
public override int IV_SPD { get => IV_SPC; set { } }
public override int Move1_PP { get => Data[0x1D] & 0x3F; set => Data[0x1D] = (byte)((Data[0x1D] & 0xC0) | (value & 0x3F)); }
public override int Move2_PP { get => Data[0x1E] & 0x3F; set => Data[0x1E] = (byte)((Data[0x1E] & 0xC0) | (value & 0x3F)); }
public override int Move3_PP { get => Data[0x1F] & 0x3F; set => Data[0x1F] = (byte)((Data[0x1F] & 0xC0) | (value & 0x3F)); }
public override int Move4_PP { get => Data[0x20] & 0x3F; set => Data[0x20] = (byte)((Data[0x20] & 0xC0) | (value & 0x3F)); }
public override int Move1_PPUps { get => (Data[0x1D] & 0xC0) >> 6; set => Data[0x1D] = (byte)((Data[0x1D] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move2_PPUps { get => (Data[0x1E] & 0xC0) >> 6; set => Data[0x1E] = (byte)((Data[0x1E] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move3_PPUps { get => (Data[0x1F] & 0xC0) >> 6; set => Data[0x1F] = (byte)((Data[0x1F] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move4_PPUps { get => (Data[0x20] & 0xC0) >> 6; set => Data[0x20] = (byte)((Data[0x20] & 0x3F) | ((value & 0x3) << 6)); }
#endregion
#region Party Attributes
public override int Stat_Level
{
get { return Data[0x21]; }
get => Data[0x21];
set { Data[0x21] = (byte)value; Data[0x3] = (byte)value; }
}
public override int Stat_HPMax { get { return BigEndian.ToUInt16(Data, 0x22); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); } }
public override int Stat_ATK { get { return BigEndian.ToUInt16(Data, 0x24); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); } }
public override int Stat_DEF { get { return BigEndian.ToUInt16(Data, 0x26); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); } }
public override int Stat_SPE { get { return BigEndian.ToUInt16(Data, 0x28); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); } }
public int Stat_SPC { get { return BigEndian.ToUInt16(Data, 0x2A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); } }
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x22); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x28); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); }
public int Stat_SPC { get => BigEndian.ToUInt16(Data, 0x2A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
// Leave SPA and SPD as alias for SPC
public override int Stat_SPA { get { return Stat_SPC; } set { Stat_SPC = value; } }
public override int Stat_SPD { get { return Stat_SPC; } set { } }
public override int Stat_SPA { get => Stat_SPC; set => Stat_SPC = value; }
public override int Stat_SPD { get => Stat_SPC; set { } }
#endregion
public override ushort[] getStats(PersonalInfo p)
@ -229,48 +222,43 @@ namespace PKHeX.Core
{
return true;
}
public override uint EncryptionConstant { get { return 0; } set { } }
public override uint PID { get { return 0; } set { } }
public override int Met_Level { get { return 0; } set { } }
public override int Nature { get { return 0; } set { } }
public override int AltForm { get { return 0; } set { } }
public override bool IsEgg { get { return false; } set { } }
public override int Gender { get { return 0; } set { } }
public override int HeldItem { get { return 0; } set { } }
public override bool CanHoldItem(ushort[] ValidArray)
{
return false;
}
public override uint EncryptionConstant { get => 0; set { } }
public override uint PID { get => 0; set { } }
public override int Met_Level { get => 0; set { } }
public override int Nature { get => 0; set { } }
public override int AltForm { get => 0; set { } }
public override bool IsEgg { get => false; set { } }
public override int Gender { get => 0; set { } }
public override int HeldItem { get => 0; set { } }
public override bool CanHoldItem(ushort[] ValidArray) => false;
public override bool IsShiny => IV_ATK == 10 && IV_SPE == 10 && IV_SPC == 10 && (IV_DEF & 2) == 2;
public override ushort Sanity { get { return 0; } set { } }
public override ushort Sanity { get => 0; set { } }
public override bool ChecksumValid => true;
public override ushort Checksum { get { return 0; } set { } }
public override int Language { get { return 0; } set { } }
public override bool FatefulEncounter { get { return false; } set { } }
public override ushort Checksum { get => 0; set { } }
public override int Language { get => 0; set { } }
public override bool FatefulEncounter { get => false; set { } }
public override int TSV => 0x0000;
public override int PSV => 0xFFFF;
public override int Characteristic => -1;
public override int MarkValue { get { return 0; } protected set { } }
public override int CurrentFriendship { get { return 0; } set { } }
public override int Ability { get { return 0; } set { } }
public override int CurrentHandler { get { return 0; } set { } }
public override int Met_Location { get { return 0; } set { } }
public override int Egg_Location { get { return 0; } set { } }
public override int OT_Friendship { get { return 0; } set { } }
public override int OT_Gender { get { return 0; } set { } }
public override int Ball { get { return 0; } set { } }
public override int Version { get { return (int)GameVersion.RBY; } set { } }
public override int SID { get { return 0; } set { } }
public override int PKRS_Strain { get { return 0; } set { } }
public override int PKRS_Days { get { return 0; } set { } }
public override int CNT_Cool { get { return 0; } set { } }
public override int CNT_Beauty { get { return 0; } set { } }
public override int CNT_Cute { get { return 0; } set { } }
public override int CNT_Smart { get { return 0; } set { } }
public override int CNT_Tough { get { return 0; } set { } }
public override int CNT_Sheen { get { return 0; } set { } }
public override int MarkValue { get => 0; protected set { } }
public override int CurrentFriendship { get => 0; set { } }
public override int Ability { get => 0; set { } }
public override int CurrentHandler { get => 0; set { } }
public override int Met_Location { get => 0; set { } }
public override int Egg_Location { get => 0; set { } }
public override int OT_Friendship { get => 0; set { } }
public override int OT_Gender { get => 0; set { } }
public override int Ball { get => 0; set { } }
public override int Version { get => (int)GameVersion.RBY; set { } }
public override int SID { get => 0; set { } }
public override int PKRS_Strain { get => 0; set { } }
public override int PKRS_Days { get => 0; set { } }
public override int CNT_Cool { get => 0; set { } }
public override int CNT_Beauty { get => 0; set { } }
public override int CNT_Cute { get => 0; set { } }
public override int CNT_Smart { get => 0; set { } }
public override int CNT_Tough { get => 0; set { } }
public override int CNT_Sheen { get => 0; set { } }
#endregion
public bool CatchRateIsItem = false;
@ -427,19 +415,12 @@ namespace PKHeX.Core
Single
}
public static int getEntrySize(CapacityType c)
{
return c == CapacityType.Single || c == CapacityType.Party
? PKX.SIZE_1PARTY
: PKX.SIZE_1STORED;
}
private static int getEntrySize(CapacityType c) => c == CapacityType.Single || c == CapacityType.Party
? PKX.SIZE_1PARTY
: PKX.SIZE_1STORED;
private static byte getCapacity(CapacityType c) => c == CapacityType.Single ? (byte)1 : (byte)c;
public static byte getCapacity(CapacityType c)
{
return c == CapacityType.Single ? (byte)1 : (byte)c;
}
private byte[] getEmptyList(CapacityType c, bool is_JP = false)
private static byte[] getEmptyList(CapacityType c, bool is_JP = false)
{
int cap = getCapacity(c);
return new[] { (byte)0 }.Concat(Enumerable.Repeat((byte)0xFF, cap + 1)).Concat(Enumerable.Repeat((byte)0, getEntrySize(c) * cap)).Concat(Enumerable.Repeat((byte)0x50, (is_JP ? PK1.STRLEN_J : PK1.STRLEN_U) * 2 * cap)).ToArray();
@ -453,9 +434,7 @@ namespace PKHeX.Core
Entry_Size = getEntrySize(c);
if (Data.Length != DataSize)
{
Array.Resize(ref Data, DataSize);
}
Pokemon = new PK1[Capacity];
for (int i = 0; i < Capacity; i++)
@ -472,10 +451,7 @@ namespace PKHeX.Core
}
public PokemonList1(CapacityType c = CapacityType.Single, bool jp = false)
: this(null, c, jp)
{
Count = 1;
}
: this(null, c, jp) => Count = 1;
public PokemonList1(PK1 pk)
: this(CapacityType.Single, pk.Japanese)
@ -490,8 +466,8 @@ namespace PKHeX.Core
public byte Count
{
get { return Data[0]; }
set { Data[0] = value > Capacity ? Capacity : value; }
get => Data[0];
set => Data[0] = value > Capacity ? Capacity : value;
}
public readonly PK1[] Pokemon;
@ -533,10 +509,6 @@ namespace PKHeX.Core
}
private int DataSize => Capacity * (Entry_Size + 1 + 2 * StringLength) + 2;
public static int GetDataLength(CapacityType c, bool jp = false)
{
return getCapacity(c) * (getEntrySize(c) + 1 + 2 * (jp ? PK1.STRLEN_J : PK1.STRLEN_U)) + 2;
}
public static int GetDataLength(CapacityType c, bool jp = false) => getCapacity(c) * (getEntrySize(c) + 1 + 2 * (jp ? PK1.STRLEN_J : PK1.STRLEN_U)) + 2;
}
}

View file

@ -24,8 +24,8 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString1(value, maxLength, Japanese);
// Trash Bytes
public override byte[] Nickname_Trash { get { return nick; } set { if (value?.Length == nick.Length) nick = value; } }
public override byte[] OT_Trash { get { return otname; } set { if (value?.Length == otname.Length) otname = value; } }
public override byte[] Nickname_Trash { get => nick; set { if (value?.Length == nick.Length) nick = value; } }
public override byte[] OT_Trash { get => otname; set { if (value?.Length == otname.Length) otname = value; } }
public override int Format => 2;
@ -63,7 +63,7 @@ namespace PKHeX.Core
}
public override string Nickname
{
get { return PKX.getString1(nick, 0, nick.Length, Japanese); }
get => PKX.getString1(nick, 0, nick.Length, Japanese);
set
{
byte[] strdata = setString(value, StringLength);
@ -81,7 +81,7 @@ namespace PKHeX.Core
public override string OT_Name
{
get { return PKX.getString1(otname, 0, otname.Length, Japanese); }
get => PKX.getString1(otname, 0, otname.Length, Japanese);
set
{
byte[] strdata = setString(value, StringLength);
@ -97,14 +97,7 @@ namespace PKHeX.Core
}
}
public override byte[] Encrypt()
{
// Oh god this is such total abuse of what this method is meant to do
// Please forgive me
return new PokemonList2(this).GetBytes();
}
// Please forgive me.
public override byte[] Encrypt() => new PokemonList2(this).GetBytes();
public override byte[] EncryptedPartyData => Encrypt().ToArray();
public override byte[] EncryptedBoxData => Encrypt().ToArray();
public override byte[] DecryptedBoxData => Encrypt().ToArray();
@ -137,76 +130,73 @@ namespace PKHeX.Core
#region Stored Attributes
public override int Species
{
get { return Data[0]; }
set
{
Data[0] = (byte)value;
}
get => Data[0];
set => Data[0] = (byte)value;
}
public override int SpriteItem => PKX.getG4Item((byte)HeldItem);
public override int HeldItem { get { return Data[0x1]; } set { Data[0x1] = (byte)value; } }
public override int Move1 { get { return Data[2]; } set { Data[2] = (byte) value; } }
public override int Move2 { get { return Data[3]; } set { Data[3] = (byte)value; } }
public override int Move3 { get { return Data[4]; } set { Data[4] = (byte)value; } }
public override int Move4 { get { return Data[5]; } set { Data[5] = (byte)value; } }
public override int TID { get { return BigEndian.ToUInt16(Data, 6); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); } }
public override int HeldItem { get => Data[0x1]; set => Data[0x1] = (byte)value; }
public override int Move1 { get => Data[2]; set => Data[2] = (byte)value; }
public override int Move2 { get => Data[3]; set => Data[3] = (byte)value; }
public override int Move3 { get => Data[4]; set => Data[4] = (byte)value; }
public override int Move4 { get => Data[5]; set => Data[5] = (byte)value; }
public override int TID { get => BigEndian.ToUInt16(Data, 6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); }
public override uint EXP
{
get { return (BigEndian.ToUInt32(Data, 8) >> 8) & 0x00FFFFFF; }
set { Array.Copy(BigEndian.GetBytes((value << 8) & 0xFFFFFF00), 0, Data, 8, 3); }
get => (BigEndian.ToUInt32(Data, 8) >> 8) & 0x00FFFFFF;
set => Array.Copy(BigEndian.GetBytes((value << 8) & 0xFFFFFF00), 0, Data, 8, 3);
}
public override int EV_HP { get { return BigEndian.ToUInt16(Data, 0xB); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xB); } }
public override int EV_ATK { get { return BigEndian.ToUInt16(Data, 0xD); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xD); } }
public override int EV_DEF { get { return BigEndian.ToUInt16(Data, 0xF); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xF); } }
public override int EV_SPE { get { return BigEndian.ToUInt16(Data, 0x11); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); } }
public int EV_SPC { get { return BigEndian.ToUInt16(Data, 0x13); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); } }
public override int EV_SPA { get { return EV_SPC; } set { EV_SPC = value; } }
public override int EV_SPD { get { return EV_SPC; } set { } }
public ushort DV16 { get { return BigEndian.ToUInt16(Data, 0x15); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x15); } }
public override int IV_HP { get { return ((IV_ATK & 1) << 3) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 1) | ((IV_SPC & 1) << 0); } set { } }
public override int IV_ATK { get { return (DV16 >> 12) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 12)) | (ushort)((value > 0xF ? 0xF : value) << 12)); } }
public override int IV_DEF { get { return (DV16 >> 8) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 8)) | (ushort)((value > 0xF ? 0xF : value) << 8)); } }
public override int IV_SPE { get { return (DV16 >> 4) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 4)) | (ushort)((value > 0xF ? 0xF : value) << 4)); } }
public int IV_SPC { get { return (DV16 >> 0) & 0xF; } set { DV16 = (ushort)((DV16 & ~(0xF << 0)) | (ushort)((value > 0xF ? 0xF : value) << 0)); } }
public override int IV_SPA { get { return IV_SPC; } set { IV_SPC = value; } }
public override int IV_SPD { get { return IV_SPC; } set { } }
public override int Move1_PP { get { return Data[0x17] & 0x3F; } set { Data[0x17] = (byte)((Data[0x17] & 0xC0) | (value & 0x3F)); } }
public override int Move2_PP { get { return Data[0x18] & 0x3F; } set { Data[0x18] = (byte)((Data[0x18] & 0xC0) | (value & 0x3F)); } }
public override int Move3_PP { get { return Data[0x19] & 0x3F; } set { Data[0x19] = (byte)((Data[0x19] & 0xC0) | (value & 0x3F)); } }
public override int Move4_PP { get { return Data[0x1A] & 0x3F; } set { Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | (value & 0x3F)); } }
public override int Move1_PPUps { get { return (Data[0x17] & 0xC0) >> 6; } set { Data[0x17] = (byte)((Data[0x17] & 0x3F) | ((value & 0x3) << 6)); } }
public override int Move2_PPUps { get { return (Data[0x18] & 0xC0) >> 6; } set { Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); } }
public override int Move3_PPUps { get { return (Data[0x19] & 0xC0) >> 6; } set { Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); } }
public override int Move4_PPUps { get { return (Data[0x1A] & 0xC0) >> 6; } set { Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); } }
public override int CurrentFriendship { get { return Data[0x1B]; } set { Data[0x1B] = (byte) value; } }
private byte PKRS { get { return Data[0x1C]; } set { Data[0x1C] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | value << 4); } }
public override int EV_HP { get => BigEndian.ToUInt16(Data, 0xB); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xB); }
public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0xD); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xD); }
public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0xF); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xF); }
public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x11); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); }
public int EV_SPC { get => BigEndian.ToUInt16(Data, 0x13); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); }
public override int EV_SPA { get => EV_SPC; set => EV_SPC = value; }
public override int EV_SPD { get => EV_SPC; set { } }
public ushort DV16 { get => BigEndian.ToUInt16(Data, 0x15); set => BigEndian.GetBytes(value).CopyTo(Data, 0x15); }
public override int IV_HP { get => ((IV_ATK & 1) << 3) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 1) | ((IV_SPC & 1) << 0); set { } }
public override int IV_ATK { get => (DV16 >> 12) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 12)) | (ushort)((value > 0xF ? 0xF : value) << 12)); }
public override int IV_DEF { get => (DV16 >> 8) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 8)) | (ushort)((value > 0xF ? 0xF : value) << 8)); }
public override int IV_SPE { get => (DV16 >> 4) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 4)) | (ushort)((value > 0xF ? 0xF : value) << 4)); }
public int IV_SPC { get => (DV16 >> 0) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 0)) | (ushort)((value > 0xF ? 0xF : value) << 0)); }
public override int IV_SPA { get => IV_SPC; set => IV_SPC = value; }
public override int IV_SPD { get => IV_SPC; set { } }
public override int Move1_PP { get => Data[0x17] & 0x3F; set => Data[0x17] = (byte)((Data[0x17] & 0xC0) | (value & 0x3F)); }
public override int Move2_PP { get => Data[0x18] & 0x3F; set => Data[0x18] = (byte)((Data[0x18] & 0xC0) | (value & 0x3F)); }
public override int Move3_PP { get => Data[0x19] & 0x3F; set => Data[0x19] = (byte)((Data[0x19] & 0xC0) | (value & 0x3F)); }
public override int Move4_PP { get => Data[0x1A] & 0x3F; set => Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | (value & 0x3F)); }
public override int Move1_PPUps { get => (Data[0x17] & 0xC0) >> 6; set => Data[0x17] = (byte)((Data[0x17] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move2_PPUps { get => (Data[0x18] & 0xC0) >> 6; set => Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move3_PPUps { get => (Data[0x19] & 0xC0) >> 6; set => Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move4_PPUps { get => (Data[0x1A] & 0xC0) >> 6; set => Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); }
public override int CurrentFriendship { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
private byte PKRS { get => Data[0x1C]; set => Data[0x1C] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | value << 4); }
// Crystal only Caught Data
private int CaughtData { get { return BigEndian.ToUInt16(Data, 0x1D); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1D); } }
public int Met_TimeOfDay { get { return (CaughtData >> 14) & 0x3; } set { CaughtData = (CaughtData & 0x3FFF) | ((value & 0x3) << 14); } }
public override int Met_Level { get { return (CaughtData >> 8) & 0x3F; } set { CaughtData = (CaughtData & 0xC0FF) | ((value & 0x3F) << 8); } }
public override int OT_Gender { get { return (CaughtData >> 7) & 1; } set { CaughtData = (CaughtData & 0xFFEF) | ((value & 1) << 7); } }
public override int Met_Location { get { return CaughtData & 0x7F; } set { CaughtData = (CaughtData & 0xFF80) | (value & 0x7F); } }
private int CaughtData { get => BigEndian.ToUInt16(Data, 0x1D); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1D); }
public int Met_TimeOfDay { get => (CaughtData >> 14) & 0x3; set => CaughtData = (CaughtData & 0x3FFF) | ((value & 0x3) << 14); }
public override int Met_Level { get => (CaughtData >> 8) & 0x3F; set => CaughtData = (CaughtData & 0xC0FF) | ((value & 0x3F) << 8); }
public override int OT_Gender { get => (CaughtData >> 7) & 1; set => CaughtData = (CaughtData & 0xFFEF) | ((value & 1) << 7); }
public override int Met_Location { get => CaughtData & 0x7F; set => CaughtData = (CaughtData & 0xFF80) | (value & 0x7F); }
public override int Stat_Level
{
get { return Data[0x1F]; }
set { Data[0x1F] = (byte)value; }
get => Data[0x1F];
set => Data[0x1F] = (byte)value;
}
#endregion
#region Party Attributes
public int Status_Condition { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public int Status_Condition { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int Stat_HPCurrent { get { return BigEndian.ToUInt16(Data, 0x22); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); } }
public override int Stat_HPMax { get { return BigEndian.ToUInt16(Data, 0x24); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); } }
public override int Stat_ATK { get { return BigEndian.ToUInt16(Data, 0x26); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); } }
public override int Stat_DEF { get { return BigEndian.ToUInt16(Data, 0x28); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); } }
public override int Stat_SPE { get { return BigEndian.ToUInt16(Data, 0x2A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); } }
public override int Stat_SPA { get { return BigEndian.ToUInt16(Data, 0x2C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
public override int Stat_SPD { get { return BigEndian.ToUInt16(Data, 0x2E); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x22); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); }
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x28); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x2A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x2C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2C); }
public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x2E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2E); }
#endregion
public override ushort[] getStats(PersonalInfo p)
@ -284,9 +274,9 @@ namespace PKHeX.Core
public override bool HasOriginalMetLocation => CaughtData != 0;
#region Future, Unused Attributes
public override uint EncryptionConstant { get { return 0; } set { } }
public override uint PID { get { return 0; } set { } }
public override int Nature { get { return 0; } set { } }
public override uint EncryptionConstant { get => 0; set { } }
public override uint PID { get => 0; set { } }
public override int Nature { get => 0; set { } }
public override int AltForm
{
@ -311,36 +301,35 @@ namespace PKHeX.Core
public override int HPPower => (5 * HPVal + IV_SPC % 4) / 2 + 31;
public override int HPType
{
get { return ((IV_ATK & 3) << 2) | (IV_DEF & 3); }
set
get => ((IV_ATK & 3) << 2) | (IV_DEF & 3); set
{
IV_DEF = ((IV_DEF >> 2) << 2) | (value & 3);
IV_DEF = ((IV_ATK >> 2) << 2) | ((value >> 2) & 3);
}
}
public override bool IsShiny => IV_DEF == 10 && IV_SPE == 10 && IV_SPC == 10 && (IV_ATK & 2) == 2;
public override ushort Sanity { get { return 0; } set { } }
public override ushort Sanity { get => 0; set { } }
public override bool ChecksumValid => true;
public override ushort Checksum { get { return 0; } set { } }
public override int Language { get { return 0; } set { } }
public override bool FatefulEncounter { get { return false; } set { } }
public override ushort Checksum { get => 0; set { } }
public override int Language { get => 0; set { } }
public override bool FatefulEncounter { get => false; set { } }
public override int TSV => 0x0000;
public override int PSV => 0xFFFF;
public override int Characteristic => -1;
public override int MarkValue { get { return 0; } protected set { } }
public override int Ability { get { return 0; } set { } }
public override int CurrentHandler { get { return 0; } set { } }
public override int Egg_Location { get { return 0; } set { } }
public override int OT_Friendship { get { return 0; } set { } }
public override int Ball { get { return 0; } set { } }
public override int Version { get { return (int)GameVersion.GSC; } set { } }
public override int SID { get { return 0; } set { } }
public override int CNT_Cool { get { return 0; } set { } }
public override int CNT_Beauty { get { return 0; } set { } }
public override int CNT_Cute { get { return 0; } set { } }
public override int CNT_Smart { get { return 0; } set { } }
public override int CNT_Tough { get { return 0; } set { } }
public override int CNT_Sheen { get { return 0; } set { } }
public override int MarkValue { get => 0; protected set { } }
public override int Ability { get => 0; set { } }
public override int CurrentHandler { get => 0; set { } }
public override int Egg_Location { get => 0; set { } }
public override int OT_Friendship { get => 0; set { } }
public override int Ball { get => 0; set { } }
public override int Version { get => (int)GameVersion.GSC; set { } }
public override int SID { get => 0; set { } }
public override int CNT_Cool { get => 0; set { } }
public override int CNT_Beauty { get => 0; set { } }
public override int CNT_Cute { get => 0; set { } }
public override int CNT_Smart { get => 0; set { } }
public override int CNT_Tough { get => 0; set { } }
public override int CNT_Sheen { get => 0; set { } }
#endregion
public PK1 convertToPK1()
@ -385,17 +374,11 @@ namespace PKHeX.Core
Single
}
public static int getEntrySize(CapacityType c)
{
return c == CapacityType.Single || c == CapacityType.Party
? PKX.SIZE_2PARTY
: PKX.SIZE_2STORED;
}
private static int getEntrySize(CapacityType c) => c == CapacityType.Single || c == CapacityType.Party
? PKX.SIZE_2PARTY
: PKX.SIZE_2STORED;
public static byte getCapacity(CapacityType c)
{
return c == CapacityType.Single ? (byte)1 : (byte)c;
}
private static byte getCapacity(CapacityType c) => c == CapacityType.Single ? (byte)1 : (byte)c;
private byte[] getEmptyList(CapacityType c, bool is_JP = false)
{
@ -431,10 +414,7 @@ namespace PKHeX.Core
}
public PokemonList2(CapacityType c = CapacityType.Single, bool jp = false)
: this(null, c, jp)
{
Count = 1;
}
: this(null, c, jp) => Count = 1;
public PokemonList2(PK2 pk)
: this(CapacityType.Single, pk.Japanese)
@ -449,8 +429,8 @@ namespace PKHeX.Core
public byte Count
{
get { return Data[0]; }
set { Data[0] = value > Capacity ? Capacity : value; }
get => Data[0];
set => Data[0] = value > Capacity ? Capacity : value;
}
public readonly PK2[] Pokemon;
@ -492,10 +472,6 @@ namespace PKHeX.Core
}
private int DataSize => Capacity * (Entry_Size + 1 + 2 * StringLength) + 2;
public static int GetDataLength(CapacityType c, bool jp = false)
{
return getCapacity(c) * (getEntrySize(c) + 1 + 2 * (jp ? PK2.STRLEN_J : PK2.STRLEN_U)) + 2;
}
public static int GetDataLength(CapacityType c, bool jp = false) => getCapacity(c) * (getEntrySize(c) + 1 + 2 * (jp ? PK2.STRLEN_J : PK2.STRLEN_U)) + 2;
}
}

View file

@ -28,132 +28,132 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString3(value, maxLength, Japanese);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x08, 10); } set { if (value?.Length == 10) value.CopyTo(Data, 0x08); } }
public override byte[] OT_Trash { get { return getData(0x14, 7); } set { if (value?.Length == 7) value.CopyTo(Data, 0x14); } }
public override byte[] Nickname_Trash { get => getData(0x08, 10); set { if (value?.Length == 10) value.CopyTo(Data, 0x08); } }
public override byte[] OT_Trash { get => getData(0x14, 7); set { if (value?.Length == 7) value.CopyTo(Data, 0x14); } }
// Future Attributes
public override uint EncryptionConstant { get { return PID; } set { } }
public override int Nature { get { return (int)(PID % 25); } set { } }
public override int AltForm { get { return Species == 201 ? PKX.getUnownForm(PID) : 0; } set { } }
public override uint EncryptionConstant { get => PID; set { } }
public override int Nature { get => (int)(PID % 25); set { } }
public override int AltForm { get => Species == 201 ? PKX.getUnownForm(PID) : 0; set { } }
public override bool IsNicknamed { get { return PKX.getIsNicknamedAnyLanguage(Species, Nickname, Format); } set { } }
public override int Gender { get { return PKX.getGender(Species, PID); } set { } }
public override bool IsNicknamed { get => PKX.getIsNicknamedAnyLanguage(Species, Nickname, Format); set { } }
public override int Gender { get => PKX.getGender(Species, PID); set { } }
public override int Characteristic => -1;
public override int CurrentFriendship { get { return OT_Friendship; } set { OT_Friendship = value; } }
public override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
public override int Ability { get { int[] abils = PersonalInfo.Abilities; return abils[AbilityBit && abils[1] != 0 ? 1 : 0]; } set { } }
public override int CurrentHandler { get { return 0; } set { } }
public override int Egg_Location { get { return 0; } set { } }
public override int CurrentHandler { get => 0; set { } }
public override int Egg_Location { get => 0; set { } }
// 0x20 Intro
public override uint PID { get { return BitConverter.ToUInt32(Data, 0x00); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); } }
public override int TID { get { return BitConverter.ToUInt16(Data, 0x04); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x04); } }
public override int SID { get { return BitConverter.ToUInt16(Data, 0x06); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x06); } }
public override string Nickname { get { return getString(0x08, 10); } set { setString(IsEgg ? "タマゴ" : value, 10).CopyTo(Data, 0x08); } }
public override int Language { get { return BitConverter.ToUInt16(Data, 0x12) & 0xFF; } set { BitConverter.GetBytes((ushort)(IsEgg ? 0x601 : value | 0x200)).CopyTo(Data, 0x12); } }
public override string OT_Name { get { return getString(0x14, 7); } set { setString(value, 7).CopyTo(Data, 0x14); } }
public override int MarkValue { get { return Data[0x1B]; } protected set { Data[0x1B] = (byte)value; } }
public override ushort Checksum { get { return BitConverter.ToUInt16(Data, 0x1C); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1C); } }
public override ushort Sanity { get { return BitConverter.ToUInt16(Data, 0x1E); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1E); } }
public override uint PID { get => BitConverter.ToUInt32(Data, 0x00); set => BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
public override int TID { get => BitConverter.ToUInt16(Data, 0x04); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x04); }
public override int SID { get => BitConverter.ToUInt16(Data, 0x06); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x06); }
public override string Nickname { get => getString(0x08, 10); set => setString(IsEgg ? "タマゴ" : value, 10).CopyTo(Data, 0x08); }
public override int Language { get => BitConverter.ToUInt16(Data, 0x12) & 0xFF; set => BitConverter.GetBytes((ushort)(IsEgg ? 0x601 : value | 0x200)).CopyTo(Data, 0x12); }
public override string OT_Name { get => getString(0x14, 7); set => setString(value, 7).CopyTo(Data, 0x14); }
public override int MarkValue { get => Data[0x1B]; protected set => Data[0x1B] = (byte)value; }
public override ushort Checksum { get => BitConverter.ToUInt16(Data, 0x1C); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1C); }
public override ushort Sanity { get => BitConverter.ToUInt16(Data, 0x1E); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1E); }
#region Block A
public override int Species { get { return PKX.getG4Species(BitConverter.ToUInt16(Data, 0x20)); } set { BitConverter.GetBytes((ushort)PKX.getG3Species(value)).CopyTo(Data, 0x20); } }
public override int Species { get => PKX.getG4Species(BitConverter.ToUInt16(Data, 0x20)); set => BitConverter.GetBytes((ushort)PKX.getG3Species(value)).CopyTo(Data, 0x20); }
public override int SpriteItem => PKX.getG4Item((ushort)HeldItem);
public override int HeldItem { get { return BitConverter.ToUInt16(Data, 0x22); } set { BitConverter.GetBytes((ushort) value).CopyTo(Data, 0x22); } }
public override int HeldItem { get => BitConverter.ToUInt16(Data, 0x22); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x22); }
public override uint EXP { get { return BitConverter.ToUInt32(Data, 0x24); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x24); } }
private byte PPUps { get { return Data[0x28]; } set { Data[0x28] = value; } }
public override int Move1_PPUps { get { return (PPUps >> 0) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 0)) | value << 0); } }
public override int Move2_PPUps { get { return (PPUps >> 2) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 2)) | value << 2); } }
public override int Move3_PPUps { get { return (PPUps >> 4) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 4)) | value << 4); } }
public override int Move4_PPUps { get { return (PPUps >> 6) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 6)) | value << 6); } }
public override int OT_Friendship { get { return Data[0x29]; } set { Data[0x29] = (byte)value; } }
public override uint EXP { get => BitConverter.ToUInt32(Data, 0x24); set => BitConverter.GetBytes(value).CopyTo(Data, 0x24); }
private byte PPUps { get => Data[0x28]; set => Data[0x28] = value; }
public override int Move1_PPUps { get => (PPUps >> 0) & 3; set => PPUps = (byte)((PPUps & ~(3 << 0)) | value << 0); }
public override int Move2_PPUps { get => (PPUps >> 2) & 3; set => PPUps = (byte)((PPUps & ~(3 << 2)) | value << 2); }
public override int Move3_PPUps { get => (PPUps >> 4) & 3; set => PPUps = (byte)((PPUps & ~(3 << 4)) | value << 4); }
public override int Move4_PPUps { get => (PPUps >> 6) & 3; set => PPUps = (byte)((PPUps & ~(3 << 6)) | value << 6); }
public override int OT_Friendship { get => Data[0x29]; set => Data[0x29] = (byte)value; }
// Unused 0x2A 0x2B
#endregion
#region Block B
public override int Move1 { get { return BitConverter.ToUInt16(Data, 0x2C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
public override int Move2 { get { return BitConverter.ToUInt16(Data, 0x2E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
public override int Move3 { get { return BitConverter.ToUInt16(Data, 0x30); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x30); } }
public override int Move4 { get { return BitConverter.ToUInt16(Data, 0x32); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x32); } }
public override int Move1_PP { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
public override int Move2_PP { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public override int Move3_PP { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public override int Move4_PP { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
public override int Move1 { get => BitConverter.ToUInt16(Data, 0x2C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); }
public override int Move2 { get => BitConverter.ToUInt16(Data, 0x2E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); }
public override int Move3 { get => BitConverter.ToUInt16(Data, 0x30); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x30); }
public override int Move4 { get => BitConverter.ToUInt16(Data, 0x32); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x32); }
public override int Move1_PP { get => Data[0x34]; set => Data[0x34] = (byte)value; }
public override int Move2_PP { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public override int Move3_PP { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public override int Move4_PP { get => Data[0x37]; set => Data[0x37] = (byte)value; }
#endregion
#region Block C
public override int EV_HP { get { return Data[0x38]; } set { Data[0x38] = (byte)value; } }
public override int EV_ATK { get { return Data[0x39]; } set { Data[0x39] = (byte)value; } }
public override int EV_DEF { get { return Data[0x3A]; } set { Data[0x3A] = (byte)value; } }
public override int EV_SPE { get { return Data[0x3B]; } set { Data[0x3B] = (byte)value; } }
public override int EV_SPA { get { return Data[0x3C]; } set { Data[0x3C] = (byte)value; } }
public override int EV_SPD { get { return Data[0x3D]; } set { Data[0x3D] = (byte)value; } }
public override int CNT_Cool { get { return Data[0x3E]; } set { Data[0x3E] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0x3F]; } set { Data[0x3F] = (byte)value; } }
public override int CNT_Cute { get { return Data[0x40]; } set { Data[0x40] = (byte)value; } }
public override int CNT_Smart { get { return Data[0x41]; } set { Data[0x41] = (byte)value; } }
public override int CNT_Tough { get { return Data[0x42]; } set { Data[0x42] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x43]; } set { Data[0x43] = (byte)value; } }
public override int EV_HP { get => Data[0x38]; set => Data[0x38] = (byte)value; }
public override int EV_ATK { get => Data[0x39]; set => Data[0x39] = (byte)value; }
public override int EV_DEF { get => Data[0x3A]; set => Data[0x3A] = (byte)value; }
public override int EV_SPE { get => Data[0x3B]; set => Data[0x3B] = (byte)value; }
public override int EV_SPA { get => Data[0x3C]; set => Data[0x3C] = (byte)value; }
public override int EV_SPD { get => Data[0x3D]; set => Data[0x3D] = (byte)value; }
public override int CNT_Cool { get => Data[0x3E]; set => Data[0x3E] = (byte)value; }
public override int CNT_Beauty { get => Data[0x3F]; set => Data[0x3F] = (byte)value; }
public override int CNT_Cute { get => Data[0x40]; set => Data[0x40] = (byte)value; }
public override int CNT_Smart { get => Data[0x41]; set => Data[0x41] = (byte)value; }
public override int CNT_Tough { get => Data[0x42]; set => Data[0x42] = (byte)value; }
public override int CNT_Sheen { get => Data[0x43]; set => Data[0x43] = (byte)value; }
#endregion
#region Block D
private byte PKRS { get { return Data[0x44]; } set { Data[0x44] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | value << 4); } }
public override int Met_Location { get { return Data[0x45]; } set { Data[0x45] = (byte)value; } }
private byte PKRS { get => Data[0x44]; set => Data[0x44] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | value << 4); }
public override int Met_Location { get => Data[0x45]; set => Data[0x45] = (byte)value; }
// Origins
private ushort Origins { get { return BitConverter.ToUInt16(Data, 0x46); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x46); } }
public override int Met_Level { get { return Origins & 0x7F; } set { Origins = (ushort)((Origins & ~0x7F) | value); } }
public override int Version { get { return (Origins >> 7) & 0xF; } set { Origins = (ushort)((Origins & ~0x780) | ((value & 0xF) << 7));} }
public override int Ball { get { return (Origins >> 11) & 0xF; } set { Origins = (ushort)((Origins & ~0x7800) | ((value & 0xF) << 11)); } }
public override int OT_Gender { get { return (Origins >> 15) & 1; } set { Origins = (ushort)(Origins & ~(1 << 15) | ((value & 1) << 15)); } }
private ushort Origins { get => BitConverter.ToUInt16(Data, 0x46); set => BitConverter.GetBytes(value).CopyTo(Data, 0x46); }
public override int Met_Level { get => Origins & 0x7F; set => Origins = (ushort)((Origins & ~0x7F) | value); }
public override int Version { get => (Origins >> 7) & 0xF; set => Origins = (ushort)((Origins & ~0x780) | ((value & 0xF) << 7)); }
public override int Ball { get => (Origins >> 11) & 0xF; set => Origins = (ushort)((Origins & ~0x7800) | ((value & 0xF) << 11)); }
public override int OT_Gender { get => (Origins >> 15) & 1; set => Origins = (ushort)(Origins & ~(1 << 15) | ((value & 1) << 15)); }
public uint IV32 { get { return BitConverter.ToUInt32(Data, 0x48); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x48); } }
public override int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
public override int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
public override int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
public override int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
public override int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
public override int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
public override bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
public bool AbilityBit { get { return (IV32 >> 31) == 1; } set { IV32 = (IV32 & 0x7FFFFFFF) | (uint)(value ? 1 << 31 : 0); } }
public uint IV32 { get => BitConverter.ToUInt32(Data, 0x48); set => BitConverter.GetBytes(value).CopyTo(Data, 0x48); }
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); }
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); }
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); }
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); }
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); }
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); }
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); }
public bool AbilityBit { get => IV32 >> 31 == 1; set => IV32 = (IV32 & 0x7FFFFFFF) | (uint)(value ? 1 << 31 : 0); }
private uint RIB0 { get { return BitConverter.ToUInt32(Data, 0x4C); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x4C); } }
public int RibbonCountG3Cool { get { return (int)(RIB0 >> 00) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 00)) | (uint)(value & 7) << 00); } }
public int RibbonCountG3Beauty { get { return (int)(RIB0 >> 03) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 03)) | (uint)(value & 7) << 03); } }
public int RibbonCountG3Cute { get { return (int)(RIB0 >> 06) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 06)) | (uint)(value & 7) << 06); } }
public int RibbonCountG3Smart { get { return (int)(RIB0 >> 09) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 09)) | (uint)(value & 7) << 09); } }
public int RibbonCountG3Tough { get { return (int)(RIB0 >> 12) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 12)) | (uint)(value & 7) << 12); } }
public bool RibbonChampionG3Hoenn { get { return (RIB0 & (1 << 15)) == 1 << 15; } set { RIB0 = (uint)(RIB0 & ~(1 << 15) | (uint)(value ? 1 << 15 : 0)); } }
public bool RibbonWinning { get { return (RIB0 & (1 << 16)) == 1 << 16; } set { RIB0 = (uint)(RIB0 & ~(1 << 16) | (uint)(value ? 1 << 16 : 0)); } }
public bool RibbonVictory { get { return (RIB0 & (1 << 17)) == 1 << 17; } set { RIB0 = (uint)(RIB0 & ~(1 << 17) | (uint)(value ? 1 << 17 : 0)); } }
public bool RibbonArtist { get { return (RIB0 & (1 << 18)) == 1 << 18; } set { RIB0 = (uint)(RIB0 & ~(1 << 18) | (uint)(value ? 1 << 18 : 0)); } }
public bool RibbonEffort { get { return (RIB0 & (1 << 19)) == 1 << 19; } set { RIB0 = (uint)(RIB0 & ~(1 << 19) | (uint)(value ? 1 << 19 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB0 & (1 << 20)) == 1 << 20; } set { RIB0 = (uint)(RIB0 & ~(1 << 20) | (uint)(value ? 1 << 20 : 0)); } }
public bool RibbonChampionRegional { get { return (RIB0 & (1 << 21)) == 1 << 21; } set { RIB0 = (uint)(RIB0 & ~(1 << 21) | (uint)(value ? 1 << 21 : 0)); } }
public bool RibbonChampionNational { get { return (RIB0 & (1 << 22)) == 1 << 22; } set { RIB0 = (uint)(RIB0 & ~(1 << 22) | (uint)(value ? 1 << 22 : 0)); } }
public bool RibbonCountry { get { return (RIB0 & (1 << 23)) == 1 << 23; } set { RIB0 = (uint)(RIB0 & ~(1 << 23) | (uint)(value ? 1 << 23 : 0)); } }
public bool RibbonNational { get { return (RIB0 & (1 << 24)) == 1 << 24; } set { RIB0 = (uint)(RIB0 & ~(1 << 24) | (uint)(value ? 1 << 24 : 0)); } }
public bool RibbonEarth { get { return (RIB0 & (1 << 25)) == 1 << 25; } set { RIB0 = (uint)(RIB0 & ~(1 << 25) | (uint)(value ? 1 << 25 : 0)); } }
public bool RibbonWorld { get { return (RIB0 & (1 << 26)) == 1 << 26; } set { RIB0 = (uint)(RIB0 & ~(1 << 26) | (uint)(value ? 1 << 26 : 0)); } }
public bool Unused1 { get { return (RIB0 & (1 << 27)) == 1 << 27; } set { RIB0 = (uint)(RIB0 & ~(1 << 27) | (uint)(value ? 1 << 27 : 0)); } }
public bool Unused2 { get { return (RIB0 & (1 << 28)) == 1 << 28; } set { RIB0 = (uint)(RIB0 & ~(1 << 28) | (uint)(value ? 1 << 28 : 0)); } }
public bool Unused3 { get { return (RIB0 & (1 << 29)) == 1 << 29; } set { RIB0 = (uint)(RIB0 & ~(1 << 29) | (uint)(value ? 1 << 29 : 0)); } }
public bool Unused4 { get { return (RIB0 & (1 << 30)) == 1 << 30; } set { RIB0 = (uint)(RIB0 & ~(1 << 30) | (uint)(value ? 1 << 30 : 0)); } }
public override bool FatefulEncounter { get { return RIB0 >> 31 == 1; } set { RIB0 = (RIB0 & ~(1 << 31)) | (uint)(value ? 1 << 31 : 0); } }
private uint RIB0 { get => BitConverter.ToUInt32(Data, 0x4C); set => BitConverter.GetBytes(value).CopyTo(Data, 0x4C); }
public int RibbonCountG3Cool { get => (int)(RIB0 >> 00) & 7; set => RIB0 = (uint)((RIB0 & ~(7 << 00)) | (uint)(value & 7) << 00); }
public int RibbonCountG3Beauty { get => (int)(RIB0 >> 03) & 7; set => RIB0 = (uint)((RIB0 & ~(7 << 03)) | (uint)(value & 7) << 03); }
public int RibbonCountG3Cute { get => (int)(RIB0 >> 06) & 7; set => RIB0 = (uint)((RIB0 & ~(7 << 06)) | (uint)(value & 7) << 06); }
public int RibbonCountG3Smart { get => (int)(RIB0 >> 09) & 7; set => RIB0 = (uint)((RIB0 & ~(7 << 09)) | (uint)(value & 7) << 09); }
public int RibbonCountG3Tough { get => (int)(RIB0 >> 12) & 7; set => RIB0 = (uint)((RIB0 & ~(7 << 12)) | (uint)(value & 7) << 12); }
public bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (uint)(RIB0 & ~(1 << 15) | (uint)(value ? 1 << 15 : 0)); }
public bool RibbonWinning { get => (RIB0 & (1 << 16)) == 1 << 16; set => RIB0 = (uint)(RIB0 & ~(1 << 16) | (uint)(value ? 1 << 16 : 0)); }
public bool RibbonVictory { get => (RIB0 & (1 << 17)) == 1 << 17; set => RIB0 = (uint)(RIB0 & ~(1 << 17) | (uint)(value ? 1 << 17 : 0)); }
public bool RibbonArtist { get => (RIB0 & (1 << 18)) == 1 << 18; set => RIB0 = (uint)(RIB0 & ~(1 << 18) | (uint)(value ? 1 << 18 : 0)); }
public bool RibbonEffort { get => (RIB0 & (1 << 19)) == 1 << 19; set => RIB0 = (uint)(RIB0 & ~(1 << 19) | (uint)(value ? 1 << 19 : 0)); }
public bool RibbonChampionBattle { get => (RIB0 & (1 << 20)) == 1 << 20; set => RIB0 = (uint)(RIB0 & ~(1 << 20) | (uint)(value ? 1 << 20 : 0)); }
public bool RibbonChampionRegional { get => (RIB0 & (1 << 21)) == 1 << 21; set => RIB0 = (uint)(RIB0 & ~(1 << 21) | (uint)(value ? 1 << 21 : 0)); }
public bool RibbonChampionNational { get => (RIB0 & (1 << 22)) == 1 << 22; set => RIB0 = (uint)(RIB0 & ~(1 << 22) | (uint)(value ? 1 << 22 : 0)); }
public bool RibbonCountry { get => (RIB0 & (1 << 23)) == 1 << 23; set => RIB0 = (uint)(RIB0 & ~(1 << 23) | (uint)(value ? 1 << 23 : 0)); }
public bool RibbonNational { get => (RIB0 & (1 << 24)) == 1 << 24; set => RIB0 = (uint)(RIB0 & ~(1 << 24) | (uint)(value ? 1 << 24 : 0)); }
public bool RibbonEarth { get => (RIB0 & (1 << 25)) == 1 << 25; set => RIB0 = (uint)(RIB0 & ~(1 << 25) | (uint)(value ? 1 << 25 : 0)); }
public bool RibbonWorld { get => (RIB0 & (1 << 26)) == 1 << 26; set => RIB0 = (uint)(RIB0 & ~(1 << 26) | (uint)(value ? 1 << 26 : 0)); }
public bool Unused1 { get => (RIB0 & (1 << 27)) == 1 << 27; set => RIB0 = (uint)(RIB0 & ~(1 << 27) | (uint)(value ? 1 << 27 : 0)); }
public bool Unused2 { get => (RIB0 & (1 << 28)) == 1 << 28; set => RIB0 = (uint)(RIB0 & ~(1 << 28) | (uint)(value ? 1 << 28 : 0)); }
public bool Unused3 { get => (RIB0 & (1 << 29)) == 1 << 29; set => RIB0 = (uint)(RIB0 & ~(1 << 29) | (uint)(value ? 1 << 29 : 0)); }
public bool Unused4 { get => (RIB0 & (1 << 30)) == 1 << 30; set => RIB0 = (uint)(RIB0 & ~(1 << 30) | (uint)(value ? 1 << 30 : 0)); }
public override bool FatefulEncounter { get => RIB0 >> 31 == 1; set => RIB0 = (RIB0 & ~(1 << 31)) | (uint)(value ? 1 << 31 : 0); }
#endregion
public override int Stat_Level { get { return Data[0x54]; } set { Data[0x54] = (byte)value; } }
public override int Stat_HPCurrent { get { return BitConverter.ToUInt16(Data, 0x56); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x56); } }
public override int Stat_HPMax { get { return BitConverter.ToUInt16(Data, 0x58); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x58); } }
public override int Stat_ATK { get { return BitConverter.ToUInt16(Data, 0x5A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5A); } }
public override int Stat_DEF { get { return BitConverter.ToUInt16(Data, 0x5C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5C); } }
public override int Stat_SPE { get { return BitConverter.ToUInt16(Data, 0x5E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5E); } }
public override int Stat_SPA { get { return BitConverter.ToUInt16(Data, 0x60); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x60); } }
public override int Stat_SPD { get { return BitConverter.ToUInt16(Data, 0x62); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x62); } }
public override int Stat_Level { get => Data[0x54]; set => Data[0x54] = (byte)value; }
public override int Stat_HPCurrent { get => BitConverter.ToUInt16(Data, 0x56); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x56); }
public override int Stat_HPMax { get => BitConverter.ToUInt16(Data, 0x58); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x58); }
public override int Stat_ATK { get => BitConverter.ToUInt16(Data, 0x5A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5A); }
public override int Stat_DEF { get => BitConverter.ToUInt16(Data, 0x5C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5C); }
public override int Stat_SPE { get => BitConverter.ToUInt16(Data, 0x5E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5E); }
public override int Stat_SPA { get => BitConverter.ToUInt16(Data, 0x60); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x60); }
public override int Stat_SPD { get => BitConverter.ToUInt16(Data, 0x62); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x62); }
// Generated Attributes
public override int AbilityNumber { get { return 1 << PIDAbility; } set { AbilityBit = value > 1; } } // 1/2 -> 0/1
public override int AbilityNumber { get => 1 << PIDAbility; set => AbilityBit = value > 1; } // 1/2 -> 0/1
public override int PSV => (int)((PID >> 16 ^ PID & 0xFFFF) >> 3);
public override int TSV => (TID ^ SID) >> 3;
public bool Japanese => IsEgg || Language == 1;
@ -165,6 +165,7 @@ namespace PKHeX.Core
public override byte[] Encrypt()
{
RefreshChecksum();
return PKX.encryptArray3(Data);
}
public PK4 convertToPK4()

View file

@ -28,200 +28,199 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString4(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x48, 22); } set { if (value?.Length == 22) value.CopyTo(Data, 0x48); } }
public override byte[] OT_Trash { get { return getData(0x68, 16); }
set { if (value?.Length == 16) value.CopyTo(Data, 0x68); } }
public override byte[] Nickname_Trash { get => getData(0x48, 22); set { if (value?.Length == 22) value.CopyTo(Data, 0x48); } }
public override byte[] OT_Trash { get => getData(0x68, 16); set { if (value?.Length == 16) value.CopyTo(Data, 0x68); } }
// Future Attributes
public override uint EncryptionConstant { get { return PID; } set { } }
public override int Nature { get { return (int)(PID%25); } set { } }
public override int CurrentFriendship { get { return OT_Friendship; } set { OT_Friendship = value; } }
public override int CurrentHandler { get { return 0; } set { } }
public override int AbilityNumber { get { return 1 << PIDAbility; } set { } }
public override uint EncryptionConstant { get => PID; set { } }
public override int Nature { get => (int)(PID % 25); set { } }
public override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
public override int CurrentHandler { get => 0; set { } }
public override int AbilityNumber { get => 1 << PIDAbility; set { } }
// Structure
public override uint PID { get { return BitConverter.ToUInt32(Data, 0x00); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); } }
public override ushort Sanity { get { return BitConverter.ToUInt16(Data, 0x04); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } }
public override ushort Checksum { get { return BitConverter.ToUInt16(Data, 0x06); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x06); } }
public override uint PID { get => BitConverter.ToUInt32(Data, 0x00); set => BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
public override ushort Sanity { get => BitConverter.ToUInt16(Data, 0x04); set => BitConverter.GetBytes(value).CopyTo(Data, 0x04); }
public override ushort Checksum { get => BitConverter.ToUInt16(Data, 0x06); set => BitConverter.GetBytes(value).CopyTo(Data, 0x06); }
#region Block A
public override int Species { get { return BitConverter.ToUInt16(Data, 0x08); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); } }
public override int HeldItem { get { return BitConverter.ToUInt16(Data, 0x0A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); } }
public override int TID { get { return BitConverter.ToUInt16(Data, 0x0C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C); } }
public override int SID { get { return BitConverter.ToUInt16(Data, 0x0E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E); } }
public override uint EXP { get { return BitConverter.ToUInt32(Data, 0x10); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x10); } }
public override int OT_Friendship { get { return Data[0x14]; } set { Data[0x14] = (byte)value; } }
public override int Ability { get { return Data[0x15]; } set { Data[0x15] = (byte)value; } }
public override int MarkValue { get { return Data[0x16]; } protected set { Data[0x16] = (byte)value; } }
public override int Language { get { return Data[0x17]; } set { Data[0x17] = (byte)value; } }
public override int EV_HP { get { return Data[0x18]; } set { Data[0x18] = (byte)value; } }
public override int EV_ATK { get { return Data[0x19]; } set { Data[0x19] = (byte)value; } }
public override int EV_DEF { get { return Data[0x1A]; } set { Data[0x1A] = (byte)value; } }
public override int EV_SPE { get { return Data[0x1B]; } set { Data[0x1B] = (byte)value; } }
public override int EV_SPA { get { return Data[0x1C]; } set { Data[0x1C] = (byte)value; } }
public override int EV_SPD { get { return Data[0x1D]; } set { Data[0x1D] = (byte)value; } }
public override int CNT_Cool { get { return Data[0x1E]; } set { Data[0x1E] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0x1F]; } set { Data[0x1F] = (byte)value; } }
public override int CNT_Cute { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public override int CNT_Smart { get { return Data[0x21]; } set { Data[0x21] = (byte)value; } }
public override int CNT_Tough { get { return Data[0x22]; } set { Data[0x22] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x23]; } set { Data[0x23] = (byte)value; } }
public override int Species { get => BitConverter.ToUInt16(Data, 0x08); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); }
public override int HeldItem { get => BitConverter.ToUInt16(Data, 0x0A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override int TID { get => BitConverter.ToUInt16(Data, 0x0C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
public override int SID { get => BitConverter.ToUInt16(Data, 0x0E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
public override uint EXP { get => BitConverter.ToUInt32(Data, 0x10); set => BitConverter.GetBytes(value).CopyTo(Data, 0x10); }
public override int OT_Friendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int Ability { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public override int MarkValue { get => Data[0x16]; protected set => Data[0x16] = (byte)value; }
public override int Language { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public override int EV_HP { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public override int EV_ATK { get => Data[0x19]; set => Data[0x19] = (byte)value; }
public override int EV_DEF { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
public override int EV_SPE { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
public override int EV_SPA { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public override int EV_SPD { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public override int CNT_Cool { get => Data[0x1E]; set => Data[0x1E] = (byte)value; }
public override int CNT_Beauty { get => Data[0x1F]; set => Data[0x1F] = (byte)value; }
public override int CNT_Cute { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int CNT_Smart { get => Data[0x21]; set => Data[0x21] = (byte)value; }
public override int CNT_Tough { get => Data[0x22]; set => Data[0x22] = (byte)value; }
public override int CNT_Sheen { get => Data[0x23]; set => Data[0x23] = (byte)value; }
private byte RIB0 { get { return Data[0x24]; } set { Data[0x24] = value; } } // Sinnoh 1
private byte RIB1 { get { return Data[0x25]; } set { Data[0x25] = value; } } // Sinnoh 2
private byte RIB2 { get { return Data[0x26]; } set { Data[0x26] = value; } } // Unova 1
private byte RIB3 { get { return Data[0x27]; } set { Data[0x27] = value; } } // Unova 2
public bool RibbonChampionSinnoh { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonAbility { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonAbilityGreat { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonAbilityDouble { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonAbilityMulti { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonAbilityPair { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonAbilityWorld { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonAlert { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonShock { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonDowncast { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonCareless { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonRelax { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonSnooze { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonSmile { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonGorgeous { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonRoyal { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonGorgeousRoyal { get { return (RIB2 & (1 << 0)) == 1 << 0; } set { RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonFootprint { get { return (RIB2 & (1 << 1)) == 1 << 1; } set { RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonRecord { get { return (RIB2 & (1 << 2)) == 1 << 2; } set { RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonEvent { get { return (RIB2 & (1 << 3)) == 1 << 3; } set { RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonLegend { get { return (RIB2 & (1 << 4)) == 1 << 4; } set { RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonChampionWorld { get { return (RIB2 & (1 << 5)) == 1 << 5; } set { RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonBirthday { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonSpecial { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonSouvenir { get { return (RIB3 & (1 << 0)) == 1 << 0; } set { RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonWishing { get { return (RIB3 & (1 << 1)) == 1 << 1; } set { RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonClassic { get { return (RIB3 & (1 << 2)) == 1 << 2; } set { RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonPremier { get { return (RIB3 & (1 << 3)) == 1 << 3; } set { RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RIB3_4 { get { return (RIB3 & (1 << 4)) == 1 << 4; } set { RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIB3_5 { get { return (RIB3 & (1 << 5)) == 1 << 5; } set { RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIB3_6 { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIB3_7 { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
private byte RIB0 { get => Data[0x24]; set => Data[0x24] = value; } // Sinnoh 1
private byte RIB1 { get => Data[0x25]; set => Data[0x25] = value; } // Sinnoh 2
private byte RIB2 { get => Data[0x26]; set => Data[0x26] = value; } // Unova 1
private byte RIB3 { get => Data[0x27]; set => Data[0x27] = value; } // Unova 2
public bool RibbonChampionSinnoh { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonAbility { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonAbilityGreat { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonAbilityDouble { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonAbilityMulti { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonAbilityPair { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonAbilityWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonAlert { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonShock { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonDowncast { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonCareless { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonRelax { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonSnooze { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonSmile { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonGorgeous { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonRoyal { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonGorgeousRoyal { get => (RIB2 & (1 << 0)) == 1 << 0; set => RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonFootprint { get => (RIB2 & (1 << 1)) == 1 << 1; set => RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonRecord { get => (RIB2 & (1 << 2)) == 1 << 2; set => RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonEvent { get => (RIB2 & (1 << 3)) == 1 << 3; set => RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonLegend { get => (RIB2 & (1 << 4)) == 1 << 4; set => RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonChampionWorld { get => (RIB2 & (1 << 5)) == 1 << 5; set => RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonBirthday { get => (RIB2 & (1 << 6)) == 1 << 6; set => RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonSpecial { get => (RIB2 & (1 << 7)) == 1 << 7; set => RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonSouvenir { get => (RIB3 & (1 << 0)) == 1 << 0; set => RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonWishing { get => (RIB3 & (1 << 1)) == 1 << 1; set => RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonClassic { get => (RIB3 & (1 << 2)) == 1 << 2; set => RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonPremier { get => (RIB3 & (1 << 3)) == 1 << 3; set => RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RIB3_4 { get => (RIB3 & (1 << 4)) == 1 << 4; set => RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIB3_5 { get => (RIB3 & (1 << 5)) == 1 << 5; set => RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIB3_6 { get => (RIB3 & (1 << 6)) == 1 << 6; set => RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIB3_7 { get => (RIB3 & (1 << 7)) == 1 << 7; set => RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
#endregion
#region Block B
public override int Move1 { get { return BitConverter.ToUInt16(Data, 0x28); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x28); } }
public override int Move2 { get { return BitConverter.ToUInt16(Data, 0x2A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2A); } }
public override int Move3 { get { return BitConverter.ToUInt16(Data, 0x2C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
public override int Move4 { get { return BitConverter.ToUInt16(Data, 0x2E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
public override int Move1_PP { get { return Data[0x30]; } set { Data[0x30] = (byte)value; } }
public override int Move2_PP { get { return Data[0x31]; } set { Data[0x31] = (byte)value; } }
public override int Move3_PP { get { return Data[0x32]; } set { Data[0x32] = (byte)value; } }
public override int Move4_PP { get { return Data[0x33]; } set { Data[0x33] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
public uint IV32 { get { return BitConverter.ToUInt32(Data, 0x38); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x38); } }
public override int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
public override int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
public override int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
public override int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
public override int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
public override int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
public override bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
public override bool IsNicknamed { get { return ((IV32 >> 31) & 1) == 1; } set { IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); } }
public override int Move1 { get => BitConverter.ToUInt16(Data, 0x28); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x28); }
public override int Move2 { get => BitConverter.ToUInt16(Data, 0x2A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
public override int Move3 { get => BitConverter.ToUInt16(Data, 0x2C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); }
public override int Move4 { get => BitConverter.ToUInt16(Data, 0x2E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); }
public override int Move1_PP { get => Data[0x30]; set => Data[0x30] = (byte)value; }
public override int Move2_PP { get => Data[0x31]; set => Data[0x31] = (byte)value; }
public override int Move3_PP { get => Data[0x32]; set => Data[0x32] = (byte)value; }
public override int Move4_PP { get => Data[0x33]; set => Data[0x33] = (byte)value; }
public override int Move1_PPUps { get => Data[0x34]; set => Data[0x34] = (byte)value; }
public override int Move2_PPUps { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public override int Move3_PPUps { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public override int Move4_PPUps { get => Data[0x37]; set => Data[0x37] = (byte)value; }
public uint IV32 { get => BitConverter.ToUInt32(Data, 0x38); set => BitConverter.GetBytes(value).CopyTo(Data, 0x38); }
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); }
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); }
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); }
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); }
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); }
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); }
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); }
public override bool IsNicknamed { get => ((IV32 >> 31) & 1) == 1; set => IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); }
private byte RIB4 { get { return Data[0x3C]; } set { Data[0x3C] = value; } } // Hoenn 1a
private byte RIB5 { get { return Data[0x3D]; } set { Data[0x3D] = value; } } // Hoenn 1b
private byte RIB6 { get { return Data[0x3E]; } set { Data[0x3E] = value; } } // Hoenn 2a
private byte RIB7 { get { return Data[0x3F]; } set { Data[0x3F] = value; } } // Hoenn 2b
public bool RibbonG3Cool { get { return (RIB4 & (1 << 0)) == 1 << 0; } set { RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3CoolSuper { get { return (RIB4 & (1 << 1)) == 1 << 1; } set { RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3CoolHyper { get { return (RIB4 & (1 << 2)) == 1 << 2; } set { RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3CoolMaster { get { return (RIB4 & (1 << 3)) == 1 << 3; } set { RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG3Beauty { get { return (RIB4 & (1 << 4)) == 1 << 4; } set { RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG3BeautySuper { get { return (RIB4 & (1 << 5)) == 1 << 5; } set { RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG3BeautyHyper { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG3BeautyMaster { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG3Cute { get { return (RIB5 & (1 << 0)) == 1 << 0; } set { RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3CuteSuper { get { return (RIB5 & (1 << 1)) == 1 << 1; } set { RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3CuteHyper { get { return (RIB5 & (1 << 2)) == 1 << 2; } set { RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3CuteMaster { get { return (RIB5 & (1 << 3)) == 1 << 3; } set { RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG3Smart { get { return (RIB5 & (1 << 4)) == 1 << 4; } set { RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG3SmartSuper { get { return (RIB5 & (1 << 5)) == 1 << 5; } set { RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG3SmartHyper { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG3SmartMaster { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG3Tough { get { return (RIB6 & (1 << 0)) == 1 << 0; } set { RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3ToughSuper { get { return (RIB6 & (1 << 1)) == 1 << 1; } set { RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3ToughHyper { get { return (RIB6 & (1 << 2)) == 1 << 2; } set { RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3ToughMaster { get { return (RIB6 & (1 << 3)) == 1 << 3; } set { RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonChampionG3Hoenn { get { return (RIB6 & (1 << 4)) == 1 << 4; } set { RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonWinning { get { return (RIB6 & (1 << 5)) == 1 << 5; } set { RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonVictory { get { return (RIB6 & (1 << 6)) == 1 << 6; } set { RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonArtist { get { return (RIB6 & (1 << 7)) == 1 << 7; } set { RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonEffort { get { return (RIB7 & (1 << 0)) == 1 << 0; } set { RIB7 = (byte)(RIB7 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB7 & (1 << 1)) == 1 << 1; } set { RIB7 = (byte)(RIB7 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionRegional{ get { return (RIB7 & (1 << 2)) == 1 << 2; } set { RIB7 = (byte)(RIB7 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonChampionNational{ get { return (RIB7 & (1 << 3)) == 1 << 3; } set { RIB7 = (byte)(RIB7 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonCountry { get { return (RIB7 & (1 << 4)) == 1 << 4; } set { RIB7 = (byte)(RIB7 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonNational { get { return (RIB7 & (1 << 5)) == 1 << 5; } set { RIB7 = (byte)(RIB7 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonEarth { get { return (RIB7 & (1 << 6)) == 1 << 6; } set { RIB7 = (byte)(RIB7 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonWorld { get { return (RIB7 & (1 << 7)) == 1 << 7; } set { RIB7 = (byte)(RIB7 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte RIB4 { get => Data[0x3C]; set => Data[0x3C] = value; } // Hoenn 1a
private byte RIB5 { get => Data[0x3D]; set => Data[0x3D] = value; } // Hoenn 1b
private byte RIB6 { get => Data[0x3E]; set => Data[0x3E] = value; } // Hoenn 2a
private byte RIB7 { get => Data[0x3F]; set => Data[0x3F] = value; } // Hoenn 2b
public bool RibbonG3Cool { get => (RIB4 & (1 << 0)) == 1 << 0; set => RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3CoolSuper { get => (RIB4 & (1 << 1)) == 1 << 1; set => RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3CoolHyper { get => (RIB4 & (1 << 2)) == 1 << 2; set => RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3CoolMaster { get => (RIB4 & (1 << 3)) == 1 << 3; set => RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG3Beauty { get => (RIB4 & (1 << 4)) == 1 << 4; set => RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG3BeautySuper { get => (RIB4 & (1 << 5)) == 1 << 5; set => RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG3BeautyHyper { get => (RIB4 & (1 << 6)) == 1 << 6; set => RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG3BeautyMaster { get => (RIB4 & (1 << 7)) == 1 << 7; set => RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG3Cute { get => (RIB5 & (1 << 0)) == 1 << 0; set => RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3CuteSuper { get => (RIB5 & (1 << 1)) == 1 << 1; set => RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3CuteHyper { get => (RIB5 & (1 << 2)) == 1 << 2; set => RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3CuteMaster { get => (RIB5 & (1 << 3)) == 1 << 3; set => RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG3Smart { get => (RIB5 & (1 << 4)) == 1 << 4; set => RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG3SmartSuper { get => (RIB5 & (1 << 5)) == 1 << 5; set => RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG3SmartHyper { get => (RIB5 & (1 << 6)) == 1 << 6; set => RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG3SmartMaster { get => (RIB5 & (1 << 7)) == 1 << 7; set => RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG3Tough { get => (RIB6 & (1 << 0)) == 1 << 0; set => RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3ToughSuper { get => (RIB6 & (1 << 1)) == 1 << 1; set => RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3ToughHyper { get => (RIB6 & (1 << 2)) == 1 << 2; set => RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3ToughMaster { get => (RIB6 & (1 << 3)) == 1 << 3; set => RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonChampionG3Hoenn { get => (RIB6 & (1 << 4)) == 1 << 4; set => RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonWinning { get => (RIB6 & (1 << 5)) == 1 << 5; set => RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonVictory { get => (RIB6 & (1 << 6)) == 1 << 6; set => RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonArtist { get => (RIB6 & (1 << 7)) == 1 << 7; set => RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonEffort { get => (RIB7 & (1 << 0)) == 1 << 0; set => RIB7 = (byte)(RIB7 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionBattle { get => (RIB7 & (1 << 1)) == 1 << 1; set => RIB7 = (byte)(RIB7 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionRegional { get => (RIB7 & (1 << 2)) == 1 << 2; set => RIB7 = (byte)(RIB7 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonChampionNational { get => (RIB7 & (1 << 3)) == 1 << 3; set => RIB7 = (byte)(RIB7 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonCountry { get => (RIB7 & (1 << 4)) == 1 << 4; set => RIB7 = (byte)(RIB7 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonNational { get => (RIB7 & (1 << 5)) == 1 << 5; set => RIB7 = (byte)(RIB7 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonEarth { get => (RIB7 & (1 << 6)) == 1 << 6; set => RIB7 = (byte)(RIB7 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonWorld { get => (RIB7 & (1 << 7)) == 1 << 7; set => RIB7 = (byte)(RIB7 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public override bool FatefulEncounter { get { return (Data[0x40] & 1) == 1; } set { Data[0x40] = (byte)(Data[0x40] & ~0x01 | (value ? 1 : 0)); } }
public override int Gender { get { return (Data[0x40] >> 1) & 0x3; } set { Data[0x40] = (byte)(Data[0x40] & ~0x06 | (value << 1)); } }
public override int AltForm { get { return Data[0x40] >> 3; } set { Data[0x40] = (byte)(Data[0x40] & 0x07 | (value << 3)); } }
public override bool FatefulEncounter { get => (Data[0x40] & 1) == 1; set => Data[0x40] = (byte)(Data[0x40] & ~0x01 | (value ? 1 : 0)); }
public override int Gender { get => (Data[0x40] >> 1) & 0x3; set => Data[0x40] = (byte)(Data[0x40] & ~0x06 | (value << 1)); }
public override int AltForm { get => Data[0x40] >> 3; set => Data[0x40] = (byte)(Data[0x40] & 0x07 | (value << 3)); }
// 0x43-0x47 Unused
#endregion
#region Block C
public override string Nickname { get { return getString(0x48, 22); } set { setString(value, 11).CopyTo(Data, 0x48); } }
public override string Nickname { get => getString(0x48, 22); set => setString(value, 11).CopyTo(Data, 0x48); }
// 0x5E unused
public override int Version { get { return Data[0x5F]; } set { Data[0x5F] = (byte)value; } }
private byte RIB8 { get { return Data[0x60]; } set { Data[0x60] = value; } } // Sinnoh 3
private byte RIB9 { get { return Data[0x61]; } set { Data[0x61] = value; } } // Sinnoh 4
private byte RIBA { get { return Data[0x62]; } set { Data[0x62] = value; } } // Sinnoh 5
private byte RIBB { get { return Data[0x63]; } set { Data[0x63] = value; } } // Sinnoh 6
public bool RibbonG4Cool { get { return (RIB8 & (1 << 0)) == 1 << 0; } set { RIB8 = (byte)(RIB8 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4CoolGreat { get { return (RIB8 & (1 << 1)) == 1 << 1; } set { RIB8 = (byte)(RIB8 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4CoolUltra { get { return (RIB8 & (1 << 2)) == 1 << 2; } set { RIB8 = (byte)(RIB8 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4CoolMaster { get { return (RIB8 & (1 << 3)) == 1 << 3; } set { RIB8 = (byte)(RIB8 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG4Beauty { get { return (RIB8 & (1 << 4)) == 1 << 4; } set { RIB8 = (byte)(RIB8 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG4BeautyGreat { get { return (RIB8 & (1 << 5)) == 1 << 5; } set { RIB8 = (byte)(RIB8 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG4BeautyUltra { get { return (RIB8 & (1 << 6)) == 1 << 6; } set { RIB8 = (byte)(RIB8 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG4BeautyMaster { get { return (RIB8 & (1 << 7)) == 1 << 7; } set { RIB8 = (byte)(RIB8 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG4Cute { get { return (RIB9 & (1 << 0)) == 1 << 0; } set { RIB9 = (byte)(RIB9 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4CuteGreat { get { return (RIB9 & (1 << 1)) == 1 << 1; } set { RIB9 = (byte)(RIB9 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4CuteUltra { get { return (RIB9 & (1 << 2)) == 1 << 2; } set { RIB9 = (byte)(RIB9 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4CuteMaster { get { return (RIB9 & (1 << 3)) == 1 << 3; } set { RIB9 = (byte)(RIB9 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG4Smart { get { return (RIB9 & (1 << 4)) == 1 << 4; } set { RIB9 = (byte)(RIB9 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG4SmartGreat { get { return (RIB9 & (1 << 5)) == 1 << 5; } set { RIB9 = (byte)(RIB9 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG4SmartUltra { get { return (RIB9 & (1 << 6)) == 1 << 6; } set { RIB9 = (byte)(RIB9 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG4SmartMaster { get { return (RIB9 & (1 << 7)) == 1 << 7; } set { RIB9 = (byte)(RIB9 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG4Tough { get { return (RIBA & (1 << 0)) == 1 << 0; } set { RIBA = (byte)(RIBA & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4ToughGreat { get { return (RIBA & (1 << 1)) == 1 << 1; } set { RIBA = (byte)(RIBA & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4ToughUltra { get { return (RIBA & (1 << 2)) == 1 << 2; } set { RIBA = (byte)(RIBA & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4ToughMaster { get { return (RIBA & (1 << 3)) == 1 << 3; } set { RIBA = (byte)(RIBA & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RIBA_4 { get { return (RIBA & (1 << 4)) == 1 << 4; } set { RIBA = (byte)(RIBA & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIBA_5 { get { return (RIBA & (1 << 5)) == 1 << 5; } set { RIBA = (byte)(RIBA & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIBA_6 { get { return (RIBA & (1 << 6)) == 1 << 6; } set { RIBA = (byte)(RIBA & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIBA_7 { get { return (RIBA & (1 << 7)) == 1 << 7; } set { RIBA = (byte)(RIBA & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public bool RIBB_0 { get { return (RIBB & (1 << 0)) == 1 << 0; } set { RIBB = (byte)(RIBB & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Unused
public bool RIBB_1 { get { return (RIBB & (1 << 1)) == 1 << 1; } set { RIBB = (byte)(RIBB & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Unused
public bool RIBB_2 { get { return (RIBB & (1 << 2)) == 1 << 2; } set { RIBB = (byte)(RIBB & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Unused
public bool RIBB_3 { get { return (RIBB & (1 << 3)) == 1 << 3; } set { RIBB = (byte)(RIBB & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Unused
public bool RIBB_4 { get { return (RIBB & (1 << 4)) == 1 << 4; } set { RIBB = (byte)(RIBB & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIBB_5 { get { return (RIBB & (1 << 5)) == 1 << 5; } set { RIBB = (byte)(RIBB & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIBB_6 { get { return (RIBB & (1 << 6)) == 1 << 6; } set { RIBB = (byte)(RIBB & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIBB_7 { get { return (RIBB & (1 << 7)) == 1 << 7; } set { RIBB = (byte)(RIBB & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public override int Version { get => Data[0x5F]; set => Data[0x5F] = (byte)value; }
private byte RIB8 { get => Data[0x60]; set => Data[0x60] = value; } // Sinnoh 3
private byte RIB9 { get => Data[0x61]; set => Data[0x61] = value; } // Sinnoh 4
private byte RIBA { get => Data[0x62]; set => Data[0x62] = value; } // Sinnoh 5
private byte RIBB { get => Data[0x63]; set => Data[0x63] = value; } // Sinnoh 6
public bool RibbonG4Cool { get => (RIB8 & (1 << 0)) == 1 << 0; set => RIB8 = (byte)(RIB8 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4CoolGreat { get => (RIB8 & (1 << 1)) == 1 << 1; set => RIB8 = (byte)(RIB8 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4CoolUltra { get => (RIB8 & (1 << 2)) == 1 << 2; set => RIB8 = (byte)(RIB8 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4CoolMaster { get => (RIB8 & (1 << 3)) == 1 << 3; set => RIB8 = (byte)(RIB8 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG4Beauty { get => (RIB8 & (1 << 4)) == 1 << 4; set => RIB8 = (byte)(RIB8 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG4BeautyGreat { get => (RIB8 & (1 << 5)) == 1 << 5; set => RIB8 = (byte)(RIB8 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG4BeautyUltra { get => (RIB8 & (1 << 6)) == 1 << 6; set => RIB8 = (byte)(RIB8 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG4BeautyMaster { get => (RIB8 & (1 << 7)) == 1 << 7; set => RIB8 = (byte)(RIB8 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG4Cute { get => (RIB9 & (1 << 0)) == 1 << 0; set => RIB9 = (byte)(RIB9 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4CuteGreat { get => (RIB9 & (1 << 1)) == 1 << 1; set => RIB9 = (byte)(RIB9 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4CuteUltra { get => (RIB9 & (1 << 2)) == 1 << 2; set => RIB9 = (byte)(RIB9 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4CuteMaster { get => (RIB9 & (1 << 3)) == 1 << 3; set => RIB9 = (byte)(RIB9 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG4Smart { get => (RIB9 & (1 << 4)) == 1 << 4; set => RIB9 = (byte)(RIB9 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG4SmartGreat { get => (RIB9 & (1 << 5)) == 1 << 5; set => RIB9 = (byte)(RIB9 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG4SmartUltra { get => (RIB9 & (1 << 6)) == 1 << 6; set => RIB9 = (byte)(RIB9 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG4SmartMaster { get => (RIB9 & (1 << 7)) == 1 << 7; set => RIB9 = (byte)(RIB9 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG4Tough { get => (RIBA & (1 << 0)) == 1 << 0; set => RIBA = (byte)(RIBA & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4ToughGreat { get => (RIBA & (1 << 1)) == 1 << 1; set => RIBA = (byte)(RIBA & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4ToughUltra { get => (RIBA & (1 << 2)) == 1 << 2; set => RIBA = (byte)(RIBA & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4ToughMaster { get => (RIBA & (1 << 3)) == 1 << 3; set => RIBA = (byte)(RIBA & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RIBA_4 { get => (RIBA & (1 << 4)) == 1 << 4; set => RIBA = (byte)(RIBA & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIBA_5 { get => (RIBA & (1 << 5)) == 1 << 5; set => RIBA = (byte)(RIBA & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIBA_6 { get => (RIBA & (1 << 6)) == 1 << 6; set => RIBA = (byte)(RIBA & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIBA_7 { get => (RIBA & (1 << 7)) == 1 << 7; set => RIBA = (byte)(RIBA & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
public bool RIBB_0 { get => (RIBB & (1 << 0)) == 1 << 0; set => RIBB = (byte)(RIBB & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Unused
public bool RIBB_1 { get => (RIBB & (1 << 1)) == 1 << 1; set => RIBB = (byte)(RIBB & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Unused
public bool RIBB_2 { get => (RIBB & (1 << 2)) == 1 << 2; set => RIBB = (byte)(RIBB & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Unused
public bool RIBB_3 { get => (RIBB & (1 << 3)) == 1 << 3; set => RIBB = (byte)(RIBB & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Unused
public bool RIBB_4 { get => (RIBB & (1 << 4)) == 1 << 4; set => RIBB = (byte)(RIBB & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIBB_5 { get => (RIBB & (1 << 5)) == 1 << 5; set => RIBB = (byte)(RIBB & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIBB_6 { get => (RIBB & (1 << 6)) == 1 << 6; set => RIBB = (byte)(RIBB & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIBB_7 { get => (RIBB & (1 << 7)) == 1 << 7; set => RIBB = (byte)(RIBB & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
// 0x64-0x67 Unused
#endregion
#region Block D
public override string OT_Name { get { return getString(0x68, 16); } set { setString(value, 7).CopyTo(Data, 0x68); } }
public override int Egg_Year { get { return Data[0x78]; } set { Data[0x78] = (byte)value; } }
public override int Egg_Month { get { return Data[0x79]; } set { Data[0x79] = (byte)value; } }
public override int Egg_Day { get { return Data[0x7A]; } set { Data[0x7A] = (byte)value; } }
public override int Met_Year { get { return Data[0x7B]; } set { Data[0x7B] = (byte)value; } }
public override int Met_Month { get { return Data[0x7C]; } set { Data[0x7C] = (byte)value; } }
public override int Met_Day { get { return Data[0x7D]; } set { Data[0x7D] = (byte)value; } }
public override string OT_Name { get => getString(0x68, 16); set => setString(value, 7).CopyTo(Data, 0x68); }
public override int Egg_Year { get => Data[0x78]; set => Data[0x78] = (byte)value; }
public override int Egg_Month { get => Data[0x79]; set => Data[0x79] = (byte)value; }
public override int Egg_Day { get => Data[0x7A]; set => Data[0x7A] = (byte)value; }
public override int Met_Year { get => Data[0x7B]; set => Data[0x7B] = (byte)value; }
public override int Met_Month { get => Data[0x7C]; set => Data[0x7C] = (byte)value; }
public override int Met_Day { get => Data[0x7D]; set => Data[0x7D] = (byte)value; }
public override int Egg_Location
{
@ -291,21 +290,19 @@ namespace PKHeX.Core
}
}
}
private byte PKRS { get { return Data[0x82]; } set { Data[0x82] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | (value << 4)); } }
private byte PKRS { get => Data[0x82]; set => Data[0x82] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | (value << 4)); }
public override int Ball
{
get
{
get =>
// Pokemon obtained in HGSS have the HGSS ball set (@0x86)
// However, this info is not set when receiving a wondercard!
// The PGT contains a preformatted PK4 file, which is slightly modified.
// No HGSS balls were used, and no HGSS ball info is set.
// Sneaky way = return the higher of the two values.
return Math.Max(Data[0x86], Data[0x83]);
}
Math.Max(Data[0x86], Data[0x83]);
set
{
// Ball to display in DPPt
@ -318,20 +315,20 @@ namespace PKHeX.Core
Data[0x86] = 0; // Unused
}
}
public override int Met_Level { get { return Data[0x84] & ~0x80; } set { Data[0x84] = (byte)((Data[0x84] & 0x80) | value); } }
public override int OT_Gender { get { return Data[0x84] >> 7; } set { Data[0x84] = (byte)((Data[0x84] & ~0x80) | value << 7); } }
public override int EncounterType { get { return Data[0x85]; } set { Data[0x85] = (byte)value; } }
public override int Met_Level { get => Data[0x84] & ~0x80; set => Data[0x84] = (byte)((Data[0x84] & 0x80) | value); }
public override int OT_Gender { get => Data[0x84] >> 7; set => Data[0x84] = (byte)((Data[0x84] & ~0x80) | value << 7); }
public override int EncounterType { get => Data[0x85]; set => Data[0x85] = (byte)value; }
// Unused 0x87
#endregion
public override int Stat_Level { get { return Data[0x8C]; } set { Data[0x8C] = (byte)value; } }
public override int Stat_HPCurrent { get { return BitConverter.ToUInt16(Data, 0x8E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x8E); } }
public override int Stat_HPMax { get { return BitConverter.ToUInt16(Data, 0x90); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x90); } }
public override int Stat_ATK { get { return BitConverter.ToUInt16(Data, 0x92); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x92); } }
public override int Stat_DEF { get { return BitConverter.ToUInt16(Data, 0x94); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x94); } }
public override int Stat_SPE { get { return BitConverter.ToUInt16(Data, 0x96); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x96); } }
public override int Stat_SPA { get { return BitConverter.ToUInt16(Data, 0x98); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x98); } }
public override int Stat_SPD { get { return BitConverter.ToUInt16(Data, 0x9A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x9A); } }
public override int Stat_Level { get => Data[0x8C]; set => Data[0x8C] = (byte)value; }
public override int Stat_HPCurrent { get => BitConverter.ToUInt16(Data, 0x8E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x8E); }
public override int Stat_HPMax { get => BitConverter.ToUInt16(Data, 0x90); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x90); }
public override int Stat_ATK { get => BitConverter.ToUInt16(Data, 0x92); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x92); }
public override int Stat_DEF { get => BitConverter.ToUInt16(Data, 0x94); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x94); }
public override int Stat_SPE { get => BitConverter.ToUInt16(Data, 0x96); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x96); }
public override int Stat_SPA { get => BitConverter.ToUInt16(Data, 0x98); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x98); }
public override int Stat_SPD { get => BitConverter.ToUInt16(Data, 0x9A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x9A); }
public override int PSV => (int)((PID >> 16 ^ PID & 0xFFFF) >> 3);
public override int TSV => (TID ^ SID) >> 3;

View file

@ -28,221 +28,221 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString5(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x48, 22); } set { if (value?.Length == 22) value.CopyTo(Data, 0x48); } }
public override byte[] OT_Trash { get { return getData(0x68, 16); } set { if (value?.Length == 16) value.CopyTo(Data, 0x68); } }
public override byte[] Nickname_Trash { get => getData(0x48, 22); set { if (value?.Length == 22) value.CopyTo(Data, 0x48); } }
public override byte[] OT_Trash { get => getData(0x68, 16); set { if (value?.Length == 16) value.CopyTo(Data, 0x68); } }
// Future Attributes
public override uint EncryptionConstant { get { return PID; } set { } }
public override int CurrentFriendship { get { return OT_Friendship; } set { OT_Friendship = value; } }
public override int CurrentHandler { get { return 0; } set { } }
public override int AbilityNumber { get { return HiddenAbility ? 4 : 1 << PIDAbility; } set { } }
public override uint EncryptionConstant { get => PID; set { } }
public override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
public override int CurrentHandler { get => 0; set { } }
public override int AbilityNumber { get => HiddenAbility ? 4 : 1 << PIDAbility; set { } }
// Structure
public override uint PID { get { return BitConverter.ToUInt32(Data, 0x00); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); } }
public override ushort Sanity { get { return BitConverter.ToUInt16(Data, 0x04); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } }
public override ushort Checksum { get { return BitConverter.ToUInt16(Data, 0x06); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x06); } }
public override uint PID { get => BitConverter.ToUInt32(Data, 0x00); set => BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
public override ushort Sanity { get => BitConverter.ToUInt16(Data, 0x04); set => BitConverter.GetBytes(value).CopyTo(Data, 0x04); }
public override ushort Checksum { get => BitConverter.ToUInt16(Data, 0x06); set => BitConverter.GetBytes(value).CopyTo(Data, 0x06); }
#region Block A
public override int Species { get { return BitConverter.ToUInt16(Data, 0x08); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); } }
public override int HeldItem { get { return BitConverter.ToUInt16(Data, 0x0A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); } }
public override int TID { get { return BitConverter.ToUInt16(Data, 0x0C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C); } }
public override int SID { get { return BitConverter.ToUInt16(Data, 0x0E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E); } }
public override uint EXP { get { return BitConverter.ToUInt32(Data, 0x10); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x10); } }
public override int OT_Friendship { get { return Data[0x14]; } set { Data[0x14] = (byte)value; } }
public override int Ability { get { return Data[0x15]; } set { Data[0x15] = (byte)value; } }
public override int MarkValue { get { return Data[0x16]; } protected set { Data[0x16] = (byte)value; } }
public override int Language { get { return Data[0x17]; } set { Data[0x17] = (byte)value; } }
public override int EV_HP { get { return Data[0x18]; } set { Data[0x18] = (byte)value; } }
public override int EV_ATK { get { return Data[0x19]; } set { Data[0x19] = (byte)value; } }
public override int EV_DEF { get { return Data[0x1A]; } set { Data[0x1A] = (byte)value; } }
public override int EV_SPE { get { return Data[0x1B]; } set { Data[0x1B] = (byte)value; } }
public override int EV_SPA { get { return Data[0x1C]; } set { Data[0x1C] = (byte)value; } }
public override int EV_SPD { get { return Data[0x1D]; } set { Data[0x1D] = (byte)value; } }
public override int CNT_Cool { get { return Data[0x1E]; } set { Data[0x1E] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0x1F]; } set { Data[0x1F] = (byte)value; } }
public override int CNT_Cute { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public override int CNT_Smart { get { return Data[0x21]; } set { Data[0x21] = (byte)value; } }
public override int CNT_Tough { get { return Data[0x22]; } set { Data[0x22] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x23]; } set { Data[0x23] = (byte)value; } }
public override int Species { get => BitConverter.ToUInt16(Data, 0x08); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); }
public override int HeldItem { get => BitConverter.ToUInt16(Data, 0x0A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override int TID { get => BitConverter.ToUInt16(Data, 0x0C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
public override int SID { get => BitConverter.ToUInt16(Data, 0x0E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
public override uint EXP { get => BitConverter.ToUInt32(Data, 0x10); set => BitConverter.GetBytes(value).CopyTo(Data, 0x10); }
public override int OT_Friendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int Ability { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public override int MarkValue { get => Data[0x16]; protected set => Data[0x16] = (byte)value; }
public override int Language { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public override int EV_HP { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public override int EV_ATK { get => Data[0x19]; set => Data[0x19] = (byte)value; }
public override int EV_DEF { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
public override int EV_SPE { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
public override int EV_SPA { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public override int EV_SPD { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public override int CNT_Cool { get => Data[0x1E]; set => Data[0x1E] = (byte)value; }
public override int CNT_Beauty { get => Data[0x1F]; set => Data[0x1F] = (byte)value; }
public override int CNT_Cute { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int CNT_Smart { get => Data[0x21]; set => Data[0x21] = (byte)value; }
public override int CNT_Tough { get => Data[0x22]; set => Data[0x22] = (byte)value; }
public override int CNT_Sheen { get => Data[0x23]; set => Data[0x23] = (byte)value; }
private byte RIB0 { get { return Data[0x24]; } set { Data[0x24] = value; } } // Sinnoh 1
private byte RIB1 { get { return Data[0x25]; } set { Data[0x25] = value; } } // Sinnoh 2
private byte RIB2 { get { return Data[0x26]; } set { Data[0x26] = value; } } // Unova 1
private byte RIB3 { get { return Data[0x27]; } set { Data[0x27] = value; } } // Unova 2
public bool RibbonChampionSinnoh { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonAbility { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonAbilityGreat { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonAbilityDouble { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonAbilityMulti { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonAbilityPair { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonAbilityWorld { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonAlert { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonShock { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonDowncast { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonCareless { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonRelax { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonSnooze { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonSmile { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonGorgeous { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonRoyal { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonGorgeousRoyal { get { return (RIB2 & (1 << 0)) == 1 << 0; } set { RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonFootprint { get { return (RIB2 & (1 << 1)) == 1 << 1; } set { RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonRecord { get { return (RIB2 & (1 << 2)) == 1 << 2; } set { RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonEvent { get { return (RIB2 & (1 << 3)) == 1 << 3; } set { RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonLegend { get { return (RIB2 & (1 << 4)) == 1 << 4; } set { RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonChampionWorld { get { return (RIB2 & (1 << 5)) == 1 << 5; } set { RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonBirthday { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonSpecial { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonSouvenir { get { return (RIB3 & (1 << 0)) == 1 << 0; } set { RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonWishing { get { return (RIB3 & (1 << 1)) == 1 << 1; } set { RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonClassic { get { return (RIB3 & (1 << 2)) == 1 << 2; } set { RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonPremier { get { return (RIB3 & (1 << 3)) == 1 << 3; } set { RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RIB3_4 { get { return (RIB3 & (1 << 4)) == 1 << 4; } set { RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIB3_5 { get { return (RIB3 & (1 << 5)) == 1 << 5; } set { RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIB3_6 { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIB3_7 { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
private byte RIB0 { get => Data[0x24]; set => Data[0x24] = value; } // Sinnoh 1
private byte RIB1 { get => Data[0x25]; set => Data[0x25] = value; } // Sinnoh 2
private byte RIB2 { get => Data[0x26]; set => Data[0x26] = value; } // Unova 1
private byte RIB3 { get => Data[0x27]; set => Data[0x27] = value; } // Unova 2
public bool RibbonChampionSinnoh { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonAbility { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonAbilityGreat { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonAbilityDouble { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonAbilityMulti { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonAbilityPair { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonAbilityWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonAlert { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonShock { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonDowncast { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonCareless { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonRelax { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonSnooze { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonSmile { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonGorgeous { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonRoyal { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonGorgeousRoyal { get => (RIB2 & (1 << 0)) == 1 << 0; set => RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonFootprint { get => (RIB2 & (1 << 1)) == 1 << 1; set => RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonRecord { get => (RIB2 & (1 << 2)) == 1 << 2; set => RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonEvent { get => (RIB2 & (1 << 3)) == 1 << 3; set => RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonLegend { get => (RIB2 & (1 << 4)) == 1 << 4; set => RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonChampionWorld { get => (RIB2 & (1 << 5)) == 1 << 5; set => RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonBirthday { get => (RIB2 & (1 << 6)) == 1 << 6; set => RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonSpecial { get => (RIB2 & (1 << 7)) == 1 << 7; set => RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonSouvenir { get => (RIB3 & (1 << 0)) == 1 << 0; set => RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonWishing { get => (RIB3 & (1 << 1)) == 1 << 1; set => RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonClassic { get => (RIB3 & (1 << 2)) == 1 << 2; set => RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonPremier { get => (RIB3 & (1 << 3)) == 1 << 3; set => RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RIB3_4 { get => (RIB3 & (1 << 4)) == 1 << 4; set => RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIB3_5 { get => (RIB3 & (1 << 5)) == 1 << 5; set => RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIB3_6 { get => (RIB3 & (1 << 6)) == 1 << 6; set => RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIB3_7 { get => (RIB3 & (1 << 7)) == 1 << 7; set => RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
#endregion
#region Block B
public override int Move1 { get { return BitConverter.ToUInt16(Data, 0x28); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x28); } }
public override int Move2 { get { return BitConverter.ToUInt16(Data, 0x2A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2A); } }
public override int Move3 { get { return BitConverter.ToUInt16(Data, 0x2C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
public override int Move4 { get { return BitConverter.ToUInt16(Data, 0x2E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
public override int Move1_PP { get { return Data[0x30]; } set { Data[0x30] = (byte)value; } }
public override int Move2_PP { get { return Data[0x31]; } set { Data[0x31] = (byte)value; } }
public override int Move3_PP { get { return Data[0x32]; } set { Data[0x32] = (byte)value; } }
public override int Move4_PP { get { return Data[0x33]; } set { Data[0x33] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
private uint IV32 { get { return BitConverter.ToUInt32(Data, 0x38); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x38); } }
public override int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
public override int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
public override int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
public override int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
public override int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
public override int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
public override bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
public override bool IsNicknamed { get { return ((IV32 >> 31) & 1) == 1; } set { IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); } }
public override int Move1 { get => BitConverter.ToUInt16(Data, 0x28); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x28); }
public override int Move2 { get => BitConverter.ToUInt16(Data, 0x2A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
public override int Move3 { get => BitConverter.ToUInt16(Data, 0x2C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); }
public override int Move4 { get => BitConverter.ToUInt16(Data, 0x2E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); }
public override int Move1_PP { get => Data[0x30]; set => Data[0x30] = (byte)value; }
public override int Move2_PP { get => Data[0x31]; set => Data[0x31] = (byte)value; }
public override int Move3_PP { get => Data[0x32]; set => Data[0x32] = (byte)value; }
public override int Move4_PP { get => Data[0x33]; set => Data[0x33] = (byte)value; }
public override int Move1_PPUps { get => Data[0x34]; set => Data[0x34] = (byte)value; }
public override int Move2_PPUps { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public override int Move3_PPUps { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public override int Move4_PPUps { get => Data[0x37]; set => Data[0x37] = (byte)value; }
private uint IV32 { get => BitConverter.ToUInt32(Data, 0x38); set => BitConverter.GetBytes(value).CopyTo(Data, 0x38); }
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); }
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); }
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); }
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); }
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); }
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); }
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); }
public override bool IsNicknamed { get => ((IV32 >> 31) & 1) == 1; set => IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); }
private byte RIB4 { get { return Data[0x3C]; } set { Data[0x3C] = value; } } // Hoenn 1a
private byte RIB5 { get { return Data[0x3D]; } set { Data[0x3D] = value; } } // Hoenn 1b
private byte RIB6 { get { return Data[0x3E]; } set { Data[0x3E] = value; } } // Hoenn 2a
private byte RIB7 { get { return Data[0x3F]; } set { Data[0x3F] = value; } } // Hoenn 2b
public bool RibbonG3Cool { get { return (RIB4 & (1 << 0)) == 1 << 0; } set { RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3CoolSuper { get { return (RIB4 & (1 << 1)) == 1 << 1; } set { RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3CoolHyper { get { return (RIB4 & (1 << 2)) == 1 << 2; } set { RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3CoolMaster { get { return (RIB4 & (1 << 3)) == 1 << 3; } set { RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG3Beauty { get { return (RIB4 & (1 << 4)) == 1 << 4; } set { RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG3BeautySuper { get { return (RIB4 & (1 << 5)) == 1 << 5; } set { RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG3BeautyHyper { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG3BeautyMaster { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG3Cute { get { return (RIB5 & (1 << 0)) == 1 << 0; } set { RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3CuteSuper { get { return (RIB5 & (1 << 1)) == 1 << 1; } set { RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3CuteHyper { get { return (RIB5 & (1 << 2)) == 1 << 2; } set { RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3CuteMaster { get { return (RIB5 & (1 << 3)) == 1 << 3; } set { RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG3Smart { get { return (RIB5 & (1 << 4)) == 1 << 4; } set { RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG3SmartSuper { get { return (RIB5 & (1 << 5)) == 1 << 5; } set { RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG3SmartHyper { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG3SmartMaster { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG3Tough { get { return (RIB6 & (1 << 0)) == 1 << 0; } set { RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG3ToughSuper { get { return (RIB6 & (1 << 1)) == 1 << 1; } set { RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG3ToughHyper { get { return (RIB6 & (1 << 2)) == 1 << 2; } set { RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG3ToughMaster { get { return (RIB6 & (1 << 3)) == 1 << 3; } set { RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonChampionG3Hoenn { get { return (RIB6 & (1 << 4)) == 1 << 4; } set { RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonWinning { get { return (RIB6 & (1 << 5)) == 1 << 5; } set { RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonVictory { get { return (RIB6 & (1 << 6)) == 1 << 6; } set { RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonArtist { get { return (RIB6 & (1 << 7)) == 1 << 7; } set { RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonEffort { get { return (RIB7 & (1 << 0)) == 1 << 0; } set { RIB7 = (byte)(RIB7 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB7 & (1 << 1)) == 1 << 1; } set { RIB7 = (byte)(RIB7 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionRegional{ get { return (RIB7 & (1 << 2)) == 1 << 2; } set { RIB7 = (byte)(RIB7 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonChampionNational{ get { return (RIB7 & (1 << 3)) == 1 << 3; } set { RIB7 = (byte)(RIB7 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonCountry { get { return (RIB7 & (1 << 4)) == 1 << 4; } set { RIB7 = (byte)(RIB7 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonNational { get { return (RIB7 & (1 << 5)) == 1 << 5; } set { RIB7 = (byte)(RIB7 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonEarth { get { return (RIB7 & (1 << 6)) == 1 << 6; } set { RIB7 = (byte)(RIB7 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonWorld { get { return (RIB7 & (1 << 7)) == 1 << 7; } set { RIB7 = (byte)(RIB7 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte RIB4 { get => Data[0x3C]; set => Data[0x3C] = value; } // Hoenn 1a
private byte RIB5 { get => Data[0x3D]; set => Data[0x3D] = value; } // Hoenn 1b
private byte RIB6 { get => Data[0x3E]; set => Data[0x3E] = value; } // Hoenn 2a
private byte RIB7 { get => Data[0x3F]; set => Data[0x3F] = value; } // Hoenn 2b
public bool RibbonG3Cool { get => (RIB4 & (1 << 0)) == 1 << 0; set => RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3CoolSuper { get => (RIB4 & (1 << 1)) == 1 << 1; set => RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3CoolHyper { get => (RIB4 & (1 << 2)) == 1 << 2; set => RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3CoolMaster { get => (RIB4 & (1 << 3)) == 1 << 3; set => RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG3Beauty { get => (RIB4 & (1 << 4)) == 1 << 4; set => RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG3BeautySuper { get => (RIB4 & (1 << 5)) == 1 << 5; set => RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG3BeautyHyper { get => (RIB4 & (1 << 6)) == 1 << 6; set => RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG3BeautyMaster { get => (RIB4 & (1 << 7)) == 1 << 7; set => RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG3Cute { get => (RIB5 & (1 << 0)) == 1 << 0; set => RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3CuteSuper { get => (RIB5 & (1 << 1)) == 1 << 1; set => RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3CuteHyper { get => (RIB5 & (1 << 2)) == 1 << 2; set => RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3CuteMaster { get => (RIB5 & (1 << 3)) == 1 << 3; set => RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG3Smart { get => (RIB5 & (1 << 4)) == 1 << 4; set => RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG3SmartSuper { get => (RIB5 & (1 << 5)) == 1 << 5; set => RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG3SmartHyper { get => (RIB5 & (1 << 6)) == 1 << 6; set => RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG3SmartMaster { get => (RIB5 & (1 << 7)) == 1 << 7; set => RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG3Tough { get => (RIB6 & (1 << 0)) == 1 << 0; set => RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG3ToughSuper { get => (RIB6 & (1 << 1)) == 1 << 1; set => RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG3ToughHyper { get => (RIB6 & (1 << 2)) == 1 << 2; set => RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG3ToughMaster { get => (RIB6 & (1 << 3)) == 1 << 3; set => RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonChampionG3Hoenn { get => (RIB6 & (1 << 4)) == 1 << 4; set => RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonWinning { get => (RIB6 & (1 << 5)) == 1 << 5; set => RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonVictory { get => (RIB6 & (1 << 6)) == 1 << 6; set => RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonArtist { get => (RIB6 & (1 << 7)) == 1 << 7; set => RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonEffort { get => (RIB7 & (1 << 0)) == 1 << 0; set => RIB7 = (byte)(RIB7 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionBattle { get => (RIB7 & (1 << 1)) == 1 << 1; set => RIB7 = (byte)(RIB7 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionRegional { get => (RIB7 & (1 << 2)) == 1 << 2; set => RIB7 = (byte)(RIB7 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonChampionNational { get => (RIB7 & (1 << 3)) == 1 << 3; set => RIB7 = (byte)(RIB7 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonCountry { get => (RIB7 & (1 << 4)) == 1 << 4; set => RIB7 = (byte)(RIB7 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonNational { get => (RIB7 & (1 << 5)) == 1 << 5; set => RIB7 = (byte)(RIB7 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonEarth { get => (RIB7 & (1 << 6)) == 1 << 6; set => RIB7 = (byte)(RIB7 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonWorld { get => (RIB7 & (1 << 7)) == 1 << 7; set => RIB7 = (byte)(RIB7 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public override bool FatefulEncounter { get { return (Data[0x40] & 1) == 1; } set { Data[0x40] = (byte)(Data[0x40] & ~0x01 | (value ? 1 : 0)); } }
public override int Gender { get { return (Data[0x40] >> 1) & 0x3; } set { Data[0x40] = (byte)(Data[0x40] & ~0x06 | (value << 1)); } }
public override int AltForm { get { return Data[0x40] >> 3; } set { Data[0x40] = (byte)(Data[0x40] & 0x07 | (value << 3)); } }
public override int Nature { get { return Data[0x41]; } set { Data[0x41] = (byte)value; } }
public bool HiddenAbility { get { return (Data[0x42] & 1) == 1; } set { Data[0x42] = (byte)(Data[0x42] & ~0x01 | (value ? 1 : 0)); } }
public bool NPokémon { get { return (Data[0x42] & 2) == 2; } set { Data[0x42] = (byte)(Data[0x42] & ~0x02 | (value ? 2 : 0)); } }
public override bool FatefulEncounter { get => (Data[0x40] & 1) == 1; set => Data[0x40] = (byte)(Data[0x40] & ~0x01 | (value ? 1 : 0)); }
public override int Gender { get => (Data[0x40] >> 1) & 0x3; set => Data[0x40] = (byte)(Data[0x40] & ~0x06 | (value << 1)); }
public override int AltForm { get => Data[0x40] >> 3; set => Data[0x40] = (byte)(Data[0x40] & 0x07 | (value << 3)); }
public override int Nature { get => Data[0x41]; set => Data[0x41] = (byte)value; }
public bool HiddenAbility { get => (Data[0x42] & 1) == 1; set => Data[0x42] = (byte)(Data[0x42] & ~0x01 | (value ? 1 : 0)); }
public bool NPokémon { get => (Data[0x42] & 2) == 2; set => Data[0x42] = (byte)(Data[0x42] & ~0x02 | (value ? 2 : 0)); }
// 0x43-0x47 Unused
#endregion
#region Block C
public override string Nickname { get { return getString(0x48, 22); } set { setString(value, 11).CopyTo(Data, 0x48); } }
public override string Nickname { get => getString(0x48, 22); set => setString(value, 11).CopyTo(Data, 0x48); }
// 0x5E unused
public override int Version { get { return Data[0x5F]; } set { Data[0x5F] = (byte)value; } }
private byte RIB8 { get { return Data[0x60]; } set { Data[0x60] = value; } } // Sinnoh 3
private byte RIB9 { get { return Data[0x61]; } set { Data[0x61] = value; } } // Sinnoh 4
private byte RIBA { get { return Data[0x62]; } set { Data[0x62] = value; } } // Sinnoh 5
private byte RIBB { get { return Data[0x63]; } set { Data[0x63] = value; } } // Sinnoh 6
public bool RibbonG4Cool { get { return (RIB8 & (1 << 0)) == 1 << 0; } set { RIB8 = (byte)(RIB8 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4CoolGreat { get { return (RIB8 & (1 << 1)) == 1 << 1; } set { RIB8 = (byte)(RIB8 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4CoolUltra { get { return (RIB8 & (1 << 2)) == 1 << 2; } set { RIB8 = (byte)(RIB8 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4CoolMaster { get { return (RIB8 & (1 << 3)) == 1 << 3; } set { RIB8 = (byte)(RIB8 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG4Beauty { get { return (RIB8 & (1 << 4)) == 1 << 4; } set { RIB8 = (byte)(RIB8 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG4BeautyGreat { get { return (RIB8 & (1 << 5)) == 1 << 5; } set { RIB8 = (byte)(RIB8 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG4BeautyUltra { get { return (RIB8 & (1 << 6)) == 1 << 6; } set { RIB8 = (byte)(RIB8 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG4BeautyMaster { get { return (RIB8 & (1 << 7)) == 1 << 7; } set { RIB8 = (byte)(RIB8 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG4Cute { get { return (RIB9 & (1 << 0)) == 1 << 0; } set { RIB9 = (byte)(RIB9 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4CuteGreat { get { return (RIB9 & (1 << 1)) == 1 << 1; } set { RIB9 = (byte)(RIB9 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4CuteUltra { get { return (RIB9 & (1 << 2)) == 1 << 2; } set { RIB9 = (byte)(RIB9 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4CuteMaster { get { return (RIB9 & (1 << 3)) == 1 << 3; } set { RIB9 = (byte)(RIB9 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonG4Smart { get { return (RIB9 & (1 << 4)) == 1 << 4; } set { RIB9 = (byte)(RIB9 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonG4SmartGreat { get { return (RIB9 & (1 << 5)) == 1 << 5; } set { RIB9 = (byte)(RIB9 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonG4SmartUltra { get { return (RIB9 & (1 << 6)) == 1 << 6; } set { RIB9 = (byte)(RIB9 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonG4SmartMaster { get { return (RIB9 & (1 << 7)) == 1 << 7; } set { RIB9 = (byte)(RIB9 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonG4Tough { get { return (RIBA & (1 << 0)) == 1 << 0; } set { RIBA = (byte)(RIBA & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonG4ToughGreat { get { return (RIBA & (1 << 1)) == 1 << 1; } set { RIBA = (byte)(RIBA & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonG4ToughUltra { get { return (RIBA & (1 << 2)) == 1 << 2; } set { RIBA = (byte)(RIBA & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonG4ToughMaster { get { return (RIBA & (1 << 3)) == 1 << 3; } set { RIBA = (byte)(RIBA & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RIBA_4 { get { return (RIBA & (1 << 4)) == 1 << 4; } set { RIBA = (byte)(RIBA & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIBA_5 { get { return (RIBA & (1 << 5)) == 1 << 5; } set { RIBA = (byte)(RIBA & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIBA_6 { get { return (RIBA & (1 << 6)) == 1 << 6; } set { RIBA = (byte)(RIBA & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIBA_7 { get { return (RIBA & (1 << 7)) == 1 << 7; } set { RIBA = (byte)(RIBA & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public bool RIBB_0 { get { return (RIBB & (1 << 0)) == 1 << 0; } set { RIBB = (byte)(RIBB & ~(1 << 0) | (value ? 1 << 0 : 0)); } } // Unused
public bool RIBB_1 { get { return (RIBB & (1 << 1)) == 1 << 1; } set { RIBB = (byte)(RIBB & ~(1 << 1) | (value ? 1 << 1 : 0)); } } // Unused
public bool RIBB_2 { get { return (RIBB & (1 << 2)) == 1 << 2; } set { RIBB = (byte)(RIBB & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Unused
public bool RIBB_3 { get { return (RIBB & (1 << 3)) == 1 << 3; } set { RIBB = (byte)(RIBB & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Unused
public bool RIBB_4 { get { return (RIBB & (1 << 4)) == 1 << 4; } set { RIBB = (byte)(RIBB & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIBB_5 { get { return (RIBB & (1 << 5)) == 1 << 5; } set { RIBB = (byte)(RIBB & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIBB_6 { get { return (RIBB & (1 << 6)) == 1 << 6; } set { RIBB = (byte)(RIBB & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIBB_7 { get { return (RIBB & (1 << 7)) == 1 << 7; } set { RIBB = (byte)(RIBB & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public override int Version { get => Data[0x5F]; set => Data[0x5F] = (byte)value; }
private byte RIB8 { get => Data[0x60]; set => Data[0x60] = value; } // Sinnoh 3
private byte RIB9 { get => Data[0x61]; set => Data[0x61] = value; } // Sinnoh 4
private byte RIBA { get => Data[0x62]; set => Data[0x62] = value; } // Sinnoh 5
private byte RIBB { get => Data[0x63]; set => Data[0x63] = value; } // Sinnoh 6
public bool RibbonG4Cool { get => (RIB8 & (1 << 0)) == 1 << 0; set => RIB8 = (byte)(RIB8 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4CoolGreat { get => (RIB8 & (1 << 1)) == 1 << 1; set => RIB8 = (byte)(RIB8 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4CoolUltra { get => (RIB8 & (1 << 2)) == 1 << 2; set => RIB8 = (byte)(RIB8 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4CoolMaster { get => (RIB8 & (1 << 3)) == 1 << 3; set => RIB8 = (byte)(RIB8 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG4Beauty { get => (RIB8 & (1 << 4)) == 1 << 4; set => RIB8 = (byte)(RIB8 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG4BeautyGreat { get => (RIB8 & (1 << 5)) == 1 << 5; set => RIB8 = (byte)(RIB8 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG4BeautyUltra { get => (RIB8 & (1 << 6)) == 1 << 6; set => RIB8 = (byte)(RIB8 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG4BeautyMaster { get => (RIB8 & (1 << 7)) == 1 << 7; set => RIB8 = (byte)(RIB8 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG4Cute { get => (RIB9 & (1 << 0)) == 1 << 0; set => RIB9 = (byte)(RIB9 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4CuteGreat { get => (RIB9 & (1 << 1)) == 1 << 1; set => RIB9 = (byte)(RIB9 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4CuteUltra { get => (RIB9 & (1 << 2)) == 1 << 2; set => RIB9 = (byte)(RIB9 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4CuteMaster { get => (RIB9 & (1 << 3)) == 1 << 3; set => RIB9 = (byte)(RIB9 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonG4Smart { get => (RIB9 & (1 << 4)) == 1 << 4; set => RIB9 = (byte)(RIB9 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonG4SmartGreat { get => (RIB9 & (1 << 5)) == 1 << 5; set => RIB9 = (byte)(RIB9 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonG4SmartUltra { get => (RIB9 & (1 << 6)) == 1 << 6; set => RIB9 = (byte)(RIB9 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonG4SmartMaster { get => (RIB9 & (1 << 7)) == 1 << 7; set => RIB9 = (byte)(RIB9 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonG4Tough { get => (RIBA & (1 << 0)) == 1 << 0; set => RIBA = (byte)(RIBA & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonG4ToughGreat { get => (RIBA & (1 << 1)) == 1 << 1; set => RIBA = (byte)(RIBA & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonG4ToughUltra { get => (RIBA & (1 << 2)) == 1 << 2; set => RIBA = (byte)(RIBA & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonG4ToughMaster { get => (RIBA & (1 << 3)) == 1 << 3; set => RIBA = (byte)(RIBA & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RIBA_4 { get => (RIBA & (1 << 4)) == 1 << 4; set => RIBA = (byte)(RIBA & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIBA_5 { get => (RIBA & (1 << 5)) == 1 << 5; set => RIBA = (byte)(RIBA & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIBA_6 { get => (RIBA & (1 << 6)) == 1 << 6; set => RIBA = (byte)(RIBA & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIBA_7 { get => (RIBA & (1 << 7)) == 1 << 7; set => RIBA = (byte)(RIBA & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
public bool RIBB_0 { get => (RIBB & (1 << 0)) == 1 << 0; set => RIBB = (byte)(RIBB & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Unused
public bool RIBB_1 { get => (RIBB & (1 << 1)) == 1 << 1; set => RIBB = (byte)(RIBB & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Unused
public bool RIBB_2 { get => (RIBB & (1 << 2)) == 1 << 2; set => RIBB = (byte)(RIBB & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Unused
public bool RIBB_3 { get => (RIBB & (1 << 3)) == 1 << 3; set => RIBB = (byte)(RIBB & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Unused
public bool RIBB_4 { get => (RIBB & (1 << 4)) == 1 << 4; set => RIBB = (byte)(RIBB & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIBB_5 { get => (RIBB & (1 << 5)) == 1 << 5; set => RIBB = (byte)(RIBB & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIBB_6 { get => (RIBB & (1 << 6)) == 1 << 6; set => RIBB = (byte)(RIBB & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIBB_7 { get => (RIBB & (1 << 7)) == 1 << 7; set => RIBB = (byte)(RIBB & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
// 0x64-0x67 Unused
#endregion
#region Block D
public override string OT_Name { get { return getString(0x68, 0x16); } set { setString(value, 7).CopyTo(Data, 0x68); } }
public override int Egg_Year { get { return Data[0x78]; } set { Data[0x78] = (byte)value; } }
public override int Egg_Month { get { return Data[0x79]; } set { Data[0x79] = (byte)value; } }
public override int Egg_Day { get { return Data[0x7A]; } set { Data[0x7A] = (byte)value; } }
public override int Met_Year { get { return Data[0x7B]; } set { Data[0x7B] = (byte)value; } }
public override int Met_Month { get { return Data[0x7C]; } set { Data[0x7C] = (byte)value; } }
public override int Met_Day { get { return Data[0x7D]; } set { Data[0x7D] = (byte)value; } }
public override int Egg_Location { get { return BitConverter.ToUInt16(Data, 0x7E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); } }
public override int Met_Location { get { return BitConverter.ToUInt16(Data, 0x80); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); } }
private byte PKRS { get { return Data[0x82]; } set { Data[0x82] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | (value << 4)); } }
public override int Ball { get { return Data[0x83]; } set { Data[0x83] = (byte)value; } }
public override int Met_Level { get { return Data[0x84] & ~0x80; } set { Data[0x84] = (byte)((Data[0x84] & 0x80) | value); } }
public override int OT_Gender { get { return Data[0x84] >> 7; } set { Data[0x84] = (byte)((Data[0x84] & ~0x80) | value << 7); } }
public override int EncounterType { get { return Data[0x85]; } set { Data[0x85] = (byte)value; } }
public override string OT_Name { get => getString(0x68, 0x16); set => setString(value, 7).CopyTo(Data, 0x68); }
public override int Egg_Year { get => Data[0x78]; set => Data[0x78] = (byte)value; }
public override int Egg_Month { get => Data[0x79]; set => Data[0x79] = (byte)value; }
public override int Egg_Day { get => Data[0x7A]; set => Data[0x7A] = (byte)value; }
public override int Met_Year { get => Data[0x7B]; set => Data[0x7B] = (byte)value; }
public override int Met_Month { get => Data[0x7C]; set => Data[0x7C] = (byte)value; }
public override int Met_Day { get => Data[0x7D]; set => Data[0x7D] = (byte)value; }
public override int Egg_Location { get => BitConverter.ToUInt16(Data, 0x7E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); }
public override int Met_Location { get => BitConverter.ToUInt16(Data, 0x80); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); }
private byte PKRS { get => Data[0x82]; set => Data[0x82] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | (value << 4)); }
public override int Ball { get => Data[0x83]; set => Data[0x83] = (byte)value; }
public override int Met_Level { get => Data[0x84] & ~0x80; set => Data[0x84] = (byte)((Data[0x84] & 0x80) | value); }
public override int OT_Gender { get => Data[0x84] >> 7; set => Data[0x84] = (byte)((Data[0x84] & ~0x80) | value << 7); }
public override int EncounterType { get => Data[0x85]; set => Data[0x85] = (byte)value; }
// 0x86-0x87 Unused
#endregion
public override int Stat_Level { get { return Data[0x8C]; } set { Data[0x8C] = (byte)value; } }
public override int Stat_HPCurrent { get { return BitConverter.ToUInt16(Data, 0x8E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x8E); } }
public override int Stat_HPMax { get { return BitConverter.ToUInt16(Data, 0x90); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x90); } }
public override int Stat_ATK { get { return BitConverter.ToUInt16(Data, 0x92); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x92); } }
public override int Stat_DEF { get { return BitConverter.ToUInt16(Data, 0x94); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x94); } }
public override int Stat_SPE { get { return BitConverter.ToUInt16(Data, 0x96); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x96); } }
public override int Stat_SPA { get { return BitConverter.ToUInt16(Data, 0x98); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x98); } }
public override int Stat_SPD { get { return BitConverter.ToUInt16(Data, 0x9A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x9A); } }
public override int Stat_Level { get => Data[0x8C]; set => Data[0x8C] = (byte)value; }
public override int Stat_HPCurrent { get => BitConverter.ToUInt16(Data, 0x8E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x8E); }
public override int Stat_HPMax { get => BitConverter.ToUInt16(Data, 0x90); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x90); }
public override int Stat_ATK { get => BitConverter.ToUInt16(Data, 0x92); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x92); }
public override int Stat_DEF { get => BitConverter.ToUInt16(Data, 0x94); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x94); }
public override int Stat_SPE { get => BitConverter.ToUInt16(Data, 0x96); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x96); }
public override int Stat_SPA { get => BitConverter.ToUInt16(Data, 0x98); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x98); }
public override int Stat_SPD { get => BitConverter.ToUInt16(Data, 0x9A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x9A); }
// Generated Attributes
public override int PSV => (int)((PID >> 16 ^ PID & 0xFFFF) >> 3);

View file

@ -29,331 +29,332 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString6(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x40, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0x40); } }
public override byte[] HT_Trash { get { return getData(0x78, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0x78); } }
public override byte[] OT_Trash { get { return getData(0xB0, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0xB0); } }
public override byte[] Nickname_Trash { get => getData(0x40, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0x40); } }
public override byte[] HT_Trash { get => getData(0x78, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0x78); } }
public override byte[] OT_Trash { get => getData(0xB0, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0xB0); } }
// Structure
#region Block A
public override uint EncryptionConstant
{
get { return BitConverter.ToUInt32(Data, 0x00); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
get => BitConverter.ToUInt32(Data, 0x00);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x00);
}
public override ushort Sanity
{
get { return BitConverter.ToUInt16(Data, 0x04); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } // Should always be zero...
get => BitConverter.ToUInt16(Data, 0x04);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x04);
}
public override ushort Checksum
{
get { return BitConverter.ToUInt16(Data, 0x06); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x06); }
get => BitConverter.ToUInt16(Data, 0x06);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x06);
}
public override int Species
{
get { return BitConverter.ToUInt16(Data, 0x08); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); }
get => BitConverter.ToUInt16(Data, 0x08);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08);
}
public override int HeldItem
{
get { return BitConverter.ToUInt16(Data, 0x0A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
get => BitConverter.ToUInt16(Data, 0x0A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A);
}
public override int TID
{
get { return BitConverter.ToUInt16(Data, 0x0C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
get => BitConverter.ToUInt16(Data, 0x0C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C);
}
public override int SID
{
get { return BitConverter.ToUInt16(Data, 0x0E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
get => BitConverter.ToUInt16(Data, 0x0E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E);
}
public override uint EXP
{
get { return BitConverter.ToUInt32(Data, 0x10); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x10); }
get => BitConverter.ToUInt32(Data, 0x10);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x10);
}
public override int Ability { get { return Data[0x14]; } set { Data[0x14] = (byte)value; } }
public override int AbilityNumber { get { return Data[0x15]; } set { Data[0x15] = (byte)value; } }
public int TrainingBagHits { get { return Data[0x16]; } set { Data[0x16] = (byte)value; } }
public int TrainingBag { get { return Data[0x17]; } set { Data[0x17] = (byte)value; } }
public override int Ability { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int AbilityNumber { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public int TrainingBagHits { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public int TrainingBag { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public override uint PID
{
get { return BitConverter.ToUInt32(Data, 0x18); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x18); }
get => BitConverter.ToUInt32(Data, 0x18);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x18);
}
public override int Nature { get { return Data[0x1C]; } set { Data[0x1C] = (byte)value; } }
public override bool FatefulEncounter { get { return (Data[0x1D] & 1) == 1; } set { Data[0x1D] = (byte)(Data[0x1D] & ~0x01 | (value ? 1 : 0)); } }
public override int Gender { get { return (Data[0x1D] >> 1) & 0x3; } set { Data[0x1D] = (byte)(Data[0x1D] & ~0x06 | (value << 1)); } }
public override int AltForm { get { return Data[0x1D] >> 3; } set { Data[0x1D] = (byte)(Data[0x1D] & 0x07 | (value << 3)); } }
public override int EV_HP { get { return Data[0x1E]; } set { Data[0x1E] = (byte)value; } }
public override int EV_ATK { get { return Data[0x1F]; } set { Data[0x1F] = (byte)value; } }
public override int EV_DEF { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public override int EV_SPE { get { return Data[0x21]; } set { Data[0x21] = (byte)value; } }
public override int EV_SPA { get { return Data[0x22]; } set { Data[0x22] = (byte)value; } }
public override int EV_SPD { get { return Data[0x23]; } set { Data[0x23] = (byte)value; } }
public override int CNT_Cool { get { return Data[0x24]; } set { Data[0x24] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0x25]; } set { Data[0x25] = (byte)value; } }
public override int CNT_Cute { get { return Data[0x26]; } set { Data[0x26] = (byte)value; } }
public override int CNT_Smart { get { return Data[0x27]; } set { Data[0x27] = (byte)value; } }
public override int CNT_Tough { get { return Data[0x28]; } set { Data[0x28] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x29]; } set { Data[0x29] = (byte)value; } }
public override int MarkValue { get { return Data[0x2A]; } protected set { Data[0x2A] = (byte)value; } }
private byte PKRS { get { return Data[0x2B]; } set { Data[0x2B] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | value << 4); } }
private byte ST1 { get { return Data[0x2C]; } set { Data[0x2C] = value; } }
public bool Unused0 { get { return (ST1 & (1 << 0)) == 1 << 0; } set { ST1 = (byte)(ST1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool Unused1 { get { return (ST1 & (1 << 1)) == 1 << 1; } set { ST1 = (byte)(ST1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain1_SPA { get { return (ST1 & (1 << 2)) == 1 << 2; } set { ST1 = (byte)(ST1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain1_HP { get { return (ST1 & (1 << 3)) == 1 << 3; } set { ST1 = (byte)(ST1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain1_ATK { get { return (ST1 & (1 << 4)) == 1 << 4; } set { ST1 = (byte)(ST1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain1_SPD { get { return (ST1 & (1 << 5)) == 1 << 5; } set { ST1 = (byte)(ST1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain1_SPE { get { return (ST1 & (1 << 6)) == 1 << 6; } set { ST1 = (byte)(ST1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain1_DEF { get { return (ST1 & (1 << 7)) == 1 << 7; } set { ST1 = (byte)(ST1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte ST2 { get { return Data[0x2D]; } set { Data[0x2D] = value; } }
public bool SuperTrain2_SPA { get { return (ST2 & (1 << 0)) == 1 << 0; } set { ST2 = (byte)(ST2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool SuperTrain2_HP { get { return (ST2 & (1 << 1)) == 1 << 1; } set { ST2 = (byte)(ST2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain2_ATK { get { return (ST2 & (1 << 2)) == 1 << 2; } set { ST2 = (byte)(ST2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain2_SPD { get { return (ST2 & (1 << 3)) == 1 << 3; } set { ST2 = (byte)(ST2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain2_SPE { get { return (ST2 & (1 << 4)) == 1 << 4; } set { ST2 = (byte)(ST2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain2_DEF { get { return (ST2 & (1 << 5)) == 1 << 5; } set { ST2 = (byte)(ST2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain3_SPA { get { return (ST2 & (1 << 6)) == 1 << 6; } set { ST2 = (byte)(ST2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain3_HP { get { return (ST2 & (1 << 7)) == 1 << 7; } set { ST2 = (byte)(ST2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte ST3 { get { return Data[0x2E]; } set { Data[0x2E] = value; } }
public bool SuperTrain3_ATK { get { return (ST3 & (1 << 0)) == 1 << 0; } set { ST3 = (byte)(ST3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool SuperTrain3_SPD { get { return (ST3 & (1 << 1)) == 1 << 1; } set { ST3 = (byte)(ST3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain3_SPE { get { return (ST3 & (1 << 2)) == 1 << 2; } set { ST3 = (byte)(ST3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain3_DEF { get { return (ST3 & (1 << 3)) == 1 << 3; } set { ST3 = (byte)(ST3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain4_1 { get { return (ST3 & (1 << 4)) == 1 << 4; } set { ST3 = (byte)(ST3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain5_1 { get { return (ST3 & (1 << 5)) == 1 << 5; } set { ST3 = (byte)(ST3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain5_2 { get { return (ST3 & (1 << 6)) == 1 << 6; } set { ST3 = (byte)(ST3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain5_3 { get { return (ST3 & (1 << 7)) == 1 << 7; } set { ST3 = (byte)(ST3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte ST4 { get { return Data[0x2F]; } set { Data[0x2F] = value; } }
public bool SuperTrain5_4 { get { return (ST4 & (1 << 0)) == 1 << 0; } set { ST4 = (byte)(ST4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool SuperTrain6_1 { get { return (ST4 & (1 << 1)) == 1 << 1; } set { ST4 = (byte)(ST4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain6_2 { get { return (ST4 & (1 << 2)) == 1 << 2; } set { ST4 = (byte)(ST4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain6_3 { get { return (ST4 & (1 << 3)) == 1 << 3; } set { ST4 = (byte)(ST4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain7_1 { get { return (ST4 & (1 << 4)) == 1 << 4; } set { ST4 = (byte)(ST4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain7_2 { get { return (ST4 & (1 << 5)) == 1 << 5; } set { ST4 = (byte)(ST4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain7_3 { get { return (ST4 & (1 << 6)) == 1 << 6; } set { ST4 = (byte)(ST4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain8_1 { get { return (ST4 & (1 << 7)) == 1 << 7; } set { ST4 = (byte)(ST4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte RIB0 { get { return Data[0x30]; } set { Data[0x30] = value; } } // Ribbons are read as uints, but let's keep them per byte.
private byte RIB1 { get { return Data[0x31]; } set { Data[0x31] = value; } }
private byte RIB2 { get { return Data[0x32]; } set { Data[0x32] = value; } }
private byte RIB3 { get { return Data[0x33]; } set { Data[0x33] = value; } }
private byte RIB4 { get { return Data[0x34]; } set { Data[0x34] = value; } }
private byte RIB5 { get { return Data[0x35]; } set { Data[0x35] = value; } }
private byte RIB6 { get { return Data[0x36]; } set { Data[0x36] = value; } } // Unused
private byte RIB7 { get { return Data[0x37]; } set { Data[0x37] = value; } } // Unused
public bool RibbonChampionKalos { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionG3Hoenn { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionSinnoh { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonBestFriends { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonTraining { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonBattlerSkillful { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonBattlerExpert { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonEffort { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonAlert { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonShock { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonDowncast { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonCareless { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonRelax { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonSnooze { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonSmile { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonGorgeous { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonRoyal { get { return (RIB2 & (1 << 0)) == 1 << 0; } set { RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonGorgeousRoyal { get { return (RIB2 & (1 << 1)) == 1 << 1; } set { RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonArtist { get { return (RIB2 & (1 << 2)) == 1 << 2; } set { RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonFootprint { get { return (RIB2 & (1 << 3)) == 1 << 3; } set { RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonRecord { get { return (RIB2 & (1 << 4)) == 1 << 4; } set { RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonLegend { get { return (RIB2 & (1 << 5)) == 1 << 5; } set { RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonCountry { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonNational { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonEarth { get { return (RIB3 & (1 << 0)) == 1 << 0; } set { RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonWorld { get { return (RIB3 & (1 << 1)) == 1 << 1; } set { RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonClassic { get { return (RIB3 & (1 << 2)) == 1 << 2; } set { RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonPremier { get { return (RIB3 & (1 << 3)) == 1 << 3; } set { RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonEvent { get { return (RIB3 & (1 << 4)) == 1 << 4; } set { RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonBirthday { get { return (RIB3 & (1 << 5)) == 1 << 5; } set { RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonSpecial { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonSouvenir { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonWishing { get { return (RIB4 & (1 << 0)) == 1 << 0; } set { RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB4 & (1 << 1)) == 1 << 1; } set { RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionRegional { get { return (RIB4 & (1 << 2)) == 1 << 2; } set { RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonChampionNational { get { return (RIB4 & (1 << 3)) == 1 << 3; } set { RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonChampionWorld { get { return (RIB4 & (1 << 4)) == 1 << 4; } set { RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RIB4_5 { get { return (RIB4 & (1 << 5)) == 1 << 5; } set { RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIB4_6 { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RibbonChampionG6Hoenn { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonContestStar { get { return (RIB5 & (1 << 0)) == 1 << 0; } set { RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonMasterCoolness { get { return (RIB5 & (1 << 1)) == 1 << 1; } set { RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonMasterBeauty { get { return (RIB5 & (1 << 2)) == 1 << 2; } set { RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonMasterCuteness { get { return (RIB5 & (1 << 3)) == 1 << 3; } set { RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonMasterCleverness { get { return (RIB5 & (1 << 4)) == 1 << 4; } set { RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonMasterToughness { get { return (RIB5 & (1 << 5)) == 1 << 5; } set { RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RIB5_6 { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIB5_7 { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public int RibbonCountMemoryContest { get { return Data[0x38]; } set { Data[0x38] = (byte)value; } }
public int RibbonCountMemoryBattle { get { return Data[0x39]; } set { Data[0x39] = (byte)value; } }
private byte DistByte { get { return Data[0x3A]; } set { Data[0x3A] = value; } }
public bool DistSuperTrain1 { get { return (DistByte & (1 << 0)) == 1 << 0; } set { DistByte = (byte)(DistByte & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool DistSuperTrain2 { get { return (DistByte & (1 << 1)) == 1 << 1; } set { DistByte = (byte)(DistByte & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool DistSuperTrain3 { get { return (DistByte & (1 << 2)) == 1 << 2; } set { DistByte = (byte)(DistByte & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool DistSuperTrain4 { get { return (DistByte & (1 << 3)) == 1 << 3; } set { DistByte = (byte)(DistByte & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool DistSuperTrain5 { get { return (DistByte & (1 << 4)) == 1 << 4; } set { DistByte = (byte)(DistByte & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool DistSuperTrain6 { get { return (DistByte & (1 << 5)) == 1 << 5; } set { DistByte = (byte)(DistByte & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool Dist7 { get { return (DistByte & (1 << 6)) == 1 << 6; } set { DistByte = (byte)(DistByte & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool Dist8 { get { return (DistByte & (1 << 7)) == 1 << 7; } set { DistByte = (byte)(DistByte & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public byte _0x3B { get { return Data[0x3B]; } set { Data[0x3B] = value; } }
public byte _0x3C { get { return Data[0x3C]; } set { Data[0x3C] = value; } }
public byte _0x3D { get { return Data[0x3D]; } set { Data[0x3D] = value; } }
public byte _0x3E { get { return Data[0x3E]; } set { Data[0x3E] = value; } }
public byte _0x3F { get { return Data[0x3F]; } set { Data[0x3F] = value; } }
public override int Nature { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public override bool FatefulEncounter { get => (Data[0x1D] & 1) == 1; set => Data[0x1D] = (byte)(Data[0x1D] & ~0x01 | (value ? 1 : 0)); }
public override int Gender { get => (Data[0x1D] >> 1) & 0x3; set => Data[0x1D] = (byte)(Data[0x1D] & ~0x06 | (value << 1)); }
public override int AltForm { get => Data[0x1D] >> 3; set => Data[0x1D] = (byte)(Data[0x1D] & 0x07 | (value << 3)); }
public override int EV_HP { get => Data[0x1E]; set => Data[0x1E] = (byte)value; }
public override int EV_ATK { get => Data[0x1F]; set => Data[0x1F] = (byte)value; }
public override int EV_DEF { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int EV_SPE { get => Data[0x21]; set => Data[0x21] = (byte)value; }
public override int EV_SPA { get => Data[0x22]; set => Data[0x22] = (byte)value; }
public override int EV_SPD { get => Data[0x23]; set => Data[0x23] = (byte)value; }
public override int CNT_Cool { get => Data[0x24]; set => Data[0x24] = (byte)value; }
public override int CNT_Beauty { get => Data[0x25]; set => Data[0x25] = (byte)value; }
public override int CNT_Cute { get => Data[0x26]; set => Data[0x26] = (byte)value; }
public override int CNT_Smart { get => Data[0x27]; set => Data[0x27] = (byte)value; }
public override int CNT_Tough { get => Data[0x28]; set => Data[0x28] = (byte)value; }
public override int CNT_Sheen { get => Data[0x29]; set => Data[0x29] = (byte)value; }
public override int MarkValue { get => Data[0x2A]; protected set => Data[0x2A] = (byte)value; }
private byte PKRS { get => Data[0x2B]; set => Data[0x2B] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | value << 4); }
private byte ST1 { get => Data[0x2C]; set => Data[0x2C] = value; }
public bool Unused0 { get => (ST1 & (1 << 0)) == 1 << 0; set => ST1 = (byte)(ST1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool Unused1 { get => (ST1 & (1 << 1)) == 1 << 1; set => ST1 = (byte)(ST1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain1_SPA { get => (ST1 & (1 << 2)) == 1 << 2; set => ST1 = (byte)(ST1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain1_HP { get => (ST1 & (1 << 3)) == 1 << 3; set => ST1 = (byte)(ST1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain1_ATK { get => (ST1 & (1 << 4)) == 1 << 4; set => ST1 = (byte)(ST1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain1_SPD { get => (ST1 & (1 << 5)) == 1 << 5; set => ST1 = (byte)(ST1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain1_SPE { get => (ST1 & (1 << 6)) == 1 << 6; set => ST1 = (byte)(ST1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain1_DEF { get => (ST1 & (1 << 7)) == 1 << 7; set => ST1 = (byte)(ST1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte ST2 { get => Data[0x2D]; set => Data[0x2D] = value; }
public bool SuperTrain2_SPA { get => (ST2 & (1 << 0)) == 1 << 0; set => ST2 = (byte)(ST2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool SuperTrain2_HP { get => (ST2 & (1 << 1)) == 1 << 1; set => ST2 = (byte)(ST2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain2_ATK { get => (ST2 & (1 << 2)) == 1 << 2; set => ST2 = (byte)(ST2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain2_SPD { get => (ST2 & (1 << 3)) == 1 << 3; set => ST2 = (byte)(ST2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain2_SPE { get => (ST2 & (1 << 4)) == 1 << 4; set => ST2 = (byte)(ST2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain2_DEF { get => (ST2 & (1 << 5)) == 1 << 5; set => ST2 = (byte)(ST2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain3_SPA { get => (ST2 & (1 << 6)) == 1 << 6; set => ST2 = (byte)(ST2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain3_HP { get => (ST2 & (1 << 7)) == 1 << 7; set => ST2 = (byte)(ST2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte ST3 { get => Data[0x2E]; set => Data[0x2E] = value; }
public bool SuperTrain3_ATK { get => (ST3 & (1 << 0)) == 1 << 0; set => ST3 = (byte)(ST3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool SuperTrain3_SPD { get => (ST3 & (1 << 1)) == 1 << 1; set => ST3 = (byte)(ST3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain3_SPE { get => (ST3 & (1 << 2)) == 1 << 2; set => ST3 = (byte)(ST3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain3_DEF { get => (ST3 & (1 << 3)) == 1 << 3; set => ST3 = (byte)(ST3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain4_1 { get => (ST3 & (1 << 4)) == 1 << 4; set => ST3 = (byte)(ST3 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain5_1 { get => (ST3 & (1 << 5)) == 1 << 5; set => ST3 = (byte)(ST3 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain5_2 { get => (ST3 & (1 << 6)) == 1 << 6; set => ST3 = (byte)(ST3 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain5_3 { get => (ST3 & (1 << 7)) == 1 << 7; set => ST3 = (byte)(ST3 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte ST4 { get => Data[0x2F]; set => Data[0x2F] = value; }
public bool SuperTrain5_4 { get => (ST4 & (1 << 0)) == 1 << 0; set => ST4 = (byte)(ST4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool SuperTrain6_1 { get => (ST4 & (1 << 1)) == 1 << 1; set => ST4 = (byte)(ST4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain6_2 { get => (ST4 & (1 << 2)) == 1 << 2; set => ST4 = (byte)(ST4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain6_3 { get => (ST4 & (1 << 3)) == 1 << 3; set => ST4 = (byte)(ST4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain7_1 { get => (ST4 & (1 << 4)) == 1 << 4; set => ST4 = (byte)(ST4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain7_2 { get => (ST4 & (1 << 5)) == 1 << 5; set => ST4 = (byte)(ST4 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain7_3 { get => (ST4 & (1 << 6)) == 1 << 6; set => ST4 = (byte)(ST4 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain8_1 { get => (ST4 & (1 << 7)) == 1 << 7; set => ST4 = (byte)(ST4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte RIB0 { get => Data[0x30]; set => Data[0x30] = value; } // Ribbons are read as uints, but let's keep them per byte.
private byte RIB1 { get => Data[0x31]; set => Data[0x31] = value; }
private byte RIB2 { get => Data[0x32]; set => Data[0x32] = value; }
private byte RIB3 { get => Data[0x33]; set => Data[0x33] = value; }
private byte RIB4 { get => Data[0x34]; set => Data[0x34] = value; }
private byte RIB5 { get => Data[0x35]; set => Data[0x35] = value; }
private byte RIB6 { get => Data[0x36]; set => Data[0x36] = value; } // Unused
private byte RIB7 { get => Data[0x37]; set => Data[0x37] = value; } // Unused
public bool RibbonChampionKalos { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionSinnoh { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonBestFriends { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonTraining { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonBattlerSkillful { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonBattlerExpert { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonEffort { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonAlert { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonShock { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonDowncast { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonCareless { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonRelax { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonSnooze { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonSmile { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonGorgeous { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonRoyal { get => (RIB2 & (1 << 0)) == 1 << 0; set => RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonGorgeousRoyal { get => (RIB2 & (1 << 1)) == 1 << 1; set => RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonArtist { get => (RIB2 & (1 << 2)) == 1 << 2; set => RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonFootprint { get => (RIB2 & (1 << 3)) == 1 << 3; set => RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonRecord { get => (RIB2 & (1 << 4)) == 1 << 4; set => RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonLegend { get => (RIB2 & (1 << 5)) == 1 << 5; set => RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonCountry { get => (RIB2 & (1 << 6)) == 1 << 6; set => RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonNational { get => (RIB2 & (1 << 7)) == 1 << 7; set => RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonEarth { get => (RIB3 & (1 << 0)) == 1 << 0; set => RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonWorld { get => (RIB3 & (1 << 1)) == 1 << 1; set => RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonClassic { get => (RIB3 & (1 << 2)) == 1 << 2; set => RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonPremier { get => (RIB3 & (1 << 3)) == 1 << 3; set => RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonEvent { get => (RIB3 & (1 << 4)) == 1 << 4; set => RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonBirthday { get => (RIB3 & (1 << 5)) == 1 << 5; set => RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonSpecial { get => (RIB3 & (1 << 6)) == 1 << 6; set => RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonSouvenir { get => (RIB3 & (1 << 7)) == 1 << 7; set => RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonWishing { get => (RIB4 & (1 << 0)) == 1 << 0; set => RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionBattle { get => (RIB4 & (1 << 1)) == 1 << 1; set => RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionRegional { get => (RIB4 & (1 << 2)) == 1 << 2; set => RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonChampionNational { get => (RIB4 & (1 << 3)) == 1 << 3; set => RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonChampionWorld { get => (RIB4 & (1 << 4)) == 1 << 4; set => RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RIB4_5 { get => (RIB4 & (1 << 5)) == 1 << 5; set => RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIB4_6 { get => (RIB4 & (1 << 6)) == 1 << 6; set => RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RibbonChampionG6Hoenn { get => (RIB4 & (1 << 7)) == 1 << 7; set => RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonContestStar { get => (RIB5 & (1 << 0)) == 1 << 0; set => RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonMasterCoolness { get => (RIB5 & (1 << 1)) == 1 << 1; set => RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonMasterBeauty { get => (RIB5 & (1 << 2)) == 1 << 2; set => RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonMasterCuteness { get => (RIB5 & (1 << 3)) == 1 << 3; set => RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonMasterCleverness { get => (RIB5 & (1 << 4)) == 1 << 4; set => RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonMasterToughness { get => (RIB5 & (1 << 5)) == 1 << 5; set => RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RIB5_6 { get => (RIB5 & (1 << 6)) == 1 << 6; set => RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIB5_7 { get => (RIB5 & (1 << 7)) == 1 << 7; set => RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
public int RibbonCountMemoryContest { get => Data[0x38]; set => Data[0x38] = (byte)value; }
public int RibbonCountMemoryBattle { get => Data[0x39]; set => Data[0x39] = (byte)value; }
private byte DistByte { get => Data[0x3A]; set => Data[0x3A] = value; }
public bool DistSuperTrain1 { get => (DistByte & (1 << 0)) == 1 << 0; set => DistByte = (byte)(DistByte & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool DistSuperTrain2 { get => (DistByte & (1 << 1)) == 1 << 1; set => DistByte = (byte)(DistByte & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool DistSuperTrain3 { get => (DistByte & (1 << 2)) == 1 << 2; set => DistByte = (byte)(DistByte & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool DistSuperTrain4 { get => (DistByte & (1 << 3)) == 1 << 3; set => DistByte = (byte)(DistByte & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool DistSuperTrain5 { get => (DistByte & (1 << 4)) == 1 << 4; set => DistByte = (byte)(DistByte & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool DistSuperTrain6 { get => (DistByte & (1 << 5)) == 1 << 5; set => DistByte = (byte)(DistByte & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool Dist7 { get => (DistByte & (1 << 6)) == 1 << 6; set => DistByte = (byte)(DistByte & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool Dist8 { get => (DistByte & (1 << 7)) == 1 << 7; set => DistByte = (byte)(DistByte & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public byte _0x3B { get => Data[0x3B]; set => Data[0x3B] = value; }
public byte _0x3C { get => Data[0x3C]; set => Data[0x3C] = value; }
public byte _0x3D { get => Data[0x3D]; set => Data[0x3D] = value; }
public byte _0x3E { get => Data[0x3E]; set => Data[0x3E] = value; }
public byte _0x3F { get => Data[0x3F]; set => Data[0x3F] = value; }
#endregion
#region Block B
public override string Nickname { get { return getString(0x40, 24); } set { setString(value, 12).CopyTo(Data, 0x40); } }
public override string Nickname { get => getString(0x40, 24); set => setString(value, 12).CopyTo(Data, 0x40); }
public override int Move1
{
get { return BitConverter.ToUInt16(Data, 0x5A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5A); }
get => BitConverter.ToUInt16(Data, 0x5A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5A);
}
public override int Move2
{
get { return BitConverter.ToUInt16(Data, 0x5C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5C); }
get => BitConverter.ToUInt16(Data, 0x5C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5C);
}
public override int Move3
{
get { return BitConverter.ToUInt16(Data, 0x5E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5E); }
get => BitConverter.ToUInt16(Data, 0x5E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5E);
}
public override int Move4
{
get { return BitConverter.ToUInt16(Data, 0x60); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x60); }
get => BitConverter.ToUInt16(Data, 0x60);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x60);
}
public override int Move1_PP { get { return Data[0x62]; } set { Data[0x62] = (byte)value; } }
public override int Move2_PP { get { return Data[0x63]; } set { Data[0x63] = (byte)value; } }
public override int Move3_PP { get { return Data[0x64]; } set { Data[0x64] = (byte)value; } }
public override int Move4_PP { get { return Data[0x65]; } set { Data[0x65] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x66]; } set { Data[0x66] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x67]; } set { Data[0x67] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x68]; } set { Data[0x68] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x69]; } set { Data[0x69] = (byte)value; } }
public override int Move1_PP { get => Data[0x62]; set => Data[0x62] = (byte)value; }
public override int Move2_PP { get => Data[0x63]; set => Data[0x63] = (byte)value; }
public override int Move3_PP { get => Data[0x64]; set => Data[0x64] = (byte)value; }
public override int Move4_PP { get => Data[0x65]; set => Data[0x65] = (byte)value; }
public override int Move1_PPUps { get => Data[0x66]; set => Data[0x66] = (byte)value; }
public override int Move2_PPUps { get => Data[0x67]; set => Data[0x67] = (byte)value; }
public override int Move3_PPUps { get => Data[0x68]; set => Data[0x68] = (byte)value; }
public override int Move4_PPUps { get => Data[0x69]; set => Data[0x69] = (byte)value; }
public override int RelearnMove1
{
get { return BitConverter.ToUInt16(Data, 0x6A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
get => BitConverter.ToUInt16(Data, 0x6A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A);
}
public override int RelearnMove2
{
get { return BitConverter.ToUInt16(Data, 0x6C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6C); }
get => BitConverter.ToUInt16(Data, 0x6C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6C);
}
public override int RelearnMove3
{
get { return BitConverter.ToUInt16(Data, 0x6E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6E); }
get => BitConverter.ToUInt16(Data, 0x6E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6E);
}
public override int RelearnMove4
{
get { return BitConverter.ToUInt16(Data, 0x70); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); }
get => BitConverter.ToUInt16(Data, 0x70);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70);
}
public override bool SecretSuperTrainingUnlocked { get { return (Data[0x72] & 1) == 1; } set { Data[0x72] = (byte)((Data[0x72] & ~1) | (value ? 1 : 0)); } }
public override bool SecretSuperTrainingComplete { get { return (Data[0x72] & 2) == 2; } set { Data[0x72] = (byte)((Data[0x72] & ~2) | (value ? 2 : 0)); } }
public byte _0x73 { get { return Data[0x73]; } set { Data[0x73] = value; } }
private uint IV32 { get { return BitConverter.ToUInt32(Data, 0x74); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x74); } }
public override int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
public override int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
public override int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
public override int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
public override int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
public override int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
public override bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
public override bool IsNicknamed { get { return ((IV32 >> 31) & 1) == 1; } set { IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); } }
public override bool SecretSuperTrainingUnlocked { get => (Data[0x72] & 1) == 1; set => Data[0x72] = (byte)((Data[0x72] & ~1) | (value ? 1 : 0)); }
public override bool SecretSuperTrainingComplete { get => (Data[0x72] & 2) == 2; set => Data[0x72] = (byte)((Data[0x72] & ~2) | (value ? 2 : 0)); }
public byte _0x73 { get => Data[0x73]; set => Data[0x73] = value; }
private uint IV32 { get => BitConverter.ToUInt32(Data, 0x74); set => BitConverter.GetBytes(value).CopyTo(Data, 0x74); }
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); }
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); }
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); }
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); }
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); }
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); }
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); }
public override bool IsNicknamed { get => ((IV32 >> 31) & 1) == 1; set => IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); }
#endregion
#region Block C
public override string HT_Name { get { return getString(0x78, 24); } set { setString(value, 12).CopyTo(Data, 0x78); } }
public override int HT_Gender { get { return Data[0x92]; } set { Data[0x92] = (byte)value; } }
public override int CurrentHandler { get { return Data[0x93]; } set { Data[0x93] = (byte)value; } }
public override int Geo1_Region { get { return Data[0x94]; } set { Data[0x94] = (byte)value; } }
public override int Geo1_Country { get { return Data[0x95]; } set { Data[0x95] = (byte)value; } }
public override int Geo2_Region { get { return Data[0x96]; } set { Data[0x96] = (byte)value; } }
public override int Geo2_Country { get { return Data[0x97]; } set { Data[0x97] = (byte)value; } }
public override int Geo3_Region { get { return Data[0x98]; } set { Data[0x98] = (byte)value; } }
public override int Geo3_Country { get { return Data[0x99]; } set { Data[0x99] = (byte)value; } }
public override int Geo4_Region { get { return Data[0x9A]; } set { Data[0x9A] = (byte)value; } }
public override int Geo4_Country { get { return Data[0x9B]; } set { Data[0x9B] = (byte)value; } }
public override int Geo5_Region { get { return Data[0x9C]; } set { Data[0x9C] = (byte)value; } }
public override int Geo5_Country { get { return Data[0x9D]; } set { Data[0x9D] = (byte)value; } }
public byte _0x9E { get { return Data[0x9E]; } set { Data[0x9E] = value; } }
public byte _0x9F { get { return Data[0x9F]; } set { Data[0x9F] = value; } }
public byte _0xA0 { get { return Data[0xA0]; } set { Data[0xA0] = value; } }
public byte _0xA1 { get { return Data[0xA1]; } set { Data[0xA1] = value; } }
public override int HT_Friendship { get { return Data[0xA2]; } set { Data[0xA2] = (byte)value; } }
public override int HT_Affection { get { return Data[0xA3]; } set { Data[0xA3] = (byte)value; } }
public override int HT_Intensity { get { return Data[0xA4]; } set { Data[0xA4] = (byte)value; } }
public override int HT_Memory { get { return Data[0xA5]; } set { Data[0xA5] = (byte)value; } }
public override int HT_Feeling { get { return Data[0xA6]; } set { Data[0xA6] = (byte)value; } }
public byte _0xA7 { get { return Data[0xA7]; } set { Data[0xA7] = value; } }
public override int HT_TextVar { get { return BitConverter.ToUInt16(Data, 0xA8); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA8); } }
public byte _0xAA { get { return Data[0xAA]; } set { Data[0xAA] = value; } }
public byte _0xAB { get { return Data[0xAB]; } set { Data[0xAB] = value; } }
public byte _0xAC { get { return Data[0xAC]; } set { Data[0xAC] = value; } }
public byte _0xAD { get { return Data[0xAD]; } set { Data[0xAD] = value; } }
public override byte Fullness { get { return Data[0xAE]; } set { Data[0xAE] = value; } }
public override byte Enjoyment { get { return Data[0xAF]; } set { Data[0xAF] = value; } }
public override string HT_Name { get => getString(0x78, 24); set => setString(value, 12).CopyTo(Data, 0x78); }
public override int HT_Gender { get => Data[0x92]; set => Data[0x92] = (byte)value; }
public override int CurrentHandler { get => Data[0x93]; set => Data[0x93] = (byte)value; }
public override int Geo1_Region { get => Data[0x94]; set => Data[0x94] = (byte)value; }
public override int Geo1_Country { get => Data[0x95]; set => Data[0x95] = (byte)value; }
public override int Geo2_Region { get => Data[0x96]; set => Data[0x96] = (byte)value; }
public override int Geo2_Country { get => Data[0x97]; set => Data[0x97] = (byte)value; }
public override int Geo3_Region { get => Data[0x98]; set => Data[0x98] = (byte)value; }
public override int Geo3_Country { get => Data[0x99]; set => Data[0x99] = (byte)value; }
public override int Geo4_Region { get => Data[0x9A]; set => Data[0x9A] = (byte)value; }
public override int Geo4_Country { get => Data[0x9B]; set => Data[0x9B] = (byte)value; }
public override int Geo5_Region { get => Data[0x9C]; set => Data[0x9C] = (byte)value; }
public override int Geo5_Country { get => Data[0x9D]; set => Data[0x9D] = (byte)value; }
public byte _0x9E { get => Data[0x9E]; set => Data[0x9E] = value; }
public byte _0x9F { get => Data[0x9F]; set => Data[0x9F] = value; }
public byte _0xA0 { get => Data[0xA0]; set => Data[0xA0] = value; }
public byte _0xA1 { get => Data[0xA1]; set => Data[0xA1] = value; }
public override int HT_Friendship { get => Data[0xA2]; set => Data[0xA2] = (byte)value; }
public override int HT_Affection { get => Data[0xA3]; set => Data[0xA3] = (byte)value; }
public override int HT_Intensity { get => Data[0xA4]; set => Data[0xA4] = (byte)value; }
public override int HT_Memory { get => Data[0xA5]; set => Data[0xA5] = (byte)value; }
public override int HT_Feeling { get => Data[0xA6]; set => Data[0xA6] = (byte)value; }
public byte _0xA7 { get => Data[0xA7]; set => Data[0xA7] = value; }
public override int HT_TextVar { get => BitConverter.ToUInt16(Data, 0xA8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA8); }
public byte _0xAA { get => Data[0xAA]; set => Data[0xAA] = value; }
public byte _0xAB { get => Data[0xAB]; set => Data[0xAB] = value; }
public byte _0xAC { get => Data[0xAC]; set => Data[0xAC] = value; }
public byte _0xAD { get => Data[0xAD]; set => Data[0xAD] = value; }
public override byte Fullness { get => Data[0xAE]; set => Data[0xAE] = value; }
public override byte Enjoyment { get => Data[0xAF]; set => Data[0xAF] = value; }
#endregion
#region Block D
public override string OT_Name { get { return getString(0xB0, 24); } set { setString(value, 12).CopyTo(Data, 0xB0); } }
public override int OT_Friendship { get { return Data[0xCA]; } set { Data[0xCA] = (byte)value; } }
public override int OT_Affection { get { return Data[0xCB]; } set { Data[0xCB] = (byte)value; } }
public override int OT_Intensity { get { return Data[0xCC]; } set { Data[0xCC] = (byte)value; } }
public override int OT_Memory { get { return Data[0xCD]; } set { Data[0xCD] = (byte)value; } }
public override int OT_TextVar { get { return BitConverter.ToUInt16(Data, 0xCE); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xCE); } }
public override int OT_Feeling { get { return Data[0xD0]; } set { Data[0xD0] = (byte)value; } }
public override int Egg_Year { get { return Data[0xD1]; } set { Data[0xD1] = (byte)value; } }
public override int Egg_Month { get { return Data[0xD2]; } set { Data[0xD2] = (byte)value; } }
public override int Egg_Day { get { return Data[0xD3]; } set { Data[0xD3] = (byte)value; } }
public override int Met_Year { get { return Data[0xD4]; } set { Data[0xD4] = (byte)value; } }
public override int Met_Month { get { return Data[0xD5]; } set { Data[0xD5] = (byte)value; } }
public override int Met_Day { get { return Data[0xD6]; } set { Data[0xD6] = (byte)value; } }
public byte _0xD7 { get { return Data[0xD7]; } set { Data[0xD7] = value; } }
public override int Egg_Location { get { return BitConverter.ToUInt16(Data, 0xD8); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); } }
public override int Met_Location { get { return BitConverter.ToUInt16(Data, 0xDA); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); } }
public override int Ball { get { return Data[0xDC]; } set { Data[0xDC] = (byte)value; } }
public override int Met_Level { get { return Data[0xDD] & ~0x80; } set { Data[0xDD] = (byte)((Data[0xDD] & 0x80) | value); } }
public override int OT_Gender { get { return Data[0xDD] >> 7; } set { Data[0xDD] = (byte)((Data[0xDD] & ~0x80) | (value << 7)); } }
public override int EncounterType { get { return Data[0xDE]; } set { Data[0xDE] = (byte)value; } }
public override int Version { get { return Data[0xDF]; } set { Data[0xDF] = (byte)value; } }
public override int Country { get { return Data[0xE0]; } set { Data[0xE0] = (byte)value; } }
public override int Region { get { return Data[0xE1]; } set { Data[0xE1] = (byte)value; } }
public override int ConsoleRegion { get { return Data[0xE2]; } set { Data[0xE2] = (byte)value; } }
public override int Language { get { return Data[0xE3]; } set { Data[0xE3] = (byte)value; } }
public override string OT_Name { get => getString(0xB0, 24); set => setString(value, 12).CopyTo(Data, 0xB0); }
public override int OT_Friendship { get => Data[0xCA]; set => Data[0xCA] = (byte)value; }
public override int OT_Affection { get => Data[0xCB]; set => Data[0xCB] = (byte)value; }
public override int OT_Intensity { get => Data[0xCC]; set => Data[0xCC] = (byte)value; }
public override int OT_Memory { get => Data[0xCD]; set => Data[0xCD] = (byte)value; }
public override int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xCE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xCE); }
public override int OT_Feeling { get => Data[0xD0]; set => Data[0xD0] = (byte)value; }
public override int Egg_Year { get => Data[0xD1]; set => Data[0xD1] = (byte)value; }
public override int Egg_Month { get => Data[0xD2]; set => Data[0xD2] = (byte)value; }
public override int Egg_Day { get => Data[0xD3]; set => Data[0xD3] = (byte)value; }
public override int Met_Year { get => Data[0xD4]; set => Data[0xD4] = (byte)value; }
public override int Met_Month { get => Data[0xD5]; set => Data[0xD5] = (byte)value; }
public override int Met_Day { get => Data[0xD6]; set => Data[0xD6] = (byte)value; }
public byte _0xD7 { get => Data[0xD7]; set => Data[0xD7] = value; }
public override int Egg_Location { get => BitConverter.ToUInt16(Data, 0xD8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); }
public override int Met_Location { get => BitConverter.ToUInt16(Data, 0xDA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); }
public override int Ball { get => Data[0xDC]; set => Data[0xDC] = (byte)value; }
public override int Met_Level { get => Data[0xDD] & ~0x80; set => Data[0xDD] = (byte)((Data[0xDD] & 0x80) | value); }
public override int OT_Gender { get => Data[0xDD] >> 7; set => Data[0xDD] = (byte)((Data[0xDD] & ~0x80) | (value << 7)); }
public override int EncounterType { get => Data[0xDE]; set => Data[0xDE] = (byte)value; }
public override int Version { get => Data[0xDF]; set => Data[0xDF] = (byte)value; }
public override int Country { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
public override int Region { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
public override int ConsoleRegion { get => Data[0xE2]; set => Data[0xE2] = (byte)value; }
public override int Language { get => Data[0xE3]; set => Data[0xE3] = (byte)value; }
#endregion
#region Battle Stats
public override int Stat_Level { get { return Data[0xEC]; } set { Data[0xEC] = (byte)value; } }
public override int Stat_HPCurrent { get { return BitConverter.ToUInt16(Data, 0xF0); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF0); } }
public override int Stat_HPMax { get { return BitConverter.ToUInt16(Data, 0xF2); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF2); } }
public override int Stat_ATK { get { return BitConverter.ToUInt16(Data, 0xF4); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF4); } }
public override int Stat_DEF { get { return BitConverter.ToUInt16(Data, 0xF6); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF6); } }
public override int Stat_SPE { get { return BitConverter.ToUInt16(Data, 0xF8); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF8); } }
public override int Stat_SPA { get { return BitConverter.ToUInt16(Data, 0xFA); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFA); } }
public override int Stat_SPD { get { return BitConverter.ToUInt16(Data, 0xFC); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFC); } }
public override int Stat_Level { get => Data[0xEC]; set => Data[0xEC] = (byte)value; }
public override int Stat_HPCurrent { get => BitConverter.ToUInt16(Data, 0xF0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF0); }
public override int Stat_HPMax { get => BitConverter.ToUInt16(Data, 0xF2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF2); }
public override int Stat_ATK { get => BitConverter.ToUInt16(Data, 0xF4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF4); }
public override int Stat_DEF { get => BitConverter.ToUInt16(Data, 0xF6); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF6); }
public override int Stat_SPE { get => BitConverter.ToUInt16(Data, 0xF8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF8); }
public override int Stat_SPA { get => BitConverter.ToUInt16(Data, 0xFA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFA); }
public override int Stat_SPD { get => BitConverter.ToUInt16(Data, 0xFC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFC); }
#endregion
// Simple Generated Attributes
public override int CurrentFriendship {
get { return CurrentHandler == 0 ? OT_Friendship : HT_Friendship; }
set { if (CurrentHandler == 0) OT_Friendship = value; else HT_Friendship = value; }
public override int CurrentFriendship
{
get => CurrentHandler == 0 ? OT_Friendship : HT_Friendship;
set { if (CurrentHandler == 0) OT_Friendship = value; else HT_Friendship = value; }
}
public int OppositeFriendship
{
get { return CurrentHandler == 1 ? OT_Friendship : HT_Friendship; }
get => CurrentHandler == 1 ? OT_Friendship : HT_Friendship;
set { if (CurrentHandler == 1) OT_Friendship = value; else HT_Friendship = value; }
}
@ -382,7 +383,7 @@ namespace PKHeX.Core
// Methods
public override byte[] Encrypt()
{
Checksum = CalculateChecksum();
RefreshChecksum();
return PKX.encryptArray(Data);
}

View file

@ -30,344 +30,345 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setString7(value, maxLength, Language);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x40, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0x40); } }
public override byte[] HT_Trash { get { return getData(0x78, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0x78); } }
public override byte[] OT_Trash { get { return getData(0xB0, 24); } set { if (value?.Length == 24) value.CopyTo(Data, 0xB0); } }
public override byte[] Nickname_Trash { get => getData(0x40, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0x40); } }
public override byte[] HT_Trash { get => getData(0x78, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0x78); } }
public override byte[] OT_Trash { get => getData(0xB0, 24); set { if (value?.Length == 24) value.CopyTo(Data, 0xB0); } }
// Structure
#region Block A
public override uint EncryptionConstant
{
get { return BitConverter.ToUInt32(Data, 0x00); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
get => BitConverter.ToUInt32(Data, 0x00);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x00);
}
public override ushort Sanity
{
get { return BitConverter.ToUInt16(Data, 0x04); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } // Should always be zero...
get => BitConverter.ToUInt16(Data, 0x04);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x04);
}
public override ushort Checksum
{
get { return BitConverter.ToUInt16(Data, 0x06); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x06); }
get => BitConverter.ToUInt16(Data, 0x06);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x06);
}
public override int Species
{
get { return BitConverter.ToUInt16(Data, 0x08); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); }
get => BitConverter.ToUInt16(Data, 0x08);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08);
}
public override int HeldItem
{
get { return BitConverter.ToUInt16(Data, 0x0A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
get => BitConverter.ToUInt16(Data, 0x0A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A);
}
public override int TID
{
get { return BitConverter.ToUInt16(Data, 0x0C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
get => BitConverter.ToUInt16(Data, 0x0C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0C);
}
public override int SID
{
get { return BitConverter.ToUInt16(Data, 0x0E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
get => BitConverter.ToUInt16(Data, 0x0E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0E);
}
public override uint EXP
{
get { return BitConverter.ToUInt32(Data, 0x10); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x10); }
get => BitConverter.ToUInt32(Data, 0x10);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x10);
}
public override int Ability { get { return Data[0x14]; } set { Data[0x14] = (byte)value; } }
public override int AbilityNumber { get { return Data[0x15]; } set { Data[0x15] = (byte)value; } }
public override int MarkValue { get { return BitConverter.ToUInt16(Data, 0x16); } protected set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); } }
public override int Ability { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int AbilityNumber { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public override int MarkValue { get => BitConverter.ToUInt16(Data, 0x16); protected set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); }
public override uint PID
{
get { return BitConverter.ToUInt32(Data, 0x18); }
set { BitConverter.GetBytes(value).CopyTo(Data, 0x18); }
get => BitConverter.ToUInt32(Data, 0x18);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x18);
}
public override int Nature { get { return Data[0x1C]; } set { Data[0x1C] = (byte)value; } }
public override bool FatefulEncounter { get { return (Data[0x1D] & 1) == 1; } set { Data[0x1D] = (byte)(Data[0x1D] & ~0x01 | (value ? 1 : 0)); } }
public override int Gender { get { return (Data[0x1D] >> 1) & 0x3; } set { Data[0x1D] = (byte)(Data[0x1D] & ~0x06 | (value << 1)); } }
public override int AltForm { get { return Data[0x1D] >> 3; } set { Data[0x1D] = (byte)(Data[0x1D] & 0x07 | (value << 3)); } }
public override int EV_HP { get { return Data[0x1E]; } set { Data[0x1E] = (byte)value; } }
public override int EV_ATK { get { return Data[0x1F]; } set { Data[0x1F] = (byte)value; } }
public override int EV_DEF { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public override int EV_SPE { get { return Data[0x21]; } set { Data[0x21] = (byte)value; } }
public override int EV_SPA { get { return Data[0x22]; } set { Data[0x22] = (byte)value; } }
public override int EV_SPD { get { return Data[0x23]; } set { Data[0x23] = (byte)value; } }
public override int CNT_Cool { get { return Data[0x24]; } set { Data[0x24] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0x25]; } set { Data[0x25] = (byte)value; } }
public override int CNT_Cute { get { return Data[0x26]; } set { Data[0x26] = (byte)value; } }
public override int CNT_Smart { get { return Data[0x27]; } set { Data[0x27] = (byte)value; } }
public override int CNT_Tough { get { return Data[0x28]; } set { Data[0x28] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x29]; } set { Data[0x29] = (byte)value; } }
public byte PelagoEventStatus { get { return Data[0x2A]; } set { Data[0x2A] = value; } }
private byte PKRS { get { return Data[0x2B]; } set { Data[0x2B] = value; } }
public override int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public override int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | value << 4); } }
private byte ST1 { get { return Data[0x2C]; } set { Data[0x2C] = value; } }
public bool Unused0 { get { return (ST1 & (1 << 0)) == 1 << 0; } set { ST1 = (byte)(ST1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool Unused1 { get { return (ST1 & (1 << 1)) == 1 << 1; } set { ST1 = (byte)(ST1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain1_SPA { get { return (ST1 & (1 << 2)) == 1 << 2; } set { ST1 = (byte)(ST1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain1_HP { get { return (ST1 & (1 << 3)) == 1 << 3; } set { ST1 = (byte)(ST1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain1_ATK { get { return (ST1 & (1 << 4)) == 1 << 4; } set { ST1 = (byte)(ST1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain1_SPD { get { return (ST1 & (1 << 5)) == 1 << 5; } set { ST1 = (byte)(ST1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain1_SPE { get { return (ST1 & (1 << 6)) == 1 << 6; } set { ST1 = (byte)(ST1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain1_DEF { get { return (ST1 & (1 << 7)) == 1 << 7; } set { ST1 = (byte)(ST1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte ST2 { get { return Data[0x2D]; } set { Data[0x2D] = value; } }
public bool SuperTrain2_SPA { get { return (ST2 & (1 << 0)) == 1 << 0; } set { ST2 = (byte)(ST2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool SuperTrain2_HP { get { return (ST2 & (1 << 1)) == 1 << 1; } set { ST2 = (byte)(ST2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain2_ATK { get { return (ST2 & (1 << 2)) == 1 << 2; } set { ST2 = (byte)(ST2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain2_SPD { get { return (ST2 & (1 << 3)) == 1 << 3; } set { ST2 = (byte)(ST2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain2_SPE { get { return (ST2 & (1 << 4)) == 1 << 4; } set { ST2 = (byte)(ST2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain2_DEF { get { return (ST2 & (1 << 5)) == 1 << 5; } set { ST2 = (byte)(ST2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain3_SPA { get { return (ST2 & (1 << 6)) == 1 << 6; } set { ST2 = (byte)(ST2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain3_HP { get { return (ST2 & (1 << 7)) == 1 << 7; } set { ST2 = (byte)(ST2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte ST3 { get { return Data[0x2E]; } set { Data[0x2E] = value; } }
public bool SuperTrain3_ATK { get { return (ST3 & (1 << 0)) == 1 << 0; } set { ST3 = (byte)(ST3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool SuperTrain3_SPD { get { return (ST3 & (1 << 1)) == 1 << 1; } set { ST3 = (byte)(ST3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain3_SPE { get { return (ST3 & (1 << 2)) == 1 << 2; } set { ST3 = (byte)(ST3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain3_DEF { get { return (ST3 & (1 << 3)) == 1 << 3; } set { ST3 = (byte)(ST3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain4_1 { get { return (ST3 & (1 << 4)) == 1 << 4; } set { ST3 = (byte)(ST3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain5_1 { get { return (ST3 & (1 << 5)) == 1 << 5; } set { ST3 = (byte)(ST3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain5_2 { get { return (ST3 & (1 << 6)) == 1 << 6; } set { ST3 = (byte)(ST3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain5_3 { get { return (ST3 & (1 << 7)) == 1 << 7; } set { ST3 = (byte)(ST3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte ST4 { get { return Data[0x2F]; } set { Data[0x2F] = value; } }
public bool SuperTrain5_4 { get { return (ST4 & (1 << 0)) == 1 << 0; } set { ST4 = (byte)(ST4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool SuperTrain6_1 { get { return (ST4 & (1 << 1)) == 1 << 1; } set { ST4 = (byte)(ST4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool SuperTrain6_2 { get { return (ST4 & (1 << 2)) == 1 << 2; } set { ST4 = (byte)(ST4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool SuperTrain6_3 { get { return (ST4 & (1 << 3)) == 1 << 3; } set { ST4 = (byte)(ST4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool SuperTrain7_1 { get { return (ST4 & (1 << 4)) == 1 << 4; } set { ST4 = (byte)(ST4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool SuperTrain7_2 { get { return (ST4 & (1 << 5)) == 1 << 5; } set { ST4 = (byte)(ST4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool SuperTrain7_3 { get { return (ST4 & (1 << 6)) == 1 << 6; } set { ST4 = (byte)(ST4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool SuperTrain8_1 { get { return (ST4 & (1 << 7)) == 1 << 7; } set { ST4 = (byte)(ST4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
private byte RIB0 { get { return Data[0x30]; } set { Data[0x30] = value; } } // Ribbons are read as uints, but let's keep them per byte.
private byte RIB1 { get { return Data[0x31]; } set { Data[0x31] = value; } }
private byte RIB2 { get { return Data[0x32]; } set { Data[0x32] = value; } }
private byte RIB3 { get { return Data[0x33]; } set { Data[0x33] = value; } }
private byte RIB4 { get { return Data[0x34]; } set { Data[0x34] = value; } }
private byte RIB5 { get { return Data[0x35]; } set { Data[0x35] = value; } }
private byte RIB6 { get { return Data[0x36]; } set { Data[0x36] = value; } } // Unused
private byte RIB7 { get { return Data[0x37]; } set { Data[0x37] = value; } } // Unused
public bool RibbonChampionKalos { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionG3Hoenn { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionSinnoh { get { return (RIB0 & (1 << 2)) == 1 << 2; } set { RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonBestFriends { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonTraining { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonBattlerSkillful { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonBattlerExpert { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonEffort { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonAlert { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonShock { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonDowncast { get { return (RIB1 & (1 << 2)) == 1 << 2; } set { RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonCareless { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonRelax { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonSnooze { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonSmile { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonGorgeous { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonRoyal { get { return (RIB2 & (1 << 0)) == 1 << 0; } set { RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonGorgeousRoyal { get { return (RIB2 & (1 << 1)) == 1 << 1; } set { RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonArtist { get { return (RIB2 & (1 << 2)) == 1 << 2; } set { RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonFootprint { get { return (RIB2 & (1 << 3)) == 1 << 3; } set { RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonRecord { get { return (RIB2 & (1 << 4)) == 1 << 4; } set { RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonLegend { get { return (RIB2 & (1 << 5)) == 1 << 5; } set { RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonCountry { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonNational { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonEarth { get { return (RIB3 & (1 << 0)) == 1 << 0; } set { RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonWorld { get { return (RIB3 & (1 << 1)) == 1 << 1; } set { RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonClassic { get { return (RIB3 & (1 << 2)) == 1 << 2; } set { RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonPremier { get { return (RIB3 & (1 << 3)) == 1 << 3; } set { RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonEvent { get { return (RIB3 & (1 << 4)) == 1 << 4; } set { RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonBirthday { get { return (RIB3 & (1 << 5)) == 1 << 5; } set { RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonSpecial { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonSouvenir { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonWishing { get { return (RIB4 & (1 << 0)) == 1 << 0; } set { RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB4 & (1 << 1)) == 1 << 1; } set { RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonChampionRegional { get { return (RIB4 & (1 << 2)) == 1 << 2; } set { RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonChampionNational { get { return (RIB4 & (1 << 3)) == 1 << 3; } set { RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonChampionWorld { get { return (RIB4 & (1 << 4)) == 1 << 4; } set { RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RIB4_5 { get { return (RIB4 & (1 << 5)) == 1 << 5; } set { RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIB4_6 { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RibbonChampionG6Hoenn { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonContestStar { get { return (RIB5 & (1 << 0)) == 1 << 0; } set { RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonMasterCoolness { get { return (RIB5 & (1 << 1)) == 1 << 1; } set { RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RibbonMasterBeauty { get { return (RIB5 & (1 << 2)) == 1 << 2; } set { RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool RibbonMasterCuteness { get { return (RIB5 & (1 << 3)) == 1 << 3; } set { RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool RibbonMasterCleverness { get { return (RIB5 & (1 << 4)) == 1 << 4; } set { RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool RibbonMasterToughness { get { return (RIB5 & (1 << 5)) == 1 << 5; } set { RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool RibbonChampionAlola { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool RibbonBattleRoyale { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public bool RibbonBattleTreeGreat { get { return (RIB6 & (1 << 0)) == 1 << 0; } set { RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool RibbonBattleTreeMaster { get { return (RIB6 & (1 << 1)) == 1 << 1; } set { RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool RIB6_2 { get { return (RIB6 & (1 << 2)) == 1 << 2; } set { RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); } } // Unused
public bool RIB6_3 { get { return (RIB6 & (1 << 3)) == 1 << 3; } set { RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); } } // Unused
public bool RIB6_4 { get { return (RIB6 & (1 << 4)) == 1 << 4; } set { RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); } } // Unused
public bool RIB6_5 { get { return (RIB6 & (1 << 5)) == 1 << 5; } set { RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); } } // Unused
public bool RIB6_6 { get { return (RIB6 & (1 << 6)) == 1 << 6; } set { RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); } } // Unused
public bool RIB6_7 { get { return (RIB6 & (1 << 7)) == 1 << 7; } set { RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); } } // Unused
public int RibbonCountMemoryContest { get { return Data[0x38]; } set { Data[0x38] = (byte)value; } }
public int RibbonCountMemoryBattle { get { return Data[0x39]; } set { Data[0x39] = (byte)value; } }
private byte DistByte { get { return Data[0x3A]; } set { Data[0x3A] = value; } }
public bool DistSuperTrain1 { get { return (DistByte & (1 << 0)) == 1 << 0; } set { DistByte = (byte)(DistByte & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool DistSuperTrain2 { get { return (DistByte & (1 << 1)) == 1 << 1; } set { DistByte = (byte)(DistByte & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool DistSuperTrain3 { get { return (DistByte & (1 << 2)) == 1 << 2; } set { DistByte = (byte)(DistByte & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool DistSuperTrain4 { get { return (DistByte & (1 << 3)) == 1 << 3; } set { DistByte = (byte)(DistByte & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public bool DistSuperTrain5 { get { return (DistByte & (1 << 4)) == 1 << 4; } set { DistByte = (byte)(DistByte & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
public bool DistSuperTrain6 { get { return (DistByte & (1 << 5)) == 1 << 5; } set { DistByte = (byte)(DistByte & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
public bool Dist7 { get { return (DistByte & (1 << 6)) == 1 << 6; } set { DistByte = (byte)(DistByte & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
public bool Dist8 { get { return (DistByte & (1 << 7)) == 1 << 7; } set { DistByte = (byte)(DistByte & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
public byte _0x3B { get { return Data[0x3B]; } set { Data[0x3B] = value; } }
public byte _0x3C { get { return Data[0x3C]; } set { Data[0x3C] = value; } }
public byte _0x3D { get { return Data[0x3D]; } set { Data[0x3D] = value; } }
public byte _0x3E { get { return Data[0x3E]; } set { Data[0x3E] = value; } }
public byte _0x3F { get { return Data[0x3F]; } set { Data[0x3F] = value; } }
public override int Nature { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public override bool FatefulEncounter { get => (Data[0x1D] & 1) == 1; set => Data[0x1D] = (byte)(Data[0x1D] & ~0x01 | (value ? 1 : 0)); }
public override int Gender { get => (Data[0x1D] >> 1) & 0x3; set => Data[0x1D] = (byte)(Data[0x1D] & ~0x06 | (value << 1)); }
public override int AltForm { get => Data[0x1D] >> 3; set => Data[0x1D] = (byte)(Data[0x1D] & 0x07 | (value << 3)); }
public override int EV_HP { get => Data[0x1E]; set => Data[0x1E] = (byte)value; }
public override int EV_ATK { get => Data[0x1F]; set => Data[0x1F] = (byte)value; }
public override int EV_DEF { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int EV_SPE { get => Data[0x21]; set => Data[0x21] = (byte)value; }
public override int EV_SPA { get => Data[0x22]; set => Data[0x22] = (byte)value; }
public override int EV_SPD { get => Data[0x23]; set => Data[0x23] = (byte)value; }
public override int CNT_Cool { get => Data[0x24]; set => Data[0x24] = (byte)value; }
public override int CNT_Beauty { get => Data[0x25]; set => Data[0x25] = (byte)value; }
public override int CNT_Cute { get => Data[0x26]; set => Data[0x26] = (byte)value; }
public override int CNT_Smart { get => Data[0x27]; set => Data[0x27] = (byte)value; }
public override int CNT_Tough { get => Data[0x28]; set => Data[0x28] = (byte)value; }
public override int CNT_Sheen { get => Data[0x29]; set => Data[0x29] = (byte)value; }
public byte PelagoEventStatus { get => Data[0x2A]; set => Data[0x2A] = value; }
private byte PKRS { get => Data[0x2B]; set => Data[0x2B] = value; }
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)(PKRS & ~0xF | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)(PKRS & 0xF | value << 4); }
private byte ST1 { get => Data[0x2C]; set => Data[0x2C] = value; }
public bool Unused0 { get => (ST1 & (1 << 0)) == 1 << 0; set => ST1 = (byte)(ST1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool Unused1 { get => (ST1 & (1 << 1)) == 1 << 1; set => ST1 = (byte)(ST1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain1_SPA { get => (ST1 & (1 << 2)) == 1 << 2; set => ST1 = (byte)(ST1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain1_HP { get => (ST1 & (1 << 3)) == 1 << 3; set => ST1 = (byte)(ST1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain1_ATK { get => (ST1 & (1 << 4)) == 1 << 4; set => ST1 = (byte)(ST1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain1_SPD { get => (ST1 & (1 << 5)) == 1 << 5; set => ST1 = (byte)(ST1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain1_SPE { get => (ST1 & (1 << 6)) == 1 << 6; set => ST1 = (byte)(ST1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain1_DEF { get => (ST1 & (1 << 7)) == 1 << 7; set => ST1 = (byte)(ST1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte ST2 { get => Data[0x2D]; set => Data[0x2D] = value; }
public bool SuperTrain2_SPA { get => (ST2 & (1 << 0)) == 1 << 0; set => ST2 = (byte)(ST2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool SuperTrain2_HP { get => (ST2 & (1 << 1)) == 1 << 1; set => ST2 = (byte)(ST2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain2_ATK { get => (ST2 & (1 << 2)) == 1 << 2; set => ST2 = (byte)(ST2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain2_SPD { get => (ST2 & (1 << 3)) == 1 << 3; set => ST2 = (byte)(ST2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain2_SPE { get => (ST2 & (1 << 4)) == 1 << 4; set => ST2 = (byte)(ST2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain2_DEF { get => (ST2 & (1 << 5)) == 1 << 5; set => ST2 = (byte)(ST2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain3_SPA { get => (ST2 & (1 << 6)) == 1 << 6; set => ST2 = (byte)(ST2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain3_HP { get => (ST2 & (1 << 7)) == 1 << 7; set => ST2 = (byte)(ST2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte ST3 { get => Data[0x2E]; set => Data[0x2E] = value; }
public bool SuperTrain3_ATK { get => (ST3 & (1 << 0)) == 1 << 0; set => ST3 = (byte)(ST3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool SuperTrain3_SPD { get => (ST3 & (1 << 1)) == 1 << 1; set => ST3 = (byte)(ST3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain3_SPE { get => (ST3 & (1 << 2)) == 1 << 2; set => ST3 = (byte)(ST3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain3_DEF { get => (ST3 & (1 << 3)) == 1 << 3; set => ST3 = (byte)(ST3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain4_1 { get => (ST3 & (1 << 4)) == 1 << 4; set => ST3 = (byte)(ST3 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain5_1 { get => (ST3 & (1 << 5)) == 1 << 5; set => ST3 = (byte)(ST3 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain5_2 { get => (ST3 & (1 << 6)) == 1 << 6; set => ST3 = (byte)(ST3 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain5_3 { get => (ST3 & (1 << 7)) == 1 << 7; set => ST3 = (byte)(ST3 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte ST4 { get => Data[0x2F]; set => Data[0x2F] = value; }
public bool SuperTrain5_4 { get => (ST4 & (1 << 0)) == 1 << 0; set => ST4 = (byte)(ST4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool SuperTrain6_1 { get => (ST4 & (1 << 1)) == 1 << 1; set => ST4 = (byte)(ST4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool SuperTrain6_2 { get => (ST4 & (1 << 2)) == 1 << 2; set => ST4 = (byte)(ST4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool SuperTrain6_3 { get => (ST4 & (1 << 3)) == 1 << 3; set => ST4 = (byte)(ST4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool SuperTrain7_1 { get => (ST4 & (1 << 4)) == 1 << 4; set => ST4 = (byte)(ST4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool SuperTrain7_2 { get => (ST4 & (1 << 5)) == 1 << 5; set => ST4 = (byte)(ST4 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool SuperTrain7_3 { get => (ST4 & (1 << 6)) == 1 << 6; set => ST4 = (byte)(ST4 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool SuperTrain8_1 { get => (ST4 & (1 << 7)) == 1 << 7; set => ST4 = (byte)(ST4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
private byte RIB0 { get => Data[0x30]; set => Data[0x30] = value; } // Ribbons are read as uints, but let's keep them per byte.
private byte RIB1 { get => Data[0x31]; set => Data[0x31] = value; }
private byte RIB2 { get => Data[0x32]; set => Data[0x32] = value; }
private byte RIB3 { get => Data[0x33]; set => Data[0x33] = value; }
private byte RIB4 { get => Data[0x34]; set => Data[0x34] = value; }
private byte RIB5 { get => Data[0x35]; set => Data[0x35] = value; }
private byte RIB6 { get => Data[0x36]; set => Data[0x36] = value; } // Unused
private byte RIB7 { get => Data[0x37]; set => Data[0x37] = value; } // Unused
public bool RibbonChampionKalos { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionSinnoh { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonBestFriends { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonTraining { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonBattlerSkillful { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonBattlerExpert { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonEffort { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonAlert { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonShock { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonDowncast { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonCareless { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonRelax { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonSnooze { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonSmile { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonGorgeous { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonRoyal { get => (RIB2 & (1 << 0)) == 1 << 0; set => RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonGorgeousRoyal { get => (RIB2 & (1 << 1)) == 1 << 1; set => RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonArtist { get => (RIB2 & (1 << 2)) == 1 << 2; set => RIB2 = (byte)(RIB2 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonFootprint { get => (RIB2 & (1 << 3)) == 1 << 3; set => RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonRecord { get => (RIB2 & (1 << 4)) == 1 << 4; set => RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonLegend { get => (RIB2 & (1 << 5)) == 1 << 5; set => RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonCountry { get => (RIB2 & (1 << 6)) == 1 << 6; set => RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonNational { get => (RIB2 & (1 << 7)) == 1 << 7; set => RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonEarth { get => (RIB3 & (1 << 0)) == 1 << 0; set => RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonWorld { get => (RIB3 & (1 << 1)) == 1 << 1; set => RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonClassic { get => (RIB3 & (1 << 2)) == 1 << 2; set => RIB3 = (byte)(RIB3 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonPremier { get => (RIB3 & (1 << 3)) == 1 << 3; set => RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonEvent { get => (RIB3 & (1 << 4)) == 1 << 4; set => RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonBirthday { get => (RIB3 & (1 << 5)) == 1 << 5; set => RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonSpecial { get => (RIB3 & (1 << 6)) == 1 << 6; set => RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonSouvenir { get => (RIB3 & (1 << 7)) == 1 << 7; set => RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonWishing { get => (RIB4 & (1 << 0)) == 1 << 0; set => RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonChampionBattle { get => (RIB4 & (1 << 1)) == 1 << 1; set => RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonChampionRegional { get => (RIB4 & (1 << 2)) == 1 << 2; set => RIB4 = (byte)(RIB4 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonChampionNational { get => (RIB4 & (1 << 3)) == 1 << 3; set => RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonChampionWorld { get => (RIB4 & (1 << 4)) == 1 << 4; set => RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RIB4_5 { get => (RIB4 & (1 << 5)) == 1 << 5; set => RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIB4_6 { get => (RIB4 & (1 << 6)) == 1 << 6; set => RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RibbonChampionG6Hoenn { get => (RIB4 & (1 << 7)) == 1 << 7; set => RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonContestStar { get => (RIB5 & (1 << 0)) == 1 << 0; set => RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonMasterCoolness { get => (RIB5 & (1 << 1)) == 1 << 1; set => RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RibbonMasterBeauty { get => (RIB5 & (1 << 2)) == 1 << 2; set => RIB5 = (byte)(RIB5 & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool RibbonMasterCuteness { get => (RIB5 & (1 << 3)) == 1 << 3; set => RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool RibbonMasterCleverness { get => (RIB5 & (1 << 4)) == 1 << 4; set => RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool RibbonMasterToughness { get => (RIB5 & (1 << 5)) == 1 << 5; set => RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool RibbonChampionAlola { get => (RIB5 & (1 << 6)) == 1 << 6; set => RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool RibbonBattleRoyale { get => (RIB5 & (1 << 7)) == 1 << 7; set => RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public bool RibbonBattleTreeGreat { get => (RIB6 & (1 << 0)) == 1 << 0; set => RIB6 = (byte)(RIB6 & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool RibbonBattleTreeMaster { get => (RIB6 & (1 << 1)) == 1 << 1; set => RIB6 = (byte)(RIB6 & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool RIB6_2 { get => (RIB6 & (1 << 2)) == 1 << 2; set => RIB6 = (byte)(RIB6 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Unused
public bool RIB6_3 { get => (RIB6 & (1 << 3)) == 1 << 3; set => RIB6 = (byte)(RIB6 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Unused
public bool RIB6_4 { get => (RIB6 & (1 << 4)) == 1 << 4; set => RIB6 = (byte)(RIB6 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Unused
public bool RIB6_5 { get => (RIB6 & (1 << 5)) == 1 << 5; set => RIB6 = (byte)(RIB6 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Unused
public bool RIB6_6 { get => (RIB6 & (1 << 6)) == 1 << 6; set => RIB6 = (byte)(RIB6 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Unused
public bool RIB6_7 { get => (RIB6 & (1 << 7)) == 1 << 7; set => RIB6 = (byte)(RIB6 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Unused
public int RibbonCountMemoryContest { get => Data[0x38]; set => Data[0x38] = (byte)value; }
public int RibbonCountMemoryBattle { get => Data[0x39]; set => Data[0x39] = (byte)value; }
private byte DistByte { get => Data[0x3A]; set => Data[0x3A] = value; }
public bool DistSuperTrain1 { get => (DistByte & (1 << 0)) == 1 << 0; set => DistByte = (byte)(DistByte & ~(1 << 0) | (value ? 1 << 0 : 0)); }
public bool DistSuperTrain2 { get => (DistByte & (1 << 1)) == 1 << 1; set => DistByte = (byte)(DistByte & ~(1 << 1) | (value ? 1 << 1 : 0)); }
public bool DistSuperTrain3 { get => (DistByte & (1 << 2)) == 1 << 2; set => DistByte = (byte)(DistByte & ~(1 << 2) | (value ? 1 << 2 : 0)); }
public bool DistSuperTrain4 { get => (DistByte & (1 << 3)) == 1 << 3; set => DistByte = (byte)(DistByte & ~(1 << 3) | (value ? 1 << 3 : 0)); }
public bool DistSuperTrain5 { get => (DistByte & (1 << 4)) == 1 << 4; set => DistByte = (byte)(DistByte & ~(1 << 4) | (value ? 1 << 4 : 0)); }
public bool DistSuperTrain6 { get => (DistByte & (1 << 5)) == 1 << 5; set => DistByte = (byte)(DistByte & ~(1 << 5) | (value ? 1 << 5 : 0)); }
public bool Dist7 { get => (DistByte & (1 << 6)) == 1 << 6; set => DistByte = (byte)(DistByte & ~(1 << 6) | (value ? 1 << 6 : 0)); }
public bool Dist8 { get => (DistByte & (1 << 7)) == 1 << 7; set => DistByte = (byte)(DistByte & ~(1 << 7) | (value ? 1 << 7 : 0)); }
public byte _0x3B { get => Data[0x3B]; set => Data[0x3B] = value; }
public byte _0x3C { get => Data[0x3C]; set => Data[0x3C] = value; }
public byte _0x3D { get => Data[0x3D]; set => Data[0x3D] = value; }
public byte _0x3E { get => Data[0x3E]; set => Data[0x3E] = value; }
public byte _0x3F { get => Data[0x3F]; set => Data[0x3F] = value; }
#endregion
#region Block B
public override string Nickname { get { return getString(0x40, 24); } set { setString(value, 12).CopyTo(Data, 0x40); } }
public override string Nickname { get => getString(0x40, 24); set => setString(value, 12).CopyTo(Data, 0x40); }
public override int Move1
{
get { return BitConverter.ToUInt16(Data, 0x5A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5A); }
get => BitConverter.ToUInt16(Data, 0x5A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5A);
}
public override int Move2
{
get { return BitConverter.ToUInt16(Data, 0x5C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5C); }
get => BitConverter.ToUInt16(Data, 0x5C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5C);
}
public override int Move3
{
get { return BitConverter.ToUInt16(Data, 0x5E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5E); }
get => BitConverter.ToUInt16(Data, 0x5E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x5E);
}
public override int Move4
{
get { return BitConverter.ToUInt16(Data, 0x60); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x60); }
get => BitConverter.ToUInt16(Data, 0x60);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x60);
}
public override int Move1_PP { get { return Data[0x62]; } set { Data[0x62] = (byte)value; } }
public override int Move2_PP { get { return Data[0x63]; } set { Data[0x63] = (byte)value; } }
public override int Move3_PP { get { return Data[0x64]; } set { Data[0x64] = (byte)value; } }
public override int Move4_PP { get { return Data[0x65]; } set { Data[0x65] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x66]; } set { Data[0x66] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x67]; } set { Data[0x67] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x68]; } set { Data[0x68] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x69]; } set { Data[0x69] = (byte)value; } }
public override int Move1_PP { get => Data[0x62]; set => Data[0x62] = (byte)value; }
public override int Move2_PP { get => Data[0x63]; set => Data[0x63] = (byte)value; }
public override int Move3_PP { get => Data[0x64]; set => Data[0x64] = (byte)value; }
public override int Move4_PP { get => Data[0x65]; set => Data[0x65] = (byte)value; }
public override int Move1_PPUps { get => Data[0x66]; set => Data[0x66] = (byte)value; }
public override int Move2_PPUps { get => Data[0x67]; set => Data[0x67] = (byte)value; }
public override int Move3_PPUps { get => Data[0x68]; set => Data[0x68] = (byte)value; }
public override int Move4_PPUps { get => Data[0x69]; set => Data[0x69] = (byte)value; }
public override int RelearnMove1
{
get { return BitConverter.ToUInt16(Data, 0x6A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
get => BitConverter.ToUInt16(Data, 0x6A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A);
}
public override int RelearnMove2
{
get { return BitConverter.ToUInt16(Data, 0x6C); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6C); }
get => BitConverter.ToUInt16(Data, 0x6C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6C);
}
public override int RelearnMove3
{
get { return BitConverter.ToUInt16(Data, 0x6E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6E); }
get => BitConverter.ToUInt16(Data, 0x6E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6E);
}
public override int RelearnMove4
{
get { return BitConverter.ToUInt16(Data, 0x70); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); }
get => BitConverter.ToUInt16(Data, 0x70);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70);
}
public override bool SecretSuperTrainingUnlocked { get { return (Data[0x72] & 1) == 1; } set { Data[0x72] = (byte)((Data[0x72] & ~1) | (value ? 1 : 0)); } }
public override bool SecretSuperTrainingComplete { get { return (Data[0x72] & 2) == 2; } set { Data[0x72] = (byte)((Data[0x72] & ~2) | (value ? 2 : 0)); } }
public byte _0x73 { get { return Data[0x73]; } set { Data[0x73] = value; } }
private uint IV32 { get { return BitConverter.ToUInt32(Data, 0x74); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x74); } }
public override int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
public override int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
public override int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
public override int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
public override int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
public override int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
public override bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
public override bool IsNicknamed { get { return ((IV32 >> 31) & 1) == 1; } set { IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); } }
public override bool SecretSuperTrainingUnlocked { get => (Data[0x72] & 1) == 1; set => Data[0x72] = (byte)((Data[0x72] & ~1) | (value ? 1 : 0)); }
public override bool SecretSuperTrainingComplete { get => (Data[0x72] & 2) == 2; set => Data[0x72] = (byte)((Data[0x72] & ~2) | (value ? 2 : 0)); }
public byte _0x73 { get => Data[0x73]; set => Data[0x73] = value; }
private uint IV32 { get => BitConverter.ToUInt32(Data, 0x74); set => BitConverter.GetBytes(value).CopyTo(Data, 0x74); }
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); }
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); }
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); }
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); }
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); }
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); }
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); }
public override bool IsNicknamed { get => ((IV32 >> 31) & 1) == 1; set => IV32 = (IV32 & 0x7FFFFFFF) | (value ? 0x80000000 : 0); }
#endregion
#region Block C
public override string HT_Name { get { return getString(0x78, 24); } set { setString(value, 12).CopyTo(Data, 0x78); } }
public override int HT_Gender { get { return Data[0x92]; } set { Data[0x92] = (byte)value; } }
public override int CurrentHandler { get { return Data[0x93]; } set { Data[0x93] = (byte)value; } }
public override int Geo1_Region { get { return Data[0x94]; } set { Data[0x94] = (byte)value; } }
public override int Geo1_Country { get { return Data[0x95]; } set { Data[0x95] = (byte)value; } }
public override int Geo2_Region { get { return Data[0x96]; } set { Data[0x96] = (byte)value; } }
public override int Geo2_Country { get { return Data[0x97]; } set { Data[0x97] = (byte)value; } }
public override int Geo3_Region { get { return Data[0x98]; } set { Data[0x98] = (byte)value; } }
public override int Geo3_Country { get { return Data[0x99]; } set { Data[0x99] = (byte)value; } }
public override int Geo4_Region { get { return Data[0x9A]; } set { Data[0x9A] = (byte)value; } }
public override int Geo4_Country { get { return Data[0x9B]; } set { Data[0x9B] = (byte)value; } }
public override int Geo5_Region { get { return Data[0x9C]; } set { Data[0x9C] = (byte)value; } }
public override int Geo5_Country { get { return Data[0x9D]; } set { Data[0x9D] = (byte)value; } }
public byte _0x9E { get { return Data[0x9E]; } set { Data[0x9E] = value; } }
public byte _0x9F { get { return Data[0x9F]; } set { Data[0x9F] = value; } }
public byte _0xA0 { get { return Data[0xA0]; } set { Data[0xA0] = value; } }
public byte _0xA1 { get { return Data[0xA1]; } set { Data[0xA1] = value; } }
public override int HT_Friendship { get { return Data[0xA2]; } set { Data[0xA2] = (byte)value; } }
public override int HT_Affection { get { return Data[0xA3]; } set { Data[0xA3] = (byte)value; } }
public override int HT_Intensity { get { return Data[0xA4]; } set { Data[0xA4] = (byte)value; } }
public override int HT_Memory { get { return Data[0xA5]; } set { Data[0xA5] = (byte)value; } }
public override int HT_Feeling { get { return Data[0xA6]; } set { Data[0xA6] = (byte)value; } }
public byte _0xA7 { get { return Data[0xA7]; } set { Data[0xA7] = value; } }
public override int HT_TextVar { get { return BitConverter.ToUInt16(Data, 0xA8); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA8); } }
public byte _0xAA { get { return Data[0xAA]; } set { Data[0xAA] = value; } }
public byte _0xAB { get { return Data[0xAB]; } set { Data[0xAB] = value; } }
public byte _0xAC { get { return Data[0xAC]; } set { Data[0xAC] = value; } }
public byte _0xAD { get { return Data[0xAD]; } set { Data[0xAD] = value; } }
public override byte Fullness { get { return Data[0xAE]; } set { Data[0xAE] = value; } }
public override byte Enjoyment { get { return Data[0xAF]; } set { Data[0xAF] = value; } }
public override string HT_Name { get => getString(0x78, 24); set => setString(value, 12).CopyTo(Data, 0x78); }
public override int HT_Gender { get => Data[0x92]; set => Data[0x92] = (byte)value; }
public override int CurrentHandler { get => Data[0x93]; set => Data[0x93] = (byte)value; }
public override int Geo1_Region { get => Data[0x94]; set => Data[0x94] = (byte)value; }
public override int Geo1_Country { get => Data[0x95]; set => Data[0x95] = (byte)value; }
public override int Geo2_Region { get => Data[0x96]; set => Data[0x96] = (byte)value; }
public override int Geo2_Country { get => Data[0x97]; set => Data[0x97] = (byte)value; }
public override int Geo3_Region { get => Data[0x98]; set => Data[0x98] = (byte)value; }
public override int Geo3_Country { get => Data[0x99]; set => Data[0x99] = (byte)value; }
public override int Geo4_Region { get => Data[0x9A]; set => Data[0x9A] = (byte)value; }
public override int Geo4_Country { get => Data[0x9B]; set => Data[0x9B] = (byte)value; }
public override int Geo5_Region { get => Data[0x9C]; set => Data[0x9C] = (byte)value; }
public override int Geo5_Country { get => Data[0x9D]; set => Data[0x9D] = (byte)value; }
public byte _0x9E { get => Data[0x9E]; set => Data[0x9E] = value; }
public byte _0x9F { get => Data[0x9F]; set => Data[0x9F] = value; }
public byte _0xA0 { get => Data[0xA0]; set => Data[0xA0] = value; }
public byte _0xA1 { get => Data[0xA1]; set => Data[0xA1] = value; }
public override int HT_Friendship { get => Data[0xA2]; set => Data[0xA2] = (byte)value; }
public override int HT_Affection { get => Data[0xA3]; set => Data[0xA3] = (byte)value; }
public override int HT_Intensity { get => Data[0xA4]; set => Data[0xA4] = (byte)value; }
public override int HT_Memory { get => Data[0xA5]; set => Data[0xA5] = (byte)value; }
public override int HT_Feeling { get => Data[0xA6]; set => Data[0xA6] = (byte)value; }
public byte _0xA7 { get => Data[0xA7]; set => Data[0xA7] = value; }
public override int HT_TextVar { get => BitConverter.ToUInt16(Data, 0xA8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA8); }
public byte _0xAA { get => Data[0xAA]; set => Data[0xAA] = value; }
public byte _0xAB { get => Data[0xAB]; set => Data[0xAB] = value; }
public byte _0xAC { get => Data[0xAC]; set => Data[0xAC] = value; }
public byte _0xAD { get => Data[0xAD]; set => Data[0xAD] = value; }
public override byte Fullness { get => Data[0xAE]; set => Data[0xAE] = value; }
public override byte Enjoyment { get => Data[0xAF]; set => Data[0xAF] = value; }
#endregion
#region Block D
public override string OT_Name { get { return getString(0xB0, 24); } set { setString(value, 12).CopyTo(Data, 0xB0); } }
public override int OT_Friendship { get { return Data[0xCA]; } set { Data[0xCA] = (byte)value; } }
public override int OT_Affection { get { return Data[0xCB]; } set { Data[0xCB] = (byte)value; } }
public override int OT_Intensity { get { return Data[0xCC]; } set { Data[0xCC] = (byte)value; } }
public override int OT_Memory { get { return Data[0xCD]; } set { Data[0xCD] = (byte)value; } }
public override int OT_TextVar { get { return BitConverter.ToUInt16(Data, 0xCE); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xCE); } }
public override int OT_Feeling { get { return Data[0xD0]; } set { Data[0xD0] = (byte)value; } }
public override int Egg_Year { get { return Data[0xD1]; } set { Data[0xD1] = (byte)value; } }
public override int Egg_Month { get { return Data[0xD2]; } set { Data[0xD2] = (byte)value; } }
public override int Egg_Day { get { return Data[0xD3]; } set { Data[0xD3] = (byte)value; } }
public override int Met_Year { get { return Data[0xD4]; } set { Data[0xD4] = (byte)value; } }
public override int Met_Month { get { return Data[0xD5]; } set { Data[0xD5] = (byte)value; } }
public override int Met_Day { get { return Data[0xD6]; } set { Data[0xD6] = (byte)value; } }
public byte _0xD7 { get { return Data[0xD7]; } set { Data[0xD7] = value; } }
public override int Egg_Location { get { return BitConverter.ToUInt16(Data, 0xD8); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); } }
public override int Met_Location { get { return BitConverter.ToUInt16(Data, 0xDA); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); } }
public override int Ball { get { return Data[0xDC]; } set { Data[0xDC] = (byte)value; } }
public override int Met_Level { get { return Data[0xDD] & ~0x80; } set { Data[0xDD] = (byte)((Data[0xDD] & 0x80) | value); } }
public override int OT_Gender { get { return Data[0xDD] >> 7; } set { Data[0xDD] = (byte)((Data[0xDD] & ~0x80) | (value << 7)); } }
public override int HyperTrainFlags { get { return Data[0xDE]; } set { Data[0xDE] = (byte)value; } }
public override bool HT_HP { get { return ((HyperTrainFlags >> 0) & 1) == 1; } set { HyperTrainFlags = (HyperTrainFlags & ~(1 << 0)) | ((value ? 1 : 0) << 0); } }
public override bool HT_ATK { get { return ((HyperTrainFlags >> 1) & 1) == 1; } set { HyperTrainFlags = (HyperTrainFlags & ~(1 << 1)) | ((value ? 1 : 0) << 1); } }
public override bool HT_DEF { get { return ((HyperTrainFlags >> 2) & 1) == 1; } set { HyperTrainFlags = (HyperTrainFlags & ~(1 << 2)) | ((value ? 1 : 0) << 2); } }
public override bool HT_SPA { get { return ((HyperTrainFlags >> 3) & 1) == 1; } set { HyperTrainFlags = (HyperTrainFlags & ~(1 << 3)) | ((value ? 1 : 0) << 3); } }
public override bool HT_SPD { get { return ((HyperTrainFlags >> 4) & 1) == 1; } set { HyperTrainFlags = (HyperTrainFlags & ~(1 << 4)) | ((value ? 1 : 0) << 4); } }
public override bool HT_SPE { get { return ((HyperTrainFlags >> 5) & 1) == 1; } set { HyperTrainFlags = (HyperTrainFlags & ~(1 << 5)) | ((value ? 1 : 0) << 5); } }
public override int Version { get { return Data[0xDF]; } set { Data[0xDF] = (byte)value; } }
public override int Country { get { return Data[0xE0]; } set { Data[0xE0] = (byte)value; } }
public override int Region { get { return Data[0xE1]; } set { Data[0xE1] = (byte)value; } }
public override int ConsoleRegion { get { return Data[0xE2]; } set { Data[0xE2] = (byte)value; } }
public override int Language { get { return Data[0xE3]; } set { Data[0xE3] = (byte)value; } }
public override string OT_Name { get => getString(0xB0, 24); set => setString(value, 12).CopyTo(Data, 0xB0); }
public override int OT_Friendship { get => Data[0xCA]; set => Data[0xCA] = (byte)value; }
public override int OT_Affection { get => Data[0xCB]; set => Data[0xCB] = (byte)value; }
public override int OT_Intensity { get => Data[0xCC]; set => Data[0xCC] = (byte)value; }
public override int OT_Memory { get => Data[0xCD]; set => Data[0xCD] = (byte)value; }
public override int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xCE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xCE); }
public override int OT_Feeling { get => Data[0xD0]; set => Data[0xD0] = (byte)value; }
public override int Egg_Year { get => Data[0xD1]; set => Data[0xD1] = (byte)value; }
public override int Egg_Month { get => Data[0xD2]; set => Data[0xD2] = (byte)value; }
public override int Egg_Day { get => Data[0xD3]; set => Data[0xD3] = (byte)value; }
public override int Met_Year { get => Data[0xD4]; set => Data[0xD4] = (byte)value; }
public override int Met_Month { get => Data[0xD5]; set => Data[0xD5] = (byte)value; }
public override int Met_Day { get => Data[0xD6]; set => Data[0xD6] = (byte)value; }
public byte _0xD7 { get => Data[0xD7]; set => Data[0xD7] = value; }
public override int Egg_Location { get => BitConverter.ToUInt16(Data, 0xD8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); }
public override int Met_Location { get => BitConverter.ToUInt16(Data, 0xDA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); }
public override int Ball { get => Data[0xDC]; set => Data[0xDC] = (byte)value; }
public override int Met_Level { get => Data[0xDD] & ~0x80; set => Data[0xDD] = (byte)((Data[0xDD] & 0x80) | value); }
public override int OT_Gender { get => Data[0xDD] >> 7; set => Data[0xDD] = (byte)((Data[0xDD] & ~0x80) | (value << 7)); }
public override int HyperTrainFlags { get => Data[0xDE]; set => Data[0xDE] = (byte)value; }
public override bool HT_HP { get => ((HyperTrainFlags >> 0) & 1) == 1; set => HyperTrainFlags = (HyperTrainFlags & ~(1 << 0)) | ((value ? 1 : 0) << 0); }
public override bool HT_ATK { get => ((HyperTrainFlags >> 1) & 1) == 1; set => HyperTrainFlags = (HyperTrainFlags & ~(1 << 1)) | ((value ? 1 : 0) << 1); }
public override bool HT_DEF { get => ((HyperTrainFlags >> 2) & 1) == 1; set => HyperTrainFlags = (HyperTrainFlags & ~(1 << 2)) | ((value ? 1 : 0) << 2); }
public override bool HT_SPA { get => ((HyperTrainFlags >> 3) & 1) == 1; set => HyperTrainFlags = (HyperTrainFlags & ~(1 << 3)) | ((value ? 1 : 0) << 3); }
public override bool HT_SPD { get => ((HyperTrainFlags >> 4) & 1) == 1; set => HyperTrainFlags = (HyperTrainFlags & ~(1 << 4)) | ((value ? 1 : 0) << 4); }
public override bool HT_SPE { get => ((HyperTrainFlags >> 5) & 1) == 1; set => HyperTrainFlags = (HyperTrainFlags & ~(1 << 5)) | ((value ? 1 : 0) << 5); }
public override int Version { get => Data[0xDF]; set => Data[0xDF] = (byte)value; }
public override int Country { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
public override int Region { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
public override int ConsoleRegion { get => Data[0xE2]; set => Data[0xE2] = (byte)value; }
public override int Language { get => Data[0xE3]; set => Data[0xE3] = (byte)value; }
#endregion
#region Battle Stats
public override int Stat_Level { get { return Data[0xEC]; } set { Data[0xEC] = (byte)value; } }
public override int Stat_HPCurrent { get { return BitConverter.ToUInt16(Data, 0xF0); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF0); } }
public override int Stat_HPMax { get { return BitConverter.ToUInt16(Data, 0xF2); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF2); } }
public override int Stat_ATK { get { return BitConverter.ToUInt16(Data, 0xF4); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF4); } }
public override int Stat_DEF { get { return BitConverter.ToUInt16(Data, 0xF6); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF6); } }
public override int Stat_SPE { get { return BitConverter.ToUInt16(Data, 0xF8); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF8); } }
public override int Stat_SPA { get { return BitConverter.ToUInt16(Data, 0xFA); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFA); } }
public override int Stat_SPD { get { return BitConverter.ToUInt16(Data, 0xFC); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFC); } }
public override int Stat_Level { get => Data[0xEC]; set => Data[0xEC] = (byte)value; }
public override int Stat_HPCurrent { get => BitConverter.ToUInt16(Data, 0xF0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF0); }
public override int Stat_HPMax { get => BitConverter.ToUInt16(Data, 0xF2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF2); }
public override int Stat_ATK { get => BitConverter.ToUInt16(Data, 0xF4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF4); }
public override int Stat_DEF { get => BitConverter.ToUInt16(Data, 0xF6); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF6); }
public override int Stat_SPE { get => BitConverter.ToUInt16(Data, 0xF8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xF8); }
public override int Stat_SPA { get => BitConverter.ToUInt16(Data, 0xFA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFA); }
public override int Stat_SPD { get => BitConverter.ToUInt16(Data, 0xFC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xFC); }
#endregion
// Simple Generated Attributes
public override int CurrentFriendship {
get { return CurrentHandler == 0 ? OT_Friendship : HT_Friendship; }
public override int CurrentFriendship
{
get => CurrentHandler == 0 ? OT_Friendship : HT_Friendship;
set { if (CurrentHandler == 0) OT_Friendship = value; else HT_Friendship = value; }
}
public int OppositeFriendship
{
get { return CurrentHandler == 1 ? OT_Friendship : HT_Friendship; }
get => CurrentHandler == 1 ? OT_Friendship : HT_Friendship;
set { if (CurrentHandler == 1) OT_Friendship = value; else HT_Friendship = value; }
}
@ -416,7 +417,7 @@ namespace PKHeX.Core
// Methods
public override byte[] Encrypt()
{
Checksum = CalculateChecksum();
RefreshChecksum();
return PKX.encryptArray(Data);
}

View file

@ -21,7 +21,7 @@ namespace PKHeX.Core
public virtual byte[] EncryptedBoxData => Encrypt().Take(SIZE_STORED).ToArray();
public virtual byte[] DecryptedPartyData => Write().Take(SIZE_PARTY).ToArray();
public virtual byte[] DecryptedBoxData => Write().Take(SIZE_STORED).ToArray();
public virtual bool Valid { get { return ChecksumValid && Sanity == 0; } set { if (!value) return; Sanity = 0; RefreshChecksum(); } }
public virtual bool Valid { get => ChecksumValid && Sanity == 0; set { if (!value) return; Sanity = 0; RefreshChecksum(); } }
public abstract string getString(int Offset, int Length);
public abstract byte[] setString(string value, int maxLength);
@ -144,9 +144,9 @@ namespace PKHeX.Core
public abstract int OT_Friendship { get; set; }
// Future Properties
public virtual int Met_Year { get { return 0; } set { } }
public virtual int Met_Month { get { return 0; } set { } }
public virtual int Met_Day { get { return 0; } set { } }
public virtual int Met_Year { get => 0; set { } }
public virtual int Met_Month { get => 0; set { } }
public virtual int Met_Day { get => 0; set { } }
public virtual string HT_Name { get; set; }
public virtual int HT_Gender { get; set; }
public virtual int HT_Affection { get; set; }
@ -189,13 +189,8 @@ namespace PKHeX.Core
{
// Check to see if date is valid
if (!Util.IsDateValid(2000 + Met_Year, Met_Month, Met_Day))
{
return null;
}
else
{
return new DateTime(2000 + Met_Year, Met_Month, Met_Day);
}
return new DateTime(2000 + Met_Year, Met_Month, Met_Day);
}
set
{
@ -217,9 +212,9 @@ namespace PKHeX.Core
}
}
public virtual int Egg_Year { get { return 0; } set { } }
public virtual int Egg_Month { get { return 0; } set { } }
public virtual int Egg_Day { get { return 0; } set { } }
public virtual int Egg_Year { get => 0; set { } }
public virtual int Egg_Month { get => 0; set { } }
public virtual int Egg_Day { get => 0; set { } }
/// <summary>
/// The date a Pokémon was met as an egg.
@ -262,21 +257,21 @@ namespace PKHeX.Core
}
}
public virtual int OT_Affection { get { return 0; } set { } }
public virtual int RelearnMove1 { get { return 0; } set { } }
public virtual int RelearnMove2 { get { return 0; } set { } }
public virtual int RelearnMove3 { get { return 0; } set { } }
public virtual int RelearnMove4 { get { return 0; } set { } }
public virtual int EncounterType { get { return 0; } set { } }
public virtual int OT_Affection { get => 0; set { } }
public virtual int RelearnMove1 { get => 0; set { } }
public virtual int RelearnMove2 { get => 0; set { } }
public virtual int RelearnMove3 { get => 0; set { } }
public virtual int RelearnMove4 { get => 0; set { } }
public virtual int EncounterType { get => 0; set { } }
// Exposed but not Present in all
public abstract int CurrentHandler { get; set; }
// Derived
public int SpecForm { get { return Species + (AltForm << 11); } set { Species = value & 0x7FF; AltForm = value >> 11; } }
public int SpecForm { get => Species + (AltForm << 11); set { Species = value & 0x7FF; AltForm = value >> 11; } }
public virtual int SpriteItem => HeldItem;
public virtual bool IsShiny => TSV == PSV;
public virtual bool Locked { get { return false; } set { } }
public virtual bool Locked { get => false; set { } }
public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000);
public bool VC2 => Version >= 39 && Version <= 41;
public bool VC1 => Version >= 35 && Version <= 38;
@ -318,13 +313,13 @@ namespace PKHeX.Core
public bool PKRS_Infected => PKRS_Strain > 0;
public bool PKRS_Cured => PKRS_Days == 0 && PKRS_Strain > 0;
public virtual bool ChecksumValid => Checksum == CalculateChecksum();
public int CurrentLevel { get { return PKX.getLevel(Species, EXP); } set { EXP = PKX.getEXP(value, Species); } }
public int MarkCircle { get { return Markings[0]; } set { var marks = Markings; marks[0] = value; Markings = marks; } }
public int MarkTriangle { get { return Markings[1]; } set { var marks = Markings; marks[1] = value; Markings = marks; } }
public int MarkSquare { get { return Markings[2]; } set { var marks = Markings; marks[2] = value; Markings = marks; } }
public int MarkHeart { get { return Markings[3]; } set { var marks = Markings; marks[3] = value; Markings = marks; } }
public int MarkStar { get { return Markings[4]; } set { var marks = Markings; marks[4] = value; Markings = marks; } }
public int MarkDiamond { get { return Markings[5]; } set { var marks = Markings; marks[5] = value; Markings = marks; } }
public int CurrentLevel { get => PKX.getLevel(Species, EXP); set => EXP = PKX.getEXP(value, Species); }
public int MarkCircle { get => Markings[0]; set { var marks = Markings; marks[0] = value; Markings = marks; } }
public int MarkTriangle { get => Markings[1]; set { var marks = Markings; marks[1] = value; Markings = marks; } }
public int MarkSquare { get => Markings[2]; set { var marks = Markings; marks[2] = value; Markings = marks; } }
public int MarkHeart { get => Markings[3]; set { var marks = Markings; marks[3] = value; Markings = marks; } }
public int MarkStar { get => Markings[4]; set { var marks = Markings; marks[4] = value; Markings = marks; } }
public int MarkDiamond { get => Markings[5]; set { var marks = Markings; marks[5] = value; Markings = marks; } }
public string ShowdownText => ShowdownSet.getShowdownText(this);
public string[] QRText => this.getQRText();
@ -339,7 +334,7 @@ namespace PKHeX.Core
}
public int[] IVs
{
get { return new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; }
get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
set
{
if (value?.Length != 6) return;
@ -349,7 +344,7 @@ namespace PKHeX.Core
}
public int[] EVs
{
get { return new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD }; }
get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
set
{
if (value?.Length != 6) return;
@ -359,12 +354,12 @@ namespace PKHeX.Core
}
public int[] Moves
{
get { return new[] { Move1, Move2, Move3, Move4 }; }
get => new[] { Move1, Move2, Move3, Move4 };
set { if (value?.Length != 4) return; Move1 = value[0]; Move2 = value[1]; Move3 = value[2]; Move4 = value[3]; }
}
public int[] RelearnMoves
{
get { return new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; }
get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
set
{
if (value.Length > 0) RelearnMove1 = value[0];
@ -408,7 +403,7 @@ namespace PKHeX.Core
public int[] CNTs
{
get { return new[] { CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Smart, CNT_Tough, CNT_Sheen }; }
get => new[] { CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Smart, CNT_Tough, CNT_Sheen };
set { if (value?.Length != 6) return; CNT_Cool = value[0]; CNT_Beauty = value[1]; CNT_Cute = value[2]; CNT_Smart = value[3]; CNT_Tough = value[4]; CNT_Sheen = value[5]; }
}
@ -423,7 +418,7 @@ namespace PKHeX.Core
public virtual int HPPower => Format < 6 ? 40*HPVal/63 + 30 : 60;
public virtual int HPType
{
get { return 15*HPVal/63; }
get => 15 * HPVal / 63;
set
{
IV_HP = (IV_HP & ~1) + PKX.hpivs[value, 0];
@ -455,7 +450,7 @@ namespace PKHeX.Core
// Gen 1/2 and pal park Gen 3
return _WasEgg;
}
set { _WasEgg = value; }
set => _WasEgg = value;
}
public virtual bool WasGiftEgg
{
@ -479,16 +474,16 @@ namespace PKHeX.Core
public virtual bool IsNative => GenNumber == Format;
public virtual bool IsOriginValid => Species <= Legal.getMaxSpeciesOrigin(Format);
public virtual bool SecretSuperTrainingUnlocked { get { return false; } set { } }
public virtual bool SecretSuperTrainingComplete { get { return false; } set { } }
public virtual bool SecretSuperTrainingUnlocked { get => false; set { } }
public virtual bool SecretSuperTrainingComplete { get => false; set { } }
public virtual int HyperTrainFlags { get { return 0; } set { } }
public virtual bool HT_HP { get { return false; } set { } }
public virtual bool HT_ATK { get { return false; } set { } }
public virtual bool HT_DEF { get { return false; } set { } }
public virtual bool HT_SPA { get { return false; } set { } }
public virtual bool HT_SPD { get { return false; } set { } }
public virtual bool HT_SPE { get { return false; } set { } }
public virtual int HyperTrainFlags { get => 0; set { } }
public virtual bool HT_HP { get => false; set { } }
public virtual bool HT_ATK { get => false; set { } }
public virtual bool HT_DEF { get => false; set { } }
public virtual bool HT_SPA { get => false; set { } }
public virtual bool HT_SPD { get => false; set { } }
public virtual bool HT_SPE { get => false; set { } }
/// <summary>
/// Toggles the Hyper Training flag for a given stat.
@ -588,7 +583,7 @@ namespace PKHeX.Core
/// <summary>
/// Updates the checksum of the <see cref="PKM"/>.
/// </summary>
public void RefreshChecksum() { Checksum = CalculateChecksum(); }
public void RefreshChecksum() => Checksum = CalculateChecksum();
/// <summary>
/// Reorders moves and fixes PP if necessary.

View file

@ -29,165 +29,165 @@ namespace PKHeX.Core
public override byte[] setString(string value, int maxLength) => PKX.setBEString3(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get { return getData(0x4E, 20); } set { if (value?.Length == 20) value.CopyTo(Data, 0x4E); } }
public override byte[] OT_Trash { get { return getData(0x38, 20); } set { if (value?.Length == 20) value.CopyTo(Data, 0x38); } }
public override byte[] Nickname_Trash { get => getData(0x4E, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x4E); } }
public override byte[] OT_Trash { get => getData(0x38, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x38); } }
// Future Attributes
public override uint EncryptionConstant { get { return PID; } set { } }
public override int Nature { get { return (int)(PID % 25); } set { } }
public override int AltForm { get { return Species == 201 ? PKX.getUnownForm(PID) : 0; } set { } }
public override uint EncryptionConstant { get => PID; set { } }
public override int Nature { get => (int)(PID % 25); set { } }
public override int AltForm { get => Species == 201 ? PKX.getUnownForm(PID) : 0; set { } }
public override bool IsNicknamed { get { return PKX.getIsNicknamedAnyLanguage(Species, Nickname, Format); } set { } }
public override int Gender { get { return PKX.getGender(Species, PID); } set { } }
public override bool IsNicknamed { get => PKX.getIsNicknamedAnyLanguage(Species, Nickname, Format); set { } }
public override int Gender { get => PKX.getGender(Species, PID); set { } }
public override int Characteristic => -1;
public override int CurrentFriendship { get { return OT_Friendship; } set { OT_Friendship = value; } }
public override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
public override int Ability { get { int[] abils = PersonalTable.RS.getAbilities(Species, 0); return abils[abils[1] == 0 ? 0 : AbilityNumber >> 1]; } set { } }
public override int CurrentHandler { get { return 0; } set { } }
public override int Egg_Location { get { return 0; } set { } }
public override int CurrentHandler { get => 0; set { } }
public override int Egg_Location { get => 0; set { } }
// Silly Attributes
public override ushort Sanity { get { return 0; } set { } } // valid flag set in pkm structure.
public override ushort Checksum { get { return SaveUtil.ccitt16(Data); } set { } } // totally false, just a way to get a 'random' ident for the pkm.
public override ushort Sanity { get => 0; set { } } // valid flag set in pkm structure.
public override ushort Checksum { get => SaveUtil.ccitt16(Data); set { } } // totally false, just a way to get a 'random' ident for the pkm.
public override bool ChecksumValid => Valid;
public override int Species { get { return PKX.getG4Species(BigEndian.ToUInt16(Data, 0x00)); } set { BigEndian.GetBytes((ushort)PKX.getG3Species(value)).CopyTo(Data, 0x00); } }
public override int Species { get => PKX.getG4Species(BigEndian.ToUInt16(Data, 0x00)); set => BigEndian.GetBytes((ushort)PKX.getG3Species(value)).CopyTo(Data, 0x00); }
public override int SpriteItem => PKX.getG4Item((ushort)HeldItem);
public override int HeldItem { get { return BigEndian.ToUInt16(Data, 0x02); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x02); } }
public override int Stat_HPCurrent { get { return BigEndian.ToUInt16(Data, 0x04); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x04); } }
public override int OT_Friendship { get { return Data[0x06]; } set { Data[0x06] = (byte)value; } }
public override int Met_Location { get { return BigEndian.ToUInt16(Data, 0x08); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); } }
public override int HeldItem { get => BigEndian.ToUInt16(Data, 0x02); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x02); }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x04); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x04); }
public override int OT_Friendship { get => Data[0x06]; set => Data[0x06] = (byte)value; }
public override int Met_Location { get => BigEndian.ToUInt16(Data, 0x08); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); }
// 0x0A-0x0B Unknown
// 0x0C-0x0D Unknown
public override int Met_Level { get { return Data[0x0E]; } set { Data[0x0E] = (byte)value; } }
public override int Ball { get { return Data[0x0F]; } set { Data[0x0F] = (byte)value; } }
public override int OT_Gender { get { return Data[0x10]; } set { Data[0x10] = (byte)value; } }
public override int Stat_Level { get { return Data[0x11]; } set { Data[0x11] = (byte)value; } }
public override int CNT_Sheen { get { return Data[0x12]; } set { Data[0x12] = (byte)value; } }
public override int PKRS_Strain { get { return Data[0x13] & 0xF; } set { Data[0x13] = (byte)(value & 0xF); } }
public override int MarkValue { get { return Data[0x14]; } protected set { Data[0x14] = (byte)value; } }
public override int PKRS_Days { get { return Math.Max((sbyte)Data[0x15], (sbyte)0); } set { Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); } }
public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; }
public override int Stat_Level { get => Data[0x11]; set => Data[0x11] = (byte)value; }
public override int CNT_Sheen { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override int PKRS_Strain { get => Data[0x13] & 0xF; set => Data[0x13] = (byte)(value & 0xF); }
public override int MarkValue { get => Data[0x14]; protected set => Data[0x14] = (byte)value; }
public override int PKRS_Days { get => Math.Max((sbyte)Data[0x15], (sbyte)0); set => Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); }
// 0x16-0x1C Battle Related
private int XDPKMFLAGS { get { return Data[0x1D]; } set { Data[0x1D] = (byte)value; } }
public bool UnusedFlag0 { get { return (XDPKMFLAGS & (1 << 0)) == 1 << 0; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 0) | (value ? 1 << 0 : 0); } }
public bool UnusedFlag1 { get { return (XDPKMFLAGS & (1 << 1)) == 1 << 1; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 1) | (value ? 1 << 1 : 0); } }
public bool CapturedFlag { get { return (XDPKMFLAGS & (1 << 2)) == 1 << 2; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 2) | (value ? 1 << 2 : 0); } }
public bool UnusedFlag3 { get { return (XDPKMFLAGS & (1 << 3)) == 1 << 3; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 3) | (value ? 1 << 3 : 0); } }
public bool BlockTrades { get { return (XDPKMFLAGS & (1 << 4)) == 1 << 4; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 4) | (value ? 1 << 4 : 0); } }
public override bool Valid { get { return (XDPKMFLAGS & (1 << 5)) == 0; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 5) | (value ? 0 : 1 << 5); } } // invalid flag
public override int AbilityNumber { get { return 1 << ((XDPKMFLAGS >> 6) & 1); }set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 6) | (((value >> 1) & 1) << 6); } }
public override bool IsEgg { get { return (XDPKMFLAGS & (1 << 7)) == 1 << 7; } set { XDPKMFLAGS = XDPKMFLAGS & ~(1 << 7) | (value ? 1 << 7 : 0); } }
private int XDPKMFLAGS { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public bool UnusedFlag0 { get => (XDPKMFLAGS & (1 << 0)) == 1 << 0; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 0) | (value ? 1 << 0 : 0); }
public bool UnusedFlag1 { get => (XDPKMFLAGS & (1 << 1)) == 1 << 1; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 1) | (value ? 1 << 1 : 0); }
public bool CapturedFlag { get => (XDPKMFLAGS & (1 << 2)) == 1 << 2; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 2) | (value ? 1 << 2 : 0); }
public bool UnusedFlag3 { get => (XDPKMFLAGS & (1 << 3)) == 1 << 3; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 3) | (value ? 1 << 3 : 0); }
public bool BlockTrades { get => (XDPKMFLAGS & (1 << 4)) == 1 << 4; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 4) | (value ? 1 << 4 : 0); }
public override bool Valid { get => (XDPKMFLAGS & (1 << 5)) == 0; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 5) | (value ? 0 : 1 << 5); } // invalid flag
public override int AbilityNumber { get => 1 << ((XDPKMFLAGS >> 6) & 1); set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 6) | (((value >> 1) & 1) << 6); }
public override bool IsEgg { get => (XDPKMFLAGS & (1 << 7)) == 1 << 7; set => XDPKMFLAGS = XDPKMFLAGS & ~(1 << 7) | (value ? 1 << 7 : 0); }
// 0x1E-0x1F Unknown
public override uint EXP { get { return BigEndian.ToUInt32(Data, 0x20); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x20); } }
public override int SID { get { return BigEndian.ToUInt16(Data, 0x24); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); } }
public override int TID { get { return BigEndian.ToUInt16(Data, 0x26); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); } }
public override uint PID { get { return BigEndian.ToUInt32(Data, 0x28); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x28); } }
public override uint EXP { get => BigEndian.ToUInt32(Data, 0x20); set => BigEndian.GetBytes(value).CopyTo(Data, 0x20); }
public override int SID { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int TID { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
public override uint PID { get => BigEndian.ToUInt32(Data, 0x28); set => BigEndian.GetBytes(value).CopyTo(Data, 0x28); }
// 0x2A-0x2B Unknown
// 0x2C-0x2F Battle Related
public override bool FatefulEncounter { get { return Data[0x30] == 1; } set { Data[0x30] = (byte)(value ? 1 : 0); } }
public override bool FatefulEncounter { get => Data[0x30] == 1; set => Data[0x30] = (byte)(value ? 1 : 0); }
// 0x31-0x32 Unknown
public new int EncounterType { get { return Data[0x33]; } set { Data[0x33] = (byte)value; } }
public override int Version { get { return SaveUtil.getG3VersionID(Data[0x34]); } set { Data[0x34] = (byte)SaveUtil.getCXDVersionID(value); } }
public int CurrentRegion { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public int OriginalRegion { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public override int Language { get { return PKX.getMainLangIDfromGC(Data[0x37]); } set { Data[0x37] = PKX.getGCLangIDfromMain((byte)value); } }
public override string OT_Name { get { return getString(0x38, 20); } set { setString(value, 10).CopyTo(Data, 0x38); } } // +2 terminator
public override string Nickname { get { return getString(0x4E, 20); } set { setString(value, 10).CopyTo(Data, 0x4E); Nickname2 = value; } } // +2 terminator
private string Nickname2 { get { return getString(0x64, 20); } set { setString(value, 10).CopyTo(Data, 0x64); } } // +2 terminator
public new int EncounterType { get => Data[0x33]; set => Data[0x33] = (byte)value; }
public override int Version { get => SaveUtil.getG3VersionID(Data[0x34]); set => Data[0x34] = (byte)SaveUtil.getCXDVersionID(value); }
public int CurrentRegion { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public int OriginalRegion { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public override int Language { get => PKX.getMainLangIDfromGC(Data[0x37]); set => Data[0x37] = PKX.getGCLangIDfromMain((byte)value); }
public override string OT_Name { get => getString(0x38, 20); set => setString(value, 10).CopyTo(Data, 0x38); } // +2 terminator
public override string Nickname { get => getString(0x4E, 20); set { setString(value, 10).CopyTo(Data, 0x4E); Nickname2 = value; } } // +2 terminator
private string Nickname2 { get => getString(0x64, 20); set => setString(value, 10).CopyTo(Data, 0x64); } // +2 terminator
// 0x7A-0x7B Unknown
private ushort RIB0 { get { return BigEndian.ToUInt16(Data, 0x7C); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x7C); } }
public bool RibbonChampionG3Hoenn { get { return (RIB0 & (1 << 15)) == 1 << 15; } set { RIB0 = (ushort)(RIB0 & ~(1 << 15) | (ushort)(value ? 1 << 15 : 0)); } }
public bool RibbonWinning { get { return (RIB0 & (1 << 14)) == 1 << 14; } set { RIB0 = (ushort)(RIB0 & ~(1 << 14) | (ushort)(value ? 1 << 14 : 0)); } }
public bool RibbonVictory { get { return (RIB0 & (1 << 13)) == 1 << 13; } set { RIB0 = (ushort)(RIB0 & ~(1 << 13) | (ushort)(value ? 1 << 13 : 0)); } }
public bool RibbonArtist { get { return (RIB0 & (1 << 12)) == 1 << 12; } set { RIB0 = (ushort)(RIB0 & ~(1 << 12) | (ushort)(value ? 1 << 12 : 0)); } }
public bool RibbonEffort { get { return (RIB0 & (1 << 11)) == 1 << 11; } set { RIB0 = (ushort)(RIB0 & ~(1 << 11) | (ushort)(value ? 1 << 11 : 0)); } }
public bool RibbonChampionBattle { get { return (RIB0 & (1 << 10)) == 1 << 10; } set { RIB0 = (ushort)(RIB0 & ~(1 << 10) | (ushort)(value ? 1 << 10 : 0)); } }
public bool RibbonChampionRegional { get { return (RIB0 & (1 << 09)) == 1 << 09; } set { RIB0 = (ushort)(RIB0 & ~(1 << 09) | (ushort)(value ? 1 << 09 : 0)); } }
public bool RibbonChampionNational { get { return (RIB0 & (1 << 08)) == 1 << 08; } set { RIB0 = (ushort)(RIB0 & ~(1 << 08) | (ushort)(value ? 1 << 08 : 0)); } }
public bool RibbonCountry { get { return (RIB0 & (1 << 07)) == 1 << 07; } set { RIB0 = (ushort)(RIB0 & ~(1 << 07) | (ushort)(value ? 1 << 07 : 0)); } }
public bool RibbonNational { get { return (RIB0 & (1 << 06)) == 1 << 06; } set { RIB0 = (ushort)(RIB0 & ~(1 << 06) | (ushort)(value ? 1 << 06 : 0)); } }
public bool RibbonEarth { get { return (RIB0 & (1 << 05)) == 1 << 05; } set { RIB0 = (ushort)(RIB0 & ~(1 << 05) | (ushort)(value ? 1 << 05 : 0)); } }
public bool RibbonWorld { get { return (RIB0 & (1 << 04)) == 1 << 04; } set { RIB0 = (ushort)(RIB0 & ~(1 << 04) | (ushort)(value ? 1 << 04 : 0)); } }
public bool Unused1 { get { return (RIB0 & (1 << 03)) == 1 << 03; } set { RIB0 = (ushort)(RIB0 & ~(1 << 03) | (ushort)(value ? 1 << 03 : 0)); } }
public bool Unused2 { get { return (RIB0 & (1 << 02)) == 1 << 02; } set { RIB0 = (ushort)(RIB0 & ~(1 << 02) | (ushort)(value ? 1 << 02 : 0)); } }
public bool Unused3 { get { return (RIB0 & (1 << 01)) == 1 << 01; } set { RIB0 = (ushort)(RIB0 & ~(1 << 01) | (ushort)(value ? 1 << 01 : 0)); } }
public bool Unused4 { get { return (RIB0 & (1 << 00)) == 1 << 00; } set { RIB0 = (ushort)(RIB0 & ~(1 << 00) | (ushort)(value ? 1 << 00 : 0)); } }
private ushort RIB0 { get => BigEndian.ToUInt16(Data, 0x7C); set => BigEndian.GetBytes(value).CopyTo(Data, 0x7C); }
public bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (ushort)(RIB0 & ~(1 << 15) | (ushort)(value ? 1 << 15 : 0)); }
public bool RibbonWinning { get => (RIB0 & (1 << 14)) == 1 << 14; set => RIB0 = (ushort)(RIB0 & ~(1 << 14) | (ushort)(value ? 1 << 14 : 0)); }
public bool RibbonVictory { get => (RIB0 & (1 << 13)) == 1 << 13; set => RIB0 = (ushort)(RIB0 & ~(1 << 13) | (ushort)(value ? 1 << 13 : 0)); }
public bool RibbonArtist { get => (RIB0 & (1 << 12)) == 1 << 12; set => RIB0 = (ushort)(RIB0 & ~(1 << 12) | (ushort)(value ? 1 << 12 : 0)); }
public bool RibbonEffort { get => (RIB0 & (1 << 11)) == 1 << 11; set => RIB0 = (ushort)(RIB0 & ~(1 << 11) | (ushort)(value ? 1 << 11 : 0)); }
public bool RibbonChampionBattle { get => (RIB0 & (1 << 10)) == 1 << 10; set => RIB0 = (ushort)(RIB0 & ~(1 << 10) | (ushort)(value ? 1 << 10 : 0)); }
public bool RibbonChampionRegional { get => (RIB0 & (1 << 09)) == 1 << 09; set => RIB0 = (ushort)(RIB0 & ~(1 << 09) | (ushort)(value ? 1 << 09 : 0)); }
public bool RibbonChampionNational { get => (RIB0 & (1 << 08)) == 1 << 08; set => RIB0 = (ushort)(RIB0 & ~(1 << 08) | (ushort)(value ? 1 << 08 : 0)); }
public bool RibbonCountry { get => (RIB0 & (1 << 07)) == 1 << 07; set => RIB0 = (ushort)(RIB0 & ~(1 << 07) | (ushort)(value ? 1 << 07 : 0)); }
public bool RibbonNational { get => (RIB0 & (1 << 06)) == 1 << 06; set => RIB0 = (ushort)(RIB0 & ~(1 << 06) | (ushort)(value ? 1 << 06 : 0)); }
public bool RibbonEarth { get => (RIB0 & (1 << 05)) == 1 << 05; set => RIB0 = (ushort)(RIB0 & ~(1 << 05) | (ushort)(value ? 1 << 05 : 0)); }
public bool RibbonWorld { get => (RIB0 & (1 << 04)) == 1 << 04; set => RIB0 = (ushort)(RIB0 & ~(1 << 04) | (ushort)(value ? 1 << 04 : 0)); }
public bool Unused1 { get => (RIB0 & (1 << 03)) == 1 << 03; set => RIB0 = (ushort)(RIB0 & ~(1 << 03) | (ushort)(value ? 1 << 03 : 0)); }
public bool Unused2 { get => (RIB0 & (1 << 02)) == 1 << 02; set => RIB0 = (ushort)(RIB0 & ~(1 << 02) | (ushort)(value ? 1 << 02 : 0)); }
public bool Unused3 { get => (RIB0 & (1 << 01)) == 1 << 01; set => RIB0 = (ushort)(RIB0 & ~(1 << 01) | (ushort)(value ? 1 << 01 : 0)); }
public bool Unused4 { get => (RIB0 & (1 << 00)) == 1 << 00; set => RIB0 = (ushort)(RIB0 & ~(1 << 00) | (ushort)(value ? 1 << 00 : 0)); }
// 0x7E-0x7F Unknown
// Moves
public override int Move1 { get { return BigEndian.ToUInt16(Data, 0x80); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); } }
public override int Move1_PP { get { return Data[0x82]; } set { Data[0x82] = (byte)value; } }
public override int Move1_PPUps { get { return Data[0x83]; } set { Data[0x83] = (byte)value; } }
public override int Move2 { get { return BigEndian.ToUInt16(Data, 0x84); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); } }
public override int Move2_PP { get { return Data[0x86]; } set { Data[0x86] = (byte)value; } }
public override int Move2_PPUps { get { return Data[0x87]; } set { Data[0x87] = (byte)value; } }
public override int Move3 { get { return BigEndian.ToUInt16(Data, 0x88); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); } }
public override int Move3_PP { get { return Data[0x8A]; } set { Data[0x8A] = (byte)value; } }
public override int Move3_PPUps { get { return Data[0x8B]; } set { Data[0x8B] = (byte)value; } }
public override int Move4 { get { return BigEndian.ToUInt16(Data, 0x8C); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); } }
public override int Move4_PP { get { return Data[0x8E]; } set { Data[0x8E] = (byte)value; } }
public override int Move4_PPUps { get { return Data[0x8F]; } set { Data[0x8F] = (byte)value; } }
public override int Move1 { get => BigEndian.ToUInt16(Data, 0x80); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); }
public override int Move1_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; }
public override int Move1_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; }
public override int Move2 { get => BigEndian.ToUInt16(Data, 0x84); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); }
public override int Move2_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; }
public override int Move2_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; }
public override int Move3 { get => BigEndian.ToUInt16(Data, 0x88); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); }
public override int Move3_PP { get => Data[0x8A]; set => Data[0x8A] = (byte)value; }
public override int Move3_PPUps { get => Data[0x8B]; set => Data[0x8B] = (byte)value; }
public override int Move4 { get => BigEndian.ToUInt16(Data, 0x8C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); }
public override int Move4_PP { get => Data[0x8E]; set => Data[0x8E] = (byte)value; }
public override int Move4_PPUps { get => Data[0x8F]; set => Data[0x8F] = (byte)value; }
// More party stats
public override int Stat_HPMax { get { return BigEndian.ToUInt16(Data, 0x90); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); } }
public override int Stat_ATK { get { return BigEndian.ToUInt16(Data, 0x92); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); } }
public override int Stat_DEF { get { return BigEndian.ToUInt16(Data, 0x94); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); } }
public override int Stat_SPA { get { return BigEndian.ToUInt16(Data, 0x96); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); } }
public override int Stat_SPD { get { return BigEndian.ToUInt16(Data, 0x98); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); } }
public override int Stat_SPE { get { return BigEndian.ToUInt16(Data, 0x9A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); } }
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x90); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x92); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x94); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); }
public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x96); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); }
public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x98); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x9A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); }
// EVs
public override int EV_HP
{
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C); }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C);
}
public override int EV_ATK
{
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E); }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E);
}
public override int EV_DEF
{
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0); }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0);
}
public override int EV_SPA
{
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2); }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2);
}
public override int EV_SPD
{
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA4)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA4); }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA4));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA4);
}
public override int EV_SPE
{
get { return Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA6)); }
set { BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA6); }
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA6));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA6);
}
// IVs
public override int IV_HP { get { return Data[0xA8]; } set { Data[0xA8] = (byte)(value & 0x1F); } }
public override int IV_ATK { get { return Data[0xA9]; } set { Data[0xA9] = (byte)(value & 0x1F); } }
public override int IV_DEF { get { return Data[0xAA]; } set { Data[0xAA] = (byte)(value & 0x1F); } }
public override int IV_SPA { get { return Data[0xAB]; } set { Data[0xAB] = (byte)(value & 0x1F); } }
public override int IV_SPD { get { return Data[0xAC]; } set { Data[0xAC] = (byte)(value & 0x1F); } }
public override int IV_SPE { get { return Data[0xAD]; } set { Data[0xAD] = (byte)(value & 0x1F); } }
public override int IV_HP { get => Data[0xA8]; set => Data[0xA8] = (byte)(value & 0x1F); }
public override int IV_ATK { get => Data[0xA9]; set => Data[0xA9] = (byte)(value & 0x1F); }
public override int IV_DEF { get => Data[0xAA]; set => Data[0xAA] = (byte)(value & 0x1F); }
public override int IV_SPA { get => Data[0xAB]; set => Data[0xAB] = (byte)(value & 0x1F); }
public override int IV_SPD { get => Data[0xAC]; set => Data[0xAC] = (byte)(value & 0x1F); }
public override int IV_SPE { get => Data[0xAD]; set => Data[0xAD] = (byte)(value & 0x1F); }
// Contest
public override int CNT_Cool { get { return Data[0xAE]; } set { Data[0xAE] = (byte)value; } }
public override int CNT_Beauty { get { return Data[0xAF]; } set { Data[0xAF] = (byte)value; } }
public override int CNT_Cute { get { return Data[0xB0]; } set { Data[0xB0] = (byte)value; } }
public override int CNT_Smart { get { return Data[0xB1]; } set { Data[0xB1] = (byte)value; } }
public override int CNT_Tough { get { return Data[0xB2]; } set { Data[0xB2] = (byte)value; } }
public int RibbonCountG3Cool { get { return Data[0xB3]; } set { Data[0xB3] = (byte)value; } }
public int RibbonCountG3Beauty { get { return Data[0xB4]; } set { Data[0xB4] = (byte)value; } }
public int RibbonCountG3Cute { get { return Data[0xB5]; } set { Data[0xB5] = (byte)value; } }
public int RibbonCountG3Smart { get { return Data[0xB6]; } set { Data[0xB6] = (byte)value; } }
public int RibbonCountG3Tough { get { return Data[0xB7]; } set { Data[0xB7] = (byte)value; } }
public override int CNT_Cool { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
public override int CNT_Beauty { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
public override int CNT_Cute { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
public override int CNT_Smart { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
public override int CNT_Tough { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public int RibbonCountG3Cool { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public int RibbonCountG3Beauty { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
public int RibbonCountG3Cute { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
public int RibbonCountG3Smart { get => Data[0xB6]; set => Data[0xB6] = (byte)value; }
public int RibbonCountG3Tough { get => Data[0xB7]; set => Data[0xB7] = (byte)value; }
public int ShadowID { get { return BigEndian.ToUInt16(Data, 0xBA); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xBA); } }
public int ShadowID { get => BigEndian.ToUInt16(Data, 0xBA); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xBA); }
// Purification information is stored in the save file and accessed based on the Shadow ID.
public int Purification { get; set; }

View file

@ -24,15 +24,15 @@ namespace PKHeX.Core
return Data;
}
public override int HP { get { return Data[0x00]; } set { Data[0x00] = (byte)value; } }
public override int ATK { get { return Data[0x01]; } set { Data[0x01] = (byte)value; } }
public override int DEF { get { return Data[0x02]; } set { Data[0x02] = (byte)value; } }
public override int SPE { get { return Data[0x03]; } set { Data[0x03] = (byte)value; } }
public override int SPA { get { return Data[0x04]; } set { Data[0x04] = (byte)value; } }
public override int SPD { get { return Data[0x05]; } set { Data[0x05] = (byte)value; } }
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override int[] Types
{
get { return new int[] { Data[0x06], Data[0x07] }; }
get => new int[] { Data[0x06], Data[0x07] };
set
{
if (value?.Length != 2) return;
@ -40,18 +40,18 @@ namespace PKHeX.Core
Data[0x07] = (byte)value[1];
}
}
public override int CatchRate { get { return Data[0x08]; } set { Data[0x08] = (byte)value; } }
public override int EvoStage { get { return Data[0x09]; } set { Data[0x09] = (byte)value; } }
private int EVYield { get { return BitConverter.ToUInt16(Data, 0x0A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); } }
public override int EV_HP { get { return EVYield >> 0 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 0)) | (value & 0x3) << 0; } }
public override int EV_ATK { get { return EVYield >> 2 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 2)) | (value & 0x3) << 2; } }
public override int EV_DEF { get { return EVYield >> 4 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 4)) | (value & 0x3) << 4; } }
public override int EV_SPE { get { return EVYield >> 6 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 6)) | (value & 0x3) << 6; } }
public override int EV_SPA { get { return EVYield >> 8 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 8)) | (value & 0x3) << 8; } }
public override int EV_SPD { get { return EVYield >> 10 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 10)) | (value & 0x3) << 10; } }
public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => BitConverter.ToUInt16(Data, 0x0A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override int EV_HP { get => EVYield >> 0 & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | (value & 0x3) << 0; }
public override int EV_ATK { get => EVYield >> 2 & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | (value & 0x3) << 2; }
public override int EV_DEF { get => EVYield >> 4 & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | (value & 0x3) << 4; }
public override int EV_SPE { get => EVYield >> 6 & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | (value & 0x3) << 6; }
public override int EV_SPA { get => EVYield >> 8 & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | (value & 0x3) << 8; }
public override int EV_SPD { get => EVYield >> 10 & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | (value & 0x3) << 10; }
public override int[] Items
{
get { return new int[] { BitConverter.ToInt16(Data, 0xC), BitConverter.ToInt16(Data, 0xE), BitConverter.ToInt16(Data, 0x10) }; }
get => new int[] { BitConverter.ToInt16(Data, 0xC), BitConverter.ToInt16(Data, 0xE), BitConverter.ToInt16(Data, 0x10) };
set
{
if (value?.Length != 3) return;
@ -60,13 +60,13 @@ namespace PKHeX.Core
BitConverter.GetBytes((short)value[2]).CopyTo(Data, 0x10);
}
}
public override int Gender { get { return Data[0x12]; } set { Data[0x12] = (byte)value; } }
public override int HatchCycles { get { return Data[0x13]; } set { Data[0x13] = (byte)value; } }
public override int BaseFriendship { get { return Data[0x14]; } set { Data[0x14] = (byte)value; } }
public override int EXPGrowth { get { return Data[0x15]; } set { Data[0x15] = (byte)value; } }
public override int Gender { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override int HatchCycles { get => Data[0x13]; set => Data[0x13] = (byte)value; }
public override int BaseFriendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int EXPGrowth { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public override int[] EggGroups
{
get { return new int[] { Data[0x16], Data[0x17] }; }
get => new int[] { Data[0x16], Data[0x17] };
set
{
if (value?.Length != 2) return;
@ -76,7 +76,7 @@ namespace PKHeX.Core
}
public override int[] Abilities
{
get { return new int[] { Data[0x18], Data[0x19], Data[0x1A] }; }
get => new int[] { Data[0x18], Data[0x19], Data[0x1A] };
set
{
if (value?.Length != 3) return;
@ -85,13 +85,13 @@ namespace PKHeX.Core
Data[0x1A] = (byte)value[2];
}
}
public override int EscapeRate { get { return Data[0x1B]; } set { Data[0x1B] = (byte)value; } }
protected internal override int FormStatsIndex { get { return BitConverter.ToUInt16(Data, 0x1C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1C); } }
public override int FormeSprite { get { return BitConverter.ToUInt16(Data, 0x1E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E); } }
public override int FormeCount { get { return Data[0x20]; } set { Data[0x20] = (byte)value; } }
public override int Color { get { return Data[0x21]; } set { Data[0x21] = (byte)value; } }
public override int BaseEXP { get { return BitConverter.ToUInt16(Data, 0x22); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x22); } }
public override int Height { get { return BitConverter.ToUInt16(Data, 0x24); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x24); } }
public override int Weight { get { return BitConverter.ToUInt16(Data, 0x26); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x26); } }
public override int EscapeRate { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
protected internal override int FormStatsIndex { get => BitConverter.ToUInt16(Data, 0x1C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1C); }
public override int FormeSprite { get => BitConverter.ToUInt16(Data, 0x1E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E); }
public override int FormeCount { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int Color { get => Data[0x21]; set => Data[0x21] = (byte)value; }
public override int BaseEXP { get => BitConverter.ToUInt16(Data, 0x22); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x22); }
public override int Height { get => BitConverter.ToUInt16(Data, 0x24); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int Weight { get => BitConverter.ToUInt16(Data, 0x26); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x26); }
}
}

View file

@ -20,17 +20,17 @@ namespace PKHeX.Core
return Data;
}
public int DEX_ID { get { return Data[0x00]; } set { Data[0x00] = (byte)value; } }
public override int HP { get { return Data[0x01]; } set { Data[0x01] = (byte)value; } }
public override int ATK { get { return Data[0x02]; } set { Data[0x02] = (byte)value; } }
public override int DEF { get { return Data[0x03]; } set { Data[0x03] = (byte)value; } }
public override int SPE { get { return Data[0x04]; } set { Data[0x04] = (byte)value; } }
public int SPC { get { return Data[0x05]; } set { Data[0x05] = (byte)value; } }
public override int SPA { get { return SPC; } set { SPC = value; } }
public override int SPD { get { return SPC; } set { SPC = value; } }
public int DEX_ID { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int HP { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int ATK { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int DEF { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPE { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public int SPC { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override int SPA { get => SPC; set => SPC = value; }
public override int SPD { get => SPC; set => SPC = value; }
public override int[] Types
{
get { return new int[] { Data[0x06], Data[0x07] }; }
get => new int[] { Data[0x06], Data[0x07] };
set
{
if (value?.Length != 2) return;
@ -38,36 +38,36 @@ namespace PKHeX.Core
Data[0x07] = (byte)value[1];
}
}
public override int CatchRate { get { return Data[0x08]; } set { Data[0x08] = (byte)value; } }
public override int BaseEXP { get { return Data[0x09]; } set { Data[0x09] = (byte)value; } }
public int Move1 { get { return Data[0x0F]; } set { Data[0x0F] = (byte)value; } }
public int Move2 { get { return Data[0x10]; } set { Data[0x10] = (byte)value; } }
public int Move3 { get { return Data[0x11]; } set { Data[0x11] = (byte)value; } }
public int Move4 { get { return Data[0x12]; } set { Data[0x12] = (byte)value; } }
public override int EXPGrowth { get { return Data[0x13]; } set { Data[0x13] = (byte)value; } }
public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; }
public int Move1 { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
public int Move2 { get => Data[0x10]; set => Data[0x10] = (byte)value; }
public int Move3 { get => Data[0x11]; set => Data[0x11] = (byte)value; }
public int Move4 { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override int EXPGrowth { get => Data[0x13]; set => Data[0x13] = (byte)value; }
// EV Yields are just aliases for base stats in Gen I
public override int EV_HP { get { return HP; } set { } }
public override int EV_ATK { get { return ATK; } set { } }
public override int EV_DEF { get { return DEF; } set { } }
public override int EV_SPE { get { return SPE; } set { } }
public int EV_SPC { get { return SPC; } set { } }
public override int EV_SPA { get { return EV_SPC; } set { } }
public override int EV_SPD { get { return EV_SPC; } set { } }
public override int EV_HP { get => HP; set { } }
public override int EV_ATK { get => ATK; set { } }
public override int EV_DEF { get => DEF; set { } }
public override int EV_SPE { get => SPE; set { } }
public int EV_SPC { get => SPC; set { } }
public override int EV_SPA { get => EV_SPC; set { } }
public override int EV_SPD { get => EV_SPC; set { } }
// Future game values, unused
public override int[] Items { get { return new[] { 0, 0 }; } set { } }
public override int[] EggGroups { get { return new[] { 0, 0 }; } set { } }
public override int[] Abilities { get { return new[] { 0, 0 }; } set { } }
public override int Gender { get { return 0; } set { } }
public override int HatchCycles { get { return 0; } set { } }
public override int BaseFriendship { get { return 0; } set { } }
public override int EscapeRate { get { return 0; } set { } }
public override int Color { get { return 0; } set { } }
public override int[] Items { get => new[] { 0, 0 }; set { } }
public override int[] EggGroups { get => new[] { 0, 0 }; set { } }
public override int[] Abilities { get => new[] { 0, 0 }; set { } }
public override int Gender { get => 0; set { } }
public override int HatchCycles { get => 0; set { } }
public override int BaseFriendship { get => 0; set { } }
public override int EscapeRate { get => 0; set { } }
public override int Color { get => 0; set { } }
public int[] Moves
{
get { return new[] { Move1, Move2, Move3, Move4 }; }
get => new[] { Move1, Move2, Move3, Move4 };
set { if (value?.Length != 4) return; Move1 = value[0]; Move2 = value[1]; Move3 = value[2]; Move4 = value[3]; }
}
}

View file

@ -20,16 +20,16 @@ namespace PKHeX.Core
return Data;
}
public int DEX_ID { get { return Data[0x00]; } set { Data[0x00] = (byte)value; } }
public override int HP { get { return Data[0x01]; } set { Data[0x01] = (byte)value; } }
public override int ATK { get { return Data[0x02]; } set { Data[0x02] = (byte)value; } }
public override int DEF { get { return Data[0x03]; } set { Data[0x03] = (byte)value; } }
public override int SPE { get { return Data[0x04]; } set { Data[0x04] = (byte)value; } }
public override int SPA { get { return Data[0x05]; } set { Data[0x05] = (byte)value; } }
public override int SPD { get { return Data[0x06]; } set { Data[0x06] = (byte)value; } }
public int DEX_ID { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int HP { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int ATK { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int DEF { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPE { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPA { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override int SPD { get => Data[0x06]; set => Data[0x06] = (byte)value; }
public override int[] Types
{
get { return new int[] { Data[0x07], Data[0x08] }; }
get => new int[] { Data[0x07], Data[0x08] };
set
{
if (value?.Length != 2) return;
@ -37,12 +37,12 @@ namespace PKHeX.Core
Data[0x08] = (byte)value[1];
}
}
public override int CatchRate { get { return Data[0x09]; } set { Data[0x09] = (byte)value; } }
public override int BaseEXP { get { return Data[0x0A]; } set { Data[0x0A] = (byte)value; } }
public override int CatchRate { get => Data[0x09]; set => Data[0x09] = (byte)value; }
public override int BaseEXP { get => Data[0x0A]; set => Data[0x0A] = (byte)value; }
public override int[] Items
{
get { return new int[] { Data[0xB], Data[0xC] }; }
get => new int[] { Data[0xB], Data[0xC] };
set
{
if (value?.Length != 2) return;
@ -50,12 +50,12 @@ namespace PKHeX.Core
Data[0xC] = (byte) value[1];
}
}
public override int Gender { get { return Data[0xD]; } set { Data[0xD] = (byte)value; } }
public override int HatchCycles { get { return Data[0xF]; } set { Data[0xF] = (byte)value; } }
public override int EXPGrowth { get { return Data[0x16]; } set { Data[0x16] = (byte)value; } }
public override int Gender { get => Data[0xD]; set => Data[0xD] = (byte)value; }
public override int HatchCycles { get => Data[0xF]; set => Data[0xF] = (byte)value; }
public override int EXPGrowth { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public override int[] EggGroups
{
get { return new[] { Data[0x17] >> 4, Data[0x17] & 0xF }; }
get => new[] { Data[0x17] >> 4, Data[0x17] & 0xF };
set
{
if (value?.Length != 2) return;
@ -64,17 +64,17 @@ namespace PKHeX.Core
}
// EV Yields are just aliases for base stats in Gen I
public override int EV_HP { get { return HP; } set { } }
public override int EV_ATK { get { return ATK; } set { } }
public override int EV_DEF { get { return DEF; } set { } }
public override int EV_SPE { get { return SPE; } set { } }
public override int EV_SPA { get { return SPA; } set { } }
public override int EV_SPD { get { return SPD; } set { } }
public override int EV_HP { get => HP; set { } }
public override int EV_ATK { get => ATK; set { } }
public override int EV_DEF { get => DEF; set { } }
public override int EV_SPE { get => SPE; set { } }
public override int EV_SPA { get => SPA; set { } }
public override int EV_SPD { get => SPD; set { } }
// Future game values, unused
public override int[] Abilities { get { return new[] { 0, 0 }; } set { } }
public override int BaseFriendship { get { return 70; } set { } }
public override int EscapeRate { get { return 0; } set { } }
public override int Color { get { return 0; } set { } }
public override int[] Abilities { get => new[] { 0, 0 }; set { } }
public override int BaseFriendship { get => 70; set { } }
public override int EscapeRate { get => 0; set { } }
public override int Color { get => 0; set { } }
}
}

View file

@ -18,15 +18,15 @@ namespace PKHeX.Core
return Data;
}
public override int HP { get { return Data[0x00]; } set { Data[0x00] = (byte)value; } }
public override int ATK { get { return Data[0x01]; } set { Data[0x01] = (byte)value; } }
public override int DEF { get { return Data[0x02]; } set { Data[0x02] = (byte)value; } }
public override int SPE { get { return Data[0x03]; } set { Data[0x03] = (byte)value; } }
public override int SPA { get { return Data[0x04]; } set { Data[0x04] = (byte)value; } }
public override int SPD { get { return Data[0x05]; } set { Data[0x05] = (byte)value; } }
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override int[] Types
{
get { return new int[] { Data[0x06], Data[0x07] }; }
get => new int[] { Data[0x06], Data[0x07] };
set
{
if (value?.Length != 2) return;
@ -34,19 +34,19 @@ namespace PKHeX.Core
Data[0x07] = (byte)value[1];
}
}
public override int CatchRate { get { return Data[0x08]; } set { Data[0x08] = (byte)value; } }
public override int BaseEXP { get { return Data[0x09]; } set { Data[0x09] = (byte)value; } }
private int EVYield { get { return BitConverter.ToUInt16(Data, 0x0A); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); } }
public override int EV_HP { get { return EVYield >> 0 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 0)) | (value & 0x3) << 0; } }
public override int EV_ATK { get { return EVYield >> 2 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 2)) | (value & 0x3) << 2; } }
public override int EV_DEF { get { return EVYield >> 4 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 4)) | (value & 0x3) << 4; } }
public override int EV_SPE { get { return EVYield >> 6 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 6)) | (value & 0x3) << 6; } }
public override int EV_SPA { get { return EVYield >> 8 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 8)) | (value & 0x3) << 8; } }
public override int EV_SPD { get { return EVYield >> 10 & 0x3; } set { EVYield = (EVYield & ~(0x3 << 10)) | (value & 0x3) << 10; } }
public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => BitConverter.ToUInt16(Data, 0x0A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override int EV_HP { get => EVYield >> 0 & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | (value & 0x3) << 0; }
public override int EV_ATK { get => EVYield >> 2 & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | (value & 0x3) << 2; }
public override int EV_DEF { get => EVYield >> 4 & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | (value & 0x3) << 4; }
public override int EV_SPE { get => EVYield >> 6 & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | (value & 0x3) << 6; }
public override int EV_SPA { get => EVYield >> 8 & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | (value & 0x3) << 8; }
public override int EV_SPD { get => EVYield >> 10 & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | (value & 0x3) << 10; }
public override int[] Items
{
get { return new int[] { BitConverter.ToInt16(Data, 0xC), BitConverter.ToInt16(Data, 0xE) }; }
get => new int[] { BitConverter.ToInt16(Data, 0xC), BitConverter.ToInt16(Data, 0xE) };
set
{
if (value?.Length != 2) return;
@ -54,13 +54,13 @@ namespace PKHeX.Core
BitConverter.GetBytes((short)value[1]).CopyTo(Data, 0xE);
}
}
public override int Gender { get { return Data[0x10]; } set { Data[0x10] = (byte)value; } }
public override int HatchCycles { get { return Data[0x11]; } set { Data[0x11] = (byte)value; } }
public override int BaseFriendship { get { return Data[0x12]; } set { Data[0x12] = (byte)value; } }
public override int EXPGrowth { get { return Data[0x13]; } set { Data[0x13] = (byte)value; } }
public override int Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; }
public override int HatchCycles { get => Data[0x11]; set => Data[0x11] = (byte)value; }
public override int BaseFriendship { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override int EXPGrowth { get => Data[0x13]; set => Data[0x13] = (byte)value; }
public override int[] EggGroups
{
get { return new int[] { Data[0x14], Data[0x15] }; }
get => new int[] { Data[0x14], Data[0x15] };
set
{
if (value?.Length != 2) return;
@ -70,7 +70,7 @@ namespace PKHeX.Core
}
public override int[] Abilities
{
get { return new int[] { Data[0x16], Data[0x17] }; }
get => new int[] { Data[0x16], Data[0x17] };
set
{
if (value?.Length != 2) return;
@ -78,7 +78,7 @@ namespace PKHeX.Core
Data[0x17] = (byte)value[1];
}
}
public override int EscapeRate { get { return Data[0x18]; } set { Data[0x18] = (byte)value; } }
public override int Color { get { return Data[0x19]; } set { Data[0x19] = (byte)value; } }
public override int EscapeRate { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public override int Color { get => Data[0x19]; set => Data[0x19] = (byte)value; }
}
}

View file

@ -24,7 +24,7 @@ namespace PKHeX.Core
}
// Manually added attributes
public override int FormeCount { get { return Data[0x29]; } set {} }
protected internal override int FormStatsIndex { get { return BitConverter.ToUInt16(Data, 0x2A); } set {} }
public override int FormeCount { get => Data[0x29]; set {} }
protected internal override int FormStatsIndex { get => BitConverter.ToUInt16(Data, 0x2A); set {} }
}
}

View file

@ -22,9 +22,9 @@ namespace PKHeX.Core
// No accessing for 3C-4B
public int SpecialZ_Item { get { return BitConverter.ToUInt16(Data, 0x4C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4C); } }
public int SpecialZ_BaseMove { get { return BitConverter.ToUInt16(Data, 0x4E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4E); } }
public int SpecialZ_ZMove { get { return BitConverter.ToUInt16(Data, 0x50); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x50); } }
public bool LocalVariant { get { return Data[0x52] == 1; } set { Data[0x52] = (byte)(value ? 1 : 0); } }
public int SpecialZ_Item { get => BitConverter.ToUInt16(Data, 0x4C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4C); }
public int SpecialZ_BaseMove { get => BitConverter.ToUInt16(Data, 0x4E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4E); }
public int SpecialZ_ZMove { get => BitConverter.ToUInt16(Data, 0x50); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x50); }
public bool LocalVariant { get => Data[0x52] == 1; set => Data[0x52] = (byte)(value ? 1 : 0); }
}
}

View file

@ -172,8 +172,8 @@ namespace PKHeX.Core
public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
public override int MaxAbilityID => Legal.MaxAbilityID_1;
public override int MaxItemID => Legal.MaxItemID_1;
public override int MaxBallID => 0;
public override int MaxGameID => 99; // What do I set this to...?
public override int MaxBallID => 0; // unused
public override int MaxGameID => 99; // unused
public override int MaxMoney => 999999;
public override int MaxCoins => 9999;
@ -224,69 +224,69 @@ namespace PKHeX.Core
public override string OT
{
get { return getString(0x2598, OTLength); }
set { setString(value, OTLength).CopyTo(Data, 0x2598); }
get => getString(0x2598, OTLength);
set => setString(value, OTLength).CopyTo(Data, 0x2598);
}
public override int Gender
{
get { return 0; }
get => 0;
set { }
}
public override ushort TID
{
get { return BigEndian.ToUInt16(Data, Japanese ? 0x25FB : 0x2605); }
set { BigEndian.GetBytes(value).CopyTo(Data, Japanese ? 0x25FB : 0x2605); }
get => BigEndian.ToUInt16(Data, Japanese ? 0x25FB : 0x2605);
set => BigEndian.GetBytes(value).CopyTo(Data, Japanese ? 0x25FB : 0x2605);
}
public override ushort SID
{
get { return 0; }
get => 0;
set { }
}
public byte PikaFriendship
{
get { return Data[Japanese ? 0x2712 : 0x271C]; }
set { Data[Japanese ? 0x2712 : 0x271C] = value; }
get => Data[Japanese ? 0x2712 : 0x271C];
set => Data[Japanese ? 0x2712 : 0x271C] = value;
}
public override int PlayedHours
{
get { return BitConverter.ToUInt16(Data, Japanese ? 0x2CA0 : 0x2CED); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Japanese ? 0x2CA0 : 0x2CED); }
get => BitConverter.ToUInt16(Data, Japanese ? 0x2CA0 : 0x2CED);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Japanese ? 0x2CA0 : 0x2CED);
}
public override int PlayedMinutes
{
get { return Data[Japanese ? 0x2CA2 : 0x2CEF]; }
set { Data[Japanese ? 0x2CA2 : 0x2CEF] = (byte)value; }
get => Data[Japanese ? 0x2CA2 : 0x2CEF];
set => Data[Japanese ? 0x2CA2 : 0x2CEF] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[Japanese ? 0x2CA3 : 0x2CF0]; }
set { Data[Japanese ? 0x2CA3 : 0x2CF0] = (byte)value; }
get => Data[Japanese ? 0x2CA3 : 0x2CF0];
set => Data[Japanese ? 0x2CA3 : 0x2CF0] = (byte)value;
}
public int Badges
{
get { return Data[Japanese ? 0x25F8 : 0x2602]; }
get => Data[Japanese ? 0x25F8 : 0x2602];
set { if (value < 0) return; Data[Japanese ? 0x25F8 : 0x2602] = (byte)value; }
}
private byte Options
{
get { return Data[Japanese ? 0x25F7 : 0x2601]; }
set { Data[Japanese ? 0x25F7 : 0x2601] = value; }
get => Data[Japanese ? 0x25F7 : 0x2601];
set => Data[Japanese ? 0x25F7 : 0x2601] = value;
}
public bool BattleEffects
{
get { return (Options & 0x80) == 0; }
set { Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80)); }
get => (Options & 0x80) == 0;
set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80));
}
public bool BattleStyleSwitch
{
get { return (Options & 0x40) == 0; }
set { Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40)); }
get => (Options & 0x40) == 0;
set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40));
}
public int Sound
{
get { return (Options & 0x30) >> 4; }
get => (Options & 0x30) >> 4;
set
{
var new_sound = value;
@ -299,7 +299,7 @@ namespace PKHeX.Core
}
public int TextSpeed
{
get { return Options & 0x7; }
get => Options & 0x7;
set
{
var new_speed = value;
@ -312,7 +312,7 @@ namespace PKHeX.Core
}
public override uint Money
{
get { return (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x25EE : 0x25F3, 3); }
get => (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x25EE : 0x25F3, 3);
set
{
value = (uint)Math.Min(value, MaxMoney);
@ -321,10 +321,7 @@ namespace PKHeX.Core
}
public uint Coin
{
get
{
return (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x2846 : 0x2850, 2);
}
get => (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x2846 : 0x2850, 2);
set
{
value = (ushort)Math.Min(value, MaxCoins);
@ -390,11 +387,8 @@ namespace PKHeX.Core
// Storage
public override int PartyCount
{
get { return Data[Japanese ? 0x2ED5 : 0x2F2C]; }
protected set
{
Data[Japanese ? 0x2ED5 : 0x2F2C] = (byte)value;
}
get => Data[Japanese ? 0x2ED5 : 0x2F2C];
protected set => Data[Japanese ? 0x2ED5 : 0x2F2C] = (byte)value;
}
public override int getBoxOffset(int box)
{
@ -406,8 +400,8 @@ namespace PKHeX.Core
}
public override int CurrentBox
{
get { return Data[Japanese ? 0x2842 : 0x284C] & 0x7F; }
set { Data[Japanese ? 0x2842 : 0x284C] = (byte)((Data[Japanese ? 0x2842 : 0x284C] & 0x80) | (value & 0x7F)); }
get => Data[Japanese ? 0x2842 : 0x284C] & 0x7F;
set => Data[Japanese ? 0x2842 : 0x284C] = (byte)((Data[Japanese ? 0x2842 : 0x284C] & 0x80) | (value & 0x7F));
}
public override string getBoxName(int box)
{

View file

@ -223,8 +223,8 @@ namespace PKHeX.Core
public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
public override int MaxAbilityID => Legal.MaxAbilityID_2;
public override int MaxItemID => Legal.MaxItemID_2;
public override int MaxBallID => 0;
public override int MaxGameID => 99; // What do I set this to...?
public override int MaxBallID => 0; // unused
public override int MaxGameID => 99; // unused
public override int MaxMoney => 999999;
public override int MaxCoins => 9999;
@ -301,12 +301,12 @@ namespace PKHeX.Core
public override string OT
{
get { return getString(0x200B, OTLength); }
set { setString(value, OTLength).CopyTo(Data, 0x200B); }
get => getString(0x200B, OTLength);
set => setString(value, OTLength).CopyTo(Data, 0x200B);
}
public override int Gender
{
get { return Version == GameVersion.C ? Data[GenderOffset] : 0; }
get => Version == GameVersion.C ? Data[GenderOffset] : 0;
set
{
if (Version != GameVersion.C)
@ -317,53 +317,52 @@ namespace PKHeX.Core
}
public override ushort TID
{
get { return BigEndian.ToUInt16(Data, 0x2009); }
set { BigEndian.GetBytes(value).CopyTo(Data, 0x2009); }
get => BigEndian.ToUInt16(Data, 0x2009); set => BigEndian.GetBytes(value).CopyTo(Data, 0x2009);
}
public override ushort SID
{
get { return 0; }
get => 0;
set { }
}
public override int PlayedHours
{
get { return BigEndian.ToUInt16(Data, TimePlayedOffset); }
set { BigEndian.GetBytes((ushort)value).CopyTo(Data,TimePlayedOffset); }
get => BigEndian.ToUInt16(Data, TimePlayedOffset);
set => BigEndian.GetBytes((ushort)value).CopyTo(Data, TimePlayedOffset);
}
public override int PlayedMinutes
{
get { return Data[TimePlayedOffset+2]; }
set { Data[TimePlayedOffset+2] = (byte)value; }
get => Data[TimePlayedOffset + 2];
set => Data[TimePlayedOffset + 2] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[TimePlayedOffset + 3]; }
set { Data[TimePlayedOffset + 3] = (byte)value; }
get => Data[TimePlayedOffset + 3];
set => Data[TimePlayedOffset + 3] = (byte)value;
}
public int Badges
{
get { return BitConverter.ToUInt16(Data, JohtoBadgesOffset); }
get => BitConverter.ToUInt16(Data, JohtoBadgesOffset);
set { if (value < 0) return; BitConverter.GetBytes(value).CopyTo(Data, JohtoBadgesOffset); }
}
private byte Options
{
get { return Data[0x2000]; }
set { Data[0x2000] = value; }
get => Data[0x2000];
set => Data[0x2000] = value;
}
public bool BattleEffects
{
get { return (Options & 0x80) == 0; }
set { Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80)); }
get => (Options & 0x80) == 0;
set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80));
}
public bool BattleStyleSwitch
{
get { return (Options & 0x40) == 0; }
set { Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40)); }
get => (Options & 0x40) == 0;
set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40));
}
public int Sound
{
get { return (Options & 0x30) >> 4; }
get => (Options & 0x30) >> 4;
set
{
var new_sound = value;
@ -376,8 +375,7 @@ namespace PKHeX.Core
}
public int TextSpeed
{
get { return Options & 0x7; }
set
get => Options & 0x7; set
{
var new_speed = value;
if (new_speed > 7)
@ -389,7 +387,7 @@ namespace PKHeX.Core
}
public override uint Money
{
get { return BigEndian.ToUInt32(Data, MoneyOffset-1) & 0xFFFFFF; }
get => BigEndian.ToUInt32(Data, MoneyOffset - 1) & 0xFFFFFF;
set
{
byte[] data = BigEndian.GetBytes((uint) Math.Min(value, MaxMoney));
@ -398,10 +396,7 @@ namespace PKHeX.Core
}
public uint Coin
{
get
{
return BigEndian.ToUInt16(Data, MoneyOffset + 7);
}
get => BigEndian.ToUInt16(Data, MoneyOffset + 7);
set
{
value = (ushort)Math.Min(value, MaxCoins);
@ -484,11 +479,7 @@ namespace PKHeX.Core
// Storage
public override int PartyCount
{
get { return Data[PartyOffset]; }
protected set
{
Data[PartyOffset] = (byte)value;
}
get => Data[PartyOffset]; protected set => Data[PartyOffset] = (byte)value;
}
public override int getBoxOffset(int box)
{
@ -500,8 +491,7 @@ namespace PKHeX.Core
}
public override int CurrentBox
{
get { return Data[CurrentBoxIndexOffset] & 0x7F; }
set { Data[CurrentBoxIndexOffset] = (byte)((Data[Japanese ? 0x2842 : 0x284C] & 0x80) | (value & 0x7F)); }
get => Data[CurrentBoxIndexOffset] & 0x7F; set => Data[CurrentBoxIndexOffset] = (byte)((Data[Japanese ? 0x2842 : 0x284C] & 0x80) | (value & 0x7F));
}
public override string getBoxName(int box)
{

View file

@ -256,43 +256,43 @@ namespace PKHeX.Core
}
public override string OT
{
get { return getString(BlockOfs[0], 0x10); }
set { setString(value, 7).CopyTo(Data, BlockOfs[0]); }
get => getString(BlockOfs[0], 0x10);
set => setString(value, 7).CopyTo(Data, BlockOfs[0]);
}
public override int Gender
{
get { return Data[BlockOfs[0] + 8]; }
set { Data[BlockOfs[0] + 8] = (byte)value; }
get => Data[BlockOfs[0] + 8];
set => Data[BlockOfs[0] + 8] = (byte)value;
}
public override ushort TID
{
get { return BitConverter.ToUInt16(Data, BlockOfs[0] + 0xA + 0); }
set { BitConverter.GetBytes(value).CopyTo(Data, BlockOfs[0] + 0xA + 0); }
get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xA + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, BlockOfs[0] + 0xA + 0);
}
public override ushort SID
{
get { return BitConverter.ToUInt16(Data, BlockOfs[0] + 0xC); }
set { BitConverter.GetBytes(value).CopyTo(Data, BlockOfs[0] + 0xC); }
get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xC);
set => BitConverter.GetBytes(value).CopyTo(Data, BlockOfs[0] + 0xC);
}
public override int PlayedHours
{
get { return BitConverter.ToUInt16(Data, BlockOfs[0] + 0xE); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xE); }
get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xE);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xE);
}
public override int PlayedMinutes
{
get { return Data[BlockOfs[0] + 0x10]; }
set { Data[BlockOfs[0] + 0x10] = (byte)value; }
get => Data[BlockOfs[0] + 0x10];
set => Data[BlockOfs[0] + 0x10] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[BlockOfs[0] + 0x11]; }
set { Data[BlockOfs[0] + 0x11] = (byte)value; }
get => Data[BlockOfs[0] + 0x11];
set => Data[BlockOfs[0] + 0x11] = (byte)value;
}
public int PlayedFrames
{
get { return Data[BlockOfs[0] + 0x12]; }
set { Data[BlockOfs[0] + 0x12] = (byte)value; }
get => Data[BlockOfs[0] + 0x12];
set => Data[BlockOfs[0] + 0x12] = (byte)value;
}
public int Badges
{
@ -365,7 +365,7 @@ namespace PKHeX.Core
}
public uint BP
{
get { return BitConverter.ToUInt16(Data, BlockOfs[0] + 0xEB8); }
get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xEB8);
set
{
if (value > 9999)
@ -460,8 +460,8 @@ namespace PKHeX.Core
}
public override int CurrentBox
{
get { return Data[Box]; }
set { Data[Box] = (byte)value; }
get => Data[Box];
set => Data[Box] = (byte)value;
}
protected override int getBoxWallpaperOffset(int box)
{
@ -661,10 +661,10 @@ namespace PKHeX.Core
Data = data;
}
public int Day { get { return BitConverter.ToUInt16(Data, 0x00); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); } }
public int Hour { get { return Data[2]; } set { Data[2] = (byte)value; } }
public int Minute { get { return Data[3]; } set { Data[3] = (byte)value; } }
public int Second { get { return Data[4]; } set { Data[4] = (byte)value; } }
public int Day { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); }
public int Hour { get => Data[2]; set => Data[2] = (byte)value; }
public int Minute { get => Data[3]; set => Data[3] = (byte)value; }
public int Second { get => Data[4]; set => Data[4] = (byte)value; }
}
public RTC3 ClockInitial
{

View file

@ -268,7 +268,7 @@ namespace PKHeX.Core
}
// Trainer Info
public override GameVersion Version { get { return GameVersion.COLO; } protected set { } }
public override GameVersion Version { get => GameVersion.COLO; protected set { } }
// Storage
public override int getPartyOffset(int slot)
@ -328,35 +328,35 @@ namespace PKHeX.Core
private TimeSpan PlayedSpan
{
get { return TimeSpan.FromSeconds((double)(BigEndian.ToUInt32(Data, 40) - 0x47000000) / 128); }
set { BigEndian.GetBytes((uint)(value.TotalSeconds * 128) + 0x47000000).CopyTo(Data, 40); }
get => TimeSpan.FromSeconds((double)(BigEndian.ToUInt32(Data, 40) - 0x47000000) / 128);
set => BigEndian.GetBytes((uint)(value.TotalSeconds * 128) + 0x47000000).CopyTo(Data, 40);
}
public override int PlayedHours
{
get { return (ushort)PlayedSpan.Hours; }
get => (ushort)PlayedSpan.Hours;
set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromHours(time.Hours) + TimeSpan.FromHours(value); }
}
public override int PlayedMinutes
{
get { return (byte)PlayedSpan.Minutes; }
get => (byte)PlayedSpan.Minutes;
set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromMinutes(time.Minutes) + TimeSpan.FromMinutes(value); }
}
public override int PlayedSeconds
{
get { return (byte)PlayedSpan.Seconds; }
get => (byte)PlayedSpan.Seconds;
set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromSeconds(time.Seconds) + TimeSpan.FromSeconds(value); }
}
// Trainer Info (offset 0x78, length 0xB18, end @ 0xB90)
public override string OT { get { return getString(0x78, 20); } set { setString(value, 10).CopyTo(Data, 0x78); OT2 = value; } }
private string OT2 { get { return getString(0x8C, 20); } set { setString(value, 10).CopyTo(Data, 0x8C); } }
public override ushort SID { get { return BigEndian.ToUInt16(Data, 0xA4); } set { BigEndian.GetBytes(value).CopyTo(Data, 0xA4); } }
public override ushort TID { get { return BigEndian.ToUInt16(Data, 0xA6); } set { BigEndian.GetBytes(value).CopyTo(Data, 0xA6); } }
public override string OT { get => getString(0x78, 20); set { setString(value, 10).CopyTo(Data, 0x78); OT2 = value; } }
private string OT2 { get => getString(0x8C, 20); set => setString(value, 10).CopyTo(Data, 0x8C); }
public override ushort SID { get => BigEndian.ToUInt16(Data, 0xA4); set => BigEndian.GetBytes(value).CopyTo(Data, 0xA4); }
public override ushort TID { get => BigEndian.ToUInt16(Data, 0xA6); set => BigEndian.GetBytes(value).CopyTo(Data, 0xA6); }
public override int Gender { get { return Data[0xAF8]; } set { Data[0xAF8] = (byte)value; } }
public override uint Money { get { return BigEndian.ToUInt32(Data, 0xAFC); } set { BigEndian.GetBytes(value).CopyTo(Data, 0xAFC); } }
public uint Coupons { get { return BigEndian.ToUInt32(Data, 0xB00); } set { BigEndian.GetBytes(value).CopyTo(Data, 0xB00); } }
public string RUI_Name { get { return getString(0xB3A, 20); } set { setString(value, 10).CopyTo(Data, 0xB3A); } }
public override int Gender { get => Data[0xAF8]; set => Data[0xAF8] = (byte)value; }
public override uint Money { get => BigEndian.ToUInt32(Data, 0xAFC); set => BigEndian.GetBytes(value).CopyTo(Data, 0xAFC); }
public uint Coupons { get => BigEndian.ToUInt32(Data, 0xB00); set => BigEndian.GetBytes(value).CopyTo(Data, 0xB00); }
public string RUI_Name { get => getString(0xB3A, 20); set => setString(value, 10).CopyTo(Data, 0xB3A); }
public override InventoryPouch[] Inventory
{

View file

@ -271,7 +271,7 @@ namespace PKHeX.Core
}
public string GCISaveName => getGCISaveGameName();
public byte[] SelectedSaveData { get { return ReadSaveGameData(); } set { WriteSaveGameData(value); } }
public byte[] SelectedSaveData { get => ReadSaveGameData(); set => WriteSaveGameData(value); }
public byte[] Data { get; private set; }
private string getGCISaveGameName()

View file

@ -133,21 +133,15 @@ namespace PKHeX.Core
}
// Trainer Info
public override GameVersion Version { get { return GameVersion.RSBOX; } protected set { } }
public override GameVersion Version { get => GameVersion.RSBOX; protected set { } }
// Storage
public override int getPartyOffset(int slot)
{
return -1;
}
public override int getBoxOffset(int box)
{
return Box + 8 + SIZE_STORED * box * 30;
}
public override int getPartyOffset(int slot) => -1;
public override int getBoxOffset(int box) => Box + 8 + SIZE_STORED * box * 30;
public override int CurrentBox
{
get { return Data[Box + 4]*2; }
set { Data[Box + 4] = (byte)(value/2); }
get => Data[Box + 4] * 2;
set => Data[Box + 4] = (byte)(value / 2);
}
protected override int getBoxWallpaperOffset(int box)
{

View file

@ -233,14 +233,14 @@ namespace PKHeX.Core
return data;
}
// Trainer Info
public override GameVersion Version { get { return GameVersion.XD; } protected set { } }
public override string OT { get { return getString(Trainer1 + 0x00, 20); } set { setString(value, 10).CopyTo(Data, Trainer1 + 0x00); } }
public override ushort SID { get { return BigEndian.ToUInt16(Data, Trainer1 + 0x2C); } set { BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x2C); } }
public override ushort TID { get { return BigEndian.ToUInt16(Data, Trainer1 + 0x2E); } set { BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x2E); } }
public override GameVersion Version { get => GameVersion.XD; protected set { } }
public override string OT { get => getString(Trainer1 + 0x00, 20); set => setString(value, 10).CopyTo(Data, Trainer1 + 0x00); }
public override ushort SID { get => BigEndian.ToUInt16(Data, Trainer1 + 0x2C); set => BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x2C); }
public override ushort TID { get => BigEndian.ToUInt16(Data, Trainer1 + 0x2E); set => BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x2E); }
public override int Gender { get { return Data[Trainer1 + 0x8E0]; } set { Data[Trainer1 + 0x8E0] = (byte)value; } }
public override uint Money { get { return BigEndian.ToUInt32(Data, Trainer1 + 0x8E4); } set { BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x8E4); } }
public uint Coupons { get { return BigEndian.ToUInt32(Data, Trainer1 + 0x8E8); } set { BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x8E8); } }
public override int Gender { get => Data[Trainer1 + 0x8E0]; set => Data[Trainer1 + 0x8E0] = (byte)value; }
public override uint Money { get => BigEndian.ToUInt32(Data, Trainer1 + 0x8E4); set => BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x8E4); }
public uint Coupons { get => BigEndian.ToUInt32(Data, Trainer1 + 0x8E8); set => BigEndian.GetBytes(value).CopyTo(Data, Trainer1 + 0x8E8); }
// Storage
public override int getPartyOffset(int slot)

View file

@ -305,8 +305,8 @@ namespace PKHeX.Core
// Storage
public override int PartyCount
{
get { return Data[Party - 4]; }
protected set { Data[Party - 4] = (byte)value; }
get => Data[Party - 4];
protected set => Data[Party - 4] = (byte)value;
}
public override int getBoxOffset(int box)
{
@ -320,42 +320,42 @@ namespace PKHeX.Core
// Trainer Info
public override string OT
{
get { return getString(Trainer1, 16); }
set { setString(value, OTLength).CopyTo(Data, Trainer1); }
get => getString(Trainer1, 16);
set => setString(value, OTLength).CopyTo(Data, Trainer1);
}
public override ushort TID
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x10 + 0); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x10 + 0); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x10 + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x10 + 0);
}
public override ushort SID
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x12); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x12); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x12);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x12);
}
public override uint Money
{
get { return BitConverter.ToUInt32(Data, Trainer1 + 0x14); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14); }
get => BitConverter.ToUInt32(Data, Trainer1 + 0x14);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14);
}
public override int Gender
{
get { return Data[Trainer1 + 0x18]; }
set { Data[Trainer1 + 0x18] = (byte)value; }
get => Data[Trainer1 + 0x18];
set => Data[Trainer1 + 0x18] = (byte)value;
}
public override int Language
{
get { return Data[Trainer1 + 0x19]; }
set { Data[Trainer1 + 0x19] = (byte)value; }
get => Data[Trainer1 + 0x19];
set => Data[Trainer1 + 0x19] = (byte)value;
}
public int Badges
{
get { return Data[Trainer1 + 0x1A]; }
get => Data[Trainer1 + 0x1A];
set { if (value < 0) return; Data[Trainer1 + 0x1A] = (byte)value; }
}
public int Sprite
{
get { return Data[Trainer1 + 0x1B]; }
get => Data[Trainer1 + 0x1B];
set { if (value < 0) return; Data[Trainer1 + 0x1B] = (byte)value; }
}
public int Badges16
@ -377,18 +377,18 @@ namespace PKHeX.Core
}
public override int PlayedHours
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x22); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x22); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x22);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x22);
}
public override int PlayedMinutes
{
get { return Data[Trainer1 + 0x24]; }
set { Data[Trainer1 + 0x24] = (byte)value; }
get => Data[Trainer1 + 0x24];
set => Data[Trainer1 + 0x24] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[Trainer1 + 0x25]; }
set { Data[Trainer1 + 0x25] = (byte)value; }
get => Data[Trainer1 + 0x25];
set => Data[Trainer1 + 0x25] = (byte)value;
}
public int M
{
@ -500,14 +500,14 @@ namespace PKHeX.Core
BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs2);
}
}
public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x34); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } }
public override int SecondsToFame { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x3C); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); } }
public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x34); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); }
public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x3C); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); }
// Storage
public override int CurrentBox
{
get { return Data[Version == GameVersion.HGSS ? getBoxOffset(BoxCount) : Box - 4]; }
set { Data[Version == GameVersion.HGSS ? getBoxOffset(BoxCount) : Box - 4] = (byte)value; }
get => Data[Version == GameVersion.HGSS ? getBoxOffset(BoxCount) : Box - 4];
set => Data[Version == GameVersion.HGSS ? getBoxOffset(BoxCount) : Box - 4] = (byte)value;
}
protected override int getBoxWallpaperOffset(int box)
{
@ -565,7 +565,7 @@ namespace PKHeX.Core
}
// Mystery Gift
public bool MysteryGiftActive { get { return (Data[GBO + 72] & 1) == 1; } set { Data[GBO + 72] = (byte)((Data[GBO + 72] & 0xFE) | (value ? 1 : 0)); } }
public bool MysteryGiftActive { get => (Data[GBO + 72] & 1) == 1; set => Data[GBO + 72] = (byte)((Data[GBO + 72] & 0xFE) | (value ? 1 : 0)); }
private static bool getIsMysteryGiftAvailable(MysteryGift[] value)
{
if (value == null)

View file

@ -67,7 +67,7 @@ namespace PKHeX.Core
public readonly string[] SaveNames;
public int CurrentSlot;
protected override int Box { // 4 save slots, data reading depends on current slot
get { return 0x978 + 0x6FF00*CurrentSlot; }
get => 0x978 + 0x6FF00 * CurrentSlot;
set { }
}
@ -114,7 +114,7 @@ namespace PKHeX.Core
public override string ChecksumInfo => $"Checksums valid: {ChecksumsValid}.";
// Trainer Info
public override GameVersion Version { get { return GameVersion.BATREV; } protected set { } }
public override GameVersion Version { get => GameVersion.BATREV; protected set { } }
// Storage
public override int getPartyOffset(int slot) // TODO

View file

@ -429,8 +429,8 @@ namespace PKHeX.Core
// Storage
public override int PartyCount
{
get { return Data[Party + 4]; }
protected set { Data[Party + 4] = (byte)value; }
get => Data[Party + 4];
protected set => Data[Party + 4] = (byte)value;
}
public override int getBoxOffset(int box)
{
@ -460,12 +460,12 @@ namespace PKHeX.Core
}
public override int CurrentBox
{
get { return Data[PCLayout]; }
set { Data[PCLayout] = (byte)value; }
get => Data[PCLayout];
set => Data[PCLayout] = (byte)value;
}
public override bool BattleBoxLocked // TODO
public override bool BattleBoxLocked
{
get { return false; }
get => BattleBox >= 0 && Data[BattleBox + 0x358] != 0; // wifi/live
set { }
}
public override PKM getPKM(byte[] data)
@ -520,88 +520,88 @@ namespace PKHeX.Core
BitConverter.GetBytes(value.Seed).CopyTo(Data, wcSeed);
}
}
protected override bool[] MysteryGiftReceivedFlags { get { return null; } set { } }
protected override MysteryGift[] MysteryGiftCards { get { return new MysteryGift[0]; } set { } }
protected override bool[] MysteryGiftReceivedFlags { get => null; set { } }
protected override MysteryGift[] MysteryGiftCards { get => new MysteryGift[0]; set { } }
// Trainer Info
public override string OT
{
get { return getString(Trainer1 + 0x4, 16); }
set { setString(value, OTLength).CopyTo(Data, Trainer1 + 0x4); }
get => getString(Trainer1 + 0x4, 16);
set => setString(value, OTLength).CopyTo(Data, Trainer1 + 0x4);
}
public override ushort TID
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 0); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 0); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 0);
}
public override ushort SID
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 2); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 2); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 2);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 2);
}
public override uint Money
{
get { return BitConverter.ToUInt32(Data, Trainer2); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer2); }
get => BitConverter.ToUInt32(Data, Trainer2);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer2);
}
public override int Gender
{
get { return Data[Trainer1 + 0x21]; }
set { Data[Trainer1 + 0x21] = (byte)value; }
get => Data[Trainer1 + 0x21];
set => Data[Trainer1 + 0x21] = (byte)value;
}
public override int Language
{
get { return Data[Trainer1 + 0x1E]; }
set { Data[Trainer1 + 0x1E] = (byte)value; }
get => Data[Trainer1 + 0x1E];
set => Data[Trainer1 + 0x1E] = (byte)value;
}
public override int Game
{
get { return Data[Trainer1 + 0x1F]; }
set { Data[Trainer1 + 0x1F] = (byte)value; }
get => Data[Trainer1 + 0x1F];
set => Data[Trainer1 + 0x1F] = (byte)value;
}
public int Badges
{
get { return Data[Trainer2 + 0x4]; }
set { Data[Trainer2 + 0x4] = (byte)value; }
get => Data[Trainer2 + 0x4];
set => Data[Trainer2 + 0x4] = (byte)value;
}
public int M
{
get { return BitConverter.ToInt32(Data, Trainer1 + 0x180); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x180); }
get => BitConverter.ToInt32(Data, Trainer1 + 0x180);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x180);
}
public int X
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x186); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x186); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x186);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x186);
}
public int Z
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x18A); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18A); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x18A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18A);
}
public int Y
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x18E); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18E); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x18E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18E);
}
public override int PlayedHours
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x24); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x24); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x24);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x24);
}
public override int PlayedMinutes
{
get { return Data[Trainer1 + 0x24 + 2]; }
set { Data[Trainer1 + 0x24 + 2] = (byte)value; }
get => Data[Trainer1 + 0x24 + 2];
set => Data[Trainer1 + 0x24 + 2] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[Trainer1 + 0x24 + 3]; }
set { Data[Trainer1 + 0x24 + 3] = (byte)value; }
get => Data[Trainer1 + 0x24 + 3];
set => Data[Trainer1 + 0x24 + 3] = (byte)value;
}
public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x34); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } }
public override int SecondsToFame { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x3C); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); } }
public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x34); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); }
public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x3C); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); }
protected override void setDex(PKM pkm)
{

View file

@ -146,13 +146,13 @@ namespace PKHeX.Core
}
public override ulong? Secure1
{
get { return BitConverter.ToUInt64(Data, BlockInfoOffset - 0x14); }
set { BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0x14); }
get => BitConverter.ToUInt64(Data, BlockInfoOffset - 0x14);
set => BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0x14);
}
public override ulong? Secure2
{
get { return BitConverter.ToUInt64(Data, BlockInfoOffset - 0xC); }
set { BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0xC); }
get => BitConverter.ToUInt64(Data, BlockInfoOffset - 0xC);
set => BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0xC);
}
private void getSAVOffsets()
@ -329,28 +329,28 @@ namespace PKHeX.Core
// Player Information
public override ushort TID
{
get { return BitConverter.ToUInt16(Data, TrainerCard + 0); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 0); }
get => BitConverter.ToUInt16(Data, TrainerCard + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 0);
}
public override ushort SID
{
get { return BitConverter.ToUInt16(Data, TrainerCard + 2); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 2); }
get => BitConverter.ToUInt16(Data, TrainerCard + 2);
set => BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 2);
}
public override int Game
{
get { return Data[TrainerCard + 4]; }
set { Data[TrainerCard + 4] = (byte)value; }
get => Data[TrainerCard + 4];
set => Data[TrainerCard + 4] = (byte)value;
}
public override int Gender
{
get { return Data[TrainerCard + 5]; }
set { Data[TrainerCard + 5] = (byte)value; }
get => Data[TrainerCard + 5];
set => Data[TrainerCard + 5] = (byte)value;
}
public override int MultiplayerSpriteID
{
get { return Data[TrainerCard + 7]; }
set { Data[TrainerCard + 7] = (byte)value; }
get => Data[TrainerCard + 7];
set => Data[TrainerCard + 7] = (byte)value;
}
public override int GameSyncIDSize => 16; // 64 bits
public override string GameSyncID
@ -375,94 +375,94 @@ namespace PKHeX.Core
}
public override int SubRegion
{
get { return Data[TrainerCard + 0x26]; }
set { Data[TrainerCard + 0x26] = (byte)value; }
get => Data[TrainerCard + 0x26];
set => Data[TrainerCard + 0x26] = (byte)value;
}
public override int Country
{
get { return Data[TrainerCard + 0x27]; }
set { Data[TrainerCard + 0x27] = (byte)value; }
get => Data[TrainerCard + 0x27];
set => Data[TrainerCard + 0x27] = (byte)value;
}
public override int ConsoleRegion
{
get { return Data[TrainerCard + 0x2C]; }
set { Data[TrainerCard + 0x2C] = (byte)value; }
get => Data[TrainerCard + 0x2C];
set => Data[TrainerCard + 0x2C] = (byte)value;
}
public override int Language
{
get { return Data[TrainerCard + 0x2D]; }
set { Data[TrainerCard + 0x2D] = (byte)value; }
get => Data[TrainerCard + 0x2D];
set => Data[TrainerCard + 0x2D] = (byte)value;
}
public override string OT
{
get { return getString(TrainerCard + 0x48, 0x1A); }
set { setString(value, OTLength).CopyTo(Data, TrainerCard + 0x48); }
get => getString(TrainerCard + 0x48, 0x1A);
set => setString(value, OTLength).CopyTo(Data, TrainerCard + 0x48);
}
public string OT_Nick
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x62, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x62); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x62, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x62);
}
public string Saying1
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 0, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 0); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 0, 0x22));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 0);
}
public string Saying2
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 1, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 1); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 1, 0x22));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 1);
}
public string Saying3
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 2, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 2); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 2, 0x22));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 2);
}
public string Saying4
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 3, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 3); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 3, 0x22));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 3);
}
public string Saying5
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 4, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 4); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 4, 0x22));
set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 4);
}
public int M
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x02); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x02); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x02);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x02);
}
public float X
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x10) / 18; }
set { BitConverter.GetBytes(value * 18).CopyTo(Data, Trainer1 + 0x10); }
get => BitConverter.ToSingle(Data, Trainer1 + 0x10) / 18;
set => BitConverter.GetBytes(value * 18).CopyTo(Data, Trainer1 + 0x10);
}
public float Z
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x14); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14); }
get => BitConverter.ToSingle(Data, Trainer1 + 0x14);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14);
}
public float Y
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x18) / 18; }
set { BitConverter.GetBytes(value * 18).CopyTo(Data, Trainer1 + 0x18); }
get => BitConverter.ToSingle(Data, Trainer1 + 0x18) / 18;
set => BitConverter.GetBytes(value * 18).CopyTo(Data, Trainer1 + 0x18);
}
public int Style
{
get { return Data[Trainer1 + 0x14D]; }
set { Data[Trainer1 + 0x14D] = (byte)value; }
get => Data[Trainer1 + 0x14D];
set => Data[Trainer1 + 0x14D] = (byte)value;
}
public override uint Money
{
get { return BitConverter.ToUInt32(Data, Trainer2 + 0x8); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer2 + 0x8); }
get => BitConverter.ToUInt32(Data, Trainer2 + 0x8);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer2 + 0x8);
}
public int Badges
{
get { return Data[Trainer2 + 0xC]; }
set { Data[Trainer2 + 0xC] = (byte)value; }
get => Data[Trainer2 + 0xC];
set => Data[Trainer2 + 0xC] = (byte)value;
}
public int BP
{
@ -496,35 +496,32 @@ namespace PKHeX.Core
}
public override int PlayedHours
{
get { return BitConverter.ToUInt16(Data, PlayTime); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, PlayTime); }
{
get => BitConverter.ToUInt16(Data, PlayTime);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, PlayTime);
}
public override int PlayedMinutes
{
get { return Data[PlayTime + 2]; }
set { Data[PlayTime + 2] = (byte)value; }
get => Data[PlayTime + 2];
set => Data[PlayTime + 2] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[PlayTime + 3]; }
set { Data[PlayTime + 3] = (byte)value; }
get => Data[PlayTime + 3];
set => Data[PlayTime + 3] = (byte)value;
}
private uint LastSaved { get { return BitConverter.ToUInt32(Data, PlayTime + 0x4); } set { BitConverter.GetBytes(value).CopyTo(Data, PlayTime + 0x4); } }
private int LastSavedYear { get { return (int)(LastSaved & 0xFFF); } set { LastSaved = LastSaved & 0xFFFFF000 | (uint)value; } }
private int LastSavedMonth { get { return (int)(LastSaved >> 12 & 0xF); } set { LastSaved = LastSaved & 0xFFFF0FFF | ((uint)value & 0xF) << 12; } }
private int LastSavedDay { get { return (int)(LastSaved >> 16 & 0x1F); } set { LastSaved = LastSaved & 0xFFE0FFFF | ((uint)value & 0x1F) << 16; } }
private int LastSavedHour { get { return (int)(LastSaved >> 21 & 0x1F); } set { LastSaved = LastSaved & 0xFC1FFFFF | ((uint)value & 0x1F) << 21; } }
private int LastSavedMinute { get { return (int)(LastSaved >> 26 & 0x3F); } set { LastSaved = LastSaved & 0x03FFFFFF | ((uint)value & 0x3F) << 26; } }
private uint LastSaved { get => BitConverter.ToUInt32(Data, PlayTime + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, PlayTime + 0x4); }
private int LastSavedYear { get => (int)(LastSaved & 0xFFF); set => LastSaved = LastSaved & 0xFFFFF000 | (uint)value; }
private int LastSavedMonth { get => (int)(LastSaved >> 12 & 0xF); set => LastSaved = LastSaved & 0xFFFF0FFF | ((uint)value & 0xF) << 12; }
private int LastSavedDay { get => (int)(LastSaved >> 16 & 0x1F); set => LastSaved = LastSaved & 0xFFE0FFFF | ((uint)value & 0x1F) << 16; }
private int LastSavedHour { get => (int)(LastSaved >> 21 & 0x1F); set => LastSaved = LastSaved & 0xFC1FFFFF | ((uint)value & 0x1F) << 21; }
private int LastSavedMinute { get => (int)(LastSaved >> 26 & 0x3F); set => LastSaved = LastSaved & 0x03FFFFFF | ((uint)value & 0x3F) << 26; }
private string LastSavedTime => $"{LastSavedYear:0000}{LastSavedMonth:00}{LastSavedDay:00}{LastSavedHour:00}{LastSavedMinute:00}";
public DateTime? LastSavedDate
{
get
{
return !Util.IsDateValid(LastSavedYear, LastSavedMonth, LastSavedDay)
get => !Util.IsDateValid(LastSavedYear, LastSavedMonth, LastSavedDay)
? (DateTime?)null
: new DateTime(LastSavedYear, LastSavedMonth, LastSavedDay, LastSavedHour, LastSavedMinute, 0);
}
set
{
// Only update the properties if a value is provided.
@ -549,14 +546,14 @@ namespace PKHeX.Core
}
}
public int ResumeYear { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x4); } set { BitConverter.GetBytes(value).CopyTo(Data,AdventureInfo + 0x4); } }
public int ResumeMonth { get { return Data[AdventureInfo + 0x8]; } set { Data[AdventureInfo + 0x8] = (byte)value; } }
public int ResumeDay { get { return Data[AdventureInfo + 0x9]; } set { Data[AdventureInfo + 0x9] = (byte)value; } }
public int ResumeHour { get { return Data[AdventureInfo + 0xB]; } set { Data[AdventureInfo + 0xB] = (byte)value; } }
public int ResumeMinute { get { return Data[AdventureInfo + 0xC]; } set { Data[AdventureInfo + 0xC] = (byte)value; } }
public int ResumeSeconds { get { return Data[AdventureInfo + 0xD]; } set { Data[AdventureInfo + 0xD] = (byte)value; } }
public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x18); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x18); } }
public override int SecondsToFame { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x20); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x20); } }
public int ResumeYear { get => BitConverter.ToInt32(Data, AdventureInfo + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x4); }
public int ResumeMonth { get => Data[AdventureInfo + 0x8]; set => Data[AdventureInfo + 0x8] = (byte)value; }
public int ResumeDay { get => Data[AdventureInfo + 0x9]; set => Data[AdventureInfo + 0x9] = (byte)value; }
public int ResumeHour { get => Data[AdventureInfo + 0xB]; set => Data[AdventureInfo + 0xB] = (byte)value; }
public int ResumeMinute { get => Data[AdventureInfo + 0xC]; set => Data[AdventureInfo + 0xC] = (byte)value; }
public int ResumeSeconds { get => Data[AdventureInfo + 0xD]; set => Data[AdventureInfo + 0xD] = (byte)value; }
public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x18); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x18); }
public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x20); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x20); }
public uint getPSSStat(int index) { return BitConverter.ToUInt32(Data, PSSStats + 4*index); }
public void setPSSStat(int index, uint value) { BitConverter.GetBytes(value).CopyTo(Data, PSSStats + 4*index); }
@ -640,8 +637,8 @@ namespace PKHeX.Core
Data[ofs + 0x1E0] = (byte)(hasEgg ? 1 : 0);
}
public byte[] Puffs { get { return getData(Puff, 100); } set { value.CopyTo(Data, Puff); } }
public int PuffCount { get { return BitConverter.ToInt32(Data, Puff + 100); } set { BitConverter.GetBytes(value).CopyTo(Data, Puff + 100); } }
public byte[] Puffs { get => getData(Puff, 100); set => value.CopyTo(Data, Puff); }
public int PuffCount { get => BitConverter.ToInt32(Data, Puff + 100); set => BitConverter.GetBytes(value).CopyTo(Data, Puff + 100); }
public int[] SelectItems
{
@ -712,7 +709,7 @@ namespace PKHeX.Core
}
// Storage
public override int CurrentBox { get { return Data[LastViewedBox]; } set { Data[LastViewedBox] = (byte)value; } }
public override int CurrentBox { get => Data[LastViewedBox]; set => Data[LastViewedBox] = (byte)value; }
public override int getPartyOffset(int slot)
{
return Party + SIZE_PARTY * slot;
@ -872,18 +869,18 @@ namespace PKHeX.Core
}
public override int PartyCount
{
get { return Data[Party + 6 * SIZE_PARTY]; }
protected set { Data[Party + 6 * SIZE_PARTY] = (byte)value; }
get => Data[Party + 6 * SIZE_PARTY];
protected set => Data[Party + 6 * SIZE_PARTY] = (byte)value;
}
public override bool BattleBoxLocked
{
get { return Data[BattleBox + 6 * SIZE_STORED] != 0; }
set { Data[BattleBox + 6 * SIZE_STORED] = (byte)(value ? 1 : 0); }
get => Data[BattleBox + 6 * SIZE_STORED] != 0;
set => Data[BattleBox + 6 * SIZE_STORED] = (byte)(value ? 1 : 0);
}
public override int BoxesUnlocked { get { return Data[PCFlags + 1] - 1; } set { Data[PCFlags + 1] = (byte)(value + 1); } }
public override int BoxesUnlocked { get => Data[PCFlags + 1] - 1; set => Data[PCFlags + 1] = (byte)(value + 1); }
public override byte[] BoxFlags
{
get { return new[] { Data[PCFlags], Data[PCFlags + 2] }; }
get => new[] { Data[PCFlags], Data[PCFlags + 2] };
set
{
if (value.Length != 2) return;

View file

@ -186,13 +186,13 @@ namespace PKHeX.Core
}
public override ulong? Secure1
{
get { return BitConverter.ToUInt64(Data, BlockInfoOffset - 0x14); }
set { BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0x14); }
get => BitConverter.ToUInt64(Data, BlockInfoOffset - 0x14);
set => BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0x14);
}
public override ulong? Secure2
{
get { return BitConverter.ToUInt64(Data, BlockInfoOffset - 0xC); }
set { BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0xC); }
get => BitConverter.ToUInt64(Data, BlockInfoOffset - 0xC);
set => BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0xC);
}
private void getSAVOffsets()
@ -338,23 +338,23 @@ namespace PKHeX.Core
// Player Information
public override ushort TID
{
get { return BitConverter.ToUInt16(Data, TrainerCard + 0); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 0); }
get => BitConverter.ToUInt16(Data, TrainerCard + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 0);
}
public override ushort SID
{
get { return BitConverter.ToUInt16(Data, TrainerCard + 2); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 2); }
get => BitConverter.ToUInt16(Data, TrainerCard + 2);
set => BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 2);
}
public override int Game
{
get { return Data[TrainerCard + 4]; }
set { Data[TrainerCard + 4] = (byte)value; }
get => Data[TrainerCard + 4];
set => Data[TrainerCard + 4] = (byte)value;
}
public override int Gender
{
get { return Data[TrainerCard + 5]; }
set { Data[TrainerCard + 5] = (byte)value; }
get => Data[TrainerCard + 5];
set => Data[TrainerCard + 5] = (byte)value;
}
public override int GameSyncIDSize => 16; // 64 bits
public override string GameSyncID
@ -402,47 +402,47 @@ namespace PKHeX.Core
}
public override int SubRegion
{
get { return Data[TrainerCard + 0x2E]; }
set { Data[TrainerCard + 0x2E] = (byte)value; }
get => Data[TrainerCard + 0x2E];
set => Data[TrainerCard + 0x2E] = (byte)value;
}
public override int Country
{
get { return Data[TrainerCard + 0x2F]; }
set { Data[TrainerCard + 0x2F] = (byte)value; }
get => Data[TrainerCard + 0x2F];
set => Data[TrainerCard + 0x2F] = (byte)value;
}
public override int ConsoleRegion
{
get { return Data[TrainerCard + 0x34]; }
set { Data[TrainerCard + 0x34] = (byte)value; }
get => Data[TrainerCard + 0x34];
set => Data[TrainerCard + 0x34] = (byte)value;
}
public override int Language
{
get { return Data[TrainerCard + 0x35]; }
set { Data[TrainerCard + 0x35] = (byte)value; }
get => Data[TrainerCard + 0x35];
set => Data[TrainerCard + 0x35] = (byte)value;
}
public override string OT
{
get { return getString(TrainerCard + 0x38, 0x1A); }
set { setString(value, OTLength).CopyTo(Data, TrainerCard + 0x38); }
get => getString(TrainerCard + 0x38, 0x1A);
set => setString(value, OTLength).CopyTo(Data, TrainerCard + 0x38);
}
public int DressUpSkinColor
{
get { return (Data[TrainerCard + 0x54] >> 2) & 7; }
set { Data[TrainerCard + 0x54] = (byte)((Data[TrainerCard + 0x54] & ~(7 << 2)) | (value << 2)); }
get => (Data[TrainerCard + 0x54] >> 2) & 7;
set => Data[TrainerCard + 0x54] = (byte)((Data[TrainerCard + 0x54] & ~(7 << 2)) | (value << 2));
}
public int BallThrowType
{
get { return Data[TrainerCard + 0x7A]; }
set { Data[TrainerCard + 0x7A] = (byte)(value > 8 ? 0 : value); }
get => Data[TrainerCard + 0x7A];
set => Data[TrainerCard + 0x7A] = (byte)(value > 8 ? 0 : value);
}
public int M
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x00); } // could be anywhere 0x0-0x7
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x00); }
get => BitConverter.ToUInt16(Data, Trainer1 + 0x00);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x00);
}
public float X
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x08); }
get => BitConverter.ToSingle(Data, Trainer1 + 0x08);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x08);
@ -451,7 +451,7 @@ namespace PKHeX.Core
}
public float Z
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x10); }
get => BitConverter.ToSingle(Data, Trainer1 + 0x10);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x10);
@ -460,7 +460,7 @@ namespace PKHeX.Core
}
public float Y
{
get { return (int)BitConverter.ToSingle(Data, Trainer1 + 0x18); }
get => (int)BitConverter.ToSingle(Data, Trainer1 + 0x18);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x18);
@ -469,7 +469,7 @@ namespace PKHeX.Core
}
public float R
{
get { return (int)BitConverter.ToSingle(Data, Trainer1 + 0x20); }
get => (int)BitConverter.ToSingle(Data, Trainer1 + 0x20);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x20);
@ -479,7 +479,7 @@ namespace PKHeX.Core
public override uint Money
{
get { return BitConverter.ToUInt32(Data, Misc + 0x4); }
get => BitConverter.ToUInt32(Data, Misc + 0x4);
set
{
if (value > 9999999) value = 9999999;
@ -488,10 +488,7 @@ namespace PKHeX.Core
}
public uint Stamps
{
get // 15 stamps
{
return (BitConverter.ToUInt32(Data, Misc + 0x08) << 13) >> 17; // discard top13, lowest4
}
get => (BitConverter.ToUInt32(Data, Misc + 0x08) << 13) >> 17; // 15 stamps; discard top13, lowest4
set
{
uint flags = BitConverter.ToUInt32(Data, Misc + 0x08) & 0xFFF8000F;
@ -501,7 +498,7 @@ namespace PKHeX.Core
}
public uint BP
{
get { return BitConverter.ToUInt32(Data, Misc + 0x11C); }
get => BitConverter.ToUInt32(Data, Misc + 0x11C);
set
{
if (value > 9999) value = 9999;
@ -510,17 +507,17 @@ namespace PKHeX.Core
}
public int Vivillon
{
get { return Data[Misc + 0x130] & 0x1F; }
set { Data[Misc + 0x130] = (byte)((Data[Misc + 0x130] & ~0x1F) | (value & 0x1F)); }
get => Data[Misc + 0x130] & 0x1F;
set => Data[Misc + 0x130] = (byte)((Data[Misc + 0x130] & ~0x1F) | (value & 0x1F));
}
public int DaysFromRefreshed
{
get { return Data[Misc + 0x123]; }
set { Data[Misc + 0x123] = (byte)value; }
get => Data[Misc + 0x123];
set => Data[Misc + 0x123] = (byte)value;
}
public uint UsedFestaCoins
{
get { return BitConverter.ToUInt32(Data, 0x69C98); }
get => BitConverter.ToUInt32(Data, 0x69C98);
set
{
if (value > 9999999) value = 9999999;
@ -529,7 +526,7 @@ namespace PKHeX.Core
}
public uint FestaCoins
{
get { return BitConverter.ToUInt32(Data, JoinFestaData + 0x508); }
get => BitConverter.ToUInt32(Data, JoinFestaData + 0x508);
set
{
if (value > 9999999) value = 9999999;
@ -540,7 +537,7 @@ namespace PKHeX.Core
}
private uint TotalFestaCoins
{
get { return BitConverter.ToUInt32(Data, JoinFestaData + 0x50C); }
get => BitConverter.ToUInt32(Data, JoinFestaData + 0x50C);
set
{
if (value > 9999999) value = 9999999;
@ -549,7 +546,7 @@ namespace PKHeX.Core
}
public string FestivalPlazaName
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, JoinFestaData + 0x510, 0x2A)); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, JoinFestaData + 0x510, 0x2A));
set
{
const int max = 20;
@ -578,35 +575,32 @@ namespace PKHeX.Core
}
public override int PlayedHours
{
get { return BitConverter.ToUInt16(Data, PlayTime); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, PlayTime); }
{
get => BitConverter.ToUInt16(Data, PlayTime);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, PlayTime);
}
public override int PlayedMinutes
{
get { return Data[PlayTime + 2]; }
set { Data[PlayTime + 2] = (byte)value; }
get => Data[PlayTime + 2];
set => Data[PlayTime + 2] = (byte)value;
}
public override int PlayedSeconds
{
get { return Data[PlayTime + 3]; }
set { Data[PlayTime + 3] = (byte)value; }
get => Data[PlayTime + 3];
set => Data[PlayTime + 3] = (byte)value;
}
private uint LastSaved { get { return BitConverter.ToUInt32(Data, PlayTime + 0x4); } set { BitConverter.GetBytes(value).CopyTo(Data, PlayTime + 0x4); } }
private int LastSavedYear { get { return (int)(LastSaved & 0xFFF); } set { LastSaved = LastSaved & 0xFFFFF000 | (uint)value; } }
private int LastSavedMonth { get { return (int)(LastSaved >> 12 & 0xF); } set { LastSaved = LastSaved & 0xFFFF0FFF | ((uint)value & 0xF) << 12; } }
private int LastSavedDay { get { return (int)(LastSaved >> 16 & 0x1F); } set { LastSaved = LastSaved & 0xFFE0FFFF | ((uint)value & 0x1F) << 16; } }
private int LastSavedHour { get { return (int)(LastSaved >> 21 & 0x1F); } set { LastSaved = LastSaved & 0xFC1FFFFF | ((uint)value & 0x1F) << 21; } }
private int LastSavedMinute { get { return (int)(LastSaved >> 26 & 0x3F); } set { LastSaved = LastSaved & 0x03FFFFFF | ((uint)value & 0x3F) << 26; } }
private uint LastSaved { get => BitConverter.ToUInt32(Data, PlayTime + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, PlayTime + 0x4); }
private int LastSavedYear { get => (int)(LastSaved & 0xFFF); set => LastSaved = LastSaved & 0xFFFFF000 | (uint)value; }
private int LastSavedMonth { get => (int)(LastSaved >> 12 & 0xF); set => LastSaved = LastSaved & 0xFFFF0FFF | ((uint)value & 0xF) << 12; }
private int LastSavedDay { get => (int)(LastSaved >> 16 & 0x1F); set => LastSaved = LastSaved & 0xFFE0FFFF | ((uint)value & 0x1F) << 16; }
private int LastSavedHour { get => (int)(LastSaved >> 21 & 0x1F); set => LastSaved = LastSaved & 0xFC1FFFFF | ((uint)value & 0x1F) << 21; }
private int LastSavedMinute { get => (int)(LastSaved >> 26 & 0x3F); set => LastSaved = LastSaved & 0x03FFFFFF | ((uint)value & 0x3F) << 26; }
private string LastSavedTime => $"{LastSavedYear:0000}{LastSavedMonth:00}{LastSavedDay:00}{LastSavedHour:00}{LastSavedMinute:00}";
public DateTime? LastSavedDate
{
get
{
return !Util.IsDateValid(LastSavedYear, LastSavedMonth, LastSavedDay)
? (DateTime?)null
get => !Util.IsDateValid(LastSavedYear, LastSavedMonth, LastSavedDay)
? (DateTime?)null
: new DateTime(LastSavedYear, LastSavedMonth, LastSavedDay, LastSavedHour, LastSavedMinute, 0);
}
set
{
// Only update the properties if a value is provided.
@ -631,16 +625,16 @@ namespace PKHeX.Core
}
}
public int ResumeYear { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x4); } set { BitConverter.GetBytes(value).CopyTo(Data,AdventureInfo + 0x4); } }
public int ResumeMonth { get { return Data[AdventureInfo + 0x8]; } set { Data[AdventureInfo + 0x8] = (byte)value; } }
public int ResumeDay { get { return Data[AdventureInfo + 0x9]; } set { Data[AdventureInfo + 0x9] = (byte)value; } }
public int ResumeHour { get { return Data[AdventureInfo + 0xB]; } set { Data[AdventureInfo + 0xB] = (byte)value; } }
public int ResumeMinute { get { return Data[AdventureInfo + 0xC]; } set { Data[AdventureInfo + 0xC] = (byte)value; } }
public int ResumeSeconds { get { return Data[AdventureInfo + 0xD]; } set { Data[AdventureInfo + 0xD] = (byte)value; } }
public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x28); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x28); } }
public override int SecondsToFame { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x30); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x30); } }
public int ResumeYear { get => BitConverter.ToInt32(Data, AdventureInfo + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x4); }
public int ResumeMonth { get => Data[AdventureInfo + 0x8]; set => Data[AdventureInfo + 0x8] = (byte)value; }
public int ResumeDay { get => Data[AdventureInfo + 0x9]; set => Data[AdventureInfo + 0x9] = (byte)value; }
public int ResumeHour { get => Data[AdventureInfo + 0xB]; set => Data[AdventureInfo + 0xB] = (byte)value; }
public int ResumeMinute { get => Data[AdventureInfo + 0xC]; set => Data[AdventureInfo + 0xC] = (byte)value; }
public int ResumeSeconds { get => Data[AdventureInfo + 0xD]; set => Data[AdventureInfo + 0xD] = (byte)value; }
public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x28); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x28); }
public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x30); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x30); }
public ulong AlolaTime { get { return BitConverter.ToUInt64(Data, AdventureInfo + 0x48); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo+0x48);} }
public ulong AlolaTime { get => BitConverter.ToUInt64(Data, AdventureInfo + 0x48); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x48); }
// Stat Records
public int getRecord(int recordID)
@ -701,17 +695,17 @@ namespace PKHeX.Core
public ushort PokeFinderCameraVersion
{
get { return BitConverter.ToUInt16(Data, PokeFinderSave + 0x00); }
set { BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x00); }
get => BitConverter.ToUInt16(Data, PokeFinderSave + 0x00);
set => BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x00);
}
public bool PokeFinderGyroFlag
{
get { return BitConverter.ToUInt16(Data, PokeFinderSave + 0x02) == 1; }
set { BitConverter.GetBytes((ushort)(value ? 1 : 0)).CopyTo(Data, PokeFinderSave + 0x02); }
get => BitConverter.ToUInt16(Data, PokeFinderSave + 0x02) == 1;
set => BitConverter.GetBytes((ushort)(value ? 1 : 0)).CopyTo(Data, PokeFinderSave + 0x02);
}
public uint PokeFinderSnapCount
{
get { return BitConverter.ToUInt32(Data, PokeFinderSave + 0x04); }
get => BitConverter.ToUInt32(Data, PokeFinderSave + 0x04);
set
{
if (value > 9999999) // Top bound is unchecked, check anyway
@ -721,16 +715,12 @@ namespace PKHeX.Core
}
public uint PokeFinderThumbsTotalValue
{
get { return BitConverter.ToUInt32(Data, PokeFinderSave + 0x0C); }
set
{
BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x0C);
}
get => BitConverter.ToUInt32(Data, PokeFinderSave + 0x0C);
set => BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x0C);
}
public uint PokeFinderThumbsHighValue
{
get { return BitConverter.ToUInt32(Data, PokeFinderSave + 0x10); }
get => BitConverter.ToUInt32(Data, PokeFinderSave + 0x10);
set
{
if (value > 9999999) // 9mil;
@ -743,8 +733,8 @@ namespace PKHeX.Core
}
public ushort PokeFinderTutorialFlags
{
get { return BitConverter.ToUInt16(Data, PokeFinderSave + 0x14); }
set { BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x14); }
get => BitConverter.ToUInt16(Data, PokeFinderSave + 0x14);
set => BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x14);
}
// Inventory
@ -822,7 +812,7 @@ namespace PKHeX.Core
}
// Storage
public override int CurrentBox { get { return Data[LastViewedBox]; } set { Data[LastViewedBox] = (byte)value; } }
public override int CurrentBox { get => Data[LastViewedBox]; set => Data[LastViewedBox] = (byte)value; }
public override int getPartyOffset(int slot)
{
return Party + SIZE_PARTY * slot;
@ -1069,10 +1059,10 @@ namespace PKHeX.Core
}
public override int PartyCount
{
get { return Data[Party + 6 * SIZE_PARTY]; }
protected set { Data[Party + 6 * SIZE_PARTY] = (byte)value; }
get => Data[Party + 6 * SIZE_PARTY];
protected set => Data[Party + 6 * SIZE_PARTY] = (byte)value;
}
public override int BoxesUnlocked { get { return Data[PCFlags + 1]; } set { Data[PCFlags + 1] = (byte)value; } }
public override int BoxesUnlocked { get => Data[PCFlags + 1]; set => Data[PCFlags + 1] = (byte)value; }
public override bool getIsSlotLocked(int box, int slot)
{
if (slot >= 30 || box >= BoxCount)
@ -1284,7 +1274,7 @@ namespace PKHeX.Core
}
public byte BallThrowTypeUnlocked
{
get { return (byte)(((BitConverter.ToUInt16(Data, 0x23F4) << 4) >> 10) << 2); }
get => (byte)(((BitConverter.ToUInt16(Data, 0x23F4) << 4) >> 10) << 2);
set
{
ushort flags = (ushort)(BitConverter.ToUInt16(Data, 0x23F4) & 0xF03F);
@ -1294,22 +1284,19 @@ namespace PKHeX.Core
}
public byte BallThrowTypeLearned
{
get { return (byte)((Data[0x2583] & 0x7F) << 1); }
set { Data[0x2583] = (byte)((Data[0x2583] & 0x80) | ((value & 0xFE) >> 1)); }
get => (byte)((Data[0x2583] & 0x7F) << 1);
set => Data[0x2583] = (byte)((Data[0x2583] & 0x80) | ((value & 0xFE) >> 1));
}
public byte BattleTreeSuperUnlocked
{
get { return (byte)(Data[0x23F9] >> 5); }
set { Data[0x23F9] = (byte)((Data[0x23F9] & 0x1F) | ((value & 0x07) << 5)); }
get => (byte)(Data[0x23F9] >> 5);
set => Data[0x23F9] = (byte)((Data[0x23F9] & 0x1F) | ((value & 0x07) << 5));
}
public bool MegaUnlocked
{
get { return (Data[0x1278] & 0x01) != 0; }
set
{
Data[0x1278] = (byte)((Data[0x1278] & 0xFE) | (value ? 1 : 0)); // in battle
// Data[0x1F22] = (byte)((Data[0x1F22] & 0xFE) | (value ? 1 : 0)); // event
}
get => (Data[0x1278] & 0x01) != 0;
set => Data[0x1278] = (byte)((Data[0x1278] & 0xFE) | (value ? 1 : 0)); // in battle
// Data[0x1F22] = (byte)((Data[0x1F22] & 0xFE) | (value ? 1 : 0)); // event
}
public override bool RequiresMemeCrypto => true;

View file

@ -291,18 +291,15 @@ namespace PKHeX.Core
protected int OFS_PouchZCrystals { get; set; } = int.MinValue;
// Mystery Gift
protected virtual bool[] MysteryGiftReceivedFlags { get { return null; } set { } }
protected virtual MysteryGift[] MysteryGiftCards { get { return null; } set { } }
protected virtual bool[] MysteryGiftReceivedFlags { get => null; set { } }
protected virtual MysteryGift[] MysteryGiftCards { get => null; set { } }
public virtual MysteryGiftAlbum GiftAlbum
{
get
get => new MysteryGiftAlbum
{
return new MysteryGiftAlbum
{
Flags = MysteryGiftReceivedFlags,
Gifts = MysteryGiftCards
};
}
Flags = MysteryGiftReceivedFlags,
Gifts = MysteryGiftCards
};
set
{
MysteryGiftReceivedFlags = value.Flags;
@ -310,17 +307,17 @@ namespace PKHeX.Core
}
}
public virtual bool BattleBoxLocked { get { return false; } set { } }
public virtual bool BattleBoxLocked { get => false; set { } }
public virtual string JPEGTitle => null;
public virtual byte[] JPEGData => null;
public virtual int Country { get { return -1; } set { } }
public virtual int ConsoleRegion { get { return -1; } set { } }
public virtual int SubRegion { get { return -1; } set { } }
public virtual int Country { get => -1; set { } }
public virtual int ConsoleRegion { get => -1; set { } }
public virtual int SubRegion { get => -1; set { } }
// Trainer Info
public virtual int Gender { get; set; }
public virtual int Language { get { return -1; } set { } }
public virtual int Game { get { return -1; } set { } }
public virtual int Language { get => -1; set { } }
public virtual int Game { get => -1; set { } }
public virtual ushort TID { get; set; }
public virtual ushort SID { get; set; }
public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000);
@ -333,7 +330,7 @@ namespace PKHeX.Core
public virtual uint Money { get; set; }
public abstract int BoxCount { get; }
public virtual int PartyCount { get; protected set; }
public virtual int MultiplayerSpriteID { get { return 0; } set { } }
public virtual int MultiplayerSpriteID { get => 0; set { } }
// Varied Methods
protected abstract void setChecksums();
@ -342,9 +339,9 @@ namespace PKHeX.Core
public abstract string getBoxName(int box);
public abstract void setBoxName(int box, string val);
public virtual int GameSyncIDSize { get; } = 8;
public virtual string GameSyncID { get { return null; } set { } }
public virtual ulong? Secure1 { get { return null; } set { } }
public virtual ulong? Secure2 { get { return null; } set { } }
public virtual string GameSyncID { get => null; set { } }
public virtual ulong? Secure1 { get => null; set { } }
public virtual ulong? Secure2 { get => null; set { } }
// Daycare
public int DaycareIndex = 0;
@ -362,9 +359,9 @@ namespace PKHeX.Core
// Storage
public virtual int BoxSlotCount => 30;
public virtual int BoxesUnlocked { get { return -1; } set { } }
public virtual byte[] BoxFlags { get { return null; } set { } }
public virtual int CurrentBox { get { return 0; } set { } }
public virtual int BoxesUnlocked { get => -1; set { } }
public virtual byte[] BoxFlags { get => null; set { } }
public virtual int CurrentBox { get => 0; set { } }
protected int[] LockedSlots = new int[0];
protected int[] TeamSlots = new int[0];
public bool MoveBox(int box, int insertBeforeBox)

View file

@ -21,33 +21,33 @@ namespace PKHeX.Core
private readonly byte[] Data;
private int Mode { get { return Data[0x00]; } set { Data[0x00] = (byte)value; } }
private int Mode { get => Data[0x00]; set => Data[0x00] = (byte)value; }
private string[] BVmode =
{
"Link", "Maison", "Super Maison", "Battle Spot - Free", "Battle Spot - Rating",
"Battle Spot - Special", "UNUSED", "JP-1", "JP-2", "BROKEN",
};
private int Style { get { return Data[0x01]; } set { Data[0x01] = (byte)value; } }
private int Style { get => Data[0x01]; set => Data[0x01] = (byte)value; }
private string[] BVstyle = { "Single", "Double", "Triple", "Rotation", "Multi", };
private string Debug1
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x6, 24)); }
set { Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x6); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x6, 24));
set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x6);
}
private string Debug2
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x50, 24)); }
set { Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x50); }
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x50, 24));
set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x50);
}
private ulong RNGConst1 { get { return BitConverter.ToUInt64(Data, 0x1A0); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1A0); } }
private ulong RNGConst2 { get { return BitConverter.ToUInt64(Data, 0x1A4); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1A4); } }
private ulong RNGSeed1 { get { return BitConverter.ToUInt64(Data, 0x1A8); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1A8); } }
private ulong RNGSeed2 { get { return BitConverter.ToUInt64(Data, 0x1B0); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1B0); } }
private ulong RNGConst1 { get => BitConverter.ToUInt64(Data, 0x1A0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A0); }
private ulong RNGConst2 { get => BitConverter.ToUInt64(Data, 0x1A4); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A4); }
private ulong RNGSeed1 { get => BitConverter.ToUInt64(Data, 0x1A8); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A8); }
private ulong RNGSeed2 { get => BitConverter.ToUInt64(Data, 0x1B0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1B0); }
private int Background { get { return BitConverter.ToInt32(Data, 0x1BC); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1BC); } }
private int _1CE { get { return BitConverter.ToUInt16(Data, 0x1CE); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1CE); } }
private int IntroID { get { return BitConverter.ToUInt16(Data, 0x1E4); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E4); } }
private int MusicID { get { return BitConverter.ToUInt16(Data, 0x1F0); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1F0); } }
private int Background { get => BitConverter.ToInt32(Data, 0x1BC); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1BC); }
private int _1CE { get => BitConverter.ToUInt16(Data, 0x1CE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1CE); }
private int IntroID { get => BitConverter.ToUInt16(Data, 0x1E4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E4); }
private int MusicID { get => BitConverter.ToUInt16(Data, 0x1F0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1F0); }
public override PKM[] BattlePKMs => PlayerTeams.SelectMany(t => t).ToArray();
@ -113,28 +113,28 @@ namespace PKHeX.Core
}
}
private int MatchYear { get { return BitConverter.ToUInt16(Data, 0x2E50); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E50); } }
private int MatchDay { get { return Data[0x2E52]; } set { Data[0x2E52] = (byte)value; } }
private int MatchMonth { get { return Data[0x2E53]; } set { Data[0x2E53] = (byte)value; } }
private int MatchHour { get { return Data[0x2E54]; } set { Data[0x2E54] = (byte)value; } }
private int MatchMinute { get { return Data[0x2E55]; } set { Data[0x2E55] = (byte)value; } }
private int MatchSecond { get { return Data[0x2E56]; } set { Data[0x2E56] = (byte)value; } }
private int MatchFlags { get { return Data[0x2E57]; } set { Data[0x2E57] = (byte)value; } }
private int MatchYear { get => BitConverter.ToUInt16(Data, 0x2E50); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E50); }
private int MatchDay { get => Data[0x2E52]; set => Data[0x2E52] = (byte)value; }
private int MatchMonth { get => Data[0x2E53]; set => Data[0x2E53] = (byte)value; }
private int MatchHour { get => Data[0x2E54]; set => Data[0x2E54] = (byte)value; }
private int MatchMinute { get => Data[0x2E55]; set => Data[0x2E55] = (byte)value; }
private int MatchSecond { get => Data[0x2E56]; set => Data[0x2E56] = (byte)value; }
private int MatchFlags { get => Data[0x2E57]; set => Data[0x2E57] = (byte)value; }
public DateTime MatchStamp
{
get { return new DateTime(MatchYear, MatchMonth, MatchDay, MatchHour, MatchMinute, MatchSecond); }
get => new DateTime(MatchYear, MatchMonth, MatchDay, MatchHour, MatchMinute, MatchSecond);
set { MatchYear = value.Year; MatchDay = value.Day; MatchMonth = value.Month; MatchHour = value.Hour; MatchMinute = value.Minute; MatchSecond = value.Second; }
}
private int UploadYear { get { return BitConverter.ToUInt16(Data, 0x2E58); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E58); } }
private int UploadDay { get { return Data[0x2E5A]; } set { Data[0x2E5A] = (byte)value; } }
private int UploadMonth { get { return Data[0x2E5B]; } set { Data[0x2E5B] = (byte)value; } }
private int UploadHour { get { return Data[0x2E5C]; } set { Data[0x2E5C] = (byte)value; } }
private int UploadMinute { get { return Data[0x2E5D]; } set { Data[0x2E5D] = (byte)value; } }
private int UploadSecond { get { return Data[0x2E5E]; } set { Data[0x2E5E] = (byte)value; } }
private int UploadFlags { get { return Data[0x2E5F]; } set { Data[0x2E5F] = (byte)value; } }
private int UploadYear { get => BitConverter.ToUInt16(Data, 0x2E58); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E58); }
private int UploadDay { get => Data[0x2E5A]; set => Data[0x2E5A] = (byte)value; }
private int UploadMonth { get => Data[0x2E5B]; set => Data[0x2E5B] = (byte)value; }
private int UploadHour { get => Data[0x2E5C]; set => Data[0x2E5C] = (byte)value; }
private int UploadMinute { get => Data[0x2E5D]; set => Data[0x2E5D] = (byte)value; }
private int UploadSecond { get => Data[0x2E5E]; set => Data[0x2E5E] = (byte)value; }
private int UploadFlags { get => Data[0x2E5F]; set => Data[0x2E5F] = (byte)value; }
public DateTime UploadStamp
{
get { return new DateTime(UploadYear, UploadMonth, UploadDay, UploadHour, UploadMinute, UploadSecond); }
get => new DateTime(UploadYear, UploadMonth, UploadDay, UploadHour, UploadMinute, UploadSecond);
set { UploadYear = value.Year; UploadDay = value.Day; UploadMonth = value.Month; UploadHour = value.Hour; UploadMinute = value.Minute; UploadSecond = value.Second; }
}

View file

@ -51,7 +51,7 @@ namespace PKHeX.Core
}
}
public int MusicID { get { return Data[0x21C]; } set { Data[0x21C] = (byte)value; } }
public bool SilentBGM { get { return MusicID == 0xFF; } set { MusicID = (byte)(value ? 0xFF : MusicID); } }
public int MusicID { get => Data[0x21C]; set => Data[0x21C] = (byte)value; }
public bool SilentBGM { get => MusicID == 0xFF; set => MusicID = (byte)(value ? 0xFF : MusicID); }
}
}

View file

@ -8,11 +8,11 @@ namespace PKHeX.Core
public readonly byte[] Data;
public uint Time { get { return BitConverter.ToUInt32(Data, 0); } set { BitConverter.GetBytes(value).CopyTo(Data, 0); } }
public int Slot { get { return Data[4]; } set { Data[4] = (byte)value; } }
public int Group { get { return Data[5]; } set { Data[5] = (byte)value; X = Group+1; } }
public int X { get { return Data[6]; } set { Data[6] = (byte)value; } }
public int Shake { get { return Data[7]; } set { Data[7] = (byte)value; } }
public uint Time { get => BitConverter.ToUInt32(Data, 0); set => BitConverter.GetBytes(value).CopyTo(Data, 0); }
public int Slot { get => Data[4]; set => Data[4] = (byte)value; }
public int Group { get => Data[5]; set { Data[5] = (byte)value; X = Group+1; } }
public int X { get => Data[6]; set => Data[6] = (byte)value; }
public int Shake { get => Data[7]; set => Data[7] = (byte)value; }
public HoneyTree(byte[] data)
{

View file

@ -41,7 +41,7 @@ namespace PKHeX.Core
else
Entries.Add(entry);
}
public ShadowInfoEntryXD this[int index] { get { return Entries[index]; } set { Entries[index] = value; } }
public ShadowInfoEntryXD this[int index] { get => Entries[index]; set => Entries[index] = value; }
public int Count => Entries.Count;
}
@ -55,12 +55,12 @@ namespace PKHeX.Core
}
public bool IsSnagged => Data[0] >> 6 != 0;
public bool IsPurified { get { return Data[0] >> 7 == 1; } set { Data[0] &= 0x7F; if (value) Data[0] |= 0x80; } }
public int Species { get { return BigEndian.ToUInt16(Data, 0x1A); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1A); } }
public uint PID { get { return BigEndian.ToUInt32(Data, 0x1C); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x1C); } }
public int Purification { get { return BigEndian.ToInt32(Data, 0x24); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x24); } }
public bool IsPurified { get => Data[0] >> 7 == 1; set { Data[0] &= 0x7F; if (value) Data[0] |= 0x80; } }
public int Species { get => BigEndian.ToUInt16(Data, 0x1A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1A); }
public uint PID { get => BigEndian.ToUInt32(Data, 0x1C); set => BigEndian.GetBytes(value).CopyTo(Data, 0x1C); }
public int Purification { get => BigEndian.ToInt32(Data, 0x24); set => BigEndian.GetBytes(value).CopyTo(Data, 0x24); }
public uint EXP { get { return BigEndian.ToUInt32(Data, 0x04) >> 12; } set { BigEndian.GetBytes((BigEndian.ToUInt32(Data, 0x04) & 0xFFF) | (value << 12)).CopyTo(Data, 0x04); } }
public uint EXP { get => BigEndian.ToUInt32(Data, 0x04) >> 12; set => BigEndian.GetBytes((BigEndian.ToUInt32(Data, 0x04) & 0xFFF) | (value << 12)).CopyTo(Data, 0x04); }
public bool IsEmpty => Species == 0;
}
@ -72,8 +72,8 @@ namespace PKHeX.Core
{
Data = (byte[])(data?.Clone() ?? new byte[SIZE_ENTRY]);
}
public uint PID { get { return BigEndian.ToUInt32(Data, 0x00); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x00); } }
public int Met_Location { get { return BigEndian.ToUInt16(Data, 0x06); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x06); } }
public uint _0x08 { get { return BigEndian.ToUInt32(Data, 0x08); } set { BigEndian.GetBytes(value).CopyTo(Data, 0x08); } }
public uint PID { get => BigEndian.ToUInt32(Data, 0x00); set => BigEndian.GetBytes(value).CopyTo(Data, 0x00); }
public int Met_Location { get => BigEndian.ToUInt16(Data, 0x06); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x06); }
public uint _0x08 { get => BigEndian.ToUInt32(Data, 0x08); set => BigEndian.GetBytes(value).CopyTo(Data, 0x08); }
}
}

View file

@ -64,11 +64,11 @@ namespace PKHeX.Core
BigEndian.GetBytes((ushort)cval).CopyTo(Data, 0);
}
}
private bool Flag0 { get { return Data[0] >> 6 == 1; } set { Data[0] &= 0xBF; if (value) Data[0] |= 0x40; } } // Unused
private bool Flag1 { get { return Data[0] >> 7 == 1; } set { Data[0] &= 0x7F; if (value) Data[0] |= 0x80; } } // Complete Entry
public int SID { get { return BigEndian.ToUInt16(Data, 4); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 4); } }
public int TID { get { return BigEndian.ToUInt16(Data, 6); } set { BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); } }
public uint PID { get { return BigEndian.ToUInt32(Data, 8); } set { BigEndian.GetBytes(value).CopyTo(Data, 8); } }
private bool Flag0 { get => Data[0] >> 6 == 1; set { Data[0] &= 0xBF; if (value) Data[0] |= 0x40; } } // Unused
private bool Flag1 { get => Data[0] >> 7 == 1; set { Data[0] &= 0x7F; if (value) Data[0] |= 0x80; } } // Complete Entry
public int SID { get => BigEndian.ToUInt16(Data, 4); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 4); }
public int TID { get => BigEndian.ToUInt16(Data, 6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); }
public uint PID { get => BigEndian.ToUInt32(Data, 8); set => BigEndian.GetBytes(value).CopyTo(Data, 8); }
public bool Seen
{

View file

@ -40,14 +40,8 @@ namespace PKHeX.WinForms
/// For application exceptions, continuing is not possible, so the button should not be shown.</remarks>
public bool ShowContinue
{
get
{
return B_Continue.Visible;
}
set
{
B_Continue.Visible = value;
}
get => B_Continue.Visible;
set => B_Continue.Visible = value;
}
/// <summary>
@ -57,22 +51,13 @@ namespace PKHeX.WinForms
/// For example: "An error occurred while attempting to automatically load the save file."</remarks>
public string Message
{
get
{
return L_Message.Text;
}
set
{
L_Message.Text = value;
}
get => L_Message.Text;
set => L_Message.Text = value;
}
public Exception Error
{
get
{
return _error;
}
get => _error;
set
{
_error = value;

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