Commit graph

1726 commits

Author SHA1 Message Date
Kurt
daf9364fb2 Alphebetize settings
probably want to switch to a propertygrid later.
2018-08-19 21:25:21 -07:00
Kurt
c7aea9cad2 add option to hide pid/ec
hides pid & ec in pkmeditor, gamesync & securevalue in saveditor
easier to share screenshots/stream without leaking identifying
information

fix auto-centering of pkmeditor subwindows when a savefile is detected
on program load(tab_otmisc isn't initialized and reads an incorrect
width)
2018-08-19 18:22:07 -07:00
Kurt
af0b8b2a37 Add egg sprite alternate display + setting
egg sprites can be a little difficult to see what's underneath (glance
value)
make the new egg sprite method the new default; adds setting to revert
to old behavior

adds translation text for the mega rayq control from #2098
2018-08-19 16:45:20 -07:00
Kurt
d307a30cad misc optimization
list initial size is 4; oftentimes it's greater, and always padded
2018-08-19 16:26:08 -07:00
Kurt
c0b5d3eef7 Abstract away pk1/pk2 properties to shared class
some inefficiencies with pk1 altform/iskorean but is much easier to
manage
2018-08-19 15:50:15 -07:00
Kurt
7ef5d9e547 Add pk1 current level property party->box setter
https://projectpokemon.org/home/forums/topic/47086-bug-trades-between-two-saves-1g/?do=findComment&comment=235241

fresh encounters have yet to be boxed and don't have the value; set it
whenever setting a Stored slot.
2018-08-19 13:35:20 -07:00
Matt
8c64f378c1 Add Mega Rayquaza unlock to GUI (#2098)
* Add Mega Rayquaza unlock to GUI
2018-08-19 08:24:59 -07:00
Kurt
a200dc85c7 Add bvid util 2018-08-18 20:10:34 -07:00
Alberto Tudela
58eddd0225 Update spanish translations with new hide savdetail setting 2018-08-18 16:45:39 +02:00
Kurt
633f0e1da9 Extract filetype detection, add xmldoc 2018-08-17 23:23:44 -07:00
Kurt
b526d4657b rework tile flip check flow, remove goto 2018-08-17 16:22:54 -07:00
Kurt
d7f39ea343 Extract pkm searching to separate classes
search logic can now be reused by core projects

adds option to provide extra filters run at the end (prior to clone
check)
2018-08-16 20:06:40 -07:00
Kurt
e366f9a93d Misc tweaks
only have one empty forme array object
rename method for clarity
show version ID for hidden savefile program window titles
2018-08-15 21:15:06 -07:00
Kurt
eec14645ef Lessen string length severity on egg encounters
Hatched eggs can have mismatched languages<->OT/Nick restrictions
2018-08-15 15:26:42 -07:00
Kurt
5514530dfb update OT name edge case
traded ENG->KOR egg was getting flagged
#2094
2018-08-15 15:19:54 -07:00
Kurt
b6de41bfa7 Add OT name max length checks
Closes #2094
2018-08-15 14:58:55 -07:00
Kurt
bc262a7cdf Remove Plasma Fists from unsketchable
Closes #2095
split out unsketchable moves (struggle/chatter) to separate array
remove trailing spaces (auto fixed by my visual studio plugin), add
space before comment //
2018-08-15 14:52:25 -07:00
Kurt
57c6de2825 Add nickname length check for gen>2
Closes #2091
2018-08-14 20:13:15 -07:00
Kurt
75d700c171 Fix sav1 jp load order
oops
2018-08-14 20:12:10 -07:00
Kurt
f079f62956 Remove fullness/enjoyment check
Although bank 6->7 deletes the values for these fields, Pokémon Refresh
can still reintroduce new values.

Closes #2090 , thanks @Lusamine !
2018-08-14 16:45:51 -07:00
Kurt
10f050eb18 Update translations with new hide savdetail setting 2018-08-13 19:40:00 -07:00
Kurt
70a6cd9421 Remove untranslatable content
sav6 recently added trainer appearance editor, prior commits removed pt
translation (only official ingame translations)
2018-08-13 19:24:49 -07:00
Kurt
6edc828cc3 misc style updates 2018-08-12 19:27:11 -07:00
Kurt
d3ec969187 Style updates
split pcd/pgt
add more xmldoc
2018-08-09 21:53:39 -07:00
Kurt
8187606a89 Clarify sav6 boxflag in src
7 wallpaper flags (not all used), top bit unlocks box 31

https://projectpokemon.org/home/forums/topic/34466-box-31-is-unlocked-but-not-showing-on-bank-any-ideas/

PCFlags + 2 is just CurrentBox, don't include it anymore.
2018-08-08 22:02:06 -07:00
Kurt
6b62dd29ee Update xy fashion edits
different for each gender
2018-08-08 21:27:14 -07:00
Kurt
7403c0f91a Add more pokewalker moves
igglybuff wish, happiny heal bell, and the elemental punches to round
things out even though they can be tutored

https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234991
2018-08-08 17:35:06 -07:00
Kurt
975759e53c Update str<->val base32 encoder
simpler
2018-08-07 16:32:31 -07:00
Kurt
259feae038 re-allow event flag editing on gen1
closes #2088
2018-08-07 07:54:14 -07:00
Kurt
421c522eb4 Fix gen1 sav load
Starter fetches via Offsets, which was null, reorder the init
Thanks @Ninjistix !
Closes #2087
2018-08-06 21:29:47 -07:00
Kurt
98f21a12dd Relocate gen6 trainer stat records to core
use trainerstat editor control in gen6 editor

fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts

looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic

Thanks Holla!
2018-08-06 21:27:31 -07:00
Kurt
37e5c9fc69 Add record details for gen6
pulled from exefs data
2018-08-06 16:52:43 -07:00
Kurt
48a61a00a2 Relocate record stat id's to core
can potentially add localization by changing the method of fetching
2018-08-06 16:17:32 -07:00
Kurt
0296f98777 Add offset table for sav1
calling Japanese ? X : Y on every single access is too excessive, just
compute one layout for each type whenever the first sav1 requires it.

could probably reduce the amount of properties by reusing others + shift
value; offsets are different due to string lengths being different
2018-08-05 20:27:25 -07:00
Kurt
fc73eee570 Extract PokemonList* to inherited class
Logic is essentially identical; implement a base class and have the
generation specific structures implment the differences.

Reduce the verbosity a little
2018-08-05 17:28:54 -07:00
Kurt
84185dc6c9 misc improvements
add records class for managing info for trainer records
add more b2w2 block docs
2018-08-05 12:39:06 -07:00
Kurt
ca39843046 Length check relearn suggestion
CLsoes #2086
2018-08-04 17:06:51 -07:00
Kurt
279c9d4665 Fix tradeback detect for gen2->1->2 evolve case
https://projectpokemon.org/home/forums/topic/46909-certain-gen-i-moves-are-showing-invalid/

Thanks Raptor385!
2018-08-04 13:36:05 -07:00
Kurt
53857df647 Copy addmoves special case to individual fetch
see prior commits
2018-08-04 10:05:47 -07:00
Kurt
0f63b0a0ee Allow bw movepool except for kyurem
workaround provided for kyurem movepool (which is same bw-b2w2) but the
AddMoves logic with form != 0 points to the form == 0 data
Closes #2085
2018-08-03 07:46:53 -07:00
Kurt
30a614484e Update STADIUM ot checks again
jp: 1999 if stadium1, 2000 if stadium2
en: 2000

jp: always same OT
en: lowercase if stadium2, uppercase if stadium1

https://projectpokemon.org/home/forums/topic/46893-pkhex-bug-stadium-ot-issue/
2018-08-03 07:38:29 -07:00
Kurt
4103b4d4b0 Update 18.08.03
Update event binaries with latest from the Event Gallery
2018-08-02 21:01:17 -07:00
Kurt
1486b7f14a Misc style & minor tweaks
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes

no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
19a897923d Reference original encounter for sensitive checks
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234360
thanks paf!
2018-08-01 20:39:20 -07:00
Kurt
f4bfdb8311 Remove unnecessary empty array allocations
yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
fe6c071d72 Be more generous on nick parse
benefits manual-edit users who forget to put a space between
nick(species)
2018-08-01 18:28:05 -07:00
Kurt
007ec93d85 Update trade nick check for non-nicknamed
Closes #2084
2018-07-31 17:27:28 -07:00
Kurt
4c96efb9b7 Update pk2->pk1 party stat transfer logic
pk1 boxdata stores current level & current hp, which is only present in
pk2 party data.
if the user drops in pk2(boxdata), the transfer leaves 0 for both
values, which isn't correct.
detect stat_level to determine if values should be regenerated or not.

Thanks HaxAras for finding this :)
2018-07-31 14:29:47 -07:00
Kurt
32b90fab13 Simplify some logic 2018-07-29 21:54:02 -07:00
Kurt
02a6d26e1b Break apart BAKName into smaller components
simplifies definition & makes it easier to update bakname usage later
2018-07-29 21:51:45 -07:00
Kurt
f35712fcf2 Extract experience logic to separate file
add exp bar logic, unused.
2018-07-29 17:43:30 -07:00
Kurt
3fd21db51e Style & function extracting 2018-07-29 16:39:15 -07:00
Kurt
0de335d52b Misc reorg 2018-07-29 14:04:16 -07:00
Kurt
b16015e8e5 Split InventoryPouch to inheriting classes 2018-07-29 13:55:07 -07:00
Kurt
d916be1020 Style updates 2018-07-29 13:27:48 -07:00
Kurt
41643a4c86 Use correct language ID for nickname check 2018-07-29 12:47:38 -07:00
Kurt
96484eceb5 Update version logic
Fixes broken tests (glaceon card can only be received by SM, was getting
set to UM).
2018-07-29 11:34:27 -07:00
Kurt
cfa3479a4b Add egg experience check
Closes #2083
2018-07-28 18:09:29 -07:00
Kurt
2092d55b23 Update e/fr/lg stats for deoxys formes
Closes #2082
2018-07-28 09:02:41 -07:00
Kurt
c46924d220 Use wcxfull version/language restriction data
some cards may permit being recieved on incorrect games

some wcxfulls permit games they shouldn't (tapu koko flags permit USUM
but games released after the distribution window)
lots of wcx lacking restrictions completely

tested flagging USUM rockruff & zeraora

might be worth discarding MysteryGiftVerifier and instead just using
unused fields for prior formats to supply the data.
2018-07-27 22:26:27 -07:00
Kurt
77bd91397a Update form sizing / es translations
use some close synonyms (Reiniciar -> Borrar)
omit some words (potential / training) to keep layout compact
capitalize Equipado to match main window

Closes #2080
2018-07-27 17:38:23 -07:00
ajtudela
11ab585368 Big spanish changes (#2081)
* Update spanish translations
2018-07-27 12:40:30 -07:00
Kurt
3d0a2946eb Allow only one movepool for BW-B2W2 source
they're both the same, but bw's pool does not have b2w2 formes
Closes #2078
2018-07-26 21:51:11 -07:00
Kurt
c8563a3737 Respacening
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
9551d4e707 Relocate logic to core
probable/possible lgpe uses similar dex stuff, so best I totally
understand it (assuming quirks will be present)
2018-07-26 18:01:16 -07:00
Kurt
d19705f5a9 Fix incorrectly ordered name<->bitindex
names have sinnoh second not first

https://projectpokemon.org/home/forums/topic/46377-invalid-invalid-ribbons-record/
2018-07-26 17:12:27 -07:00
Kurt
75801e22e0 Update egg location -> encounter generating checks
WasEgg only checks for EncounterEgg valid locations; check for any value
instead.
2018-07-26 14:55:49 -07:00
ajtudela
1c05001fb7 Update spanish translations (#2077)
* Update spanish translations
2018-07-26 07:06:14 -07:00
Kurt
711157f3ea Refactoring
Extract trainer pkm origin check to interface extension
2018-07-25 20:40:57 -07:00
Kurt
f0fc4b0693 remove alias'd properties 2018-07-25 19:43:02 -07:00
Kurt
e8644280a1 Update sav4 block detect logic
#2070
desmume inits a savefile to FFFFFF... others instead init to 00's.
check both init states, add IsRangeAll method

5f39118b8a

Thanks @Filo97 !
2018-07-25 16:00:52 -07:00
Kurt
609e6b4c43 Add jangmo-o/hakamo-o to dashedspecies group
importing little cup idk
2018-07-25 15:53:02 -07:00
Kurt
5fbf132615 Add handling for pgt ranger manaphy
skip out on load if pgt
extract pgt pid gen method
set gender & PID if rangeregg since PID == 0 not 1.
Closes #2075
yay 5k!
2018-07-25 07:34:48 -07:00
Kurt
f0090669bb Update catch rate related logic
#2071
2018-07-24 19:33:42 -07:00
Kurt
279f44a645 Simplify GB stat calc, fix pk2->pk1 xfer fainting
Remove unnecessary floor operation, don't fetch stat arrays for each
stat

Current HP is a box stat in pk1 format (offset 0x1), which isn't stored
in box pk2's. If the hp is zero, set it to the current HP.

Thanks HaxAras for the conversion tip!
2018-07-24 16:41:18 -07:00
Kurt
3294805380 Update translations
Translatable about menu, translatable PKMConverter strings
2018-07-24 15:50:00 -07:00
Kurt
64284eafef Add pk1/pk2 direct import checks
dragdrop: check
import files from folder: check
no other paths convert afaik

Closes #2074
2018-07-24 15:49:00 -07:00
Kurt
81355dfaf4 Update translatables for pkm conversion 2018-07-24 15:36:46 -07:00
Archit Date
e52838df37 glow setting (#2073)
* add PKM glow setting

* change setting name for consistency
2018-07-23 19:25:54 -07:00
Kurt
3c4ba0d52b Misc cleanup 2018-07-22 17:26:19 -07:00
Kurt
b97e967304 Misc cleanup 2018-07-22 17:14:22 -07:00
Kurt
a693ba87ba Update cosplay sprite handling
Cosplay are stuck on gen6, cap pikachu can interact with bank; make
Cosplay the oddball resource.
2018-07-22 12:06:43 -07:00
Kurt
c9408e6af4 Misc clean 2018-07-22 12:00:03 -07:00
Kurt
abe6ef1be3 Move ribbon verifiers to appropriate folder
no functional change
2018-07-22 11:50:11 -07:00
Kurt
da839988af Simplify RBY checksum calc
utilize unchecked byte overflow
remove unnecessary zeroing -- t's immediately after the checksummed
region. even if it was included, chk += 0 is still 0.
2018-07-21 19:24:09 -07:00
Kurt
0c5c9bc33c Misc clean / xmldoc updates
remove unused label in QR (use window Font)
escape & -> &amp; for xmldoc proper style
2018-07-21 19:20:11 -07:00
Kurt
1c49b0681d Extract dex logic 2018-07-21 11:46:38 -07:00
Kurt
63b9b72a49 Relocate save detection to core
Environment.GetLogicalDrives is not present in net standard 1.3;
relocate code and add it as a parameter
2018-07-21 10:23:15 -07:00
Kurt
0c632604d2 Move files
Saves now has a similar folder structure to PKM
2018-07-20 21:33:55 -07:00
Kurt
c7175fbdb4 Misc reorg
bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
f27f11bfc8 Clean up pk7/sav6/sav7 simple methods
extract GetFormDuration to method, remove unused GetIsCompatible
specialized variant (there's a generalized version in SAVUtil.cs,
IsPKMCompatible -- might do another round of WinForms->Core absorption
2018-07-20 20:25:28 -07:00
Kurt
4b0a2d90b9 Add xmldoc 2018-07-20 20:22:46 -07:00
Kurt
c9abeda508 Update stadium check again
#2065
2018-07-20 05:57:57 -07:00
Kurt
1ff8ebf777 Misc overload add/use
Some values are already computed; pass them in to overloads for quicker
execution
2018-07-19 19:38:44 -07:00
Kurt
614d2629ce Remove unnecessary ref passing
object is already passed byref, don't need to repoint the reference
2018-07-19 18:09:37 -07:00
Kurt
9a91619580 Update vc1 invalid transfer pruning
Closes #2065 Thanks @WEERSOQUEER !

Single evo species weren't getting flagged in the evolution verification
as they early returned (species matched), just move the sanity check
before that
2018-07-19 16:42:45 -07:00
Kurt
69e7d49d03 Simplify Stadium OT Check
TID is always 2000 : #2065
2018-07-19 15:54:34 -07:00
Kurt
ff4ca47ebe Remove GBEncounterData boxing
Interfaces implement enough detail, so can simplify
extract local methods (likely will be inlined)

less obj allocations = faster!
2018-07-18 16:37:21 -07:00
Kurt
1c75093e27 Specify altform for ranch shellos
1 not 0

https://projectpokemon.org/home/files/file/336-shellos/?do=findComment&comment=1290&tab=comments
2018-07-18 07:15:46 -07:00
Kurt
01c4ca348f Allow FolderList to be translated 2018-07-17 21:02:01 -07:00
Kurt
a100488142 add gen12 generator kadabra catch rate case
https://projectpokemon.org/home/forums/topic/46259-yellow-kadabra/

Thanks Cloud AC !

update misc verifier for catchrate to better indicate for
any->nontradeback scenarios
2018-07-17 16:54:23 -07:00
Kurt
fe7fea877b Replace boolean OrderBy with DeferBy
orderby consumes the entire input enumerable in 'sorting' the list;
since we don't care about the order besides a yes/no, just manage the
yield order ourselves.

don't bother using this method more than the spot it's in; was a fun
exercise but other spots are set up for easier debugging
(overall flow is where->deferby->yield), could make things easier to
read but meh
2018-07-17 16:28:42 -07:00
Kurt
e4aa16f396 Fill out gen5 hidden ability banlist
now flags gen5 contrary serperior ;)
2018-07-16 21:53:46 -07:00
Kurt
99c790a4b0 Update File name/path/folder fields
original file path is not saved with the two listed properties, add
FileFolder and relcoate existing FilePath functions to that field

move some GetVariantSAV usages to the string method instead of byte[]
2018-07-16 21:00:43 -07:00
Kurt
bdb5aaee36 Ignore mismatch if explicitly permitted by prior check
Closes #2062
2018-07-16 16:12:19 -07:00
Kurt
7ec1cab9a7 Update gen1/2 trade generator to emit gen1 if match
Closes #2060
2018-07-16 15:22:40 -07:00
Kurt
f51ac7d1f3 Update translations
Internal repositioning to match source
(auto generated changes)
2018-07-16 15:12:40 -07:00
kang1806
afca1b8145 Update MessageStrings_zh.txt (#2063) 2018-07-16 15:09:01 -07:00
Kurt
9a1695f319 Update 18.07.16
Update event binaries with latest from the Event Gallery
2018-07-15 21:44:50 -07:00
Kurt
a81c28f114 Upgrade FolderList to show recent/backups
sortable grid like the ReportGrid for pkm, can open/browse individual
files
2018-07-15 17:48:31 -07:00
Kurt
99673706a0 Rework recent savefile detection
return a reference to the savefile rather than the path, since a
SaveFile has a FilePath property.
2018-07-15 13:35:58 -07:00
Kurt
cc509de83c Add lgpe properties 2018-07-14 21:55:45 -07:00
Kurt
0f17445ef4 Update gen3 event pidiv method check for eggs
closes #2057
Thanks @kamronbatman !

(nothing currently implemented uses BACD_U_S)
2018-07-14 20:19:13 -07:00
Kurt
cb80c02011 Check Yellow catchrates when updating species
https://projectpokemon.org/home/forums/topic/46259-yellow-kadabra/
2018-07-14 18:08:51 -07:00
Kurt
d2eba35504 Update interface parameter names
sync to previous
2018-07-14 18:08:30 -07:00
Kurt
6c8374f26f Extract inner sprite building to class
any romhack maker can replace the behavior with their own builder
2018-07-14 17:53:37 -07:00
Kurt
6b7ba49cba Remove unnecessary logic
gamestrings: call but not value used
text.cs: use gamestrings method for auto-filtered, now removes korean in
Gen3 context
2018-07-14 16:53:14 -07:00
Kurt
8c2b74c149 Refactoring
max IVs use flawless method directly with 6 IVs specified
move color blend/stat calc to ImageUtil
move potential string to commonedits
expose color properties for pkmeditor
don't constantly create/dispose brushes for drawing legal moves
2018-07-14 15:08:14 -07:00
Kurt
baac632218 Enable editing gen1/2 hidden power type 2018-07-14 10:56:11 -07:00
Kurt
625a77589b Extract geolocation logic to interface
mixins would be nice but I guess extensions cover this
2018-07-14 10:34:34 -07:00
Kurt
7d1994dc8a Add xmldoc for public members 2018-07-14 09:55:22 -07:00
Kurt
b039112a1d Add gen1/2 hidden power setter calc 2018-07-13 20:30:57 -07:00
Kurt
5d20c79568 Add showdownset localization for slot previews
Localization only for game strings (not Ability/Nature/Stat/etc labels)
feels kinda goofy but it works
2018-07-13 19:13:25 -07:00
Kurt
83e61923f7 Add bw/2 jellicent deferral case
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?tab=comments#comment-233860

Thanks paf!
2018-07-13 13:48:27 -07:00
XxPhoenix1996xX
9f2712cf4d Update text_Mail4_es.txt (#2056) 2018-07-13 08:40:18 -07:00
Kurt
ebed1026cd Update national dex magic setting
bulbapedia is wrong, first 4 bytes are info values:

0x0 = dex order (alphabetical, numerical), unused in frlg
0x1 = mode (unused in frlg), regional vs national
0x2 = national magic rse (always set in frlg)
0x3 = national magic frlg (never set in rse)

refer to disassembly (pokefirered isn't too helpful, less developed.
just compare save files & edit ram!)
the other 2 values being set are the eventflag & event const, could use
the abstraction for those rather than direct ofs writes
2018-07-12 23:23:36 -07:00
Kurt
d42cc7cacd Add spinda/unown PID properties 2018-07-12 22:07:44 -07:00
Kurt
98a1677d14 Fix property reference
oops
2018-07-12 20:36:59 -07:00
Kurt
ea5a981f4a Add Hidden Power type calculation for pk1/pk2
Use format specific for import, with format guess to the current
savefile known to pkmconverter.
2018-07-12 18:16:24 -07:00
Kurt
296d1c20ed Use ITrainerInfo interface for trdata 2018-07-12 18:15:20 -07:00
Kurt
3da4873f94 Bounds check species ID for negative
certain downstream consumers of the library be doin silly things
2018-07-12 17:09:39 -07:00
Kurt
04765ef411 Add more xmldoc
Covers all gameversion enum members (whew)
2018-07-12 16:55:24 -07:00
Kurt
d20706dd70 Update xmldoc
le lenny goes here
2018-07-11 19:19:19 -07:00
Kurt
e4e5018aa7 Extract some methods 2018-07-11 19:13:09 -07:00
Kurt
6816c2de43 Update OT affection check for 3-5 memories
https://projectpokemon.org/home/forums/topic/46180-oras-transfered-pokemon-invalid-ribbon/
Thanks piplupwater!

(there's no other usages of V129)
2018-07-11 17:43:48 -07:00
Kurt
8a83b9bde8 Update manaphy ability check again
57250823a8
covered it for format>=6, in 4/5 the abilitynumber is derived from
PIDAbility
Closes #2052
2018-07-10 21:30:13 -07:00
Kurt
01323c0ee8 Add id7 setters
can now set TrainerID7 / TrainerSID7 via batch editor
2018-07-10 21:25:03 -07:00
Kurt
7f31fdf874 Simplify string trim
RemoveRange instead of while {remove last}
2018-07-10 17:54:05 -07:00
Kurt
f8c43d4a06 Rework gen1 trade OT handling
convert all dictionaries to char-byte instead of string (saves 50KB on
compressed dll, lul)
update OT string comparison for pre/post transfer specimens

Showing "TRAINER" for all languages isn't correct, just show a mapped
character

Closes #2049 , thanks @egzonqj & @WEERSOQUEER !
2018-07-10 16:45:24 -07:00
Kurt
027d898f3d Update Yancy Curtis trade OT checks
Thanks paf!
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/
2018-07-10 12:37:40 -07:00
Kurt
c8897161b7 Fix gen6 evo tree resize miss
https://projectpokemon.org/home/forums/topic/46144-a-couple-of-new-problems-in-the-pkhex-version/

Thanks CreamatedReptile2018 !
2018-07-09 22:51:01 -07:00
Kurt
93876d98eb Fix CanInhabitGen1 comparison
extracted and forgot to double check the boolean comparison when
inverting the return value

https://projectpokemon.org/home/forums/topic/46148-bug-gen-1-moves-and-legendaries-incorrectly-flagged-in-gen-2-game/

Thanks Raptor385!
2018-07-09 21:59:38 -07:00
Kurt
d45a8afef2 Remove erroneous chain trim logic
latter half of the method seems to do everything that is required

Closes #2048
2018-07-09 21:26:45 -07:00
Kurt
9a57469ec3 Update shedinja chain handling
Closes #2045

4ac92b9418
had added it; assuming to undo lvl-1 => lvl for gen3/4.

Level Up, Learn Nincada Move, Evolve to Ninjask & spawn Shedinja, then
learn any Ninjask Moves. Gen3 reverses the spawn&learnNinjask steps,
which is handled separately

Thanks @XxPhoenix1996xX !
2018-07-09 20:18:31 -07:00
Kurt
57250823a8 Add ranger manaphy ability check
PCD != PGT

Closes #2044
2018-07-09 17:33:31 -07:00
Kurt
6bb076aecf Fix mysterygift hidden ability comparison
Closes #2047
2018-07-09 17:08:26 -07:00
Kurt
d70990f9cc Fix SOS hidden ability <-> flawless IV count
3->2
https://projectpokemon.org/home/forums/topic/46142-two-illegal-pokemon/
2018-07-09 17:02:18 -07:00
XxPhoenix1996xX
3c9b25a662 Update lang_es.txt (#2050)
* Update lang_es.txt

* Update lang_es.txt
2018-07-09 11:54:45 -07:00
Kurt
8b1ec36242 fix volbeat/illumise sport comparison
#2047
2018-07-09 06:28:29 -07:00
XxPhoenix1996xX
a60d2bd08d Update MessageStrings_es.txt (#2046) 2018-07-09 06:12:53 -07:00
Kurt
6d0dda1df0 Update 18.07.09
Update event binaries with latest from the Event Gallery
(surpassed 2.5 million cumulative downloads!)
2018-07-08 21:16:42 -07:00
Kurt
94ad351979 Update translation files
new release soon

-opower6 now fully editable
-box export to showdownset added
2018-07-08 18:25:43 -07:00
Kamron Batman
5ecd3b1875 Adds distribution for Negai Boshi Jirachi (#2043)
* Adds distribution for Negai Boshi Jirachi

* Updates negai boshi to have the proper game origins
2018-07-08 16:21:49 -07:00
Kurt
97701787a6 Add sav2 daycare view
tfw they store full egg data there too -- show that in the sidebar

Tested on C & GS (english), assumedly works fine for other languages
(based on the disassembly?)
2018-07-08 15:46:37 -07:00
Kurt
3bcda0eb33 Add frlg other daycare slot view
guess that was easy?
2018-07-08 11:06:39 -07:00
Kurt
1e8dd3c823 Add gen3 daycare offsets
idc about frlg single mon daycare
2018-07-08 11:00:50 -07:00
Kurt
373b4ffcbb Add block offset fetch util
according to the disassembly it all makes more sense; a small block and
a large block are stored in RAM

util calc helps convert between contiguous section offset to a chunked
offset

eg: emerald daycare starts at large 0x3030, which converts to
chunk4@0x1B0
2018-07-08 09:56:01 -07:00
Kurt
f04bc214ec Use OT class calc (mod 5)
remove setter as it's derived from TID's low byte
2018-07-08 09:54:17 -07:00
Kurt
f592be75d1 Add gen3 secret base classes
don't plan on using them at this time, just an implementation if anyone
wants to play with it
2018-07-08 00:26:31 -07:00
Kurt
b745d59552 Rearranging
group gen3 structures to their own folder
2018-07-07 21:47:29 -07:00
Kurt
0b1ae2ec67 Add pokeblock3 interaction
no gui but can use core with a rse save file
2018-07-07 21:31:41 -07:00
Kurt
4dcac24f34 Add roamer3 active/level editing 2018-07-07 21:31:07 -07:00
Kurt
ae04218c5f Update eventflagmax for e/frlg
globals.h defines as 288 bytes for RS, and 300 for E & FR respectively

verified event const vals for Emerald making sense
2018-07-07 18:03:52 -07:00
Kurt
d4c1093dd9 Add RS badge flags
make logic generic
2018-07-07 17:01:47 -07:00
Kurt
990eb73f8a Misc simplifications
recordmax is simplified
2018-07-07 15:38:11 -07:00
Kurt
e46aed4b0b Relocate bean logic to core 2018-07-07 15:37:47 -07:00
Kurt
e915cd170b Extract trainer stat to interface / usercontrol 2018-07-07 11:48:03 -07:00
Kurt
2e02ec9719 Refactoring
Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Kurt
e588565657 Refactoring
reduce pk3/ck3/xk3 logic, share AbilityBit property within _K3, and when
loading, type check (favored over hardcoding individual load cases)
pull some non-gui code from PKMEditor to core/etc for general data
fetching
2018-07-06 17:37:07 -07:00
Kurt
fe82fe8eab Show language name instead of index
prefer to keep the '0' case as zero
2018-07-06 17:22:56 -07:00
Kurt
e2fd00a27a Restore while loop
Yeah forgot that extremely bad RNG rolls (0,0,0,0,0) leaves 510
remaining, and the last EV can't have that much

rework loop to be simpler & quicker by checking the last IV for validity
only
(don't bother keeping it unrolled
2018-07-04 12:23:42 -07:00
Kurt
397de97f3c Remove excessive references to Util.Rand32()
all usages besides fetching a 32bit random value should use rand.next
remove unnecessary do-while loop for calculating random EVs (always
returns 510 in total)
2018-07-04 11:30:43 -07:00
Kurt
326522c76f Misc simplifications
cache splitbreed species as another class
reduce linq usage in evolution validity check
reuse egg hatch method
2018-07-04 09:15:20 -07:00
Kurt
b0990c8a08 Add xmldoc 2018-07-04 08:43:19 -07:00
Kurt
fdc4dd2811 Fix encounter ability comparison
-1 is the 'no fixed ability parameters defined'

Closes #2041
(optimize abilitynumber check for early return)
2018-07-03 18:43:11 -07:00
Kurt
8e950e83b3 Rewrite ability verification
Closes #2040 , adds test cases:

invalid bulbasaur.wc3: hidden ability
invalid charmander.pcd: hidden ability
valid camerupt: gen3->4 unevolved mismatch
valid leafeon: pcd mismatch -> evolved now matching

should be much easier to maintain; methods are reused with less overall
nesting
2018-07-02 20:34:41 -07:00
Kurt
e495883d87 Reorder marking for speed last
Closes #2040
2018-07-02 14:37:21 -07:00
Kurt
d11a89d52d Move relearn required flag to checkmoveresult
reduce usage for non gen6+ relearn move cases
save contains result for later usage instead of recomputing the inverse
2018-07-01 21:34:17 -07:00
Kurt
7f6f7a7bad Misc simplifications
reduce nesting (evo.RequiresLevelUp is checked twice, only check once
and handle path)
compact some methods
seal some classes
add a little xmldoc to exposed members
2018-07-01 19:55:23 -07:00
Kurt
c40a284174 Misc simplifications / xmldoc 2018-07-01 19:17:37 -07:00
Kurt
3674a11cfe Misc simplifications
absorb verifier calls into the parsing methods
2018-07-01 17:07:29 -07:00
Kurt
bc6c361746 Reduce linq usage
reuse variables instead of re-fetching (pkm.Species)
add overload for HashSet<int> contains vs ICollection
merge BattleOnly to one hashset
2018-07-01 10:49:11 -07:00
Kurt
e5ac193e8e Remove unused field
Encounter used to be used to determine if the original encounter was
valid; we now store the encounter object and checking is fast enough --
we don't really care to short-circuit individual verification steps
anymore.
2018-07-01 10:15:10 -07:00
Kurt
d477e19cf0 Simplify ball/catchrate lineage checks
should speed up egg ball checking a bit since we've already computed the
original species
gen1 catch rate, just move the chain fetch there.
2018-07-01 10:15:10 -07:00
Evan Dixon
8a0a2de7b2 Elaborate on unsupported message (#2038) 2018-07-01 07:37:31 -07:00
Kurt
e4a281b0d9 Generate pgf moves if none present
Closes #2037
not sure if the cards are hacked, whatever
2018-06-30 21:28:20 -07:00
Kurt
d8c643f9f0 Add plugin initialize order
wtb c# 8 with default interface values to not break consumers
2018-06-30 15:02:17 -07:00
Kurt
177604e2cb Refactoring
Simplify some verifier logic
2018-06-30 15:01:16 -07:00
Kurt
aa3b64dc6d Simplify ball check logic
fetch a single result and add it to the analysis

can probably remove the GetLineage call since the encountermatch stores
the original species
2018-06-30 10:34:09 -07:00
Kurt
9f8edc89bf Refactoring
put some string[] behind IReadOnlyList to prevent any consumer from
modifying it
2018-06-30 09:59:48 -07:00
Alexander Hoischen
517441a982 Implement IsDaycareOccupied for SAV1 (#2036)
This commit implements IsDaycareOccupied for generation 1 saves. The
byte which tracks if the daycare is occupied should normally only be
0x01 or 0x00, so I decided that all other values mean that the daycare
is probably corrupted and thus not occupied. SetDaycareOccupied is not
implemented, since I am not sure what other flags the game normally sets
in this scenario and daycare is read-only anyway.

The GUI displays the Pokemon's index to the right for some reason, but I
don't have saves to test this for other generations, so it might be
unrelated to this change.
2018-06-29 16:18:42 -07:00
Kurt
e4a83dbbac Update GetPKMExtensions to support lower gens
gen1&2 are allowed for 1-2/7+, else the minimum is gen3.
2018-06-27 18:53:08 -07:00
Kurt
69cd79c6b5 Simplify GetUnownForm method
yeah lets not fetch a throwaway byte array to remove the need to
rightshift

use the GetRandomPID fetch.
2018-06-27 18:52:02 -07:00
Kurt
dc3cdd4491 Fix gen1/2 gender detect
gender: take top 4 bits of gr:
31 = 0x1F = 1
63 = 0x3F = 3
127 = 0x7F = 7
191 = 0xBF = 11

See the pattern? If we change the compares from >= to >, we -1. All
numbers match except for the 25/75 ratio pkm... which unveils the
problem.

Simplify the calc for these using the logic above, which fixes the error
and makes the code easier to read!

Thanks SystemError for assisting :)
2018-06-27 18:31:24 -07:00
Kurt
ed099916b5 Simplify g1/2 shinify action, better retain gender
easy modification which isn't 'random' resulting in a slightly higher
chance of retaining the current gender if possible. threshold values can
change genders (1f:7m), but is slicker overall
2018-06-27 18:14:19 -07:00
Kurt
77aed3ea14 Adjust levelmin on single evochain
Early return wasn't adjusting the minimum level; closes #2035
2018-06-27 17:41:53 -07:00
Kurt
3cf78ff3a2 Permit metronome for Pokewalker Cleffa
Closes #2033
2018-06-25 19:15:37 -07:00
Kurt
fba8adb32f Add XY wild undiscovered egg group IV check
Closes #2025
add misc updates/simplifications (personal stuff used in pkNX)
2018-06-24 21:55:00 -07:00
Kurt
09c96558ea Disable gen2 chain clamp
not sure of the implications, but fixes #2031
might have to rework this method to clean up the optional params if
things are misbehaving
2018-06-24 08:02:22 -07:00
Kurt
e29cf2a903 Rework secondary check flow
Checks.cs initially started out small, but over the years it has grown
to handle multiple types of checks. With all these checks next to
eachother, it's hard to see the overall groups. Splitting them up
(potentially further?) allows for more focused maintenance &
understanding.

Not sure if I'm happy with the overall bandaids used (checks no longer
done within LegalityAnalysis so variable repointing is excessively
used), but I'm happier the way it is now compared to the huge Checks.cs
2018-06-23 22:00:01 -07:00
Kurt
ea6842e5eb Refactoring
improve readability
2018-06-23 12:37:01 -07:00
Kurt
0d3c6eef74 Refactoring
Relocate fixed OTs to core (iencounterable & checks now reference same
values)
2018-06-23 09:49:04 -07:00
Kurt
7a0b65e74f Add low bound range check for species not in chain
Closes #2028

Thanks @iiippppk !
2018-06-23 08:23:05 -07:00
Kurt
40d2f71e10 Sanity check suggested current moves
invalid formes can trip up gen1/2 origin encounter moves, just double
check when suggesting.

Closes #2018
2018-06-22 23:33:42 -07:00
Kurt
173c9f7904 Update evo chain trim for transfer
Now trims correctly for g3 sneasel -> weavile (gen4 having both) at
level = met level
2018-06-22 23:18:52 -07:00
Kurt
5dd58c7197 Update gen1 evo chain detect
Closes #2017
2018-06-22 22:48:10 -07:00
Kurt
b502d11428 Replace evolution check
already have evolution obj from parsing moves, use it instead
2018-06-22 21:40:41 -07:00
Kurt
76e52fa2cd Simplifications
Rearrange some logic, track decrement, remove unnecessary checks
2018-06-22 20:16:31 -07:00
Kurt
3000a8d007 Reduce linq usage
No longer recreates collections with ToArray/ToList by instead altering
the original chain
2018-06-22 19:40:17 -07:00
Kurt
346c401727 Rework initial evochain trim
push unsaved IVTotal/EVTotal stuff from prior commit
rework exposed types for evo chain
initial trim now uses much less linq

can probably redo the get initial chain to provide a species to break
on...
2018-06-22 17:59:02 -07:00
Kurt
7591f54de3 Misc updates
Add safari min flawless IVs to reroll (can expand if #2025 is required
for egg group15)
Use EV/IVTotal (faster, not linq array based)
Fix missing pumpkaboo form regression, Closes #2026
Relocate swapbits to appropriate class, unneeded in PKM.cs
2018-06-22 06:24:33 -07:00
Kurt
15593a2179 Merge branch 'master' of https://github.com/kwsch/PKHeX 2018-06-21 20:33:52 -07:00
iiippppk
cc3c47f85d Update Chinese translations (#2024) 2018-06-21 20:26:31 -07:00
Kurt
eb35d71fcc Flag East Gastrodon from Friend Safari... correctly
Closes #2023
2018-06-21 20:26:21 -07:00
Kurt
8387da64fb Disallow East Gastrodon friendsafari
Closes #2023
2018-06-21 20:22:14 -07:00
Kurt
c1f4e2a9ff Refactoring
Relocate & simplify some logic
2018-06-21 20:13:41 -07:00
Kurt
1db41c8b21 Add vc2 evo chain check
queue should be checking against none left rather than any left.
Add test cases
2018-06-20 21:43:54 -07:00
Kurt
ce667729f3 More simplifications
Can't have species == 0 or invalid gameversion; check for
EncounterInvalid instead.
Egg chain is always valid (since it is not EncounterInvalid) thus always
provide the chain.
Since these 2 are the same, simplify the logic to be shared.

rearrange some parameters for easier flow
2018-06-20 21:38:56 -07:00
Kurt
47d8220915 Evo chain Simplifications
Rename "Flag" to "Method"; isn't used besides for indicating the evo
Method.
Remove some unnecessary duplicate checks
- always >=1 in chain at start
- mostEvolved already checked for > maxspeciesgen
2018-06-20 19:42:45 -07:00
Kurt
bfdd7247ba Rewrite most evolved species check loop
Use queue collection rather than rebuilding with .Skip(1).ToArray()
move size checks to dequeue location
2018-06-20 18:25:23 -07:00
Kurt
2ef12f635f Continued refactoring
move sylveon check to requireslevelup
need to make this generic for transfer species gaps
2018-06-20 15:59:57 -07:00
Kurt
c5ea35a1a1 Continued refactoring
Move chain prune from Analysis to evochain spawn
2018-06-19 17:50:10 -07:00
Kurt
f10cc183a7 Refactoring
Relocate Evolution Chain logic
minor reorg of check arguments for nesting / grouping
2018-06-19 17:14:22 -07:00
Kurt
f3ef122214 Refactoring
continued simplification

core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch

might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
c6e968c77d Only generate encounter moves if species unmodified
Closes #2020
2018-06-18 21:54:32 -07:00
Kurt
0c06506a8d Refactoring
remove some unneeded logic
moves in gen1/2 can be reordered, sequence match should be intersect
(full) contains match.
2018-06-18 19:57:32 -07:00
Kurt
2e1081086d Refactoring
Split evolution data specific DexLevel properties from DexLevel

use IReadOnlyList instead of IList for covariant collection
2018-06-18 19:10:21 -07:00
Kurt
bff5a3cd9a Add altform permissive checks for gen1/2
Should always be zero, but necessary for regional variant evolutions
needing to be excluded
#2018 (not fixed yet)
2018-06-17 21:54:04 -07:00
Kurt
2813b19be0 Fix out of bounds species fetch
provide max species ID rather than table length check; this[>#] can
return forme specific values which do not relate to the species

#2020
2018-06-17 21:52:52 -07:00
Kurt
7791020cb4 Check format before trim
Closes #2016
2018-06-17 21:01:07 -07:00
Kurt
a6915030ca Remove duplicate dict entries
oops
2018-06-17 20:51:02 -07:00
Kurt
33eded08d1 Add missing learn/personal references for pairs
Closes #2019
2018-06-17 20:49:03 -07:00
Kurt
9a0ddf1f5e Handle farfetch'd ’ nickname check case
https://projectpokemon.org/home/forums/topic/45837-g3%C2%A0farfetch’d-nickname/
Thanks Davil!
2018-06-17 11:34:39 -07:00
Kurt
e91cfeb707 Handle pre-VC2 era tradeback status for suggestions
#2015

Can't get a shiny female 1:7 f:m gender ratio transfer after the VC2
bank update; need to respect that when generating random moves for the
pkm by removing any gen2 evo chain data.
2018-06-17 09:55:07 -07:00
Kurt
dd57558e98 Update moveset suggestion for vc origin
Closes #2014
2018-06-17 09:39:01 -07:00
Kurt
d15acea6b4 Flag KOR on Battle Revolution savefiles
Closes #2013
2018-06-17 09:27:14 -07:00
Kurt
3a7a257a01 Add export current box to showdown pastes
Rework box fetch in SaveFile to be a little more flexible, can now fetch
a single box

Hold control to... export all boxes :)

I wonder if there's a decorator that showdown skips when importing lines
that can help differentiate the boxes since there's the potential for
hundreds output (ie comments in a showdown set?) doubt it.
2018-06-16 21:56:16 -07:00
Kurt
1ab7acc958 Ignore empty pkms when exporting a list of sets
chain method calls
2018-06-16 21:46:43 -07:00
Kurt
cb0ae14a50 Set gender for gen3-5 reroll
#2012
2018-06-16 13:27:50 -07:00
Kurt
b81cad84ab Fix arg providing for GetRandomPID call
Closes #2012
2018-06-16 10:51:53 -07:00
Kurt
efe77e3b5c Don't clear unown forme on pk4->bk4
Closes #2011
2018-06-16 10:29:36 -07:00
Kurt
c3cbb0fc44 Fix gen2 vc1 evo prune
https://github.com/kwsch/PKHeX/issues/1999#issuecomment-397818377

evo chain had already pruned tyrogue due to level 20 transfer level
(lvl19 tyrogue not possible), can't just remove last entry. Remove any
entry after the g1 species.
2018-06-16 09:06:12 -07:00
Kurt
f8a1d26694 Fill empty ability values with ability1
update handling that checked for this case to instead check for
equivalence to ability1 instead of 0

was generating a PGF with ability[1] = 0, which is not correct. Just fix
the binaries to behave and get rid of all the workarounds since future
tables don't have missing values.
2018-06-15 23:41:07 -07:00
Kurt
88b5277062 Misc mg gen fixes
Fixed gender PCD with dynamic PID needs to check gender validity (some
korean card had it)
Fixed wc3 generated force-hatching to unflag fateful for non-frlg and to
hatch on the designated game just in case

stuck on a PGF issue where ability doesn't match PID, need to revisit
that PID creation...
Card #: 0002 - がくえんさい×ポケモンプレゼント
2018-06-15 22:00:51 -07:00
Kurt
b0b2fb5d4b ShowdownSet parse refactoring
Rework line parse to be simpler
Closes #2009 , now handles case
2018-06-15 20:30:23 -07:00
Kurt
49c36e2173 Misc legality gen tweaks
bypass savefile language checks if no language set
fix gen2 static gift egg that is really a wild encounter -- egg flag was
set & not cleared -> no wild pkm, bad! Adds test case for this.
(probably isn't a better place to clear, enforces only once per
generation rather than on every yield/end of every static yield)
2018-06-15 18:47:17 -07:00
Kurt
6fc33f4b19 Fix level fetch arg order 2018-06-15 16:53:28 -07:00
Kurt
cb5e1239ae Refactoring
Extract game value limits
Rearrange GameVersion util logic extensions
add better gameversion fetch for generator (equivalent to pkmeditor)
2018-06-15 16:00:28 -07:00
Kurt
e8d5252b8c Reject moves introduced by gsc in pk1/vc1 cases
Closes #2005
(no tutor moves are new moves, just beam moves)
2018-06-14 18:52:43 -07:00
Kurt
7a5ce5aa78 Remove unmaintained portuguese side-translation
Closes #2004
no changes had been submitted since originally committed on 3/5/2015; 3y
of inactivity.

users can always place "lang_en" to replace the english translation with
their own GUI strings; not worth maintaining non-series language
support.
2018-06-14 17:03:56 -07:00