Kurt
2db8daa07b
Add specified ability no-hidden check
...
ability=0 allowed abil1/2 but not 4; catch that scenario
2018-10-10 16:31:40 -07:00
Kurt
2ad103dd46
Extract gb specific core logic to separate class
2018-10-09 21:07:13 -07:00
Kurt
0a62506e11
Micro optimization
...
wow such use
length eq to max will always pass
2018-10-09 19:28:18 -07:00
Kurt
b481358e92
Add number count check for OT/nick
...
https://projectpokemon.org/home/forums/topic/47850-legality-issue-names-with-multiple-numbers/
let me know if there's any implications for transferred content (name
reset on 1-3=>n?)
2018-10-08 17:57:34 -07:00
Kurt
47f20b8c0e
Update fixed ability comparison for 6+
...
4aa44c90c1
only updated it for gens 3-5
Closes #2136
2018-10-08 15:26:43 -07:00
Kurt
f65bc2e984
Reduce allocations for gen1 move parse
...
use shared interfaces
2018-10-07 15:36:32 -07:00
Kurt
4aa44c90c1
Update fixed ability comparison
...
ignores <= 0 now
2018-10-07 15:36:04 -07:00
Kurt
fd1009476e
Minor logic simplifications
...
reduce size of encountermoves, split into separate object
only execute gb movedata adjustments for gb
2018-10-06 19:44:50 -07:00
Kurt
4deb5080d1
Misc tweaks
...
rearrange getmove with respect to tutors; verifycurrentmoves was getting
tutor moves in levelup
extract not-found hint fetch
Expose gen5 block objects (so I can play with saves in linqpad)
2018-10-06 18:45:15 -07:00
Kurt
dc839333b7
Add more parse settings
...
allows consumers to tweak debatable settings
2018-10-06 13:43:05 -07:00
Kurt
66faa43e03
Add gen6+ fixed ability hot path
...
Closes #2135
2018-10-06 11:24:46 -07:00
Kurt
f507ab7081
Misc parse settings reorg
...
makes it more centralized for defining parsing settings, maybe can have
flags to change severity of certain preferential checks
2018-10-05 19:58:30 -07:00
Kurt
59af7fef35
Remove unnecessary properties
2018-10-05 19:57:45 -07:00
Kurt
ce9d3abbe4
Misc reorganization
...
Move logical checks using encounter data out of Core.cs
might be possible to excise legality checking objects from
Legal/PKHeX.Core so that a 'slimmer' core can be made
2018-10-04 18:52:00 -07:00
Kurt
03a05364ab
Update colo suicune ++
...
location ID was originally added by:
afde4514e2 (diff-83a32d69355a64376bc77bd07e338a33R446)
I
have another save file that uses met location 110 (like this one) so I
assume it was originally a copypaste error from Sudowoodo.
Change Trade strings to not allocate separate empty arrays.
2018-10-04 08:14:53 -07:00
Kurt
4bbb1f54b9
Change burned tower suicune encounter type
...
was initially set by this commit
0e3815b048
field test resulted in Cave/HoO type
https://projectpokemon.org/home/files/file/2953-burned-tower-suicune/
2018-10-03 16:46:55 -07:00
Kurt
4fe1a5b4e0
Add more frlg flags
...
https://www.pokecommunity.com/showthread.php?t=302347
2018-09-30 21:53:06 -07:00
Kurt
2a2361220d
Add more accurate daycare egg detection
...
uses eventflag, different index for each game
frlg:
https://www.pokecommunity.com/showthread.php?t=302347
"Flag 0x266 is set by the game engine if an Egg is in the Daycare."
emerald:
https://www.pokecommunity.com/showthread.php?t=330008
"0x86 : Daycare Centre has egg"
rs:
https://gist.github.com/rboninsegna/a4a63c2b66c42e371a94f860eae55361
" 0x86 Egg ready at Daycare"
2018-09-30 21:27:36 -07:00
Kurt
30851a0059
Add a bunch of useful emerald event flag names
...
will show up in editor
can toggle overworlds back to visible to rebattle
2018-09-30 21:23:15 -07:00
Kurt
5d6c932353
Spit out move learn generation on verbose
...
helps indicate any restrictions on learn source outside of the current
format
2018-09-30 11:50:08 -07:00
Kurt
78c7535dea
Fix pk1->pk2 conversion
2018-09-29 21:03:34 -07:00
Kurt
827d7f8fb3
Misc tweaks
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repoint to contains
2018-09-29 13:08:53 -07:00
Kurt
90f1d0cb09
Misc cleanup
2018-09-29 12:22:13 -07:00
Kurt
a3421a881d
bounds check record set
...
closes #2129
2018-09-27 21:30:20 -07:00
Kurt
ca0a533779
Add frlg flag toggles from thread
2018-09-27 20:01:34 -07:00
Kurt
10d73d1bf3
Redirect eventflag r/w for frlg
...
can't just re-call base.SetEventFlag with an adjusted flag ID since the
exception checks max.
just override the geteventflag method with a silly adjustment -- we
can't be sure if Block2 is immediately after Block2, so just adjust the
flag r/w to a different offset&flag when appropriate.
fixes r/s badgeflag get/set, oops, meant to modify FRLG's value in the
last commit.
2018-09-26 21:05:06 -07:00
Kurt
a38a0fed60
Update event flag index for frlg
...
was block2+0x64
8*((0xF80-0xEE0)+0x64) = 0x820
this highlights a critical flaw in event flag reading; it expects the
region to be contiguous in the savedata. it's not. that's super bad, and
event flag r/w for flags >1280 won't work until I work something out
2018-09-26 20:32:38 -07:00
Kurt
62d8abb69c
Update frlg flag/var offset
...
https://www.pokecommunity.com/showthread.php?t=349936
https://projectpokemon.org/home/forums/topic/47715-help-frlg-flags-research/
2018-09-26 20:08:25 -07:00
Kurt
4a81f326eb
Update trade/egg/capture record set
...
#2128
it's still an imprecise thing, as ingame gifts aren't counted by either
release count isn't tracked, so the number should be roughly >= total
box+party count.
2018-09-26 19:06:05 -07:00
Kurt
55de21afc4
Add records when setting to slot
...
Closes #2128
2018-09-26 19:00:52 -07:00
Kurt
40a0206a5d
Misc style updates
...
whitespace / brackets
2018-09-26 18:56:29 -07:00
Kurt
5760860c8e
Add check for uninitialized save data
...
a 512KB NDS save can be 'picked up' as a memory card if it's not
initialized; this also rejects the binary in that scenario
2018-09-26 12:42:39 -07:00
Kurt
13bcc4bdc7
Add more enum values
...
pr video stuff is meh, anyone can contribute that
2018-09-25 16:33:11 -07:00
Kurt
a7f02bf27b
Enumerate some trainer appearance values
...
thanks @sora10pls for gathering resources
2018-09-24 21:20:55 -07:00
Kurt
4ac1cccaa1
Move fashion to another folder
...
incoming enums
2018-09-24 19:44:12 -07:00
Kurt
e0e628844f
Update copyto protection
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skip over write protected slots (locked/team), may eventually weaken the
GUI to allow modding boxdata with locked slots (which will be skipped).
2018-09-24 19:43:59 -07:00
Kurt
164a26e757
Misc reorg + skeleton for slot editor
...
SlotChangeManager is pretty glue-y, might eventually shift to this
implementation
2018-09-21 21:20:28 -07:00
Kurt
7715d7e14f
Add boolean OrderByCustom overload
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Closes #2125 ; final sorting is skipped as bool only yields two groups
instead of many, resulting in a preferentially poor sort result
2018-09-20 17:29:55 -07:00
Kurt
db30fea38c
Remove gsc dodrio trade OT trailing space
...
Closes #2126
Rewrite trade OT validation by using the trade's OTs property
2018-09-19 19:09:29 -07:00
Kurt
d5816795bf
Remove split gsc trade levels for tradeevo species
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#2126
Receiving a lower leveled species from GSC will evolve it away from the
required species, ruling it unavailable.
Receiving a Machoke will evolve it, so can't reuse for Haunter trade
2018-09-19 19:08:10 -07:00
Kurt
39c3a0eea7
Rework sav3 version detect
...
Might still be flaky for FRLG, but can now (99.99999999%) determine RS
vs E...
2018-09-16 13:57:09 -07:00
Kurt
668b8611d5
Fix sav3 active partition detect logic
...
change < to >
the lower updated count is the backup partition, not the one to load
from
Closes #2122 , thanks @FaronBracy !
2018-09-16 12:49:00 -07:00
Kurt
3cd45cf5c4
Continue extracting logic
2018-09-16 12:44:00 -07:00
Kurt
41408a235c
Add filename without extension property
...
for encrypting the pkm -> 'ekx'
2018-09-16 10:48:04 -07:00
Kurt
65272d460a
stricter mysterygift references
...
results in:
- precomputed GetTable() reference
- no casting when iterating for matches
- no db null checks, as they are initally Array.Empty<T>();
reduces noise a little & slightly faster
2018-09-15 16:22:07 -07:00
Kurt
df321d14b5
Reorder checks
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most common path is now first
2018-09-15 16:13:17 -07:00
Kurt
b280ffcfef
style updates
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should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
87b270dd17
add more gen7 record labels
2018-09-13 22:06:44 -07:00
Matt
165757d590
Fix Meteorite/Mega Cuff mixup ( #2120 )
...
Meteorite (2) is legal, Mega Cuff is not.
2018-09-12 22:10:13 -07:00
Kurt
ff25e3cbd0
Remove illegal items from legal key items
2018-09-12 21:52:09 -07:00
Kurt
d511fccdb4
Move basement key item ID to illegal group
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no functional change, item is unobtainable but still can be 'give all'
and in permitted list
2018-09-12 21:30:24 -07:00
Kurt
9ded3333d0
Correctly identify Basement Key
...
welcome back, "Red Scale (HG/SS) (OR/AS)"
thanks @sora10pls for finding this
2018-09-12 21:27:25 -07:00
Kurt
9a04109e01
Localize zygarde complete
...
form string already there, just repoint
2018-09-12 21:16:14 -07:00
Kurt
930d07c080
Misc simplifications
...
reference shared base class
reorder arguments to match pk1, remove extra space
2018-09-12 20:55:30 -07:00
Matt
fc91819410
Add XY Magikarp trade IVs ( #2117 )
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* Add XY Magikarp trade IVs
* Add Cosplay Pikachu IVs
2018-09-12 11:02:11 -07:00
Kurt
e77247e652
Fix call order
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new empty party list with empty slots now fills correctly
https://projectpokemon.org/home/forums/topic/47453-bug-with-generation-2-party-slot/
Thanks AcroBlade!
2018-09-11 20:33:26 -07:00
Kurt
dad3e59263
update for poipole event
...
release has been updated too
2018-09-10 20:04:47 -07:00
Kurt
b20020fbe6
Update 18.09.11
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Update event binaries with latest from the Event Gallery
2018-09-10 19:10:28 -07:00
Kurt
0c02a0cbbc
Add splitbreed mantine to pastgen alolanoffspring
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thanks kr, beast ball now recognized as legal
2018-09-09 17:19:50 -07:00
Kurt
f444c41ee3
Remove nick req on g5 gigalith trade
...
Closes #2114
2018-09-08 10:45:30 -07:00
Kurt
d8c355cf64
use sprite resource name instead of species-form
...
Closes #2113
2018-09-07 19:11:22 -07:00
Kurt
316341e140
Misc updates
...
Remove unused sav properties
Add translatable strings for autodetect SAV error suggestion
add speculated gg dex formtable
- no eevee forms
- increments 1 for pikachu since it already exists in table
- stops at mewtwo (no other formed-species available)
im currently setting up skeleton stuff for lgpe since we're <70 days
from release; by doing some pre-work like prior games I can get a good
idea of what needs to be adjusted prior to crunchtime!
2018-09-06 20:35:55 -07:00
Kurt
d02b87a7b2
Expose checkresult properties
...
can now check individual strings / identifiers in a LegalityAnalysis
object by:
var la = new LegalityAnalysis(pkm);
var parse = la.Info.Parse;
if (parse.Any(z => ReferenceEquals(z.Comment, LegalityCheckStrings.X))
...
should be faster than doing string.Contains
2018-09-05 21:27:52 -07:00
Kurt
1750c69b01
Update pcd version distro check
...
some events have fixed version IDs in the gift data
https://projectpokemon.org/home/forums/topic/47365-vgc-shiny-milotic-usa-pkhex/
2018-09-05 16:09:30 -07:00
Kurt
189fa5f7b3
Add button to give all seals + illegal ones
...
#2112
2018-09-04 15:26:16 -07:00
Kurt
cf3aba4f84
Add gen4 seal data get/set
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closes #2112
adds methods to give/remove all, and get/set to retrieve array or
individual.
2018-09-04 15:12:35 -07:00
Kurt
81f6988d3e
Prevent sort/clear reverse on shortcut use
...
Closes #2111 by preventing the user error
2018-09-04 15:01:14 -07:00
Kurt
42deb0ad12
Add extra backup locations for savedetect
...
Closes #2109
Program boots -> load extra locations rather than constantly fetching.
These files won't change location or presence (not an external drive).
just store the locations instead of constantly fetching, we already call
detect once when loading the form anyway.
2018-09-03 10:40:40 -07:00
Kurt
53216333e6
Misc updates
...
extract final pkm manipulation logic from pkm editor
add xmldoc to boxmanipulator, add utility class for enum->manip fetching
fix xmldoc referencing removed enum member
relocate boxmanip overview logic to utility class
move SAVPaths file pointer to Main for reuse #2109 , will add to
autodetect in a later commit
open/save dialog with extra extensions: ignore ones already present
2018-09-03 10:30:35 -07:00
Kurt
493bef75eb
Misc updates
...
condense repeated logic
extract properties
extract reusable methods
2018-09-02 18:02:25 -07:00
Kurt
f57e7bf686
Separate box manipulator to ui-less class
...
clear separation of functionality
2018-09-02 11:31:34 -07:00
Kurt
cc20bb38d7
misc updates
...
use arrays instead of list when capacity known
use enums for const decoration
remove unnecessary aliases
2018-09-01 19:55:08 -07:00
Kurt
106a02eedd
Fix infinite loop pk1/2 -> pk<7
2018-09-01 15:09:04 -07:00
Kurt
7e03d1203d
Remove unused legality strings
2018-09-01 14:37:58 -07:00
Kurt
bfc9d99286
Remap legality string files
...
need to update exporter to not undo my changes
2018-09-01 14:33:26 -07:00
Kurt
91c37ab573
Update legality check message string style
...
V### names weren't enjoyable to work with; use similar verbose style as
the program message strings.
updating the translation files with the remapped variable names shortly
remap list: https://pastebin.com/jybkVDAK
2018-09-01 14:11:12 -07:00
Kurt
45ab331805
Don't remap gen2 item
...
https://projectpokemon.org/home/forums/topic/47300-two-more-showdown-importing-errors/
showdown already has format sensitive ID due to pkmconverter format
being applied on set load
2018-08-31 15:31:56 -07:00
Kurt
1fe304e78f
Rework mg nick/lang checks
...
add common interface
https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
2018-08-30 18:09:52 -07:00
Kurt
c6e4c39bc5
Fix gen1 single chain for gen2 tradeback scenario
...
invalid mon -> make sure array is big enough for later move parsing
https://projectpokemon.org/home/forums/topic/47283-unhandled-exception-when-importing-set-from-clipboard-after-opening-gen-i-save-file/
2018-08-29 21:58:44 -07:00
Kurt
ebae14e6ad
Add unnicknamed forced languageID wc7 handling
...
https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
another edge case
2018-08-29 20:36:32 -07:00
Kurt
6abd60cc5c
Add ball auto suggestion
...
click ball sprite/label to cycle through legal balls
hold alt to use old behavior (set to pokeball)
hold shift to cycle through legal balls randomly (default behavior goes
poke->color->poke)
want to randomize setting balls? use the ApplyBallLegalRandom method at
the end :)
can't really get too fancy as only one color is stored in the personal
data, pkm aren't one single color.
2018-08-28 21:13:45 -07:00
Kurt
f89d9ca323
Split apart headbutt tree logic
...
precompute Index & make readonly when initializing as we use Index at
least once when initializing the treesarea
2018-08-28 15:10:08 -07:00
ajtudela
b5089658f7
Update spanish translations ( #2106 )
2018-08-28 08:04:55 -07:00
Kurt
f74c1e321a
no mo go to yo
...
pull goto default into 'when' so other cases continue to default
this is a goto free codebase ( ͡° ͜ʖ ͡°)
2018-08-27 20:48:57 -07:00
Kurt
4dc04cb4b9
Add pelago status value check + etc
...
0, [9,19] are set (didn't see 15), but there's also a switch case which
references all values 0-19.
these values are used by a 80 sbyte array (4*20) in the Resort.cro
remove usages of "goto case"
2018-08-27 20:44:26 -07:00
Kurt
102430ebf5
Update trade nickname check
...
reorder for simplicity, add test
Thanks ThePunish3D!
2018-08-26 18:32:39 -07:00
Kurt
6e41b44047
Add telekensis flag & sprite flags
...
next bit on ev yield is for telekenesis immunity
6 bits for color, 2 bits for flags
2018-08-26 17:20:00 -07:00
Kurt
4656909d98
Misc reorg
...
use shared class for pk1/2 setnotnicknamed
fix extendedeurope values (copypaste from extendedAmericas)
move ball out of verifiers, move nature/movetype with ball
2018-08-26 16:29:52 -07:00
Kurt
f7b5a5579d
sync missing content
...
yay rename
2018-08-26 11:29:47 -07:00
Kurt
7f87d43c41
Add enum for ball; use in checks
...
Increases readability instead of using hex IDs
2018-08-26 11:15:32 -07:00
Kurt
6a225ad091
Add mr mime to usum additions for egg balls
2018-08-26 09:43:11 -07:00
Kurt
9dae7dad67
Misc updates
...
move encountertype datasource providing to core
fix rerolling EC not updating characteristic
remove some repeat logic calls
relocate geolocation name fetch to separate class, add tests to ensure
functionality, add languageID->country/region fetch method
2018-08-25 17:04:01 -07:00
Kurt
a9f65a4617
add lock for cross thread dictionary manip
...
could use concurrentdictionary but after reading some perf drawbacks vs
manual locks, just do it manually. regex checking is the real slow part,
whatever
add some comments to describe
2018-08-25 10:48:37 -07:00
Kurt
5fe9226c62
Ignore fixed language trades for gen4 korean check
...
Closes #2103
Thanks @Narithegreat !
2018-08-22 22:36:56 -07:00
Kurt
d40b10f4a4
Remove unused method
...
SaveFile already has ModifyBoxes which has better built in checks for
locked slots.
2018-08-22 22:35:50 -07:00
Kurt
ab0a792968
Move valid item override to pk1, pk2 uses base
...
Closes #2101
2018-08-21 07:47:23 -07:00
Kurt
ebb1e8a704
Update 'cant hold item' message
...
#2101
2018-08-21 07:46:55 -07:00
Kurt
19f9765752
Add missing species setter
...
Closes #2100
2018-08-21 07:37:15 -07:00
Kurt
29f73993b1
Misc reorg
...
simplify gameinfo comments/return
move item1->item2 conversion to itemconverter
just general upkeep
2018-08-20 22:09:35 -07:00
Kurt
7ccaf8783b
Unban bred HA sableye
...
yeah totally genderless
https://projectpokemon.org/home/forums/topic/47101-gen-v-hidden-ability-sableye/
2018-08-20 20:08:42 -07:00
Kurt
daf9364fb2
Alphebetize settings
...
probably want to switch to a propertygrid later.
2018-08-19 21:25:21 -07:00
Kurt
c7aea9cad2
add option to hide pid/ec
...
hides pid & ec in pkmeditor, gamesync & securevalue in saveditor
easier to share screenshots/stream without leaking identifying
information
fix auto-centering of pkmeditor subwindows when a savefile is detected
on program load(tab_otmisc isn't initialized and reads an incorrect
width)
2018-08-19 18:22:07 -07:00
Kurt
af0b8b2a37
Add egg sprite alternate display + setting
...
egg sprites can be a little difficult to see what's underneath (glance
value)
make the new egg sprite method the new default; adds setting to revert
to old behavior
adds translation text for the mega rayq control from #2098
2018-08-19 16:45:20 -07:00
Kurt
d307a30cad
misc optimization
...
list initial size is 4; oftentimes it's greater, and always padded
2018-08-19 16:26:08 -07:00
Kurt
c0b5d3eef7
Abstract away pk1/pk2 properties to shared class
...
some inefficiencies with pk1 altform/iskorean but is much easier to
manage
2018-08-19 15:50:15 -07:00
Kurt
7ef5d9e547
Add pk1 current level property party->box setter
...
https://projectpokemon.org/home/forums/topic/47086-bug-trades-between-two-saves-1g/?do=findComment&comment=235241
fresh encounters have yet to be boxed and don't have the value; set it
whenever setting a Stored slot.
2018-08-19 13:35:20 -07:00
Matt
8c64f378c1
Add Mega Rayquaza unlock to GUI ( #2098 )
...
* Add Mega Rayquaza unlock to GUI
2018-08-19 08:24:59 -07:00
Kurt
a200dc85c7
Add bvid util
2018-08-18 20:10:34 -07:00
Alberto Tudela
58eddd0225
Update spanish translations with new hide savdetail setting
2018-08-18 16:45:39 +02:00
Kurt
633f0e1da9
Extract filetype detection, add xmldoc
2018-08-17 23:23:44 -07:00
Kurt
b526d4657b
rework tile flip check flow, remove goto
2018-08-17 16:22:54 -07:00
Kurt
d7f39ea343
Extract pkm searching to separate classes
...
search logic can now be reused by core projects
adds option to provide extra filters run at the end (prior to clone
check)
2018-08-16 20:06:40 -07:00
Kurt
e366f9a93d
Misc tweaks
...
only have one empty forme array object
rename method for clarity
show version ID for hidden savefile program window titles
2018-08-15 21:15:06 -07:00
Kurt
eec14645ef
Lessen string length severity on egg encounters
...
Hatched eggs can have mismatched languages<->OT/Nick restrictions
2018-08-15 15:26:42 -07:00
Kurt
5514530dfb
update OT name edge case
...
traded ENG->KOR egg was getting flagged
#2094
2018-08-15 15:19:54 -07:00
Kurt
b6de41bfa7
Add OT name max length checks
...
Closes #2094
2018-08-15 14:58:55 -07:00
Kurt
bc262a7cdf
Remove Plasma Fists from unsketchable
...
Closes #2095
split out unsketchable moves (struggle/chatter) to separate array
remove trailing spaces (auto fixed by my visual studio plugin), add
space before comment //
2018-08-15 14:52:25 -07:00
Kurt
57c6de2825
Add nickname length check for gen>2
...
Closes #2091
2018-08-14 20:13:15 -07:00
Kurt
75d700c171
Fix sav1 jp load order
...
oops
2018-08-14 20:12:10 -07:00
Kurt
f079f62956
Remove fullness/enjoyment check
...
Although bank 6->7 deletes the values for these fields, Pokémon Refresh
can still reintroduce new values.
Closes #2090 , thanks @Lusamine !
2018-08-14 16:45:51 -07:00
Kurt
10f050eb18
Update translations with new hide savdetail setting
2018-08-13 19:40:00 -07:00
Kurt
70a6cd9421
Remove untranslatable content
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sav6 recently added trainer appearance editor, prior commits removed pt
translation (only official ingame translations)
2018-08-13 19:24:49 -07:00
Kurt
6edc828cc3
misc style updates
2018-08-12 19:27:11 -07:00
Kurt
d3ec969187
Style updates
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split pcd/pgt
add more xmldoc
2018-08-09 21:53:39 -07:00
Kurt
8187606a89
Clarify sav6 boxflag in src
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7 wallpaper flags (not all used), top bit unlocks box 31
https://projectpokemon.org/home/forums/topic/34466-box-31-is-unlocked-but-not-showing-on-bank-any-ideas/
PCFlags + 2 is just CurrentBox, don't include it anymore.
2018-08-08 22:02:06 -07:00
Kurt
6b62dd29ee
Update xy fashion edits
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different for each gender
2018-08-08 21:27:14 -07:00
Kurt
7403c0f91a
Add more pokewalker moves
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igglybuff wish, happiny heal bell, and the elemental punches to round
things out even though they can be tutored
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234991
2018-08-08 17:35:06 -07:00
Kurt
975759e53c
Update str<->val base32 encoder
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simpler
2018-08-07 16:32:31 -07:00
Kurt
259feae038
re-allow event flag editing on gen1
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closes #2088
2018-08-07 07:54:14 -07:00
Kurt
421c522eb4
Fix gen1 sav load
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Starter fetches via Offsets, which was null, reorder the init
Thanks @Ninjistix !
Closes #2087
2018-08-06 21:29:47 -07:00
Kurt
98f21a12dd
Relocate gen6 trainer stat records to core
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use trainerstat editor control in gen6 editor
fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts
looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic
Thanks Holla!
2018-08-06 21:27:31 -07:00
Kurt
37e5c9fc69
Add record details for gen6
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pulled from exefs data
2018-08-06 16:52:43 -07:00
Kurt
48a61a00a2
Relocate record stat id's to core
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can potentially add localization by changing the method of fetching
2018-08-06 16:17:32 -07:00
Kurt
0296f98777
Add offset table for sav1
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calling Japanese ? X : Y on every single access is too excessive, just
compute one layout for each type whenever the first sav1 requires it.
could probably reduce the amount of properties by reusing others + shift
value; offsets are different due to string lengths being different
2018-08-05 20:27:25 -07:00
Kurt
fc73eee570
Extract PokemonList* to inherited class
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Logic is essentially identical; implement a base class and have the
generation specific structures implment the differences.
Reduce the verbosity a little
2018-08-05 17:28:54 -07:00
Kurt
84185dc6c9
misc improvements
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add records class for managing info for trainer records
add more b2w2 block docs
2018-08-05 12:39:06 -07:00
Kurt
ca39843046
Length check relearn suggestion
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CLsoes #2086
2018-08-04 17:06:51 -07:00
Kurt
279c9d4665
Fix tradeback detect for gen2->1->2 evolve case
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https://projectpokemon.org/home/forums/topic/46909-certain-gen-i-moves-are-showing-invalid/
Thanks Raptor385!
2018-08-04 13:36:05 -07:00
Kurt
53857df647
Copy addmoves special case to individual fetch
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see prior commits
2018-08-04 10:05:47 -07:00
Kurt
0f63b0a0ee
Allow bw movepool except for kyurem
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workaround provided for kyurem movepool (which is same bw-b2w2) but the
AddMoves logic with form != 0 points to the form == 0 data
Closes #2085
2018-08-03 07:46:53 -07:00
Kurt
30a614484e
Update STADIUM ot checks again
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jp: 1999 if stadium1, 2000 if stadium2
en: 2000
jp: always same OT
en: lowercase if stadium2, uppercase if stadium1
https://projectpokemon.org/home/forums/topic/46893-pkhex-bug-stadium-ot-issue/
2018-08-03 07:38:29 -07:00
Kurt
4103b4d4b0
Update 18.08.03
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Update event binaries with latest from the Event Gallery
2018-08-02 21:01:17 -07:00
Kurt
1486b7f14a
Misc style & minor tweaks
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Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes
no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
19a897923d
Reference original encounter for sensitive checks
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https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234360
thanks paf!
2018-08-01 20:39:20 -07:00
Kurt
f4bfdb8311
Remove unnecessary empty array allocations
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yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
fe6c071d72
Be more generous on nick parse
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benefits manual-edit users who forget to put a space between
nick(species)
2018-08-01 18:28:05 -07:00
Kurt
007ec93d85
Update trade nick check for non-nicknamed
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Closes #2084
2018-07-31 17:27:28 -07:00
Kurt
4c96efb9b7
Update pk2->pk1 party stat transfer logic
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pk1 boxdata stores current level & current hp, which is only present in
pk2 party data.
if the user drops in pk2(boxdata), the transfer leaves 0 for both
values, which isn't correct.
detect stat_level to determine if values should be regenerated or not.
Thanks HaxAras for finding this :)
2018-07-31 14:29:47 -07:00
Kurt
32b90fab13
Simplify some logic
2018-07-29 21:54:02 -07:00
Kurt
02a6d26e1b
Break apart BAKName into smaller components
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simplifies definition & makes it easier to update bakname usage later
2018-07-29 21:51:45 -07:00