BlackShark
350383cf51
Updated German translation ( #3223 )
...
* updated german language files
* added german readme
2021-06-22 20:12:15 -07:00
Kurt
1bd1c287fa
Centralize gender label text/color update calls
2021-06-22 20:06:05 -07:00
Kurt
8bac5c259a
Trycatch sound stop, only stop if a sound has been played
...
Closes #3224
mono's impl of soundplayer is different, hence the need to be a little safer here.
bdd772531d/mcs/class/System/System.Media/SoundPlayer.cs (L255)
https://referencesource.microsoft.com/#System/sys/system/Media/SoundPlayer.cs,455
2021-06-22 17:06:30 -07:00
Exorcism
3fecea9e29
Update some file for the FR language ( #3220 )
...
* Update some file for the FR language
* Update README.md
* Update MessageStrings_fr.txt
* Add files via upload
* Add files via upload
* Create text_ItemsG3Colosseum_fr.txt
* Update lang_fr.txt
* Create text_ItemsG1_ko.txt
* Create text_ItemsG1_it.txt
2021-06-18 22:10:39 -07:00
Kurt
87ac1cbcc9
Unban Sgr7348 encounter
2021-06-18 22:07:27 -07:00
Kurt
412bd18139
Decouple incompatible conversion routes from HaX, make setting
2021-06-17 22:48:31 -07:00
Kurt
9e427ad9a0
Update translatables with latest
2021-06-15 20:01:01 -07:00
Kurt
394c5c2c95
Minor clean
...
Shed some unused code
2021-06-15 20:00:51 -07:00
Rodolfo Velázquez
203cb50bef
Spanish readme ( #3218 )
...
Add: Spanish README.md in .github folder, accessible from main readme.
Co-authored-by: Rodolfo Velázquez <rodolfo.velazquez@mercadolibre.com>
2021-06-15 16:56:25 -07:00
Korados
47d14abbf0
Colosseum and XD German Item Names ( #3219 )
...
* Create text_ItemsG3XD_de.txt
* Update text_ItemsG3XD_de.txt
* Create text_ItemsG3Colosseum_de.txt
2021-06-15 16:43:25 -07:00
Kurt
a6ae8845c9
Reset gender if mismatch chain
2021-06-14 22:20:17 -07:00
Kurt
9c9f0f8a94
Get criteria from set details
...
pretty much futureproof I guess
2021-06-14 21:11:46 -07:00
Kurt
a1ddbc7930
Add settings to use pkm tabs as criteria for Enc->PKM
...
Some encounters might not use the criteria completely, so it might not listen 100% of the time.
2021-06-14 20:26:12 -07:00
CanoeHope
249070debd
Corrected GSC Sudowoodo Event Flag ( #3217 )
...
* Update flags_c_en.txt
* Update flags_c_es.txt
* Update flags_c_ja.txt
* Update flags_c_zh.txt
* Update flags_gs_en.txt
* Update flags_gs_es.txt
* Update flags_gs_ja.txt
* Update flags_gs_ko.txt
* Update flags_gs_zh.txt
* Update flags_gs_es.txt
2021-06-14 14:13:50 -07:00
M1atias
4bdff06145
Edit: The Spanish texts in the Resources folder have been updated. ( #3216 )
...
* Edit: The Spanish texts in the Resources folder have been updated.
* Edit: The translation of some files was updated and new translations into Spanish were made.
2021-06-14 06:52:24 -07:00
Kurt
652e9eb6da
Add Eon Flute to observable used key items
...
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-06-13 00:59:06 -07:00
Kurt
e56281aff6
Update GUI translatable list
...
Farewell secret base descriptions. Not like the localized names would be too useful, but git history can keep em around if we ever need to reference them again (pls no)
2021-06-13 00:45:36 -07:00
Kurt
0686922d5c
Rewrite gen6ao secret base handling, i/o, GUI
...
Closes #3177
Format sizes are now accurate to game structure sizes. Added a few more editable fields, rid of label/textbox/etc for general base editing -- use a PropertyGrid instead.
Feels nice having a bank of saves to reference + idb to discover the struct layout.
2021-06-13 00:38:47 -07:00
Kurt
390cf518b8
Revise 4->5 encode table (Half-width symbols)
...
Manually transferred from English Pt to English B
All revised indexes were the result in Black.
Differences that were not incorporated:
0EE=09794 ♂, not 09325 ⑭
0EF=09792 ♀, not 09326 ⑮
0F2=00215 ×, not 09319 ⑧
0F3=00247 ÷, not 09320 ⑨
Full-width and half-width symbols I think are related to full-width games, which English isn't. Probably has different handling for other language, plus it'd result in other duplicates of the half-width symbols.
Revise not-found char glyph to return ? instead of {terminator}, to match the game's behavior. Again, this might be language specific, but whatever.
Make the Convert char methods public, add a few unit tests.
Closes #3172
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-06-11 19:38:34 -07:00
Kurt
665880e081
Include form in GetEncounters, iterate all forms for savefile
2021-06-11 10:58:38 -07:00
Kurt
f77a8ecfbd
Fix comment
...
wasn't sync'd :(
2021-06-10 23:29:03 -07:00
Kurt
24d6c0d713
Change "Some" EV train rating from [0,127] to (0,127]
2021-06-10 19:18:58 -07:00
Kurt
6b6a517214
Add xmldoc
...
Add some xmldoc to summarize recent changes to these properties.
See:
Co-Authored-By: LukeThe <54759100+LukeThe@users.noreply.github.com>
#3213
#3215
2021-06-10 18:14:38 -07:00
Kurt
f266b4f686
Crop Item sprites, Layer with adjusted X coordinate ( #3215 )
2021-06-10 18:07:26 -07:00
Kurt
6029c15521
Fix incorrect GameVersion reference
2021-06-09 22:56:19 -07:00
Kurt
f984862f48
Extract catchrate check
2021-06-09 22:54:21 -07:00
Kurt
49b7d4522c
Sync missing change
2021-06-09 18:40:17 -07:00
Kurt
2083201ee1
Add ObjectType custom filter logic
2021-06-08 20:28:13 -07:00
Kurt
2abf95cdf8
Minor clean
...
expand some expressions, extract some methods, add comments
2021-06-08 20:14:55 -07:00
Kurt
71fd8b36e9
Enable batch filters for encounter database
2021-06-08 20:14:27 -07:00
Kurt
910fce9812
Change namespace to usual PKHeX.WinForms.Controls
...
no more oddball namespaces
2021-06-07 20:04:01 -07:00
Kurt
f529fd1432
Add xmldoc, split out some operations
2021-06-07 20:03:14 -07:00
Kurt
035584dc7c
Extract templating from EditPKMUtil, rename methods
2021-06-07 20:02:57 -07:00
Kurt
f7423daf7a
Add array sanitization if error was thrown
2021-06-07 19:59:08 -07:00
Kurt
a07549f013
Extract sketch valid check
...
GetCanKnowMove should be checking for Smeargle knowing thousand arrows/waves.
GetNeededMoves should also return 1ka/1kw for needed moves, and then no encounters.
All uses of InvalidSketch are behind that method, so any future Smeargle modifications (like sketching a dummied move) will be checked (yay BDSP considerations).
2021-06-06 23:36:59 -07:00
Kurt
c98717bdc0
Fix namespaces
2021-06-06 23:34:15 -07:00
Lusamine
e66d5eaad5
Remove another duplicated distribution index
...
Index 24 is the same as 26, but they cross epochs from base to DLC1.
Keep the later one since it encompasses all legal Wild Areas.
2021-06-06 21:46:23 -05:00
Kurt
871de4e213
Add more xmldoc
2021-06-06 11:56:54 -07:00
Kurt
bad65dd4ec
Enhance debugging obj->ToString indications for evo checks
2021-06-06 11:49:41 -07:00
Kurt
bf400f27fe
Add optional form param for learn check
2021-06-06 11:49:13 -07:00
Kurt
200bdbd553
Sanity check form prior to yield checks
2021-06-06 11:48:54 -07:00
Alberto Tudela
b173c659d7
Update spanish translations ( #3212 )
2021-06-05 17:21:39 -07:00
Lusamine
72b4975429
Remove inaccessible water nest encounters
2021-06-05 18:11:19 -05:00
Lusamine
aee35cbe81
Clean up duplicated distribution indices
...
Removes duplicates if every encounter in the same index is the same as a
previous index. The following were affected, and only the first index
was retained.
- 5, 7 (Index 2 has 1 move different on 1 mon)
- 3, 4
- 11, 13
- 16, 18
- 27, 28, 30, 32
- 33, 35
- 36, 38
- 42, 44
- 45, 47
- 48, 50, 52
- 53, 55, 57
- 59, 61
2021-06-05 16:33:41 -05:00
Kurt
6ee67e624d
Update gen2/3 setdex's too
2021-06-04 17:29:55 -07:00
Kurt
d30e00ffbe
Clean up SetDex guard clauses
...
add egg checks for gen4-6/8, group species bound checks
2021-06-04 17:26:06 -07:00
Kurt
7ee60d9e98
Update Zukan4.cs
...
Set seen after gender-seen, as we check seen in that method (first or second seen gender).
2021-06-04 17:19:12 -07:00
Kurt
e32daee3f3
Add setting to disable loading plugins
2021-06-04 14:19:22 -07:00
Kurt
3a1fbc9b88
Don't pass key byref
...
Pass byval and return the result; emits less IL
mark for inlining
2021-06-04 14:19:07 -07:00
Kurt
ad79833420
Update EncounterEvent.cs
2021-06-04 13:53:02 -07:00