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https://github.com/kwsch/PKHeX
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Add optional form param for learn check
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1 changed files with 8 additions and 7 deletions
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@ -20,18 +20,18 @@ namespace PKHeX.Core
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/// <summary>
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/// Checks if a <see cref="species"/> can learn all input <see cref="moves"/>.
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/// </summary>
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public static bool CanLearn(string species, IEnumerable<string> moves, string lang = GameLanguage.DefaultLanguage)
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public static bool CanLearn(string species, IEnumerable<string> moves, int form = 0, string lang = GameLanguage.DefaultLanguage)
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{
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var encounters = GetLearn(species, moves, lang);
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var encounters = GetLearn(species, moves, form, lang);
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return encounters.Any();
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}
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/// <summary>
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/// Gets a summary of all encounters where a <see cref="species"/> can learn all input <see cref="moves"/>.
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/// </summary>
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public static IEnumerable<string> GetLearnSummary(string species, IEnumerable<string> moves, string lang = GameLanguage.DefaultLanguage)
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public static IEnumerable<string> GetLearnSummary(string species, IEnumerable<string> moves, int form = 0, string lang = GameLanguage.DefaultLanguage)
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{
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var encounters = GetLearn(species, moves, lang);
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var encounters = GetLearn(species, moves, form, lang);
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var msg = Summarize(encounters).ToList();
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if (msg.Count == 0)
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msg.Add(NoMatches);
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@ -41,20 +41,20 @@ namespace PKHeX.Core
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/// <summary>
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/// Gets all encounters where a <see cref="species"/> can learn all input <see cref="moves"/>.
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/// </summary>
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public static IEnumerable<IEncounterable> GetLearn(string species, IEnumerable<string> moves, string lang = GameLanguage.DefaultLanguage)
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public static IEnumerable<IEncounterable> GetLearn(string species, IEnumerable<string> moves, int form = 0, string lang = GameLanguage.DefaultLanguage)
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{
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var str = GameInfo.GetStrings(lang);
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var speciesID = StringUtil.FindIndexIgnoreCase(str.specieslist, species);
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var moveIDs = StringUtil.GetIndexes(str.movelist, moves.ToList());
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return GetLearn(speciesID, moveIDs);
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return GetLearn(speciesID, moveIDs, form);
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}
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/// <summary>
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/// Gets all encounters where a <see cref="species"/> can learn all input <see cref="moves"/>.
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/// </summary>
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public static IEnumerable<IEncounterable> GetLearn(int species, int[] moves)
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public static IEnumerable<IEncounterable> GetLearn(int species, int[] moves, int form = 0)
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{
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if (species <= 0)
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return Array.Empty<IEncounterable>();
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@ -63,6 +63,7 @@ namespace PKHeX.Core
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var blank = PKMConverter.GetBlank(PKX.Generation);
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blank.Species = species;
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blank.Form = form;
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var vers = GameUtil.GameVersions;
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return EncounterMovesetGenerator.GenerateEncounters(blank, moves, vers);
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