mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 17:23:25 +00:00
7987917d85
* FL-3496: do not hardcode universal library names in CLI * FL-3523: remove TODO, no changes necessary * FL-3767: remove TODO, no changes necessary * FL-3790: fix laggy TextInput by not adding it into a ViewStack * Improve documentation * Fix logical error in documentation Co-authored-by: あく <alleteam@gmail.com>
75 lines
2.7 KiB
C
75 lines
2.7 KiB
C
#include "../infrared_app_i.h"
|
|
|
|
static int32_t infrared_scene_edit_move_task_callback(void* context) {
|
|
InfraredApp* infrared = context;
|
|
const bool success = infrared_remote_move_signal(
|
|
infrared->remote,
|
|
infrared->app_state.prev_button_index,
|
|
infrared->app_state.current_button_index);
|
|
view_dispatcher_send_custom_event(
|
|
infrared->view_dispatcher, InfraredCustomEventTypeTaskFinished);
|
|
|
|
return success;
|
|
}
|
|
|
|
static void infrared_scene_edit_move_button_callback(
|
|
uint32_t index_old,
|
|
uint32_t index_new,
|
|
void* context) {
|
|
InfraredApp* infrared = context;
|
|
furi_assert(infrared);
|
|
|
|
infrared->app_state.prev_button_index = index_old;
|
|
infrared->app_state.current_button_index = index_new;
|
|
|
|
view_dispatcher_send_custom_event(
|
|
infrared->view_dispatcher, InfraredCustomEventTypeButtonSelected);
|
|
}
|
|
|
|
void infrared_scene_edit_move_on_enter(void* context) {
|
|
InfraredApp* infrared = context;
|
|
InfraredRemote* remote = infrared->remote;
|
|
|
|
for(size_t i = 0; i < infrared_remote_get_signal_count(remote); ++i) {
|
|
infrared_move_view_add_item(
|
|
infrared->move_view, infrared_remote_get_signal_name(remote, i));
|
|
}
|
|
|
|
infrared_move_view_set_callback(
|
|
infrared->move_view, infrared_scene_edit_move_button_callback, infrared);
|
|
|
|
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewMove);
|
|
}
|
|
|
|
bool infrared_scene_edit_move_on_event(void* context, SceneManagerEvent event) {
|
|
InfraredApp* infrared = context;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
if(event.event == InfraredCustomEventTypeButtonSelected) {
|
|
// Move the button in a separate thread
|
|
infrared_blocking_task_start(infrared, infrared_scene_edit_move_task_callback);
|
|
|
|
} else if(event.event == InfraredCustomEventTypeTaskFinished) {
|
|
const bool task_success = infrared_blocking_task_finalize(infrared);
|
|
|
|
if(!task_success) {
|
|
const char* signal_name = infrared_remote_get_signal_name(
|
|
infrared->remote, infrared->app_state.current_button_index);
|
|
infrared_show_error_message(infrared, "Failed to move\n\"%s\"", signal_name);
|
|
scene_manager_search_and_switch_to_previous_scene(
|
|
infrared->scene_manager, InfraredSceneRemoteList);
|
|
} else {
|
|
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewMove);
|
|
}
|
|
}
|
|
consumed = true;
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void infrared_scene_edit_move_on_exit(void* context) {
|
|
InfraredApp* infrared = context;
|
|
infrared_move_view_reset(infrared->move_view);
|
|
}
|