unleashed-firmware/applications/plugins/subbrute/scenes/subbrute_scene_run_attack.c

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#include "../subbrute_i.h"
#include "../subbrute_custom_event.h"
#include "../views/subbrute_attack_view.h"
#include "../helpers/subbrute_worker.h"
static void subbrute_scene_run_attack_callback(SubBruteCustomEvent event, void* context) {
furi_assert(context);
SubBruteState* instance = (SubBruteState*)context;
view_dispatcher_send_custom_event(instance->view_dispatcher, event);
}
void subbrute_scene_run_attack_on_exit(void* context) {
furi_assert(context);
SubBruteState* instance = (SubBruteState*)context;
notification_message(instance->notifications, &sequence_blink_stop);
}
void subbrute_scene_run_attack_on_enter(void* context) {
furi_assert(context);
SubBruteState* instance = (SubBruteState*)context;
SubBruteAttackView* view = instance->view_attack;
instance->current_view = SubBruteViewAttack;
subbrute_attack_view_set_callback(view, subbrute_scene_run_attack_callback, instance);
view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view);
subbrute_attack_view_init_values(
view,
(uint8_t)instance->device->attack,
instance->device->max_value,
instance->device->key_index,
true);
// Start worker if not started
subbrute_worker_init_manual_transmit(
instance->worker,
instance->device->frequency,
instance->device->preset,
string_get_cstr(instance->device->protocol_name));
}
bool subbrute_scene_run_attack_on_event(void* context, SceneManagerEvent event) {
SubBruteState* instance = (SubBruteState*)context;
SubBruteAttackView* view = instance->view_attack;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubBruteCustomEventTypeTransmitNotStarted ||
event.event == SubBruteCustomEventTypeTransmitFinished ||
event.event == SubBruteCustomEventTypeBackPressed) {
// Stop transmit
scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack);
consumed = true;
}
} else if(event.type == SceneManagerEventTypeTick) {
if(subbrute_worker_can_transmit(instance->worker)) {
// Blink
notification_message(instance->notifications, &sequence_blink_yellow_100);
if(subbrute_worker_manual_transmit(instance->worker, instance->device->payload)) {
// Make payload for new iteration or exit
if(instance->device->key_index + 1 > instance->device->max_value) {
// End of list
scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack);
} else {
instance->device->key_index++;
subbrute_attack_view_set_current_step(view, instance->device->key_index);
subbrute_device_create_packet_parsed(
instance->device, instance->device->key_index);
}
}
// Stop
notification_message(instance->notifications, &sequence_blink_stop);
}
consumed = true;
}
return consumed;
}