#include "../subbrute_i.h" #include "../subbrute_custom_event.h" #include "../views/subbrute_attack_view.h" #include "../helpers/subbrute_worker.h" static void subbrute_scene_run_attack_callback(SubBruteCustomEvent event, void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; view_dispatcher_send_custom_event(instance->view_dispatcher, event); } void subbrute_scene_run_attack_on_exit(void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; notification_message(instance->notifications, &sequence_blink_stop); } void subbrute_scene_run_attack_on_enter(void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; SubBruteAttackView* view = instance->view_attack; instance->current_view = SubBruteViewAttack; subbrute_attack_view_set_callback(view, subbrute_scene_run_attack_callback, instance); view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view); subbrute_attack_view_init_values( view, (uint8_t)instance->device->attack, instance->device->max_value, instance->device->key_index, true); // Start worker if not started subbrute_worker_init_manual_transmit( instance->worker, instance->device->frequency, instance->device->preset, string_get_cstr(instance->device->protocol_name)); } bool subbrute_scene_run_attack_on_event(void* context, SceneManagerEvent event) { SubBruteState* instance = (SubBruteState*)context; SubBruteAttackView* view = instance->view_attack; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubBruteCustomEventTypeTransmitNotStarted || event.event == SubBruteCustomEventTypeTransmitFinished || event.event == SubBruteCustomEventTypeBackPressed) { // Stop transmit scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack); consumed = true; } } else if(event.type == SceneManagerEventTypeTick) { if(subbrute_worker_can_transmit(instance->worker)) { // Blink notification_message(instance->notifications, &sequence_blink_yellow_100); if(subbrute_worker_manual_transmit(instance->worker, instance->device->payload)) { // Make payload for new iteration or exit if(instance->device->key_index + 1 > instance->device->max_value) { // End of list scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack); } else { instance->device->key_index++; subbrute_attack_view_set_current_step(view, instance->device->key_index); subbrute_device_create_packet_parsed( instance->device, instance->device->key_index); } } // Stop notification_message(instance->notifications, &sequence_blink_stop); } consumed = true; } return consumed; }