mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-26 12:43:08 +00:00
137 lines
4.3 KiB
C
137 lines
4.3 KiB
C
|
#include "../camera-suite.h"
|
||
|
#include <lib/toolbox/value_index.h>
|
||
|
|
||
|
// Camera orientation, in degrees.
|
||
|
const char* const orientation_text[4] = {
|
||
|
"0",
|
||
|
"90",
|
||
|
"180",
|
||
|
"270",
|
||
|
};
|
||
|
|
||
|
const uint32_t orientation_value[4] = {
|
||
|
CameraSuiteOrientation0,
|
||
|
CameraSuiteOrientation90,
|
||
|
CameraSuiteOrientation180,
|
||
|
CameraSuiteOrientation270,
|
||
|
};
|
||
|
|
||
|
const char* const haptic_text[2] = {
|
||
|
"OFF",
|
||
|
"ON",
|
||
|
};
|
||
|
|
||
|
const uint32_t haptic_value[2] = {
|
||
|
CameraSuiteHapticOff,
|
||
|
CameraSuiteHapticOn,
|
||
|
};
|
||
|
|
||
|
const char* const speaker_text[2] = {
|
||
|
"OFF",
|
||
|
"ON",
|
||
|
};
|
||
|
|
||
|
const uint32_t speaker_value[2] = {
|
||
|
CameraSuiteSpeakerOff,
|
||
|
CameraSuiteSpeakerOn,
|
||
|
};
|
||
|
|
||
|
const char* const led_text[2] = {
|
||
|
"OFF",
|
||
|
"ON",
|
||
|
};
|
||
|
|
||
|
const uint32_t led_value[2] = {
|
||
|
CameraSuiteLedOff,
|
||
|
CameraSuiteLedOn,
|
||
|
};
|
||
|
|
||
|
static void camera_suite_scene_settings_set_camera_orientation(VariableItem* item) {
|
||
|
CameraSuite* app = variable_item_get_context(item);
|
||
|
uint8_t index = variable_item_get_current_value_index(item);
|
||
|
|
||
|
variable_item_set_current_value_text(item, orientation_text[index]);
|
||
|
app->orientation = orientation_value[index];
|
||
|
}
|
||
|
|
||
|
static void camera_suite_scene_settings_set_haptic(VariableItem* item) {
|
||
|
CameraSuite* app = variable_item_get_context(item);
|
||
|
uint8_t index = variable_item_get_current_value_index(item);
|
||
|
|
||
|
variable_item_set_current_value_text(item, haptic_text[index]);
|
||
|
app->haptic = haptic_value[index];
|
||
|
}
|
||
|
|
||
|
static void camera_suite_scene_settings_set_speaker(VariableItem* item) {
|
||
|
CameraSuite* app = variable_item_get_context(item);
|
||
|
uint8_t index = variable_item_get_current_value_index(item);
|
||
|
variable_item_set_current_value_text(item, speaker_text[index]);
|
||
|
app->speaker = speaker_value[index];
|
||
|
}
|
||
|
|
||
|
static void camera_suite_scene_settings_set_led(VariableItem* item) {
|
||
|
CameraSuite* app = variable_item_get_context(item);
|
||
|
uint8_t index = variable_item_get_current_value_index(item);
|
||
|
variable_item_set_current_value_text(item, led_text[index]);
|
||
|
app->led = led_value[index];
|
||
|
}
|
||
|
|
||
|
void camera_suite_scene_settings_submenu_callback(void* context, uint32_t index) {
|
||
|
CameraSuite* app = context;
|
||
|
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||
|
}
|
||
|
|
||
|
void camera_suite_scene_settings_on_enter(void* context) {
|
||
|
CameraSuite* app = context;
|
||
|
VariableItem* item;
|
||
|
uint8_t value_index;
|
||
|
|
||
|
// Camera Orientation
|
||
|
item = variable_item_list_add(
|
||
|
app->variable_item_list,
|
||
|
"Orientation:",
|
||
|
4,
|
||
|
camera_suite_scene_settings_set_camera_orientation,
|
||
|
app);
|
||
|
value_index = value_index_uint32(app->orientation, orientation_value, 4);
|
||
|
variable_item_set_current_value_index(item, value_index);
|
||
|
variable_item_set_current_value_text(item, orientation_text[value_index]);
|
||
|
|
||
|
// Haptic FX ON/OFF
|
||
|
item = variable_item_list_add(
|
||
|
app->variable_item_list, "Haptic FX:", 2, camera_suite_scene_settings_set_haptic, app);
|
||
|
value_index = value_index_uint32(app->haptic, haptic_value, 2);
|
||
|
variable_item_set_current_value_index(item, value_index);
|
||
|
variable_item_set_current_value_text(item, haptic_text[value_index]);
|
||
|
|
||
|
// Sound FX ON/OFF
|
||
|
item = variable_item_list_add(
|
||
|
app->variable_item_list, "Sound FX:", 2, camera_suite_scene_settings_set_speaker, app);
|
||
|
value_index = value_index_uint32(app->speaker, speaker_value, 2);
|
||
|
variable_item_set_current_value_index(item, value_index);
|
||
|
variable_item_set_current_value_text(item, speaker_text[value_index]);
|
||
|
|
||
|
// LED FX ON/OFF
|
||
|
item = variable_item_list_add(
|
||
|
app->variable_item_list, "LED FX:", 2, camera_suite_scene_settings_set_led, app);
|
||
|
value_index = value_index_uint32(app->led, led_value, 2);
|
||
|
variable_item_set_current_value_index(item, value_index);
|
||
|
variable_item_set_current_value_text(item, led_text[value_index]);
|
||
|
|
||
|
view_dispatcher_switch_to_view(app->view_dispatcher, CameraSuiteViewIdSettings);
|
||
|
}
|
||
|
|
||
|
bool camera_suite_scene_settings_on_event(void* context, SceneManagerEvent event) {
|
||
|
CameraSuite* app = context;
|
||
|
UNUSED(app);
|
||
|
bool consumed = false;
|
||
|
if(event.type == SceneManagerEventTypeCustom) {
|
||
|
}
|
||
|
return consumed;
|
||
|
}
|
||
|
|
||
|
void camera_suite_scene_settings_on_exit(void* context) {
|
||
|
CameraSuite* app = context;
|
||
|
variable_item_list_set_selected_item(app->variable_item_list, 0);
|
||
|
variable_item_list_reset(app->variable_item_list);
|
||
|
}
|