Commit graph

81 commits

Author SHA1 Message Date
Christian Garza
afd4b6d9ec Extend pokemon sprites to include gen-v animated sprites 2020-08-14 17:29:19 -07:00
Christian Garza
3f10a8ae95 Update sprite submodule 2020-08-14 16:58:59 -07:00
Christian Garza
03c7cb7f33 Update build.py 2020-08-08 14:12:34 -07:00
Alessandro Pezzè
f91b6b6b1a feat: add latest Veekun data 2020-08-05 22:33:31 +02:00
Christian Garza
0bc8f09e1f Extend pokemon sprites to include gen-ii to gen-vii and official artwork images 2020-08-04 03:17:48 -07:00
Christian Garza
c4b71bdeb0 Update sprite submodule 2020-08-04 01:56:59 -07:00
Christian Garza
e45a9a6570 Extend pokemon sprites to include gray gen-i images 2020-07-28 02:48:01 -07:00
Christian Garza
7f19263e75 Extend pokemon sprites to include gen-i images 2020-07-27 17:22:15 -07:00
Alessandro Pezzè
c671ab264f feat: update sprites 2020-07-26 16:44:03 +02:00
Christian Garza
f44da153fb Fix linting errors 2020-07-10 02:59:05 -07:00
Christian Garza
a14271a67a Extend pokemon sprites to include dream-world images from submodule 2020-07-09 23:58:11 -07:00
Alessandro Pezzè
3fe176c99e refactor: add sprites submodule 2020-07-08 21:37:04 +02:00
Alessandro Pezzè
0f1a68140b refactor: remove sprites 2020-07-08 21:28:22 +02:00
Alessandro Pezzè
4a6e519b39 feat: fix rare cases where description is ill formatted 2019-12-17 17:25:50 +01:00
Alessandro Pezzè
3d116fef9c feat: update pokemon sprites 2019-12-17 12:38:39 +01:00
Alessandro Pezzè
f9f8a9bc1d feat: update items sprites 2019-12-17 12:38:39 +01:00
Alessandro Pezzè
122f2519d7 feat: update CSVs 2019-12-17 12:38:39 +01:00
Alessandro Pezzè
46134774fc feat: add updated data from Veekun 2018-10-29 23:29:45 +01:00
Charles Marttinen
63b4f9040b chore: Configure PyLint and correct code formatting 2018-10-20 11:35:11 -04:00
Charles Marttinen
8832c819e3 chore: Remove python2 compatibility code 2018-10-20 11:35:11 -04:00
Charles Marttinen
3d64938a3f chore: Upgrade to Python 3 and update Django to 2.0 2018-10-20 11:35:11 -04:00
Charles Marttinen
2cb886eee3 Implement suggested naming changes 2018-09-10 06:25:02 +10:00
Charles Marttinen
9d4f893a69 Improve performance of database build script
The remainder of the build script has been converted to use
`bulk_create()`. Running the build script on my machine with a
PostgresQL database took only 5 minutes 40 seconds, and with
SQLite 26 minutes 18 seconds.
2018-09-10 06:25:02 +10:00
Charles Marttinen
def70662f1 Modify database build script to use bulk_create (WIP) 2018-09-10 06:25:02 +10:00
Charles Marttinen
b12d8576d9 Fix v2 database build script to work on Windows
Image sprite paths should be Unix-style, but the build script used the
OS default, so the process failed on Windows.
2018-06-02 19:29:18 -04:00
Alessandro Pezzè
9203a0d286 Sun and moon data (#305)
* badges

* Added CSV from Veekun

* added sprites from Veekun website

* quick fixes for an Exception

* bumped dependencies version

* add comment on how to upgrade to Django 1.11

* added some reminds to caching, our official wrappers and the true cost of the server

* remove index.html from sprites

* update to conform django-rest-framework 3.3.0 guidelines

* lint
2017-10-21 13:21:23 +00:00
Peter Jeschke
4803d224ed Fix wrong heights (#219)
See here: b5e4038f2d
Original commit by AxeBane
2016-06-28 11:27:28 +01:00
Akhil Indurti
9f61b53782 Added missing sprites for pokemon ids 10064-10090. (#157) 2016-06-05 22:17:30 -04:00
phalt
944af0455d build script fixes 2016-03-05 12:25:50 +00:00
phalt
4bbb7b0a44 final lints 2016-03-05 11:40:41 +00:00
Zane Adickes
552ae130d1 sprites for v2-images 2016-02-25 00:09:40 -05:00
Zane Adickes
77c69889e1 clean merge 2016-02-25 00:02:51 -05:00
Paul Hallett
c9661531b0 Merge pull request #79 from zaneadix/New-Data
updated data with all of latest veekun updates
2016-02-23 10:06:21 +00:00
Zane Adickes
08c4e351e2 remove images for now 2016-02-18 00:04:49 -05:00
Zane Adickes
791d6853d6 forgot to uncomment some things 2016-02-16 01:47:05 -05:00
Zane Adickes
ec58b95478 images implemented for pokmon, pokemon forms and items 2016-02-16 01:31:19 -05:00
Zane Adickes
fdcfae9c5c merge with phalt 2016-02-12 23:44:08 -05:00
Ben Chauvette
84b8e7c256 Fix leftover merge conflict from stash 2016-02-11 22:36:39 -05:00
Zane Adickes
396bbd45ae adding some images 2016-02-10 08:09:36 -05:00
Zane Adickes
399643aa87 get started 2016-02-09 23:11:37 -05:00
Paul Hallett
1b59324630 Merge pull request #81 from zaneadix/new-ui
New ui
2016-01-31 12:03:26 +00:00
Zane Adickes
d6ca4a3f60 had a stash mistake on the last push. this should be a complete push 2016-01-26 21:09:44 -05:00
Zane Adickes
d0909e1cc3 updated data with all of latest veekun updates 2015-12-28 00:00:14 -05:00
Adickes
1f41e3c17f remove templating from strings when building database 2015-12-27 00:42:41 -05:00
nimaje
33ae7a6073 avoid starimports
don't use starimports so don't use them in examples
2015-12-07 21:29:39 +01:00
Adickes
b58a5b76c3 a few doc changes 2015-12-07 15:17:33 -05:00
Courtney Strachan
41662657a1 Update build.py - remove duplicate data load
I noticed that there was a duplicate PokemonGameIndex import in the original build.py for the v2 import. It's still in your updated build.py so I edited it out.
2015-12-05 18:54:09 -08:00
Benjamin Takacs
35240b3ae5 renamed prozess_csv to process_csv 2015-12-05 13:21:56 +01:00
Benjamin Takacs
5e5854fb7b One function for each group of models¬
NOT TESTED YET! Buildscript has not finished yet (needed about 18h until now).

Made `data/v2/__init__.py` and `config/local.py` python3 compatible.

Writen helper functions because of repeating code:
  + `process_csv`
  + `build_generic`
useage demonstrated with `_build_languages`.

Writen `with_iter` for closing files automatical
when the processing has finished.

Writen for each group of models a function (named `build_`groupname)
and a function `build_all` which calls these functions.
2015-12-05 12:13:46 +01:00
Adickes
3d8e9a7649 tests now handling all convenience attributes in all apis 2015-11-26 02:18:35 +01:00