Alessandro Pezzè
a6d6632abd
data: remove HP stat change for ancient power
2021-07-03 20:03:24 +02:00
Alessandro Pezzè
4fa15f979f
sync(sprites)
2021-05-17 16:48:30 +02:00
Alessandro Pezzè
fef9cd6efc
data: fix id
2021-05-13 21:03:06 +02:00
Alessandro Pezzè
ed8ccbe7e0
data: add missing move
2021-05-13 20:45:36 +02:00
Alessandro Pezzè
14af88ff3a
sync: https://github.com/PokeAPI/pokedex/pull/29
2021-05-12 19:20:28 +02:00
Alessandro Pezzè
60583d8882
feat: brings in https://github.com/PokeAPI/pokedex/pull/43
2021-04-18 18:06:17 +02:00
SimplyBLGDev
0e98f90051
Add missing encounters underwater, regies
...
- Replaced the encounter method on the underwater encounters in RSE from 'surf' to 'seaweed'
- Added missing location areas for island cave, desert ruins and ancient tomb
- Added missing encounters for the legendary regies (Regirock, Regice and Registeel)
- Added missing encounters for Latios and Latias at Southern Island
2021-03-14 18:49:24 -03:00
SimplyBLGDev
e61049558f
Add missing encounters Gen 3 edition
...
Added encounter methods and slots for:
- Squirt Bottle
- Wailmer Pail
Added missing locations and their areas where applicable:
- Two island
- Three island
- Three isle path
- Six island
- Seven island
- Birth island
- Navel rock
- Faraway island
- Hoenn Battle Frontier
Added missing encounters:
- Deoxis in Birth Island (FR LG & E)
- Lugia and Ho-Oh in Navel Rock (FR LG & E)
- Mew in Faraway island (E)
- Sudowoodo in Johto Route 36 (G S C HG & SS)
- Sudowoodo in Hoenn Battle Frontier (E)
2021-03-11 19:41:29 -03:00
SimplyBLGDev
2102fa319f
Fix encounter slots for crystal's Pokémon encounters
...
Some wrong encoutner slots ID were being used bby Pokémon crystal's headbutt encounters, this resulted in erroneous chances which didn't add up to 100% in an area.
2021-03-09 18:28:21 +00:00
SimplyBLGDev
f5f3d508a5
Encounter corrections
...
Due to an error the headbutt importer script used the wrong tables for gold and silver, this commit re-run this tool with the correct data and solved the inconsistencies that were present in the previous commits.
- Replaced all headbutt encounters with their correct counterparts
- Relocated some encounter's IDs
- Created location area Bell Tower 1f
- Moved Pokémon Crystal's Suicune encounter from Bell Tower Roof to Bell Tower 1f (it's correct position)
2021-03-09 17:49:41 +00:00
Simply BLG
682b362983
Typo corrections on encounter_methods
2021-03-07 23:32:42 -03:00
Simply BLG
79841f2358
Typo corrections for encounter_method_prose
2021-03-07 23:32:06 -03:00
SimplyBLGDev
8b11fda6f8
Add missing special encounters
...
- Snorlax in GSC, HGSS
- Groudon, Kyogre and Rayquaza in RSE
- Removed unused Goldenrod city area location area
- Changed location area prose to some areas to correct duplicate location name in display
- Added proper default values for story-progress condition
- Added new condition 'other' for weirder conditions
- Added missing areas for legendary encounters in Hoenn
- Added missing locations for legendary encounters in Hoenn
2021-03-08 01:51:18 +00:00
SimplyBLGDev
13a36e6b9e
Add heabutt encounters
...
Add:
- Encounter methods: Headbutt low encounter rate tree, Headbutt normal encounter rate tree, Headbutt high encounter rate tree
- Location: Azalea Town and it's area (Required for headbutt encounters)
- Encounter Slots: Encounter slots for heabutt low, normal and high for Gold, Silver and Crystal, along with their respective and correct chances
- Encounters: 1682 new encounters corresponding to every missing headbutt encounter from Pokémon Gold Silver and Crystal
PS: The source of all this data is the Pokémon decompilations by pret on github (https://github.com/pret/pokecrystal )[Pokémon Crystal decompilation], (https://github.com/pret/pokegold )[Pokémon Gold and Pokémon Silver Decompilation]
The data is as accurate as these decompilations are.
2021-03-08 00:11:03 +00:00
SimplyBLGDev
94869bcd65
Add missing special encounters to GSC, RSE, FRLG, HGSS
...
Added:
- Encounter conditions for beat elite four, beat elite four round 2
- Added locations and areas for roaming Pokémon (One for each region)
- Added area for Bell Tower Roof
- Added encounters for Lugia, Ho-Oh, Articuno, Zapdos, Moltres, Mewtwo, Raikou, Entei, Suicune, Latios and Latias to GSC, HGSS, FRLG and RSE where applicable.
- Bound encounter conditions where applicable.
2021-03-07 00:13:20 +00:00
SimplyBLGDev
9489eaff88
Add special encounters for Gold Silver Crystal
...
Added encounters for Lugia, Ho-Oh and Suicune in GSC.
2021-03-06 22:45:05 +00:00
SimplyBLGDev
04a1f5848c
Add special encounter for Fire Red/Leaf Green
...
Added encounters for Electrode, Snorlax, Articuno, Zapdos, Moltres and Mewtwo for FR/LG.
2021-03-06 21:44:46 +00:00
SimplyBLGDev
01827cd63c
Add special encounters for Red/Blue/Yellow
...
Added encounters method "Only One" and "Pokéflute".
Added encounters for Voltorb, Electrode, Snorlax, Articuno, Zapdos, Moltres and Mewtwo for Red/Blue and yellow versions.
2021-03-06 21:29:40 +00:00
SimplyBLGDev
8a0f5a7a5d
Added encounter methods, encounter methods values for new encounters
2021-03-06 20:19:53 +00:00
Alessandro Pezzè
c37e9c8c1e
sync: update sprites https://github.com/PokeAPI/sprites/pull/44
2021-02-25 21:22:01 +01:00
Julian Lawrance
44f14a0118
Merge remote-tracking branch 'upstream/master' into feature/past-type-efficacy
2021-02-24 13:41:20 +00:00
Julian Lawrance
48c27bb8b6
Merge remote-tracking branch 'upstream/master' into feature/pokemon-form-types
2021-02-21 12:20:56 +00:00
Alessandro Pezzè
6f79bf0e0e
sync: update sprites from https://github.com/PokeAPI/sprites/pull/43
2021-02-19 21:34:41 +01:00
Julian Lawrance
0aeb047677
Merge branch 'master' into feature/past-type-efficacy
2021-02-13 22:22:41 +00:00
Julian Lawrance
88a0cfb999
Remove Pokemon form type data for all default forms
2021-02-13 21:38:21 +00:00
Julian Lawrance
a159550aed
Merge remote-tracking branch 'upstream/master' into feature/pokemon-form-types
2021-02-13 18:51:47 +00:00
Alessandro Pezzè
cf1a2d4f51
chore: update sprites/add make command to destroy the db
...
fix: run flush non interactively
2021-02-13 19:27:58 +01:00
Alessandro Pezzè
b5f014af82
Merge branch 'master' into past-pokemon-types
2021-02-10 20:41:02 +01:00
Alessandro Pezzè
ffea952902
refactor: change var names
2021-02-08 19:56:35 +01:00
Alessandro Pezzè
84b5a1874a
fix: use string name when not default
2021-02-08 19:54:08 +01:00
Julian L
c273a42f98
Merge branch 'master' into past-pokemon-types
2021-02-06 21:56:50 +00:00
Julian Lawrance
76ba2ae00e
Format source code
2021-02-06 21:52:36 +00:00
Julian Lawrance
6ce7ca413d
Merge branch 'master' into past-pokemon-types
2021-02-06 21:29:40 +00:00
Alessandro Pezzè
92213330b3
chore: format wih black
2021-02-05 22:59:44 +01:00
Alessandro Pezzè
46f210ab81
feat: polish code/add female forms sprites
2021-02-05 22:58:23 +01:00
Alessandro Pezzè
06f78e6fd2
feat: build more image sprites
2021-02-05 22:58:23 +01:00
Alessandro Pezzè
2fdbe865f6
sync: update sprites
2021-02-05 22:57:57 +01:00
Alessandro Pezzè
1ce88ff23d
sync: https://github.com/PokeAPI/pokedex/pull/28
2021-01-25 21:51:14 +01:00
Alessandro Pezzè
9b1bb9593d
sync(data): https://github.com/PokeAPI/pokedex/pull/23
2021-01-11 19:46:03 +01:00
Alessandro Pezzè
3c63270fa2
sync: update sprites
2021-01-07 18:10:34 +01:00
zacbullard
5c6aac10d9
Added missing type data for toxtricity-low-key-gmax (10220)
2020-12-28 17:10:34 -05:00
Alessandro Pezzè
56931b967d
data: add order
2020-12-11 17:07:35 +01:00
Alessandro Pezzè
63ee471a14
feat: update submodule [ci skip]
2020-12-05 14:48:17 +01:00
matthieu
b96bf59964
Merge branch 'empty_lines' of https://github.com/maleclercq/pokeapi into empty_lines
2020-12-03 23:59:01 +01:00
matthieu
33f708a149
update leafeon and glaceon
2020-12-03 23:58:30 +01:00
maleclercq
31d6c1add5
Merge branch 'master' into empty_lines
2020-12-03 09:56:36 +01:00
Alessandro Pezzè
da9c4c5b99
data: fix abilities as per https://github.com/PokeAPI/api-data/pull/62#issuecomment-736749492
2020-12-01 21:24:10 +01:00
matthieu
10b20624f0
Remove 4 empty lines (when trigger evolution was the location)
2020-12-01 08:57:25 +01:00
Alessandro Pezzè
b9844c8c1b
sync: data
...
Contains data from @myoKun345 (https://github.com/PokeAPI/pokedex/pull/18 ) and @tomi-912 (https://github.com/PokeAPI/pokedex/pull/19 )
2020-11-30 20:44:37 +01:00
Alessandro Pezzè
fa4c09675a
bug: increment order
2020-11-23 21:22:04 +01:00
Alessandro Pezzè
d6a5568280
fix: 1
2020-11-23 21:04:19 +01:00
Alessandro Pezzè
4b346086da
fix: add evolution trigger
2020-11-23 20:37:44 +01:00
Alessandro Pezzè
8f5b45b96b
fix: add rain info
2020-11-23 19:57:33 +01:00
Alessandro Pezzè
d3f87bdfd7
feat: sync data
...
most of it is from @myoKun345 (https://github.com/PokeAPI/pokedex/pull/17 ) plus some leftovers I forgot
2020-11-23 19:37:38 +01:00
Alessandro Pezzè
5e803da514
fix: update ability description
2020-10-03 18:43:49 +02:00
Alessandro Pezzè
6b33ed2bc6
play: allow null values
2020-09-02 19:57:00 +02:00
Alessandro Pezzè
f6512caa72
feat: add missing commas
2020-09-02 19:42:48 +02:00
Alessandro Pezzè
e76b278774
Merge branch 'master' into lgpe-movenames
2020-09-02 15:35:30 +02:00
André Sousa
e1644f7d31
Add generated move data
2020-09-01 12:02:37 -03:00
Alessandro Pezzè
955fb8c209
feat: sync data
2020-08-31 18:58:23 +02:00
André Sousa
a7191d0f72
Adding info about the new attacks
2020-08-25 15:12:43 -03:00
Alessandro Pezzè
ca97f3528a
Merge branch 'master' into lgpe-movenames
2020-08-25 17:25:58 +02:00
Alessandro Pezzè
cec70507e3
fix: add is_baby
2020-08-25 00:20:05 +02:00
André Sousa
6da10edb15
Add move names for LGPE
2020-08-24 18:49:59 -03:00
Alessandro Pezzè
d3b5d6e0dc
fix: remove 0
2020-08-24 19:06:26 +02:00
Alessandro Pezzè
7a09776475
data: add 808 809 and legendary/mythical
2020-08-24 19:03:43 +02:00
Alessandro Pezzè
9cf9541942
Merge branch 'master' into master
2020-08-24 11:37:22 +02:00
Christian Garza
4e8b0da539
Extend pokemon sprites to include gen-vii and gen-viii icons
2020-08-23 20:05:22 -07:00
Christian Garza
089a5e3947
Update sprite submodule
2020-08-23 19:47:29 -07:00
Ashley Craddock
1ce9fa35c5
chore(data): added some gen 8 data.
2020-08-19 10:51:01 -07:00
Alessandro Pezzè
b2c381a89e
Merge branch 'master' into master
2020-08-15 21:32:56 +02:00
Alessandro Pezzè
6e9f123060
Merge branch 'master' into staging
2020-08-15 21:22:36 +02:00
Raghav Nair
02465f4ac4
Removing lineneding
2020-08-14 22:16:25 -07:00
Raghav Nair
1068c5b069
Adding empty line ending for csv
2020-08-14 22:15:37 -07:00
Raghav Nair
25e026cc6a
Removing ultrabeast column and only updating is_legendary and is_mythical
2020-08-14 22:14:09 -07:00
Christian Garza
afd4b6d9ec
Extend pokemon sprites to include gen-v animated sprites
2020-08-14 17:29:19 -07:00
Christian Garza
3f10a8ae95
Update sprite submodule
2020-08-14 16:58:59 -07:00
Alessandro Pezzè
314b619ba8
refactor: remove unused images
2020-08-12 22:45:23 +02:00
Alessandro Pezzè
41f6c39682
Merge branch 'master' into gen-8
2020-08-11 19:28:20 +02:00
Alessandro Pezzè
d36408c14b
feat: add pokemon stats
2020-08-10 20:06:11 +02:00
Alessandro Pezzè
a0a4701b2c
feat: add 3 pokemons
2020-08-10 20:06:01 +02:00
Alessandro Pezzè
028ae7f9d9
fix: @C-Garza fix
2020-08-10 20:05:39 +02:00
Raghav Nair
99dabe387c
Updating PokemonSpecies serializer, fields, tests
2020-08-09 12:35:45 -07:00
Christian Garza
03c7cb7f33
Update build.py
2020-08-08 14:12:34 -07:00
Raghav Nair
38b51c90fe
Adding is_ultra_beast to pokemon_species
2020-08-08 10:32:40 -07:00
Alessandro Pezzè
f91b6b6b1a
feat: add latest Veekun data
2020-08-05 22:33:31 +02:00
Christian Garza
0bc8f09e1f
Extend pokemon sprites to include gen-ii to gen-vii and official artwork images
2020-08-04 03:17:48 -07:00
Christian Garza
c4b71bdeb0
Update sprite submodule
2020-08-04 01:56:59 -07:00
Alessandro Pezzè
6c307583b9
fix: use False for gender_diff
2020-08-01 12:57:57 +02:00
Alessandro Pezzè
7ceba2f1b1
refactor: apply black
2020-08-01 12:24:38 +02:00
Alessandro Pezzè
047575ff41
play: add some pokemon
2020-08-01 12:00:09 +02:00
Christian Garza
e45a9a6570
Extend pokemon sprites to include gray gen-i images
2020-07-28 02:48:01 -07:00
Christian Garza
7f19263e75
Extend pokemon sprites to include gen-i images
2020-07-27 17:22:15 -07:00
Alessandro Pezzè
c671ab264f
feat: update sprites
2020-07-26 16:44:03 +02:00
Alessandro Pezzè
1c67ac45a4
feat: allow null values in pokemon.csv
2020-07-25 21:18:10 +02:00
Alessandro Pezzè
be946f27b9
feat: remove pokemon not ready
2020-07-25 20:34:07 +02:00
Alessandro Pezzè
87cf85babb
fix: assign to regieleki an id
2020-07-25 20:25:56 +02:00
Alessandro Pezzè
c698ee33d9
feat: update pokemon.csv
2020-07-25 20:16:49 +02:00
Christian Garza
f44da153fb
Fix linting errors
2020-07-10 02:59:05 -07:00
Christian Garza
a14271a67a
Extend pokemon sprites to include dream-world images from submodule
2020-07-09 23:58:11 -07:00
Alessandro Pezzè
3fe176c99e
refactor: add sprites submodule
2020-07-08 21:37:04 +02:00
Alessandro Pezzè
0f1a68140b
refactor: remove sprites
2020-07-08 21:28:22 +02:00
Julian Lawrance
0180a15092
Add type data for Arceus and Silvally forms
2020-04-25 14:58:30 +01:00
Julian Lawrance
98d67b19ed
Create model, serialiser and migration for Pokemon form types
2020-04-25 14:10:50 +01:00
Julian Lawrance
5ce6547f74
Create CSV data for Pokemon form types
2020-04-25 14:10:42 +01:00
Alessandro Pezzè
4a6e519b39
feat: fix rare cases where description is ill formatted
2019-12-17 17:25:50 +01:00
Alessandro Pezzè
3d116fef9c
feat: update pokemon sprites
2019-12-17 12:38:39 +01:00
Alessandro Pezzè
f9f8a9bc1d
feat: update items sprites
2019-12-17 12:38:39 +01:00
Alessandro Pezzè
122f2519d7
feat: update CSVs
2019-12-17 12:38:39 +01:00
Julian Lawrance
e847276e9b
Add build step for past type efficacy
2019-12-01 12:39:30 +00:00
Julian Lawrance
c923d8844a
Create data for past type efficacy
2019-12-01 12:32:49 +00:00
Julian Lawrance
734d69d9d6
Add past type entries for Rotom forms
...
They were all Electric-Ghost type prior to Generation V
2019-11-30 23:03:00 +00:00
Julian Lawrance
385a2d62cc
Add build step for past Pokemon types
2019-11-30 20:49:55 +00:00
Julian Lawrance
eb5b0968eb
Create data for past Pokemon types
2019-11-30 20:42:34 +00:00
Alessandro Pezzè
46134774fc
feat: add updated data from Veekun
2018-10-29 23:29:45 +01:00
Charles Marttinen
63b4f9040b
chore: Configure PyLint and correct code formatting
2018-10-20 11:35:11 -04:00
Charles Marttinen
8832c819e3
chore: Remove python2 compatibility code
2018-10-20 11:35:11 -04:00
Charles Marttinen
3d64938a3f
chore: Upgrade to Python 3 and update Django to 2.0
2018-10-20 11:35:11 -04:00
Charles Marttinen
d25b66662e
chore: Remove API v1
2018-10-18 23:18:36 -04:00
Charles Marttinen
2cb886eee3
Implement suggested naming changes
2018-09-10 06:25:02 +10:00
Charles Marttinen
9d4f893a69
Improve performance of database build script
...
The remainder of the build script has been converted to use
`bulk_create()`. Running the build script on my machine with a
PostgresQL database took only 5 minutes 40 seconds, and with
SQLite 26 minutes 18 seconds.
2018-09-10 06:25:02 +10:00
Charles Marttinen
def70662f1
Modify database build script to use bulk_create
(WIP)
2018-09-10 06:25:02 +10:00
Charles Marttinen
b12d8576d9
Fix v2 database build script to work on Windows
...
Image sprite paths should be Unix-style, but the build script used the
OS default, so the process failed on Windows.
2018-06-02 19:29:18 -04:00
Alessandro Pezzè
9203a0d286
Sun and moon data ( #305 )
...
* badges
* Added CSV from Veekun
* added sprites from Veekun website
* quick fixes for an Exception
* bumped dependencies version
* add comment on how to upgrade to Django 1.11
* added some reminds to caching, our official wrappers and the true cost of the server
* remove index.html from sprites
* update to conform django-rest-framework 3.3.0 guidelines
* lint
2017-10-21 13:21:23 +00:00
Peter Jeschke
4803d224ed
Fix wrong heights ( #219 )
...
See here: b5e4038f2d
Original commit by AxeBane
2016-06-28 11:27:28 +01:00
Akhil Indurti
9f61b53782
Added missing sprites for pokemon ids 10064-10090. ( #157 )
2016-06-05 22:17:30 -04:00
phalt
944af0455d
build script fixes
2016-03-05 12:25:50 +00:00
phalt
4bbb7b0a44
final lints
2016-03-05 11:40:41 +00:00
Zane Adickes
552ae130d1
sprites for v2-images
2016-02-25 00:09:40 -05:00
Zane Adickes
77c69889e1
clean merge
2016-02-25 00:02:51 -05:00
Paul Hallett
c9661531b0
Merge pull request #79 from zaneadix/New-Data
...
updated data with all of latest veekun updates
2016-02-23 10:06:21 +00:00
Zane Adickes
08c4e351e2
remove images for now
2016-02-18 00:04:49 -05:00
Zane Adickes
791d6853d6
forgot to uncomment some things
2016-02-16 01:47:05 -05:00
Zane Adickes
ec58b95478
images implemented for pokmon, pokemon forms and items
2016-02-16 01:31:19 -05:00
Zane Adickes
fdcfae9c5c
merge with phalt
2016-02-12 23:44:08 -05:00
Ben Chauvette
84b8e7c256
Fix leftover merge conflict from stash
2016-02-11 22:36:39 -05:00
Zane Adickes
396bbd45ae
adding some images
2016-02-10 08:09:36 -05:00
Zane Adickes
399643aa87
get started
2016-02-09 23:11:37 -05:00
Paul Hallett
1b59324630
Merge pull request #81 from zaneadix/new-ui
...
New ui
2016-01-31 12:03:26 +00:00
Zane Adickes
d6ca4a3f60
had a stash mistake on the last push. this should be a complete push
2016-01-26 21:09:44 -05:00
Zane Adickes
d0909e1cc3
updated data with all of latest veekun updates
2015-12-28 00:00:14 -05:00
Adickes
1f41e3c17f
remove templating from strings when building database
2015-12-27 00:42:41 -05:00
nimaje
33ae7a6073
avoid starimports
...
don't use starimports so don't use them in examples
2015-12-07 21:29:39 +01:00
Adickes
b58a5b76c3
a few doc changes
2015-12-07 15:17:33 -05:00
Courtney Strachan
41662657a1
Update build.py - remove duplicate data load
...
I noticed that there was a duplicate PokemonGameIndex import in the original build.py for the v2 import. It's still in your updated build.py so I edited it out.
2015-12-05 18:54:09 -08:00
Benjamin Takacs
35240b3ae5
renamed prozess_csv
to process_csv
2015-12-05 13:21:56 +01:00
Benjamin Takacs
5e5854fb7b
One function for each group of models¬
...
NOT TESTED YET! Buildscript has not finished yet (needed about 18h until now).
Made `data/v2/__init__.py` and `config/local.py` python3 compatible.
Writen helper functions because of repeating code:
+ `process_csv`
+ `build_generic`
useage demonstrated with `_build_languages`.
Writen `with_iter` for closing files automatical
when the processing has finished.
Writen for each group of models a function (named `build_`groupname)
and a function `build_all` which calls these functions.
2015-12-05 12:13:46 +01:00
Adickes
3d8e9a7649
tests now handling all convenience attributes in all apis
2015-11-26 02:18:35 +01:00
Adickes
1f480cedac
tests covering all endpoints. working on adding some convenience attributes to api resources to help connect them two way style. tests will probably need some small tweaks
2015-11-15 22:29:30 -05:00
Adickes
75e39ba530
cleaned up the berry mess
2015-11-10 14:20:06 -05:00