phaser/changelog/3.80.1/CHANGELOG-v3.80.1.md
2024-02-27 11:24:04 +13:00

417 B

Version 3.80.1 - Nino - 27 February 2024

Bug Fixes

  • Fix RenderTexture crashing in the presence of a light.
  • Fix failure to restore compressed textures after WebGL context loss.
  • Fix a single WebGL error, with no visual side-effects, from occurring while calling Shader.setRenderToTexture() after the game has started running. Actually, the root cause was leaving new WebGL textures bound after creation.