mirror of
https://github.com/photonstorm/phaser
synced 2024-12-23 03:23:42 +00:00
8 lines
417 B
Markdown
8 lines
417 B
Markdown
|
# Version 3.80.1 - Nino - 27 February 2024
|
||
|
|
||
|
# Bug Fixes
|
||
|
|
||
|
* Fix `RenderTexture` crashing in the presence of a light.
|
||
|
* Fix failure to restore compressed textures after WebGL context loss.
|
||
|
* Fix a single WebGL error, with no visual side-effects, from occurring while calling `Shader.setRenderToTexture()` after the game has started running. Actually, the root cause was leaving new WebGL textures bound after creation.
|