phaser/src
2014-02-28 05:46:02 +00:00
..
animation Animation.speed added. You can now change the animation speed on the fly, without re-starting the animation (feature request #458) 2014-02-28 04:32:12 +00:00
core Game no longer pauses if you've forced orientation and change it, also doesn't resize a NO_SCALE game. 2014-02-28 04:15:28 +00:00
gameobjects Fixed issue where Phaser.Canvas.create would always make a screencanvas for CocoonJS, but that should only happen once. New parameter toggles it. 2014-02-28 03:55:06 +00:00
geom Lots of doc fixes (thanks nhowell) 2014-02-20 03:44:44 +00:00
input Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale. 2014-02-25 14:46:48 +00:00
loader Body.loadPolygon now parses all shapes that may exist in a JSON data file, and re-creates them all on the Body. Assumes shapes are CCW + Convex (tested working with Lime Exportor). Almost fixes #449 but Body rotation seems to screw orientation of shapes. 2014-02-28 05:46:02 +00:00
math Lots of doc fixes (thanks nhowell) 2014-02-20 03:44:44 +00:00
net Updating copyright year and README. 2014-02-05 16:54:59 +00:00
particles Group now extends PIXI.DisplayObjectContainer, rather than owning a _container property, which makes life a whole lot easier re: nesting. 2014-02-06 02:31:36 +00:00
physics Body.loadPolygon now parses all shapes that may exist in a JSON data file, and re-creates them all on the Body. Assumes shapes are CCW + Convex (tested working with Lime Exportor). Almost fixes #449 but Body rotation seems to screw orientation of shapes. 2014-02-28 05:46:02 +00:00
pixi Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request. 2014-02-27 23:28:28 +00:00
sound Fixed issue stopping SoundManager.volume from working correctly on a global volume basis (fix # 488) 2014-02-26 14:40:55 +00:00
system Fixed issue where Phaser.Canvas.create would always make a screencanvas for CocoonJS, but that should only happen once. New parameter toggles it. 2014-02-28 03:55:06 +00:00
tilemap Fixed issue where Phaser.Canvas.create would always make a screencanvas for CocoonJS, but that should only happen once. New parameter toggles it. 2014-02-28 03:55:06 +00:00
time Pixi GrayFilter ported over (thanks nickryall #404) 2014-02-27 22:35:06 +00:00
tween Tweens now resume correctly if the game pauses (focus loss) while they are paused. 2014-02-26 23:27:22 +00:00
utils Fixed issue with CocoonJS detection in Device. 2014-02-28 03:09:04 +00:00
Intro.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Phaser.js The grunt task now creates an optional version of Phaser without any Physics support built in. Quite a bit smaller now. 2014-02-27 17:00:14 +00:00