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actions
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
animations
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
cache
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
cameras
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2024-02-19 17:12:24 +00:00 |
core
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
create
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2024-02-19 17:12:24 +00:00 |
curves
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2024-02-19 17:12:24 +00:00 |
data
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2024-02-19 17:12:24 +00:00 |
device
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2024-02-19 17:12:24 +00:00 |
display
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2024-02-19 17:12:24 +00:00 |
dom
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2024-02-19 17:12:24 +00:00 |
events
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
fx
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
gameobjects
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Just updateDisplayOrigin without defaults Fix #6655
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2024-02-20 14:21:36 -05:00 |
geom
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2024-02-19 17:12:24 +00:00 |
input
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2024-02-19 17:12:24 +00:00 |
loader
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2024-02-19 17:12:24 +00:00 |
math
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Math.RectangleLike is a new typedef that defines a rectangle-like object with public x , y , width and height properties.
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2024-02-20 23:52:54 +00:00 |
physics
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Add bounce event to arcade physics Fix #6406
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2024-02-20 17:16:32 -05:00 |
plugins
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
polyfills
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The Request Video Frame polyfill will now check first to see if the browser supports HTMLVideoElement before trying to inspect its prototype. This should help in non-browser environments.
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2023-09-27 17:18:10 +01:00 |
renderer
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Fix rare text sizes failing to render.
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2024-02-21 11:48:59 +13:00 |
scale
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The ScaleManager.orientationChange event listener will now directly refresh the Scale Manager internals. This fixes an issue where the orientation change event would fire after the window resize event, causing the Scale Manager to incorrectly report the new orientation on Chrome on iOS. Fix #6484
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2024-02-20 22:46:05 +00:00 |
scene
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
sound
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WebAudioSound will now set hasEnded = false as part of stopAndRemoveBufferSource , after the source has been stopped and disconnected. This should prevent it from being left in a true state if the source onended callback fired late, after the sound had been re-played. Fix #6657
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2024-02-20 17:50:44 +00:00 |
structs
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
textures
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Texture#getFrameBounds is a new method that will return the bounds that all of the frames of a given Texture Source encompass. This is useful for things like calculating the bounds of a Sprite Sheet embedded within a Texture Atlas.
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2024-02-20 23:53:26 +00:00 |
tilemaps
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The TilemapWebGLRenderer function has been fixed so it now uses the TileSet width and height for the tile draw command. This fixes an issue where the Tilemap would render incorrectly if the base tile size was different to the tile size. Fix #5988
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2024-02-21 00:17:09 +00:00 |
time
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
tweens
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2024-02-19 17:12:24 +00:00 |
utils
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2024-02-19 17:12:24 +00:00 |
const.js
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2024-02-19 17:12:24 +00:00 |
phaser-arcade-physics.js
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2024-02-19 17:12:24 +00:00 |
phaser-core.js
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2024-02-19 17:12:24 +00:00 |
phaser-esm.js
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2024-02-19 17:12:24 +00:00 |
phaser-ie9.js
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2024-02-19 17:12:24 +00:00 |
phaser.js
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2024-02-19 17:12:24 +00:00 |