phaser/v3/src
2017-12-28 15:14:16 +00:00
..
actions Added SetTint (and Shuffle into the index) 2017-11-17 18:29:51 +00:00
animations JSDoc blocks added. 2017-10-13 12:12:59 +01:00
boot Updated passive and capture states of the input handlers 2017-12-27 23:52:46 +00:00
cache Added new obj cache. 2017-12-07 02:21:12 +00:00
camera Fix #3131 2017-12-21 23:01:59 +00:00
create Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
curves Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
device added a TODO to implement more accurate Web Audio support check 2017-11-09 14:43:56 +01:00
display Canvas GeometryMask rendering 2017-11-21 20:21:43 -03:00
dom JSDocs added. 2017-10-12 15:09:52 +01:00
events Bugfix in deleteAll 2017-11-16 13:17:06 +01:00
gameobjects RenderPass fix 2017-12-15 13:03:55 -03:00
geom Backface cull can be enabled per type 2017-12-15 04:08:55 +00:00
input Debugging topOnly events 2017-12-28 15:14:16 +00:00
loader Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object 2017-12-14 02:01:16 +00:00
math Fixed order of multiply translation / scaling 2017-12-07 04:52:45 +00:00
physics Swapped argument name 2017-12-12 17:02:53 +00:00
polyfills removing URL polyfill 2017-10-11 17:10:02 +02:00
renderer RenderPass fix 2017-12-15 13:03:55 -03:00
scene Inlined the depth sort 2017-12-15 04:07:32 +00:00
sound Added SoundEvent class to index.js 2017-12-22 15:47:37 +01:00
structs Added new ProcessQueue struct for classes that need this pattern a lot 2017-11-09 23:55:59 +00:00
textures Removed logs. Added setTrim if frame requires it. 2017-11-03 13:16:51 +00:00
time Fixed a bug in the destroy method 2017-11-06 04:49:57 +00:00
tweens Set the default values in case there is a delay (stops getValue returning wrong value) 2017-11-17 18:29:49 +00:00
utils If property is undefined fall back to the default value. 2017-11-27 14:48:09 +00:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00