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actions
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Added SetZ Action and exposed via Group
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2017-06-28 14:16:01 +01:00 |
animation
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
boot
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
cache
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
camera
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
canvas
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New canvas GetContext function.
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2017-02-07 18:44:35 +00:00 |
components
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Children components belong to the State now and fixed parent checks so all the movement methods now work again.
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2017-06-30 16:59:13 +01:00 |
create
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
device
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
dom
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Smoothing exposed via Phaser.DOM
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2017-06-08 15:05:18 +01:00 |
events
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
gameobjects
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You can now pass a Group config into the Factory / constructor.
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2017-06-30 16:58:42 +01:00 |
geom
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
graphics
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
input
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
loader
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Added State Injection Map
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2017-06-30 00:32:18 +01:00 |
math
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Added Math.isEven and isEvenStrict
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2017-06-27 23:23:09 +01:00 |
paths
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
physics
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Removed un-used file and tidying up.
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2017-06-27 15:24:49 +01:00 |
polyfills
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
renderer
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Added camera alpha for webgl
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2017-06-28 12:47:24 -04:00 |
snapshot
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Snapshot implementation
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2017-05-16 15:15:01 -04:00 |
sound
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Removed console.log and fixed Wrap function.
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2017-06-17 04:15:02 +01:00 |
state
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Fixes #3029
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2017-07-02 22:27:14 +01:00 |
structs
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Moved constructors
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2017-06-28 17:17:31 +01:00 |
textures
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Added in the Create functions and exposed via Texture Manager
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2017-06-15 01:34:05 +01:00 |
time
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Lots of new State Manager features (sleep, wake, pause, resume, etc)
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2017-06-30 03:31:31 +01:00 |
tween
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Lots of new State Manager features (sleep, wake, pause, resume, etc)
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2017-06-30 03:31:31 +01:00 |
utils
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Added GetFastValue for when no config key nesting is ever required.
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2017-06-28 22:21:39 +01:00 |
checksum.js
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Fixes #3029
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2017-07-02 22:27:14 +01:00 |
const.js
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
phaser.js
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Added in the Create functions and exposed via Texture Manager
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2017-06-15 01:34:05 +01:00 |