phaser/v3/src
2017-07-02 22:27:14 +01:00
..
actions Added SetZ Action and exposed via Group 2017-06-28 14:16:01 +01:00
animation Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
boot Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
cache Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
camera Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
canvas New canvas GetContext function. 2017-02-07 18:44:35 +00:00
components Children components belong to the State now and fixed parent checks so all the movement methods now work again. 2017-06-30 16:59:13 +01:00
create Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
device Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
dom Smoothing exposed via Phaser.DOM 2017-06-08 15:05:18 +01:00
events Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
gameobjects You can now pass a Group config into the Factory / constructor. 2017-06-30 16:58:42 +01:00
geom Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
graphics Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
input Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
loader Added State Injection Map 2017-06-30 00:32:18 +01:00
math Added Math.isEven and isEvenStrict 2017-06-27 23:23:09 +01:00
paths Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
physics Removed un-used file and tidying up. 2017-06-27 15:24:49 +01:00
polyfills Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
renderer Added camera alpha for webgl 2017-06-28 12:47:24 -04:00
snapshot Snapshot implementation 2017-05-16 15:15:01 -04:00
sound Removed console.log and fixed Wrap function. 2017-06-17 04:15:02 +01:00
state Fixes #3029 2017-07-02 22:27:14 +01:00
structs Moved constructors 2017-06-28 17:17:31 +01:00
textures Added in the Create functions and exposed via Texture Manager 2017-06-15 01:34:05 +01:00
time Lots of new State Manager features (sleep, wake, pause, resume, etc) 2017-06-30 03:31:31 +01:00
tween Lots of new State Manager features (sleep, wake, pause, resume, etc) 2017-06-30 03:31:31 +01:00
utils Added GetFastValue for when no config key nesting is ever required. 2017-06-28 22:21:39 +01:00
checksum.js Fixes #3029 2017-07-02 22:27:14 +01:00
const.js Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
phaser.js Added in the Create functions and exposed via Texture Manager 2017-06-15 01:34:05 +01:00