phaser/src
2019-05-09 11:54:43 +01:00
..
actions Actions Types 2019-05-09 11:44:01 +01:00
animations Animations Types 2019-05-09 11:46:07 +01:00
cache BaseCache.getKeys is a new method that will return all keys in use in the current cache, i.e. this.cache.shader.getKeys(). 2019-05-02 02:27:29 +01:00
cameras Display Types 2019-05-09 11:53:08 +01:00
core Core Types 2019-05-09 11:50:26 +01:00
create Create Types 2019-05-09 11:51:26 +01:00
curves Curve Types 2019-05-09 11:52:07 +01:00
data Added jsdoc version numbers to each event 2019-02-12 11:37:58 +00:00
device Removed all references to Cocoon. 2019-02-15 10:38:57 +00:00
display Display Types 2019-05-09 11:53:08 +01:00
dom Removed ComputedSize component as we need the values read-only. 2019-05-08 00:26:54 +01:00
events Happy New Year 2019-01-15 16:20:22 +00:00
gameobjects Bitmap Text Types 2019-05-09 11:54:43 +01:00
geom Fix GetLineToCircle 2019-04-23 21:29:10 +02:00
input Setting pixelPerfect when input enabling a Container would cause it to crash, because Container's don't have a texture to check. It will now throw a run-time warning and skip the Container for input. You should use a custom input callback instead. Fix #4492 2019-04-26 10:56:06 +01:00
loader Fixed shaderType reference 2019-05-01 14:12:06 +01:00
math Improved jsdocs 2019-04-17 10:52:23 +01:00
physics Always world step once 2019-05-08 15:43:01 +01:00
plugins The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene. 2019-02-28 12:24:41 +00:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Added glFuncMap 2019-05-01 12:29:45 +01:00
scale Fixed DOM Container centering 2019-04-16 13:10:08 +01:00
scene Camera Types 2019-05-09 11:49:44 +01:00
sound More typedefs 2019-02-13 15:38:50 +00:00
structs Added Size.setCSS method 2019-04-09 23:28:05 +01:00
textures Texture.add will no longer let you add a frame to a texture with the same name or index as one that already exists in the texture. Doing so will now return null instead of a Frame object, and the frameTotal will never be incremented. Fix #4459 2019-04-08 14:22:03 +01:00
tilemaps lint fixes 2019-05-03 17:38:27 +01:00
time The Clock.now property value is now synced to be the TimeStep.time value when the Clock plugin boots and is no longer Date.now() until the first update 2019-03-26 14:35:14 +00:00
tweens Calling Tween.play on a tween that had already finished and was pending removal will stop the tween from getting stuck in an isPlaying state and will restart the tween again from the beginning. Calling play on a Tween that is already playing does nothing. Fix #4184 2019-04-08 16:25:31 +01:00
utils TypeScript: Fix matrix types 2019-05-08 19:17:52 +02:00
const.js Added root types namespace 2019-05-09 11:41:35 +01:00
phaser-arcade-physics.js Added namespace 2019-05-09 11:45:01 +01:00
phaser-core.js Added namespace 2019-05-09 11:45:01 +01:00
phaser.js Added root types namespace 2019-05-09 11:41:35 +01:00