.. |
actions
|
Added SetTint (and Shuffle into the index)
|
2017-11-17 18:29:51 +00:00 |
animations
|
JSDoc blocks added.
|
2017-10-13 12:12:59 +01:00 |
boot
|
Updated passive and capture states of the input handlers
|
2017-12-27 23:52:46 +00:00 |
cache
|
Added new obj cache.
|
2017-12-07 02:21:12 +00:00 |
camera
|
Camera won't scroll out of bounds if bounds smaller than camera size. Fix #3133.
|
2018-01-05 17:09:47 +00:00 |
create
|
Tidying-up the namespace.
|
2017-10-11 17:06:13 +01:00 |
curves
|
Fix incorrect and unnecessary uses of closePath
|
2017-11-03 13:45:55 +01:00 |
device
|
added a TODO to implement more accurate Web Audio support check
|
2017-11-09 14:43:56 +01:00 |
display
|
Canvas GeometryMask rendering
|
2017-11-21 20:21:43 -03:00 |
dom
|
JSDocs added.
|
2017-10-12 15:09:52 +01:00 |
events
|
Fixed bug with EventBinding which gets destroyed mid execution - removed logic that was already executed either through binding destroy call or dispatcher destroy call
|
2018-01-05 19:38:51 +01:00 |
gameobjects
|
Zone.setSize now has a resizeInput argument (re: #3124)
|
2018-01-05 16:18:10 +00:00 |
geom
|
Backface cull can be enabled per type
|
2017-12-15 04:08:55 +00:00 |
input
|
Recoded HitTest so it no longer needs a matrix or matrix operations.
|
2018-01-04 15:42:15 +00:00 |
loader
|
Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object
|
2017-12-14 02:01:16 +00:00 |
math
|
Exposed TransformXY via Phaser.Math.
|
2018-01-04 15:42:12 +00:00 |
physics
|
Function now takes x and y values directly instead of via a point. Returns vector2 if not defined.
|
2018-01-04 15:42:13 +00:00 |
polyfills
|
removing URL polyfill
|
2017-10-11 17:10:02 +02:00 |
renderer
|
Progress RenderPass SpriteBatch function
|
2018-01-04 19:04:06 -03:00 |
scene
|
Inlined the depth sort
|
2017-12-15 04:07:32 +00:00 |
sound
|
Updated resetConfig method docs
|
2018-01-07 22:07:20 +01:00 |
structs
|
Added new ProcessQueue struct for classes that need this pattern a lot
|
2017-11-09 23:55:59 +00:00 |
textures
|
Removed redundant file and method and tidied up uv setter (#3119)
|
2018-01-05 17:27:39 +00:00 |
time
|
Fixed a bug in the destroy method
|
2017-11-06 04:49:57 +00:00 |
tweens
|
Set the default values in case there is a delay (stops getValue returning wrong value)
|
2017-11-17 18:29:49 +00:00 |
utils
|
If property is undefined fall back to the default value.
|
2017-11-27 14:48:09 +00:00 |
const.js
|
Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
|
2017-08-02 17:06:27 +01:00 |
phaser.js
|
Exposed Arcade Physics in the namespace
|
2017-11-13 01:04:45 +00:00 |