phaser/v3/src/gameobjects/components
2017-08-14 13:12:45 +01:00
..
animation Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Alpha.js Exposed the alpha corner values and implemented into the Sprite Batch. 2017-07-25 22:28:02 +01:00
Animation.js Unified usage of "framerate" into "frameRate". 2017-07-27 09:22:52 +02:00
BlendMode.js Revamped how blend modes are handled. Added ability to swap between blendFunc and blendFunSeparate. 2017-08-03 02:09:59 +01:00
ComputedSize.js Added ability to round Text bounds 2017-07-12 17:32:45 +01:00
Flip.js Added toggleFlipX and toggleFlipY methods 2017-08-11 04:06:37 +01:00
GetBounds.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
index.js Added ability to round Text bounds 2017-07-12 17:32:45 +01:00
Origin.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
RenderTarget.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
ScaleMode.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
ScrollFactor.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Size.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Texture.js Added in setFrame method to all texture based Game Objects. 2017-08-14 13:12:45 +01:00
Tint.js Calling setTint with no arguments now clears the tint. 2017-07-11 09:38:19 +01:00
ToJSON.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Transform.js Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
TransformMatrix.js Removed dead code 2017-07-17 23:37:50 +01:00
Visible.js Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00