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animation
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
Alpha.js
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Exposed the alpha corner values and implemented into the Sprite Batch.
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2017-07-25 22:28:02 +01:00 |
Animation.js
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Unified usage of "framerate" into "frameRate".
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2017-07-27 09:22:52 +02:00 |
BlendMode.js
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Revamped how blend modes are handled. Added ability to swap between blendFunc and blendFunSeparate.
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2017-08-03 02:09:59 +01:00 |
ComputedSize.js
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Added ability to round Text bounds
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2017-07-12 17:32:45 +01:00 |
Flip.js
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Added toggleFlipX and toggleFlipY methods
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2017-08-11 04:06:37 +01:00 |
GetBounds.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
index.js
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Added ability to round Text bounds
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2017-07-12 17:32:45 +01:00 |
Origin.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
RenderTarget.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
ScaleMode.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
ScrollFactor.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
Size.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
Texture.js
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Added in setFrame method to all texture based Game Objects.
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2017-08-14 13:12:45 +01:00 |
Tint.js
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Calling setTint with no arguments now clears the tint.
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2017-07-11 09:38:19 +01:00 |
ToJSON.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
Transform.js
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
TransformMatrix.js
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Removed dead code
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2017-07-17 23:37:50 +01:00 |
Visible.js
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |