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bitmaptext
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Updated to new Bitmap Text object structure.
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2017-07-24 14:09:44 +01:00 |
blitter
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
components
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Added in setFrame method to all texture based Game Objects.
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2017-08-14 13:12:45 +01:00 |
effectlayer
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Light Layer update work in progress
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2017-08-03 16:02:57 -04:00 |
graphics
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
group
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Added PlaceOnEllipse action and added to Group
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2017-08-02 01:24:54 +01:00 |
image
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
lightlayer
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-08-10 05:17:58 +01:00 |
mesh
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
pool
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
quad
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
renderpass
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Light Layer update work in progress
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2017-08-03 16:02:57 -04:00 |
sprite
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play returns the Sprite reference for proper chaining
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2017-08-10 05:17:26 +01:00 |
text
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Shadow fill default should be true.
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2017-08-11 16:59:29 +01:00 |
tilemap
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
tilesprite
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
zone
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Zone now uses x/y as center for drop zone shapes.
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2017-07-28 02:22:41 +01:00 |
BuildGameObject.js
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
BuildGameObjectAnimation.js
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Fixed animation values being overridden on load.
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2017-04-11 03:28:39 +01:00 |
GameObject.js
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Fixed issue with UpdateList trying to destroy items it manages.
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2017-08-07 17:14:13 +01:00 |
index.js
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Light layer setup
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2017-08-02 23:06:13 -04:00 |