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b1806fd721
This might be causing some issues with context restore, and seems entirely unnecessary.
565 B
565 B
Version 3.80.1 - Nino - 27 February 2024
Bug Fixes
- Fix
RenderTexture
crashing in the presence of a light. - Fix failure to restore compressed textures after WebGL context loss.
- Fix a single WebGL error, with no visual side-effects, from occurring while calling
Shader.setRenderToTexture()
after the game has started running. Actually, the root cause was leaving new WebGL textures bound after creation. - Ensure that
TextureSource.setFlipY
always updates the texture. - Remove unsynced
flipY
from render textures inShader
andDynamicTexture
.