phaser/v3/src
2018-01-05 20:14:34 +01:00
..
actions Added SetTint (and Shuffle into the index) 2017-11-17 18:29:51 +00:00
animations JSDoc blocks added. 2017-10-13 12:12:59 +01:00
boot Updated passive and capture states of the input handlers 2017-12-27 23:52:46 +00:00
cache Added new obj cache. 2017-12-07 02:21:12 +00:00
camera Camera won't scroll out of bounds if bounds smaller than camera size. Fix #3133. 2018-01-05 17:09:47 +00:00
create Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
curves Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
device added a TODO to implement more accurate Web Audio support check 2017-11-09 14:43:56 +01:00
display Canvas GeometryMask rendering 2017-11-21 20:21:43 -03:00
dom JSDocs added. 2017-10-12 15:09:52 +01:00
events Fixed bug with EventBinding which gets destroyed mid execution - removed logic that was already executed either through binding destroy call or dispatcher destroy call 2018-01-05 19:38:51 +01:00
gameobjects Zone.setSize now has a resizeInput argument (re: #3124) 2018-01-05 16:18:10 +00:00
geom Backface cull can be enabled per type 2017-12-15 04:08:55 +00:00
input Recoded HitTest so it no longer needs a matrix or matrix operations. 2018-01-04 15:42:15 +00:00
loader Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object 2017-12-14 02:01:16 +00:00
math Exposed TransformXY via Phaser.Math. 2018-01-04 15:42:12 +00:00
physics Function now takes x and y values directly instead of via a point. Returns vector2 if not defined. 2018-01-04 15:42:13 +00:00
polyfills removing URL polyfill 2017-10-11 17:10:02 +02:00
renderer Progress RenderPass SpriteBatch function 2018-01-04 19:04:06 -03:00
scene Inlined the depth sort 2017-12-15 04:07:32 +00:00
sound Simplified logic for removal of destroyed sounds 2018-01-05 20:14:34 +01:00
structs Added new ProcessQueue struct for classes that need this pattern a lot 2017-11-09 23:55:59 +00:00
textures Removed redundant file and method and tidied up uv setter (#3119) 2018-01-05 17:27:39 +00:00
time Fixed a bug in the destroy method 2017-11-06 04:49:57 +00:00
tweens Set the default values in case there is a delay (stops getValue returning wrong value) 2017-11-17 18:29:49 +00:00
utils If property is undefined fall back to the default value. 2017-11-27 14:48:09 +00:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00