phaser/src/renderer/webgl/pipelines
2021-10-12 16:09:53 +01:00
..
events Added Pipeline events 2020-12-08 16:15:46 +00:00
BitmapMaskPipeline.js JSDoc improvements 2020-12-14 13:33:42 +00:00
const.js Removed SpriteFX as you extend it, not instantiate it 2021-10-12 01:03:04 +01:00
GraphicsPipeline.js Pipelines now populate their own uniforms 2020-12-02 11:11:24 +00:00
index.js Add SpriteFX Pipeline to const and default array 2021-10-11 18:49:13 +01:00
LightPipeline.js The LightPipeline now only calls batchSprite, batchTexture and batchTextureFrame if the Scene Lights Manager is active. Fix #5522 2021-02-04 16:38:09 +00:00
MultiPipeline.js Remove, we'll handle this elsewhere 2021-10-11 17:56:11 +01:00
PointLightPipeline.js Fixed docs 2020-12-15 16:05:34 +00:00
PostFXPipeline.js JSDoc update 2020-12-14 13:36:51 +00:00
RopePipeline.js JSDoc improvements 2020-12-14 13:33:42 +00:00
SinglePipeline.js Update SinglePipeline.js 2020-11-05 18:05:49 +00:00
SpriteFXPipeline.js Fixed resizing. Set RTs in boot. 2021-10-12 16:09:53 +01:00
UtilityPipeline.js JSDoc update 2020-12-14 13:36:51 +00:00