phaser/examples
2014-03-13 22:49:08 +00:00
..
_site Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
animation Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
arcade physics Yeaah, 242 examples working, only 7 missing 2014-03-13 17:32:55 +00:00
assets New P2 examples. And fixed Camera.atLimit value. 2014-03-12 16:33:53 +00:00
audio Updated all the examples to use the new Debug methods. 2014-03-03 01:19:31 +00:00
basics Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
buttons Updated all the examples to use the new Debug methods. 2014-03-03 01:19:31 +00:00
camera Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
debug Yeaah, 242 examples working, only 7 missing 2014-03-13 17:32:55 +00:00
display Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping. 2014-03-03 16:05:55 +00:00
filters Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request. 2014-02-27 23:28:28 +00:00
games Fixed Body.reset and Tanks game. 2014-03-13 15:57:49 +00:00
geometry Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
groups Get First Dead example. 2014-03-13 10:14:06 +00:00
input Yeaah, 242 examples working, only 7 missing 2014-03-13 17:32:55 +00:00
loader Updated all the examples to use the new Debug methods. 2014-03-03 01:19:31 +00:00
misc Updated all the examples to use the new Debug methods. 2014-03-03 01:19:31 +00:00
ninja physics New examples for ninja physics, bitmap text, and documented the map function 2014-03-13 13:25:39 +00:00
p2 physics Added p2 kill and reset test + nearing completion on tilemap collision. 2014-03-13 21:14:18 +00:00
particles Particles back in and working again. Also updated most of the examples and put Body.gravity back in as well. 2014-03-11 02:49:55 +00:00
sprites Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
text New examples for ninja physics, bitmap text, and documented the map function 2014-03-13 13:25:39 +00:00
tile sprites Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
tilemaps Completely empty Tilemaps can now be created. This allows for dynamic map generation at runtime. 2014-03-03 05:19:46 +00:00
time Updated all the examples that were using the old physicsEnabled 2014-03-13 17:32:54 +00:00
tweens Tween.generateData(frameRate) allows you to generate tween data into an array, which can then be used however you wish (see new examples) 2014-03-03 22:43:35 +00:00
wip Tilemap collision finally getting closer. 2014-03-13 22:49:08 +00:00
world Updated all the examples to use the new Debug methods. 2014-03-03 01:19:31 +00:00
debug.php Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
index.html Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
sideview.html Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00