phaser/src
2018-03-16 14:31:49 +00:00
..
actions Note samme 2018-03-12 07:29:04 -07:00
animations jsdoc fixes 2018-02-22 01:07:30 +00:00
boot You can now specify all of the renderer config options within a render object in the config. If no render object is found, it will scan the config object directly for the properties. 2018-03-16 13:22:52 +00:00
cache Fixed jsdocs and general tidying up. 2018-02-13 00:41:01 +00:00
cameras fixed getCamera in CameraManager (2d/3d) to work correctly; forEach()-iterator doesn't return values 2018-03-15 17:12:06 +01:00
create jsdoc fixes. 2018-02-12 23:51:47 +00:00
curves Removed un-used var 2018-03-05 01:42:23 +00:00
data Fix bug 2018-03-16 16:57:25 +08:00
device jsdoc fixes 2018-02-22 01:07:30 +00:00
display Expose constants. Fix #3387 2018-03-16 13:29:30 +00:00
dom Fixed jsdocs and general tidying up. 2018-02-13 00:41:01 +00:00
events Updating docs 2018-03-15 17:27:30 +00:00
gameobjects Merge pull request #3365 from samme/feature/tilesprite-settileposition 2018-03-16 12:55:03 +00:00
geom Rectangle.top wouldn't reset the y position if the value given never exceed the Rectangles bottom. Fix #3290 (thanks @chancezeus) 2018-02-28 21:25:55 +00:00
input InputManager.hitTest will now factor the game resolution into account, stopping the tests from being offset if resolution didn't equal 1. #3376 2018-03-16 12:49:02 +00:00
loader Expose constants. Fix #3387 2018-03-16 13:29:30 +00:00
math Fix property name conflict in Phaser.Math.RandomDataGenerator#sign 2018-03-04 22:09:29 -08:00
physics Expose constants. Fix #3387 2018-03-16 13:29:30 +00:00
polyfills Moved repository location 2018-01-09 21:43:56 +00:00
renderer You can now specify all of the renderer config options within a render object in the config. If no render object is found, it will scan the config object directly for the properties. 2018-03-16 13:22:52 +00:00
scene Expose constants. Fix #3387 2018-03-16 13:29:30 +00:00
sound Merge pull request #3313 from samme/feature/playCatchPromise 2018-03-05 21:58:16 +00:00
structs Bugfixes in Structs.Set 2018-02-18 12:59:32 +02:00
textures Merge pull request #3292 from CodeAndWeb/master 2018-03-05 12:17:24 +00:00
tilemaps Fixed Tile-Culling for Zoomed Camera 2018-03-15 20:32:09 +01:00
time Fix TimerEvent.remove behaves opposite to what we expect 2018-03-09 19:47:45 +09:00
tweens The TweenManager will now check the state of a tween before playing it. If not in a pending state it will be skipped. This allows you to stop a tween immediately after creating it and not have it play through once anyway. Fix #3405 2018-03-16 14:31:49 +00:00
utils Remove extra assignment 2018-03-07 16:59:41 -08:00
const.js Preparing for 3.3.0 2018-03-13 13:21:34 +00:00
phaser-arcade-physics.js Added Arcade Physics entry point. 2018-02-13 03:43:12 +00:00
phaser.js Modified WebGLPipeline and it's child classes to make them easier to generate custom Pipelines. Added functions to WebGLPipeline to modify uniforms. Exposed Renderer namespace for usage outside the engine 2018-03-05 11:29:48 -03:00
plugins.js Added jsdocs. 2018-02-12 23:13:16 +00:00