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actions
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Note samme
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2018-03-12 07:29:04 -07:00 |
animations
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jsdoc fixes
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2018-02-22 01:07:30 +00:00 |
boot
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You can now specify all of the renderer config options within a render object in the config. If no render object is found, it will scan the config object directly for the properties.
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2018-03-16 13:22:52 +00:00 |
cache
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Fixed jsdocs and general tidying up.
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2018-02-13 00:41:01 +00:00 |
cameras
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fixed getCamera in CameraManager (2d/3d) to work correctly; forEach()-iterator doesn't return values
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2018-03-15 17:12:06 +01:00 |
create
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jsdoc fixes.
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2018-02-12 23:51:47 +00:00 |
curves
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Removed un-used var
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2018-03-05 01:42:23 +00:00 |
data
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Fix bug
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2018-03-16 16:57:25 +08:00 |
device
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jsdoc fixes
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2018-02-22 01:07:30 +00:00 |
display
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Expose constants. Fix #3387
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2018-03-16 13:29:30 +00:00 |
dom
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Fixed jsdocs and general tidying up.
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2018-02-13 00:41:01 +00:00 |
events
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Updating docs
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2018-03-15 17:27:30 +00:00 |
gameobjects
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Merge pull request #3365 from samme/feature/tilesprite-settileposition
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2018-03-16 12:55:03 +00:00 |
geom
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Rectangle.top wouldn't reset the y position if the value given never exceed the Rectangles bottom. Fix #3290 (thanks @chancezeus)
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2018-02-28 21:25:55 +00:00 |
input
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InputManager.hitTest will now factor the game resolution into account, stopping the tests from being offset if resolution didn't equal 1. #3376
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2018-03-16 12:49:02 +00:00 |
loader
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Expose constants. Fix #3387
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2018-03-16 13:29:30 +00:00 |
math
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Fix property name conflict in Phaser.Math.RandomDataGenerator#sign
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2018-03-04 22:09:29 -08:00 |
physics
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Expose constants. Fix #3387
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2018-03-16 13:29:30 +00:00 |
polyfills
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
renderer
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You can now specify all of the renderer config options within a render object in the config. If no render object is found, it will scan the config object directly for the properties.
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2018-03-16 13:22:52 +00:00 |
scene
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Expose constants. Fix #3387
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2018-03-16 13:29:30 +00:00 |
sound
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Merge pull request #3313 from samme/feature/playCatchPromise
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2018-03-05 21:58:16 +00:00 |
structs
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Bugfixes in Structs.Set
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2018-02-18 12:59:32 +02:00 |
textures
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Merge pull request #3292 from CodeAndWeb/master
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2018-03-05 12:17:24 +00:00 |
tilemaps
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Fixed Tile-Culling for Zoomed Camera
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2018-03-15 20:32:09 +01:00 |
time
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Fix TimerEvent.remove behaves opposite to what we expect
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2018-03-09 19:47:45 +09:00 |
tweens
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The TweenManager will now check the state of a tween before playing it. If not in a pending state it will be skipped. This allows you to stop a tween immediately after creating it and not have it play through once anyway. Fix #3405
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2018-03-16 14:31:49 +00:00 |
utils
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Remove extra assignment
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2018-03-07 16:59:41 -08:00 |
const.js
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Preparing for 3.3.0
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2018-03-13 13:21:34 +00:00 |
phaser-arcade-physics.js
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Added Arcade Physics entry point.
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2018-02-13 03:43:12 +00:00 |
phaser.js
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Modified WebGLPipeline and it's child classes to make them easier to generate custom Pipelines. Added functions to WebGLPipeline to modify uniforms. Exposed Renderer namespace for usage outside the engine
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2018-03-05 11:29:48 -03:00 |
plugins.js
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Added jsdocs.
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2018-02-12 23:13:16 +00:00 |