Fixed Tile-Culling for Zoomed Camera

The fix from https://github.com/photonstorm/phaser/pull/3354/ leads to some tiles getting culled when camera is zoomed as the camera.scrollX/camera.scrollY-Properties are needed in unscaled Coordinates (World-Coordinates?) in CullTile.js

Error gets bigger with distance from (0|0)
This commit is contained in:
Bugi Görtz 2018-03-15 20:32:09 +01:00
parent d966aaa412
commit 077d933bbb

View file

@ -14,7 +14,7 @@
* @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon.
* @param {Phaser.Cameras.Scene2D.Camera} [camera] - The Camera to run the cull check against.
* @param {array} [outputArray] - [description]
*
*
* @return {Phaser.Tilemaps.Tile[]} An array of Tile objects.
*/
var CullTiles = function (layer, camera, outputArray)
@ -27,8 +27,8 @@ var CullTiles = function (layer, camera, outputArray)
var mapData = layer.data;
var mapWidth = layer.width;
var mapHeight = layer.height;
var left = (camera.scrollX * tilemapLayer.scrollFactorX) - tilemapLayer.x;
var top = (camera.scrollY * tilemapLayer.scrollFactorY) - tilemapLayer.y;
var left = (camera.scrollX * camera.zoom * tilemapLayer.scrollFactorX) - tilemapLayer.x;
var top = (camera.scrollY * camera.zoom * tilemapLayer.scrollFactorY) - tilemapLayer.y;
var sx = tilemapLayer.scaleX;
var sy = tilemapLayer.scaleY;
var tileWidth = layer.tileWidth * sx;