phaser/src/textures
Zeke Chan a4779bb5f3 Update Frame.js
Added `setCutPosition`, `setCutSize`
2024-06-14 15:07:21 +08:00
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events Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
parsers Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
typedefs Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
CanvasTexture.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
const.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
DynamicTexture.js Remove unsynced flipY from Shader and DynamicTexture textures. 2024-02-27 17:29:49 +13:00
Frame.js Update Frame.js 2024-06-14 15:07:21 +08:00
index.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
Texture.js Texture#getFrameBounds is a new method that will return the bounds that all of the frames of a given Texture Source encompass. This is useful for things like calculating the bounds of a Sprite Sheet embedded within a Texture Atlas. 2024-02-20 23:53:26 +00:00
TextureManager.js The method TextureManager.checkKey will now return false if the key is not a string, which fixes issues where a texture could be created if a key was given that was already in use 2024-05-15 15:37:19 +01:00
TextureSource.js Ensure TextureSource.setFlipY always updates the texture. 2024-02-27 15:17:52 +13:00