phaser/src
2023-09-05 12:55:01 +01:00
..
actions fix(Phaser.Actions.GetLast): fix the incorrect logic about GetLast function 2023-05-29 07:21:36 +08:00
animations Unprotect Animation#getFrameAt 2023-08-25 12:51:59 -07:00
cache Updated copyright year 2023-01-02 17:36:27 +00:00
cameras Docs: BaseCamera#ignore() entries type 2023-03-19 09:04:11 -07:00
core The WebGLRenderer will now validate that the mipmapFilter property in the Game Config is a valid mipmap before assigning it. 2023-08-01 13:44:58 +01:00
create Added { willReadFrequently } to every canvas context, no matter where it comes from 2023-03-09 17:30:04 +00:00
curves Updated copyright year 2023-01-02 17:36:27 +00:00
data Fixed various jsdocs 2023-02-07 01:24:10 +00:00
device Removed 'hasRequestVideoFrame' and added 'getVideoURL' function 2023-04-11 17:01:42 +01:00
display Tidy the docs 2023-04-05 14:38:19 +01:00
dom Updated copyright year 2023-01-02 17:36:27 +00:00
events Updated copyright year 2023-01-02 17:36:27 +00:00
fx FX.Circle.backgroundAlpha is a new property that allows you to set the amount of the alpha of the background color in the Circle FX (thanks @rexrainbow) 2023-07-21 16:05:07 +01:00
gameobjects Updated docs 2023-08-28 15:42:02 +01:00
geom Remove unused code 2023-08-16 05:42:00 +02:00
input Updated copyright year 2023-01-02 17:36:27 +00:00
loader fix JSDoc fired event: Phaser.Loader.LoaderPlugin#ADD -> Phaser.Loader.Events#ADD 2023-07-26 09:51:49 -07:00
math Math.Wrap` has been reverted to the previous version. Fix #6479 2023-07-21 18:32:45 +01:00
physics Docs: StaticBody#reset description 2023-08-22 08:48:01 -07:00
plugins Updated copyright year 2023-01-02 17:36:27 +00:00
polyfills Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
renderer The WebGLRenderer will now validate that the mipmapFilter property in the Game Config is a valid mipmap before assigning it. 2023-08-01 13:44:58 +01:00
scale Updated copyright year 2023-01-02 17:36:27 +00:00
scene Docs: correct cameras types 2023-04-03 16:03:51 -07:00
sound fix: memory leak in WebAudioSoundManager 2023-04-14 18:16:38 +09:00
structs Added missing parameter to some function calls 2023-08-02 10:40:10 +02:00
textures DynamicTexture.preDestroy was never called, leading to an accumlation of framebuffers in memory. This method has now been renamed to destroy and cleans all references correctly. 2023-09-05 12:55:01 +01:00
tilemaps Tile was incorrectly using the Alpha Game Object component, instead of the AlphaSingle component, which meant although the methods implied you could set a different alpha per tile corner, it was never reflected in the rendering. It has now been updated to use just the single alpha value. Fix #6594 2023-08-28 16:04:14 +01:00
time Change default callback scope to the timer event 2023-04-06 10:25:09 -07:00
tweens Guard against duplicate removal. Fix #6539 2023-07-21 17:13:26 +01:00
utils Matrix Translation fixes 2023-06-29 21:14:21 +01:00
const.js Updated version 2023-07-24 14:34:24 +01:00
phaser-arcade-physics.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
phaser-core.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
phaser-esm.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
phaser-ie9.js Updated copyright year 2023-01-02 17:36:27 +00:00
phaser.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00