phaser/examples
2014-03-02 11:31:26 +00:00
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_site Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
animation Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug. 2013-12-31 03:37:11 +00:00
assets Body.loadPolygon now parses all shapes that may exist in a JSON data file, and re-creates them all on the Body. Assumes shapes are CCW + Convex (tested working with Lime Exportor). Almost fixes #449 but Body rotation seems to screw orientation of shapes. 2014-02-28 05:46:02 +00:00
audio More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones. 2014-02-06 03:34:27 +00:00
basics Velocity is back on track :) 2014-02-21 17:59:11 +00:00
buttons Button now extends Phaser.Image not Phaser.Sprite, all the same functionality as before remains, just no animations or physics body. 2014-02-07 18:55:29 +00:00
camera Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
collision Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
debug Tidying up a bit 2014-02-28 18:40:06 +00:00
display Tidying up a bit 2014-02-28 18:40:06 +00:00
filters Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request. 2014-02-27 23:28:28 +00:00
games StateManager fixes for when you change state in the create function. 2014-02-26 00:58:19 +00:00
geometry Phaser.Line added to the group of geometry classes, with full point on line/segment and intersection tests (see new examples) 2014-01-29 00:21:28 +00:00
groups Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
input Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
loader Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
misc Revamping the examples area. 2013-10-22 03:58:20 +01:00
particles Integrated SAT. Fixed lots of examples. Fixed documentation. Added new examples and built new phaser.js file for testing. 2014-01-27 06:29:26 +00:00
physics Removed PixiPatch as it's no longer needed. Re-worked all of the Sprite autoCull and inWorld checks and cached the bounds. Fixed the Body calculations so physics is working again. 2014-02-09 03:48:31 +00:00
sprites Tidying up a bit 2014-02-28 18:40:06 +00:00
text Events.onInputUp would be dispatched twice if the Sprite had drag enabled, now only dispatched once (thanks Overbryd, fixes #502) 2014-03-02 11:31:26 +00:00
tile sprites Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
tilemaps Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
time Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
tweens Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source. 2013-12-30 16:54:00 +00:00
wip Events.onInputUp would be dispatched twice if the Sprite had drag enabled, now only dispatched once (thanks Overbryd, fixes #502) 2014-03-02 11:31:26 +00:00
world Tidying up a bit 2014-02-28 18:40:06 +00:00
debug.php Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
index.html Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
sideview.html Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00