phaser/examples/assets
2013-12-20 18:27:36 +00:00
..
audio You can now load any binary file via the Loader: game.load.binary(key, url, callback) - the optional callback allows for post-load processing before entering the Cache. 2013-12-20 18:27:36 +00:00
buttons Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
fonts Preparing new static examples viewer. 2013-10-22 14:59:43 +01:00
games Sphere snake wip demo 2013-12-14 02:22:14 +00:00
maps Tiled map loader now working much better, rendering, layering properly. 2013-12-19 03:49:28 +00:00
misc Fixing collision issues 2013-09-23 01:06:09 +01:00
pics ScaleMode fix, BitmapData change and Device updates. 2013-11-18 20:27:40 +00:00
psds Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
skies Revamping the examples area. 2013-10-22 03:58:20 +01:00
sprites Start of the Dragonfire game sample 2013-12-01 20:59:52 +00:00
tests Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
textures New filters and demos: LightBeams, Fire and Tunnel. Also Loader can now load script files. 2013-11-28 05:43:35 +00:00
tiles Tidying up the examples and more Tilemap work. 2013-12-10 12:23:42 +00:00
wip Start of the Dragonfire game sample 2013-12-01 20:59:52 +00:00
warning - copyright.txt Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00