..
actions
eslint fixes
2018-02-16 18:17:51 +00:00
animations
jsdoc fixes
2018-02-22 01:07:30 +00:00
boot
The Headless render mode has been implemented. You can now set HEADLESS as the renderType
in the Game Config and it will run a special game step that skips rendering. It will still create a Canvas element, as lots of internal systems (like input) rely on it, but it will not draw anything to it. Fix #3256
2018-02-28 21:57:32 +00:00
cache
Fixed jsdocs and general tidying up.
2018-02-13 00:41:01 +00:00
cameras
Added CameraManager.resize method.
2018-02-28 17:19:10 +00:00
create
jsdoc fixes.
2018-02-12 23:51:47 +00:00
curves
Quadratic Curve updates
2018-03-05 01:15:18 +00:00
data
Fixed jsdocs and general tidying up.
2018-02-13 00:41:01 +00:00
device
jsdoc fixes
2018-02-22 01:07:30 +00:00
display
Added inverted alpha to bitmap mask
2018-02-23 14:09:27 -03:00
dom
Fixed jsdocs and general tidying up.
2018-02-13 00:41:01 +00:00
events
Fixed jsdocs and general tidying up.
2018-02-13 00:41:01 +00:00
gameobjects
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-02 17:49:01 +00:00
geom
Rectangle.top wouldn't reset the y
position if the value given never exceed the Rectangles bottom. Fix #3290 (thanks @chancezeus)
2018-02-28 21:25:55 +00:00
input
Fixed array access
2018-03-01 04:13:30 +00:00
loader
Merge pull request #3234 from nkholski/master
2018-02-28 20:50:32 +00:00
math
Quadratic Curve updates
2018-03-05 01:15:18 +00:00
physics
Fix arcade body does not align with scaled parent object.
2018-03-01 09:02:04 +08:00
polyfills
Moved repository location
2018-01-09 21:43:56 +00:00
renderer
Added roundPixels
support for the Canvas renderer
2018-02-28 22:32:59 +00:00
scene
SceneManager.moveAbove and moveBelow added.
2018-03-02 18:25:44 +00:00
sound
Updated forEachActiveSound method docs to make scope param optional
2018-02-23 15:27:40 +01:00
structs
Bugfixes in Structs.Set
2018-02-18 12:59:32 +02:00
textures
Texture.get has been optimized to fail first, then error, with a new falsey check. This allows you to skip out specifying animation frames in the animation config without generating a console warning.
2018-03-01 00:36:50 +00:00
tilemaps
Implemented static tilemap layer scale and tilemap alpha
2018-02-22 01:16:10 -03:00
time
Added eslint fixes and overrides
2018-02-16 18:44:07 +00:00
tweens
Tween.complete will allow you to flag a tween as being complete, no matter what stage it is at. If an onComplete callback has been defined it will be invoked. You can set an optional delay before this happens (thanks @Jerenaux for the idea)
2018-02-28 21:14:56 +00:00
utils
eslint fixes
2018-02-16 18:07:49 +00:00
const.js
Preparing for 3.2.0.
2018-02-23 17:48:00 +00:00
phaser-arcade-physics.js
Added Arcade Physics entry point.
2018-02-13 03:43:12 +00:00
phaser.js
Moved PluginManager and merged configs into single root file for easier changing.
2018-02-12 23:03:48 +00:00
plugins.js
Added jsdocs.
2018-02-12 23:13:16 +00:00